gnss-sdr/src/algorithms/tracking/libs/cuda_multicorrelator.h

172 lines
5.3 KiB
C++

/*!
* \file cuda_multicorrelator.h
* \brief High optimized CUDA GPU vector multiTAP correlator class
* \authors <ul>
* <li> Javier Arribas, 2015. jarribas(at)cttc.es
* </ul>
*
* Class that implements a high optimized vector multiTAP correlator class for NVIDIA CUDA GPUs
*
* -------------------------------------------------------------------------
*
* Copyright (C) 2010-2015 (see AUTHORS file for a list of contributors)
*
* GNSS-SDR is a software defined Global Navigation
* Satellite Systems receiver
*
* This file is part of GNSS-SDR.
*
* GNSS-SDR is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* GNSS-SDR is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNSS-SDR. If not, see <http://www.gnu.org/licenses/>.
*
* -------------------------------------------------------------------------
*/
#ifndef CUDA_MULTICORRELATOR_H_
#define CUDA_MULTICORRELATOR_H_
#ifdef __CUDACC__
#define CUDA_CALLABLE_MEMBER_GLOBAL __global__
#define CUDA_CALLABLE_MEMBER_DEVICE __device__
#else
#define CUDA_CALLABLE_MEMBER_GLOBAL
#define CUDA_CALLABLE_MEMBER_DEVICE
#endif
#include <complex>
#include <cuda.h>
#include <cuda_runtime.h>
// GPU new internal data types for complex numbers
struct GPU_Complex
{
float r;
float i;
CUDA_CALLABLE_MEMBER_DEVICE GPU_Complex() {};
CUDA_CALLABLE_MEMBER_DEVICE GPU_Complex( float a, float b ) : r(a), i(b) {}
CUDA_CALLABLE_MEMBER_DEVICE float magnitude2( void ) { return r * r + i * i; }
CUDA_CALLABLE_MEMBER_DEVICE GPU_Complex operator*(const GPU_Complex& a)
{
#ifdef __CUDACC__
return GPU_Complex(__fmul_rn(r, a.r) - __fmul_rn(i, a.i), __fmul_rn(i, a.r) + __fmul_rn(r, a.i));
#else
return GPU_Complex(r*a.r - i*a.i, i*a.r + r*a.i);
#endif
}
CUDA_CALLABLE_MEMBER_DEVICE GPU_Complex operator+(const GPU_Complex& a)
{
return GPU_Complex(r + a.r, i + a.i);
}
CUDA_CALLABLE_MEMBER_DEVICE void operator+=(const GPU_Complex& a) { r += a.r; i += a.i; }
CUDA_CALLABLE_MEMBER_DEVICE void multiply_acc(const GPU_Complex& a, const GPU_Complex& b)
{
//c=a*b+c
//real part
//c.r=(a.r*b.r - a.i*b.i)+c.r
#ifdef __CUDACC__
r = __fmaf_rn(a.r, b.r, r);
r = __fmaf_rn(-a.i, b.i, r);
//imag part
i = __fmaf_rn(a.i, b.r, i);
i = __fmaf_rn(a.r, b.i, i);
#else
r = (a.r*b.r - a.i*b.i) + r;
i = (a.i*b.r - a.r*b.i) + i;
#endif
}
};
struct GPU_Complex_Short
{
float r;
float i;
CUDA_CALLABLE_MEMBER_DEVICE GPU_Complex_Short( short int a, short int b ) : r(a), i(b) {}
CUDA_CALLABLE_MEMBER_DEVICE float magnitude2( void )
{
return r * r + i * i;
}
CUDA_CALLABLE_MEMBER_DEVICE GPU_Complex_Short operator*(const GPU_Complex_Short& a)
{
return GPU_Complex_Short(r*a.r - i*a.i, i*a.r + r*a.i);
}
CUDA_CALLABLE_MEMBER_DEVICE GPU_Complex_Short operator+(const GPU_Complex_Short& a)
{
return GPU_Complex_Short(r+a.r, i+a.i);
}
};
/*!
* \brief Class that implements carrier wipe-off and correlators using NVIDIA CUDA GPU accelerators.
*/
class cuda_multicorrelator
{
public:
cuda_multicorrelator();
bool init_cuda(const int argc, const char **argv, int signal_length_samples, int local_codes_length_samples, int n_correlators);
bool init_cuda_integrated_resampler(
const int argc, const char **argv,
int signal_length_samples,
int code_length_chips,
int n_correlators
);
bool set_local_code_and_taps(
int code_length_chips,
const std::complex<float>* local_codes_in,
float *shifts_chips,
int n_correlators
);
bool free_cuda();
bool Carrier_wipeoff_multicorrelator_cuda(
std::complex<float>* corr_out,
const std::complex<float>* sig_in,
const std::complex<float>* local_codes_in,
float rem_carrier_phase_in_rad,
float phase_step_rad,
const int *shifts_samples,
int signal_length_samples,
int n_correlators);
bool Carrier_wipeoff_multicorrelator_resampler_cuda(
std::complex<float>* corr_out,
const std::complex<float>* sig_in,
float rem_carrier_phase_in_rad,
float phase_step_rad,
float code_phase_step_chips,
float rem_code_phase_chips,
int signal_length_samples,
int n_correlators);
private:
// Allocate the device input vectors
GPU_Complex *d_sig_in;
GPU_Complex *d_nco_in;
GPU_Complex *d_sig_doppler_wiped;
GPU_Complex *d_local_codes_in;
GPU_Complex *d_corr_out;
int *d_shifts_samples;
float *d_shifts_chips;
float d_code_length_chips;
int threadsPerBlock;
int blocksPerGrid;
cudaStream_t stream1;
cudaStream_t stream2;
int num_gpu_devices;
int selected_device;
};
#endif /* CUDA_MULTICORRELATOR_H_ */