gnss-sdr/src/algorithms/libs/volk_gnsssdr_module/volk_gnsssdr/include/volk_gnsssdr/volk_gnsssdr_neon_intrinsics.h

261 lines
8.9 KiB
C

/*!
* \file volk_gnsssdr_neon_intrinsics.h
* \author Carles Fernandez, 2016. carles.fernandez(at)gmail.com
* \brief Holds NEON intrinsics of intrinsics.
* They can be used in VOLK_GNSSSDR kernels to avoid copy-paste
*
* GNSS-SDR is a Global Navigation Satellite System software-defined receiver.
* This file is part of GNSS-SDR.
*
* Copyright (C) 2010-2019 (see AUTHORS file for a list of contributors)
* SPDX-License-Identifier: GPL-3.0-or-later
*
*/
#ifndef INCLUDED_VOLK_GNSSSDR_NEON_INTRINSICS_H
#define INCLUDED_VOLK_GNSSSDR_NEON_INTRINSICS_H
#include <arm_neon.h>
/* Division */
static inline float32x4_t _vdivq_f32(float32x4_t num, float32x4_t den)
{
const float32x4_t q_inv0 = vrecpeq_f32(den);
const float32x4_t q_step0 = vrecpsq_f32(q_inv0, den);
const float32x4_t q_inv1 = vmulq_f32(q_step0, q_inv0);
return vmulq_f32(num, q_inv1);
}
/* Inverse */
static inline float32x4_t _vinvq_f32(float32x4_t x)
{
// Newton's method
float32x4_t recip = vrecpeq_f32(x);
recip = vmulq_f32(vrecpsq_f32(x, recip), recip);
recip = vmulq_f32(vrecpsq_f32(x, recip), recip);
return recip;
}
/* Magnitude squared for float32x4x2_t */
static inline float32x4_t _vmagnitudesquaredq_f32(float32x4x2_t cmplxValue)
{
float32x4_t iValue, qValue, result;
iValue = vmulq_f32(cmplxValue.val[0], cmplxValue.val[0]); // Square the values
qValue = vmulq_f32(cmplxValue.val[1], cmplxValue.val[1]); // Square the values
result = vaddq_f32(iValue, qValue); // Add the I2 and Q2 values
return result;
}
/* Square root for float32x4_t */
static inline float32x4_t _vsqrtq_f32(float32x4_t q_x)
{
const float32x4_t q_step_0 = vrsqrteq_f32(q_x);
// step
const float32x4_t q_step_parm0 = vmulq_f32(q_x, q_step_0);
const float32x4_t q_step_result0 = vrsqrtsq_f32(q_step_parm0, q_step_0);
// step
const float32x4_t q_step_1 = vmulq_f32(q_step_0, q_step_result0);
const float32x4_t q_step_parm1 = vmulq_f32(q_x, q_step_1);
const float32x4_t q_step_result1 = vrsqrtsq_f32(q_step_parm1, q_step_1);
// take the res
const float32x4_t q_step_2 = vmulq_f32(q_step_1, q_step_result1);
// mul by x to get sqrt, not rsqrt
return vmulq_f32(q_x, q_step_2);
}
/* Inverse square root for float32x4_t */
static inline float32x4_t _vinvsqrtq_f32(float32x4_t x)
{
float32x4_t sqrt_reciprocal = vrsqrteq_f32(x);
sqrt_reciprocal = vmulq_f32(vrsqrtsq_f32(vmulq_f32(x, sqrt_reciprocal), sqrt_reciprocal), sqrt_reciprocal);
