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hyperrogue/fake-mobile.cpp

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#define ISFAKEMOBILE 1
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#define MOBPAR_FORMAL int
#define MOBPAR_ACTUAL 0
#define MIX_MAX_VOLUME 128
const char *scorefile = "fakemobile_score.txt";
const char *conffile = "fakemobile_config.txt";
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#include <string>
std::string levelfile = "fakemobile_level.txt";
std::string picfile = "fakemobile_pic.txt";
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#include <SDL/SDL.h>
#include "init.cpp"
#include <SDL/SDL_ttf.h>
#include <SDL/SDL_gfxPrimitives.h>
#undef main
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void playSound(cell *c, const string& fname, int vol) {
printf("Play sound: %s\n", fname.c_str());
}
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SDL_Surface *s;
int gdpos = 0;
int gdpop() { return graphdata[gdpos++]; }
TTF_Font *font[256];
bool rawdisplaystr(int x, int y, int shift, int size, const char *str, int color, int align) {
if(strlen(str) == 0) return false;
if(size <= 0 || size > 255) {
return false;
}
SDL_Color col;
col.r = (color >> 16) & 255;
col.g = (color >> 8 ) & 255;
col.b = (color >> 0 ) & 255;
col.r >>= darken; col.g >>= darken; col.b >>= darken;
if(!font[size])
font[size] = TTF_OpenFont("VeraBd.ttf", size);
SDL_Surface *txt = TTF_RenderText_Solid(font[size], str, col);
if(txt == NULL) return false;
SDL_Rect rect;
rect.w = txt->w;
rect.h = txt->h;
rect.x = x - rect.w * align / 16;
rect.y = y - rect.h/2;
bool clicked = (mousex >= rect.x && mousey >= rect.y && mousex <= rect.x+rect.w && mousey <= rect.y+rect.h);
SDL_BlitSurface(txt, NULL, s,&rect);
SDL_FreeSurface(txt);
return clicked;
}
int textwidth(int siz, const string &str) {
if(size(str) == 0) return 0;
if(!font[siz]) font[siz] = TTF_OpenFont("VeraBd.ttf", siz);
int w, h;
TTF_SizeUTF8(font[siz], str.c_str(), &w, &h);
// printf("width = %d [%d]\n", w, size(str));
return w;
}
char action;
int getticks() { return SDL_GetTicks(); }
bool currentlyConnecting() { return false; }
bool currentlyConnected() { return false; }
void viewAchievements() { printf("view Achievements\n"); }
void viewLeaderboard(string id) { printf("view Leaderboard :: %s\n", id.c_str()); }
void switchGoogleConnection() { printf("sgc\n"); }
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void shareScore(int) {
printf("share\n");
}
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int main(int argc, char **argv) {
initAll();
vid.xres = 800; vid.yres = 450;
vid.usingGL = false;
// 450; vid.yres = 600;
s= SDL_SetVideoMode(vid.xres, vid.yres, 32, 0);
if(TTF_Init() != 0) {
printf("Failed to initialize TTF.\n");
exit(2);
}
int mx = 0; int my = 0; bool _clicked = false;
firstland = laMinefield;
items[itGreenStone] = 100;
items[itDiamond] = 50;
for(int i=1; i<10; i++) kills[i] = 5;
while(true) {
SDL_LockSurface(s);
memset(s->pixels, 0, vid.xres * vid.yres * 4);
SDL_UnlockSurface(s);
mousex = mx;
mousey = my;
clicked = _clicked;
mobile_draw(MOBPAR_ACTUAL);
action = 0;
gdpos = 0;
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while(gdpos < size(graphdata)) {
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switch(gdpop()) {
case 2: {
int x = gdpop(), y = gdpop(), al = gdpop();
int color = gdpop();
int size = gdpop();
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gdpop();
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int n = gdpop();
string s;
for(int i=0; i<n; i++) s += char(gdpop());
rawdisplaystr(x, y, 0, size, s.c_str(), color, al);
break;
}
case 1: {
int col = gdpop();
int otl = gdpop();
int num = gdpop();
Sint16 xpox[6000], xpoy[6000];
// printf("%4d polygon %d\n", gdpos, num);
for(int i=0; i<num; i++) xpox[i] = gdpop(), xpoy[i] = gdpop();
filledPolygonColor(s, xpox, xpoy, num, col);
aapolygonColor(s, xpox, xpoy, num, otl);
break;
}
case 3: {
int col = gdpop();
int num = gdpop();
for(int i=0; i<num; i++) polyx[i] = gdpop(), polyy[i] = gdpop();
for(int i=0; i<num-1; i++)
aalineColor(s, polyx[i], polyy[i], polyx[i+1], polyy[i+1], col);
}
case 4: {
int col = gdpop();
int x = gdpop(), y = gdpop(), rad = gdpop();
aacircleColor(s, x, y, rad, (col << 8) + 0xFF);
}
}
}
SDL_UpdateRect(s, 0, 0, vid.xres, vid.yres);
SDL_Event ev;
while(SDL_PollEvent(&ev)) {
if(ev.type == SDL_MOUSEBUTTONDOWN) {
mx = ev.button.x;
my = ev.button.y;
_clicked = true;
}
if(ev.type == SDL_MOUSEBUTTONUP) {
_clicked = false;
}
if(ev.type == SDL_MOUSEMOTION) {
mx = ev.motion.x;
my = ev.motion.y;
}
if(ev.type == SDL_KEYDOWN) {
int sym = ev.key.keysym.sym;
/* if(sym == '1') {
printf("Number of cells explored, by distance from the player:\n");
for(int i=0; i<10; i++) printf(" %d", explore[i]); printf("\n");
return 0;
}
else if(sym == '2') {
items[rand() % ittypes] += 3;
kills[rand() % motypes] += 3;
}
else if(sym == '3') {
items[itHell] = 0;
items[itGreenStone] = 100;
}
action = sym; */
mousing = false;
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handlekey(sym, sym);
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}
if(ev.type == SDL_QUIT) {
SDL_Quit();
return 0;
}
}
}
SDL_Quit();
clearMemory();
}
void openURL() {
printf("< openURL > \n");
}