2017-07-10 18:47:38 +00:00
|
|
|
purehookset hooks_stats;
|
|
|
|
|
|
|
|
int monsterclass(eMonster m) {
|
|
|
|
if(isFriendly(m) || m == moTortoise) return 1;
|
|
|
|
else if(isMonsterPart(m)) return 2;
|
|
|
|
else return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int glyphclass(int i) {
|
|
|
|
if(i < ittypes) {
|
|
|
|
eItem it = eItem(i);
|
|
|
|
return itemclass(it) == IC_TREASURE ? 0 : 1;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
eMonster m = eMonster(i-ittypes);
|
|
|
|
return monsterclass(m) == 0 ? 2 : 3;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int subclass(int i) {
|
|
|
|
if(i < ittypes)
|
|
|
|
return itemclass(eItem(i));
|
|
|
|
else
|
|
|
|
return monsterclass(eMonster(i-ittypes));
|
|
|
|
}
|
|
|
|
|
|
|
|
#define GLYPH_MARKTODO 1
|
|
|
|
#define GLYPH_MARKOVER 2
|
|
|
|
#define GLYPH_LOCAL 4
|
|
|
|
#define GLYPH_IMPORTANT 8
|
|
|
|
#define GLYPH_NONUMBER 16
|
|
|
|
#define GLYPH_DEMON 32
|
|
|
|
#define GLYPH_RUNOUT 64
|
|
|
|
#define GLYPH_INPORTRAIT 128
|
|
|
|
#define GLYPH_LOCAL2 256
|
|
|
|
#define GLYPH_TARGET 512
|
|
|
|
#define GLYPH_INSQUARE 1024
|
|
|
|
|
|
|
|
eGlyphsortorder glyphsortorder;
|
|
|
|
|
|
|
|
int zero = 0;
|
|
|
|
|
|
|
|
int& ikmerge(int i) {
|
|
|
|
if(i < ittypes) return items[i];
|
|
|
|
else if(i == ittypes) return zero;
|
|
|
|
else return kills[i-ittypes];
|
|
|
|
}
|
|
|
|
|
2017-10-14 11:03:04 +00:00
|
|
|
bool ikappear(int i) {
|
|
|
|
if(i == itInventory && inv::on) return true;
|
|
|
|
return ikmerge(i);
|
|
|
|
}
|
|
|
|
|
2017-07-10 18:47:38 +00:00
|
|
|
const int glyphs = ittypes + motypes;
|
|
|
|
|
|
|
|
int gfirsttime[glyphs], glasttime[glyphs], gcopy[glyphs], ikland[glyphs];
|
|
|
|
int glyphorder[glyphs];
|
2017-08-06 12:50:16 +00:00
|
|
|
int glyphphase[glyphs];
|
|
|
|
int glyph_lastticks;
|
2017-07-10 18:47:38 +00:00
|
|
|
|
|
|
|
void updatesort() {
|
|
|
|
for(int i=0; i<glyphs; i++) {
|
2017-08-06 12:50:16 +00:00
|
|
|
int ik = ikmerge(i);
|
2017-10-14 11:03:04 +00:00
|
|
|
if(ikappear(i) && gfirsttime[i] == 0)
|
2017-07-10 18:47:38 +00:00
|
|
|
gfirsttime[i] = ticks;
|
2017-08-06 12:50:16 +00:00
|
|
|
if(ik != gcopy[i])
|
|
|
|
gcopy[i] = ik, glasttime[i] = ticks;
|
|
|
|
int& gp = glyphphase[i];
|
|
|
|
if(ticks <= glasttime[i]+500)
|
|
|
|
gp += (ticks - glyph_lastticks);
|
2017-10-16 16:57:57 +00:00
|
|
|
else if((gp % 500) && ((i >= ittypes) || i == itTerra)) {
|
2017-08-06 12:50:16 +00:00
|
|
|
int a = gp;
|
|
|
|
gp += (ticks - glyph_lastticks);
|
|
|
|
if(a/500 != gp/500)
|
|
|
|
gp = gp/500*500;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
glyph_lastticks = ticks;
|
2017-07-10 18:47:38 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void preparesort() {
|
|
|
|
for(int i=0; i<glyphs; i++) glyphorder[i] = i;
|
2017-11-03 18:31:42 +00:00
|
|
|
for(int i=0; i<size(land_over); i++) {
|
2017-07-10 18:47:38 +00:00
|
|
|
eLand l = land_over[i];
|
|
|
|
ikland[treasureType(l)] = i+1;
|
|
|
|
for(int mi=0; mi<motypes; mi++)
|
|
|
|