sqrt_reciprocal = vmulq_f32(vrsqrtsq_f32(vmulq_f32(x, sqrt_reciprocal), sqrt_reciprocal), sqrt_reciprocal);
return sqrt_reciprocal;
}
/* Complex multiplication for float32x4x2_t */
static inline float32x4x2_t _vmultiply_complexq_f32(float32x4x2_t a_val, float32x4x2_t b_val)
{
float32x4x2_t tmp_real;
float32x4x2_t tmp_imag;
float32x4x2_t c_val;
// multiply the real*real and imag*imag to get real result
// a0r*b0r|a1r*b1r|a2r*b2r|a3r*b3r
tmp_real.val[0] = vmulq_f32(a_val.val[0], b_val.val[0]);
// a0i*b0i|a1i*b1i|a2i*b2i|a3i*b3i
tmp_real.val[1] = vmulq_f32(a_val.val[1], b_val.val[1]);
// Multiply cross terms to get the imaginary result
// a0r*b0i|a1r*b1i|a2r*b2i|a3r*b3i
tmp_imag.val[0] = vmulq_f32(a_val.val[0], b_val.val[1]);
// a0i*b0r|a1i*b1r|a2i*b2r|a3i*b3r
tmp_imag.val[1] = vmulq_f32(a_val.val[1], b_val.val[0]);
// combine the products
c_val.val[0] = vsubq_f32(tmp_real.val[0], tmp_real.val[1]);
c_val.val[1] = vaddq_f32(tmp_imag.val[0], tmp_imag.val[1]);
return c_val;
}
/* From ARM Compute Library, MIT license */
static inline float32x4_t _vtaylor_polyq_f32(float32x4_t x, const float32x4_t coeffs[8])
{
float32x4_t cA = vmlaq_f32(coeffs[0], coeffs[4], x);
float32x4_t cB = vmlaq_f32(coeffs[2], coeffs[6], x);
float32x4_t cC = vmlaq_f32(coeffs[1], coeffs[5], x);
float32x4_t cD = vmlaq_f32(coeffs[3], coeffs[7], x);
float32x4_t x2 = vmulq_f32(x, x);
float32x4_t x4 = vmulq_f32(x2, x2);
float32x4_t res = vmlaq_f32(vmlaq_f32(cA, cB, x2), vmlaq_f32(cC, cD, x2), x4);
return res;
}
/* Natural logarithm.
* From ARM Compute Library, MIT license */
static inline float32x4_t _vlogq_f32(float32x4_t x)
{
const float32x4_t log_tab[8] = {
vdupq_n_f32(-2.29561495781f),
vdupq_n_f32(-2.47071170807f),
vdupq_n_f32(-5.68692588806f),
vdupq_n_f32(-0.165253549814f),
vdupq_n_f32(5.17591238022f),
vdupq_n_f32(0.844007015228f),
vdupq_n_f32(4.58445882797f),
vdupq_n_f32(0.0141278216615f),
};
const int32x4_t CONST_127 = vdupq_n_s32(127); // 127
const float32x4_t CONST_LN2 = vdupq_n_f32(0.6931471805f); // ln(2)
// Extract exponent
int32x4_t m = vsubq_s32(
vreinterpretq_s32_u32(vshrq_n_u32(vreinterpretq_u32_f32(x), 23)), CONST_127);
float32x4_t val =
vreinterpretq_f32_s32(vsubq_s32(vreinterpretq_s32_f32(x), vshlq_n_s32(m, 23)));
// Polynomial Approximation
float32x4_t poly = _vtaylor_polyq_f32(val, log_tab);
// Reconstruct
poly = vmlaq_f32(poly, vcvtq_f32_s32(m), CONST_LN2);
return poly;
}
/* Evaluation of 4 sines & cosines at once.
