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13 lines
244 B
Plaintext
13 lines
244 B
Plaintext
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## two-three tiling
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## from Marek14's post in HyperRogue discord
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e2.
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angleunit(deg)
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tile(1,90,2,90,1,90,2,90)
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tile(1,90,1,180,1,180,1,90,1,90,1,180,2,90)
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c(0,3,0,3,0)
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c(0,0,1,2,0)
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c(0,1,1,6,0)
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c(0,2,1,3,0)
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c(1,0,1,1,0)
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c(1,4,1,5,0)
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