if(isNative(l, eMonster(mi)))
|
|
|
|
ikland[mi+ittypes] = i+1;
|
|
|
|
}
|
|
|
|
glyphsortorder = gsoLand; updatesort();
|
|
|
|
glyphsortorder = gsoFirstTop;
|
|
|
|
}
|
|
|
|
|
|
|
|
int glyphsortkey = 0;
|
|
|
|
|
|
|
|
int glyphcorner(int i) {
|
|
|
|
if(i < ittypes)
|
2017-10-08 12:49:49 +00:00
|
|
|
return itemclass(eItem(i)) == IC_ORB ? 3 : 0;
|
2017-07-10 18:47:38 +00:00
|
|
|
else
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool glyphsort(int i, int j) {
|
|
|
|
if(subclass(i) != subclass(j))
|
|
|
|
return subclass(i) < subclass(j);
|
|
|
|
if(glyphsortorder == gsoFirstTop)
|
|
|
|
return gfirsttime[i] < gfirsttime[j];
|
|
|
|
if(glyphsortorder == gsoFirstBottom)
|
|
|
|
return gfirsttime[i] > gfirsttime[j];
|
|
|
|
if(glyphsortorder == gsoLastTop)
|
|
|
|
return glasttime[i] > glasttime[j];
|
|
|
|
if(glyphsortorder == gsoLastBottom)
|
|
|
|
return glasttime[i] < glasttime[j];
|
|
|
|
if(glyphsortorder == gsoValue)
|
|
|
|
return ikmerge(i) > ikmerge(j);
|
|
|
|
if(glyphsortorder == gsoLand)
|
|
|
|
return ikland[i] < ikland[j];
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int glyphflags(int gid) {
|
|
|
|
int f = 0;
|
|
|
|
if(gid < ittypes) {
|
|
|
|
eItem i = eItem(gid);
|
|
|
|
if(itemclass(i) == IC_NAI) f |= GLYPH_NONUMBER;
|
|
|
|
if(isElementalShard(i)) {
|
|
|
|
f |= GLYPH_LOCAL | GLYPH_INSQUARE;
|
|
|
|
if(i == localshardof(cwt.c->land)) f |= GLYPH_LOCAL2;
|
|
|
|
}
|
|
|
|
if(i == treasureType(cwt.c->land))
|
|
|
|
f |= GLYPH_LOCAL | GLYPH_LOCAL2 | GLYPH_IMPORTANT | GLYPH_INSQUARE;
|
|
|
|
if(i == itHolyGrail) {
|
2017-07-22 23:33:27 +00:00
|
|
|
if(items[i] >= 3 && !inv::on) f |= GLYPH_MARKOVER;
|
2017-07-10 18:47:38 +00:00
|
|
|
}
|
|
|
|
else if(itemclass(i) == IC_TREASURE) {
|
2017-07-22 23:33:27 +00:00
|
|
|
if(items[i] >= 25 && items[i] < 100 && !inv::on) f |= GLYPH_MARKOVER;
|
2017-07-10 18:47:38 +00:00
|
|
|
else if(items[i] < 10) f |= GLYPH_MARKTODO;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
f |= GLYPH_IMPORTANT | GLYPH_INSQUARE;
|
|
|
|
if(itemclass(i) == IC_ORB && items[i] < 10) f |= GLYPH_RUNOUT;
|
|
|
|
}
|
|
|
|
if(i == orbToTarget) f |= GLYPH_TARGET;
|
|
|
|
f |= GLYPH_INPORTRAIT;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
eMonster m = eMonster(gid-ittypes);
|
|
|
|
if(m == moLesser) f |= GLYPH_IMPORTANT | GLYPH_DEMON | GLYPH_INPORTRAIT | GLYPH_INSQUARE;
|
|
|
|
int isnat = isNative(cwt.c->land, m);
|
|
|
|
if(isnat) f |= GLYPH_LOCAL | GLYPH_IMPORTANT | GLYPH_INPORTRAIT | GLYPH_INSQUARE;
|
|
|
|
if(isnat == 2) f |= GLYPH_LOCAL2;
|
|
|
|
if(m == monsterToSummon) f |= GLYPH_TARGET;
|
|
|
|
}
|
|
|
|
return f;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool graphglyph() {
|
|
|
|
return vid.graphglyph == 2 || (vid.graphglyph == 1 && vid.monmode);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool displayglyph(int cx, int cy, int buttonsize, char glyph, int color, int qty, int flags, int id) {
|
|
|
|
|
|
|
|
bool b =
|
|
|
|