* Optimized from here (zlib license)
* http://gruntthepeon.free.fr/ssemath/ */
static inline float32x4x2_t _vsincosq_f32(float32x4_t x)
{
const float32x4_t c_minus_cephes_DP1 = vdupq_n_f32(-0.78515625);
const float32x4_t c_minus_cephes_DP2 = vdupq_n_f32(-2.4187564849853515625e-4);
const float32x4_t c_minus_cephes_DP3 = vdupq_n_f32(-3.77489497744594108e-8);
const float32x4_t c_sincof_p0 = vdupq_n_f32(-1.9515295891e-4);
const float32x4_t c_sincof_p1 = vdupq_n_f32(8.3321608736e-3);
const float32x4_t c_sincof_p2 = vdupq_n_f32(-1.6666654611e-1);
const float32x4_t c_coscof_p0 = vdupq_n_f32(2.443315711809948e-005);
const float32x4_t c_coscof_p1 = vdupq_n_f32(-1.388731625493765e-003);
const float32x4_t c_coscof_p2 = vdupq_n_f32(4.166664568298827e-002);
const float32x4_t c_cephes_FOPI = vdupq_n_f32(1.27323954473516); // 4 / M_PI
const float32x4_t CONST_1 = vdupq_n_f32(1.f);
const float32x4_t CONST_1_2 = vdupq_n_f32(0.5f);
const float32x4_t CONST_0 = vdupq_n_f32(0.f);
const uint32x4_t CONST_2 = vdupq_n_u32(2);
const uint32x4_t CONST_4 = vdupq_n_u32(4);
uint32x4_t emm2;
uint32x4_t sign_mask_sin, sign_mask_cos;
sign_mask_sin = vcltq_f32(x, CONST_0);
x = vabsq_f32(x);
// scale by 4/pi
float32x4_t y = vmulq_f32(x, c_cephes_FOPI);
// store the integer part of y in mm0
emm2 = vcvtq_u32_f32(y);
/* j=(j+1) & (~1) (see the cephes sources) */
emm2 = vaddq_u32(emm2, vdupq_n_u32(1));
emm2 = vandq_u32(emm2, vdupq_n_u32(~1));
y = vcvtq_f32_u32(emm2);
/* get the polynom selection mask
there is one polynom for 0 <= x <= Pi/4
and another one for Pi/4<x<=Pi/2
Both branches will be computed. */
const uint32x4_t poly_mask = vtstq_u32(emm2, CONST_2);
// The magic pass: "Extended precision modular arithmetic"
x = vmlaq_f32(x, y, c_minus_cephes_DP1);
x = vmlaq_f32(x, y, c_minus_cephes_DP2);
x = vmlaq_f32(x, y, c_minus_cephes_DP3);
sign_mask_sin = veorq_u32(sign_mask_sin, vtstq_u32(emm2, CONST_4));
sign_mask_cos = vtstq_u32(vsubq_u32(emm2, CONST_2), CONST_4);
/* Evaluate the first polynom (0 <= x <= Pi/4) in y1,
and the second polynom (Pi/4 <= x <= 0) in y2 */
float32x4_t y1, y2;
float32x4_t z = vmulq_f32(x, x);
y1 = vmlaq_f32(c_coscof_p1, z, c_coscof_p0);
y1 = vmlaq_f32(c_coscof_p2, z, y1);
y1 = vmulq_f32(y1, z);
y1 = vmulq_f32(y1, z);
y1 = vmlsq_f32(y1, z, CONST_1_2);
y1 = vaddq_f32(y1, CONST_1);
y2 = vmlaq_f32(c_sincof_p1, z, c_sincof_p0);
y2 = vmlaq_f32(c_sincof_p2, z, y2);
y2 = vmulq_f32(y2, z);
y2 = vmlaq_f32(x, x, y2);
/* select the correct result from the two polynoms */
const float32x4_t ys = vbslq_f32(poly_mask, y1, y2);
const float32x4_t yc = vbslq_f32(poly_mask, y2, y1);
float32x4x2_t sincos;
sincos.val[0] = vbslq_f32(sign_mask_sin, vnegq_f32(ys), ys);
sincos.val[1] = vbslq_f32(sign_mask_cos, yc, vnegq_f32(yc));
return sincos;
}
static inline float32x4_t _vsinq_f32(float32x4_t x)
{
const float32x4x2_t sincos = _vsincosq_f32(x);
return sincos.val[0];
}
static inline float32x4_t _vcosq_f32(float32x4_t x)
{
const float32x4x2_t sincos = _vsincosq_f32(x);
return sincos.val[1];
}
static inline float32x4_t _vtanq_f32(float32x4_t x)
{
const float32x4x2_t sincos = _vsincosq_f32(x);
return vmulq_f32(sincos.val[0], _vinvq_f32(sincos.val[1]));
}
static inline float32x4_t _neon_accumulate_square_sum_f32(float32x4_t sq_acc,
float32x4_t acc,
float32x4_t val,
float32x4_t rec,
float32x4_t aux)
{
aux = vmulq_f32(aux, val);
aux = vsubq_f32(aux, acc);
aux = vmulq_f32(aux, aux);
#ifdef LV_HAVE_NEONV8
return vfmaq_f32(sq_acc, aux, rec);
#else
aux = vmulq_f32(aux, rec);
return vaddq_f32(sq_acc, aux);
#endif
}
#endif /* INCLUDED_VOLK_GNSSSDR_NEON_INTRINSICS_H_ */