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hyperrogue/rogueviz.h

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// See: http://www.roguetemple.com/z/hyper/rogueviz.php
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namespace rogueviz {
using namespace hr;
extern bool on;
void drawExtra();
void close();
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void init();
struct edgetype {
double visible_from;
unsigned color;
string name;
};
static const unsigned DEFAULT_COLOR = 0x471293B5;
extern edgetype default_edgetype;
vector<shared_ptr<edgetype>> edgetypes;
struct edgeinfo {
int i, j;
double weight, weight2;
vector<glvertex> prec;
cell *orig;
int lastdraw;
edgetype *type;
edgeinfo(edgetype *t) { orig = NULL; lastdraw = -1; type = t; }
};
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struct colorpair {
int color1, color2;
char shade;
colorpair(int col = 0xC0C0C0FF) { shade = 0; color1 = col; }
};
struct vertexdata {
vector<pair<int, edgeinfo*> > edges;
string name;
colorpair cp;
edgeinfo *virt;
bool special;
int data;
string *info;
shmup::monster *m;
vertexdata() { virt = NULL; m = NULL; info = NULL; special = false; }
};
extern vector<vertexdata> vdata;
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void storeall(int from = 0);
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namespace anygraph {
extern double R, alpha, T;
extern vector<pair<double, double> > coords;
void fixedges();
void read(string fn, bool subdiv = true, bool doRebase = true, bool doStore = true);
extern int N;
}
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extern bool showlabels;
extern bool rog3;
extern bool rvwarp;
#if CAP_TOUR
namespace rvtour {
extern tour::slide rvslides[];
}
#endif
namespace kohonen {
extern int samples;
int showsample(int id);
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int showsample(string id);
void describe(cell *c);
void steps();
void showMenu();
bool handleMenu(int sym, int uni);
void clear();
}
namespace staircase {
extern bool on;
void showMenu();
void make_staircase();
}
namespace banachtarski {
extern bool on;
void init_bantar();
void bantar_anim();
extern bool bmap;
extern void init_bantar_map();
}
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}