mousex >= cx && mousex < cx+buttonsize && mousey >= cy-buttonsize/2 && mousey <= cy-buttonsize/2+buttonsize;
|
|
|
|
|
|
|
|
int glsize = buttonsize;
|
|
|
|
if(glyph == '%' || glyph == 'M' || glyph == 'W') glsize = glsize*4/5;
|
|
|
|
|
2017-08-06 12:50:16 +00:00
|
|
|
int d = ticks - glasttime[id];
|
|
|
|
double zoom = (d <= 250 && d >= 0) ? 1.25 - .001 * d : 1;
|
|
|
|
glsize = int(glsize * zoom);
|
|
|
|
|
2017-07-10 18:47:38 +00:00
|
|
|
if(graphglyph()) {
|
|
|
|
initquickqueue();
|
|
|
|
if(id >= ittypes) {
|
|
|
|
eMonster m = eMonster(id - ittypes);
|
2017-08-06 12:50:16 +00:00
|
|
|
double bsize = buttonsize * 2/3;
|
2017-07-10 18:47:38 +00:00
|
|
|
if(m == moKrakenH) bsize /= 3;
|
|
|
|
if(m == moKrakenT || m == moDragonTail) bsize /= 2;
|
|
|
|
if(m == moSlime) bsize = (2*bsize+1)/3;
|
2017-08-06 12:50:16 +00:00
|
|
|
transmatrix V = atscreenpos(cx+buttonsize/2, cy, bsize*zoom);
|
2017-07-10 18:47:38 +00:00
|
|
|
int mcol = color;
|
|
|
|
mcol -= (color & 0xFCFCFC) >> 2;
|
2017-08-06 12:50:16 +00:00
|
|
|
drawMonsterType(m, NULL, V, mcol, glyphphase[id]/500.0);
|
2017-07-10 18:47:38 +00:00
|
|
|
}
|
|
|
|
else {
|
|
|
|
eItem it = eItem(id);
|
2017-08-06 12:50:16 +00:00
|
|
|
double bsize = buttonsize / 2;
|
2017-07-10 18:47:38 +00:00
|
|
|
if(glyph =='*') bsize *= 2;
|
|
|
|
if(glyph == '$') bsize = (bsize*5+2)/3;
|
|
|
|
if(glyph == 'o') bsize = (bsize*3+1)/2;
|
|
|
|
if(glyph == 't') bsize = bsize*5/2;
|
2017-10-16 16:57:57 +00:00
|
|
|
if(glyph == '(') bsize = bsize*2.5;
|
2017-07-10 18:47:38 +00:00
|
|
|
if(it == itWarning) bsize *= 2;
|
|
|
|
if(it == itBombEgg || it == itTrollEgg || it == itDodeca) bsize = bsize*3/2;
|
|
|
|
int icol = color;
|
|
|
|
icol -= (color & 0xFCFCFC) >> 2;
|
|
|
|
int ic = itemclass(it);
|
2017-08-06 12:50:16 +00:00
|
|
|
bsize = bsize * zoom;
|
|
|
|
transmatrix V = atscreenpos(cx+buttonsize/2, cy, bsize);
|
2017-10-16 16:57:57 +00:00
|
|
|
double t =
|
|
|
|
(ic == IC_ORB || ic == IC_NAI) ? ticks*2 :
|
|
|
|
((glyph == 't' && qty%5) || it == itOrbYendor) ? ticks/2 :
|
|
|
|
it == itTerra ? glyphphase[id] * 3 * M_PI + 900 * M_PI:
|
|
|
|
glyphphase[id] * 2;
|
|
|
|
drawItemType(it, NULL, V, icol, t, false);
|
2017-07-10 18:47:38 +00:00
|
|
|
}
|
|
|
|
quickqueue();
|
|
|
|
}
|
|
|
|
else if(glyph == '*')
|
|
|
|
displaychr(cx + buttonsize/2, cy+buttonsize/4, 0, glsize*3/2, glyph, darkenedby(color, b?0:1));
|
|
|
|
else
|
|
|
|
displaychr(cx + buttonsize/2, cy, 0, glsize, glyph, darkenedby(color, b?0:1));
|
|
|
|
|
|
|
|
string fl = "";
|
|
|
|
string str = its(qty);
|
|
|
|
|
|
|
|
if(flags & GLYPH_TARGET) fl += "!";
|
|
|
|
if(flags & GLYPH_LOCAL2) fl += "+";
|
|
|
|
else if(flags & GLYPH_LOCAL) fl += "-";
|
|
|
|
if(flags & GLYPH_DEMON) fl += "X";
|
|
|
|
if(flags & GLYPH_MARKOVER) str += "!";
|
|
|
|
|
|
|
|
if(fl != "")
|
|
|
|
displaystr(cx + buttonsize, cy-buttonsize/2 + buttonsize/4, 0, buttonsize/2, fl, darkenedby(color, 0), 16);
|
|
|
|
|
|
|
|
if(flags & GLYPH_NONUMBER) str = "";
|
|
|
|
|
|
|
|
int bsize =
|
|
|
|
(qty < 10 && (flags & (GLYPH_MARKTODO | GLYPH_RUNOUT))) ? buttonsize*3/4 :
|
|
|
|
qty < 100 ? buttonsize / 2 :
|
|
|
|
buttonsize / 3;
|
|
|
|
if(str != "")
|
|
|
|
displayfr(cx + buttonsize, cy + buttonsize/2 - bsize/2, 1, bsize, str, color, 16);
|
|
|
|
|
|
|
|
return b;
|
|
|
|
}
|
|
|
|
|
|
|
|
void displayglyph2(int cx, int cy, int buttonsize, int i) {
|
|
|
|
|
|
|
|
char glyph = i < ittypes ? iinf[i].glyph : minf[i-ittypes].glyph;
|
|
|
|
int color = i < ittypes ? iinf[i].color : minf[i-ittypes].color;
|
|
|
|
int imp = glyphflags(i);
|
|
|
|
|
|
|
|
if(displayglyph(cx, cy, buttonsize, glyph, color, ikmerge(i), imp, i)) {
|
|
|
|
instat = true;
|
|
|
|
getcstat = SDLK_F1;
|
|
|
|
if(i < ittypes) {
|
|
|
|
eItem it = eItem(i);
|
|
|
|
int t = itemclass(it);
|
|
|
|
if(t == IC_TREASURE)
|
|
|
|
mouseovers = XLAT("treasure collected: %1", it);
|
|
|
|
if(t == IC_OTHER)
|
|
|
|
mouseovers = XLAT("objects found: %1", it);
|
|
|
|
if(t == IC_NAI)
|
2017-10-17 19:26:21 +00:00
|
|
|
mouseovers = XLATT1(it);
|
2017-07-10 18:47:38 +00:00
|
|
|
if(t == IC_ORB)
|
|
|
|
mouseovers = XLAT("orb power: %1", eItem(i));
|
|
|
|
if(it == itGreenStone) {
|
|
|
|
mouseovers += XLAT(" (click to drop)");
|
|
|
|
getcstat = 'g';
|
|
|
|
}
|
2017-10-17 18:59:27 +00:00
|
|
|
if(it == itStrongWind) {
|
|
|
|
mouseovers += XLAT(" (click to use)");
|
|
|
|
getcstat = 't';
|
|
|
|
}
|
2017-07-12 16:03:53 +00:00
|
|
|
if(it == itInventory) {
|
|
|
|
mouseovers += XLAT(" (click to use)");
|
|
|
|
getcstat = 'i';
|
|
|
|
}
|
2017-07-10 18:47:38 +00:00
|
|
|
if(imp & GLYPH_LOCAL) mouseovers += XLAT(" (local treasure)");
|
|
|
|
help = generateHelpForItem(it);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
eMonster m = eMonster(i-ittypes);
|
|
|
|
if(isMonsterPart(m))
|
|
|
|
mouseovers = s0 + XLAT("parts destroyed: %1", m);
|
|
|
|
else if(isFriendly(m) && isNonliving(m))
|
|
|
|
mouseovers = s0 + XLAT("friends destroyed: %1", m);
|
|
|
|
else if(isFriendly(m))
|
|
|
|
mouseovers = s0 + XLAT("friends killed: %1", m);
|
|
|
|
else if(isNonliving(m))
|
|
|
|
mouseovers = s0 + XLAT("monsters destroyed: %1", m);
|
|
|
|
else if(m == moTortoise)
|
|
|
|
mouseovers = s0 + XLAT("animals killed: %1", m);
|
|
|
|
else
|
|
|
|
mouseovers = s0 + XLAT("monsters killed: %1", m);
|
|
|
|
if(imp & GLYPH_LOCAL2) mouseovers += XLAT(" (killing increases treasure spawn)");
|
|
|
|
else if(imp & GLYPH_LOCAL) mouseovers += XLAT(" (appears here)");
|
|
|
|
help = generateHelpForMonster(m);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool nohud, nomenukey;
|
|
|
|
|
|
|
|
hookset<bool()> *hooks_prestats;
|
|
|
|
|
2017-11-13 10:08:06 +00:00
|
|
|
void drawMobileArrow(cell *c, transmatrix V) {
|
|
|
|
|
|
|
|
// int col = getcs().uicolor;
|
|
|
|
// col -= (col & 0xFF) >> 1;
|
|
|
|
|
|
|
|
int dir = neighborId(cwt.c, c);
|
|
|
|
bool invalid = !legalmoves[dir];
|
|
|
|
|
|
|
|
int col = cellcolor(c);
|
|
|
|
if(col == OUTLINE_NONE) col = 0xC0C0C0FF;
|
|
|
|
col -= (col & 0xFF) >> 1;
|
|
|
|
if(invalid) col -= (col & 0xFF) >> 1;
|
|
|
|
if(invalid) col -= (col & 0xFF) >> 1;
|
|
|
|
|
|
|
|
poly_outline = OUTLINE_DEFAULT;
|
|
|
|
// transmatrix m2 = Id;
|
|
|
|
ld scale = vid.mobilecompasssize * 7;
|
|
|
|
// m2[0][0] = scale; m2[1][1] = scale; m2[2][2] = 1;
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transmatrix Centered = rgpushxto0(tC0(cwtV * sphereflip));
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transmatrix t = inverse(Centered) * V;
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double alpha = atan2(tC0(t)[1], tC0(t)[0]);
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using namespace shmupballs;
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double dx = xmove + rad*(1+SKIPFAC-.2)/2 * cos(alpha);
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double dy = yb + rad*(1+SKIPFAC-.2)/2 * sin(alpha);
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queuepolyat(atscreenpos(dx, dy, scale) * spin(-alpha), shArrow, col, PPR_MOBILE_ARROW);
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}
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2017-07-10 18:47:38 +00:00
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void drawStats() {
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callhandlers(false, hooks_prestats);
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2017-07-22 23:33:27 +00:00
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#if CAP_ROGUEVIZ
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2017-07-10 18:47:38 +00:00
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if(rogueviz::on || nohud) return;
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#endif
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if(viewdists && sidescreen) {
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distcolors[0] = forecolor;
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dialog::init("");
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int qty[64];
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vector<cell*>& ac = currentmap->allcells();
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for(int i=0; i<64; i++) qty[i] = 0;
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for(int i=0; i<size(ac); i++) {
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int d = celldistance(ac[i], cwt.c);
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if(d >= 0 && d < 64) qty[d]++;
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}
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if(geometry == gNormal)
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2018-01-06 21:34:03 +00:00
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for(int i=nonbitrunc?6:8; i<=15; i++)
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2017-07-10 18:47:38 +00:00
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qty[i] =
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2018-01-06 21:34:03 +00:00
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nonbitrunc ?
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2017-07-10 18:47:38 +00:00
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3*qty[i-1] - qty[i-2]
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: qty[i-1] + qty[i-2] + qty[i-3] - qty[i-4];
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if(geometry == gEuclid)
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for(int i=8; i<=15; i++) qty[i] = 6*i;
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for(int i=0; i<64; i++) if(qty[i])
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dialog::addInfo(its(qty[i]), distcolors[i&7]);
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2018-01-06 21:34:03 +00:00
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if(geometry == gNormal && !nonbitrunc) {
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2017-07-10 18:47:38 +00:00
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dialog::addBreak(200);
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dialog::addHelp("a(d+4) = a(d+3) + a(d+2) + a(d+1) - a(d)");
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2017-07-12 17:50:39 +00:00
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dialog::addInfo("a(d) ~ 1.72208ᵈ", forecolor);
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2017-07-10 18:47:38 +00:00
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}
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2018-01-06 21:34:03 +00:00
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if(geometry == gNormal && nonbitrunc) {
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2017-07-10 18:47:38 +00:00
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dialog::addBreak(200);
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dialog::addHelp("a(d+2) = 3a(d+1) - a(d+2)");
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2017-07-12 17:50:39 +00:00
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dialog::addInfo("a(d) ~ 2.61803ᵈ", forecolor);
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2017-07-10 18:47:38 +00:00
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}
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if(geometry == gEuclid) {
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dialog::addBreak(300);
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dialog::addInfo("a(d) = 6d", forecolor);
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}
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dialog::display();
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}
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if(sidescreen) return;
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2017-11-13 10:08:06 +00:00
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{
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dynamicval<eModel> pm(pmodel, mdDisk);
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dynamicval<ld> va(vid.alpha, 1);
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dynamicval<ld> vax(vid.alphax, 1);
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dynamicval<videopar> v(vid, vid);
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calcparam();
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2017-12-01 23:23:37 +00:00
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#if CAP_GL
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2017-11-13 10:08:06 +00:00
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selectEyeGL(0);
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2017-12-01 23:23:37 +00:00
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#endif
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2017-11-13 10:08:06 +00:00
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if(haveMobileCompass()) {
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initquickqueue();
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using namespace shmupballs;
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calc();
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queuecircle(xmove, yb, rad, 0xFF0000FF);
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queuecircle(xmove, yb, rad*SKIPFAC,
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legalmoves[MAX_EDGE] ? 0xFF0000FF : 0xFF000080
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);
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forCellEx(c2, cwt.c) if(gmatrix.count(c2)) drawMobileArrow(c2, gmatrix[c2]);
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if(hypot(mousex-xmove, mousey-yb) <= rad) getcstat = '-';
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quickqueue();
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}
|
2017-07-10 18:47:38 +00:00
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if(vid.xres > vid.yres * 85/100 && vid.yres > vid.xres * 85/100) {
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int bycorner[4];
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for(int u=0; u<4; u++) bycorner[u] = 0;
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2017-10-14 11:03:04 +00:00
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for(int i=0; i<glyphs; i++) if(ikappear(i) && (glyphflags(i) & GLYPH_INSQUARE))
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2017-07-10 18:47:38 +00:00
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bycorner[glyphcorner(i)]++;
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updatesort();
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stable_sort(glyphorder, glyphorder+glyphs, glyphsort);
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int rad = min(vid.xres, vid.yres) / 2;
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2017-10-08 12:49:49 +00:00
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for(int cor=0; cor<4; cor++) {
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2017-07-10 18:47:38 +00:00
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for(int a=5; a<41; a++) {
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int s = min(vid.xres, vid.yres) / a;
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int spots = 0;
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for(int u=vid.fsize; u<vid.xres/2-s; u += s)
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for(int v=vid.fsize; v<vid.yres/2-s; v += s)
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if(hypot(vid.xres/2-u-s, vid.yres/2-v-s) > rad) {
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spots++;
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}
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if(spots >= bycorner[cor] && spots >= 3) {
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int next = 0;
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vector<int> glyphstoshow;
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for(int i=0; i<glyphs; i++) {
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int g = glyphorder[i];
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2017-10-14 11:03:04 +00:00
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if(ikappear(g) && (glyphflags(g) & GLYPH_INSQUARE) && glyphcorner(g) == cor)
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2017-07-10 18:47:38 +00:00
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glyphstoshow.push_back(g);
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}
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for(int u=vid.fsize; u<vid.xres/2-s; u += s)
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for(int v=vid.fsize; v<vid.yres/2-s; v += s)
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if(hypot(vid.xres/2-u-s, vid.yres/2-v-s) > rad) {
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if(next >= size(glyphstoshow)) break;
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int cx = u;
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int cy = v + s/2;
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if(cor&1) cx = vid.xres-1-s-cx;
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if(cor&2) cy = vid.yres-1-cy;
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displayglyph2(cx, cy, s, glyphstoshow[next++]);
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}
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break;
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}
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}
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}
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return;
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}
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instat = false;
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bool portrait = vid.xres < vid.yres;
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int colspace = portrait ? (vid.yres - vid.xres - vid.fsize*3) : (vid.xres - vid.yres - 16) / 2;
|
2017-10-08 12:49:49 +00:00
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int rowspace = portrait ? vid.xres - 16 : vid.yres - vid.fsize * (vid.msgleft ? 9 : 4);
|
2017-07-10 18:47:38 +00:00
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int colid[4], rowid[4];
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int maxbyclass[4];
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for(int z=0; z<4; z++) maxbyclass[z] = 0;
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2017-10-14 11:03:04 +00:00
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for(int i=0; i<glyphs; i++) if(ikappear(i))
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2017-07-10 18:47:38 +00:00
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if(!portrait || (glyphflags(i) | GLYPH_INPORTRAIT))
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maxbyclass[glyphclass(i)]++;
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int buttonsize;
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int columns, rows;
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bool imponly = false;
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int minsize = vid.fsize * (portrait ? 4 : 2);
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rows = 0;
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while((buttonsize = minsize - vid.killreduction)) {
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columns = colspace / buttonsize;
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rows = rowspace / buttonsize;
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int coltaken = 0;
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for(int z=0; z<4; z++) {
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if(z == 2 && !portrait) {
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if(coltaken > columns) { vid.killreduction++; continue; }
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coltaken = 0;
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}
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colid[z] = coltaken, rowid[z] = 0,
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coltaken += (maxbyclass[z] + rows-1) / rows;
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}
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if(coltaken > columns) { vid.killreduction++; continue; }
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break;
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}
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if(buttonsize <= vid.fsize*3/4) {
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imponly = true; buttonsize = minsize;
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rows = rowspace / buttonsize; if(!rows) return;
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colid[0] = 0; colid[2] = portrait ? 1 : 0;
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}
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updatesort();
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stable_sort(glyphorder, glyphorder+glyphs, glyphsort);
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for(int i0=0; i0<glyphs; i0++) {
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int i = glyphorder[i0];
|
2017-10-14 11:03:04 +00:00
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if(!ikappear(i)) continue;
|
2017-07-10 18:47:38 +00:00
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int z = glyphclass(i);
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int imp = glyphflags(i);
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if(imponly) { z &=~1; if(!(imp & GLYPH_IMPORTANT)) continue; }
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int cx, cy;
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if(portrait)
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cx = 8 + buttonsize * rowid[z], cy = vid.fsize*2 + buttonsize * (colid[z]) + buttonsize/2;
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else
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cx = 8 + buttonsize * (colid[z]), cy = vid.fsize * 3 + buttonsize * rowid[z];
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if(!portrait && z < 2) cx = vid.xres - cx - buttonsize;
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rowid[z]++; if(rowid[z] >= rows) rowid[z] = 0, colid[z]++;
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displayglyph2(cx, cy, buttonsize, i);
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}
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string s0;
|
2017-08-13 19:13:51 +00:00
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|
if(!peace::on) {
|
2017-12-03 08:54:40 +00:00
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|
if(displayButtonS(vid.xres - 8, vid.fsize, XLAT("score: %1", its(gold())), forecolor, 16, vid.fsize)) {
|
2017-08-13 19:13:51 +00:00
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mouseovers = XLAT("Your total wealth"),
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instat = true,
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|
getcstat = SDLK_F1,
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|
help = helptitle(XLAT("Your total wealth"), 0xFFD500) +
|
2017-07-10 18:47:38 +00:00
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XLAT(
|
2017-08-13 19:13:51 +00:00
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"The total value of the treasure you have collected.\n\n"
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"Every world type contains a specific type of treasure, worth 1 $$$; "
|
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"your goal is to collect as much treasure as possible, but every treasure you find "
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"causes more enemies to hunt you in its native land.\n\n"
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|
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"Orbs of Yendor are worth 50 $$$ each.\n\n"
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);
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}
|
2017-12-03 08:54:40 +00:00
|
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|
if(displayButtonS(8, vid.fsize, XLAT("kills: %1", its(tkills())), forecolor, 0, vid.fsize)) {
|
2017-08-13 19:13:51 +00:00
|
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|
instat = true,
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|
getcstat = SDLK_F1,
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|
mouseovers = XLAT("Your total kills")+": " + its(tkills()),
|
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|
help = helptitle(XLAT("Your total kills") + ": " + its(tkills()), 0x404040) +
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|
XLAT(
|
|
|
|
"In most lands, more treasures are generated with each enemy native to this land you kill. "
|
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|
|
"Moreover, 100 kills is a requirement to enter the Graveyard and the Hive.\n\n"
|
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|
|
"Friendly creatures and parts of monsters (such as the Ivy) do appear in the list, "
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|
|
"but are not counted in the total kill count.");
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}
|
2017-07-10 18:47:38 +00:00
|
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|
}
|
2017-12-03 08:54:40 +00:00
|
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|
if(displayButtonS(4, vid.yres - 4 - vid.fsize/2, s0+VER+ XLAT(" fps: ") + its(calcfps()), 0x202020, 0, vid.fsize/2)) {
|
2017-07-10 18:47:38 +00:00
|
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|
mouseovers = XLAT("frames per second"),
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|
|
getcstat = SDLK_F1,
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|
|
instat = true,
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|
help =
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helptitle(XLAT("frames per second"), 0xFF4040) +
|
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XLAT(
|
|
|
|
"The higher the number, the smoother the animations in the game. "
|
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|
|
"If you find that animations are not smooth enough, you can try "
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|
|
"to change the options "
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|
) +
|
2017-07-22 23:33:27 +00:00
|
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|
#if ISIOS
|
2017-07-10 18:47:38 +00:00
|
|
|
XLAT(
|
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|
|
"(in the MENU). You can reduce the sight range, this should make "
|
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|
|
"the animations smoother.");
|
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|
|
#else
|
|
|
|
XLAT(
|
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|
|
"(press v) and change the wall/monster mode to ASCII, or change "
|
|
|
|
"the resolution.");
|
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|
|
#endif
|
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|
|
}
|
|
|
|
|
|
|
|
achievement_display();
|
|
|
|
|
|
|
|
callhooks(hooks_stats);
|
|
|
|
}
|
2017-11-13 10:08:06 +00:00
|
|
|
|
|
|
|
calcparam();
|
2017-12-01 23:23:37 +00:00
|
|
|
#if CAP_GL
|
2017-11-13 10:08:06 +00:00
|
|
|
selectEyeGL(0);
|
2017-12-01 23:23:37 +00:00
|
|
|
#endif
|
2017-11-13 10:08:06 +00:00
|
|
|
}
|
2017-07-10 18:47:38 +00:00
|
|
|
|