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https://github.com/gnss-sdr/gnss-sdr
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Add NEON intrinsics
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@ -53,4 +53,47 @@ static inline float32x4_t vsqrtq_f32(float32x4_t q_x)
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return vmulq_f32(q_x, q_step_2);
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}
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/* Magnitude squared for float32x4x2_t */
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static inline float32x4_t _vmagnitudesquaredq_f32(float32x4x2_t cmplxValue)
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{
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float32x4_t iValue, qValue, result;
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iValue = vmulq_f32(cmplxValue.val[0], cmplxValue.val[0]); // Square the values
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qValue = vmulq_f32(cmplxValue.val[1], cmplxValue.val[1]); // Square the values
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result = vaddq_f32(iValue, qValue); // Add the I2 and Q2 values
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return result;
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}
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/* Inverse square root for float32x4_t */
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static inline float32x4_t _vinvsqrtq_f32(float32x4_t x)
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{
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float32x4_t sqrt_reciprocal = vrsqrteq_f32(x);
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sqrt_reciprocal = vmulq_f32(vrsqrtsq_f32(vmulq_f32(x, sqrt_reciprocal), sqrt_reciprocal), sqrt_reciprocal);
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sqrt_reciprocal = vmulq_f32(vrsqrtsq_f32(vmulq_f32(x, sqrt_reciprocal), sqrt_reciprocal), sqrt_reciprocal);
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return sqrt_reciprocal;
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}
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/* Complex multiplication for float32x4x2_t */
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static inline float32x4x2_t _vmultiply_complexq_f32(float32x4x2_t a_val, float32x4x2_t b_val)
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{
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float32x4x2_t tmp_real;
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float32x4x2_t tmp_imag;
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float32x4x2_t c_val;
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// multiply the real*real and imag*imag to get real result
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// a0r*b0r|a1r*b1r|a2r*b2r|a3r*b3r
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tmp_real.val[0] = vmulq_f32(a_val.val[0], b_val.val[0]);
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// a0i*b0i|a1i*b1i|a2i*b2i|a3i*b3i
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tmp_real.val[1] = vmulq_f32(a_val.val[1], b_val.val[1]);
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// Multiply cross terms to get the imaginary result
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// a0r*b0i|a1r*b1i|a2r*b2i|a3r*b3i
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tmp_imag.val[0] = vmulq_f32(a_val.val[0], b_val.val[1]);
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// a0i*b0r|a1i*b1r|a2i*b2r|a3i*b3r
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tmp_imag.val[1] = vmulq_f32(a_val.val[1], b_val.val[0]);
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// combine the products
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c_val.val[0] = vsubq_f32(tmp_real.val[0], tmp_real.val[1]);
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c_val.val[1] = vaddq_f32(tmp_imag.val[0], tmp_imag.val[1]);
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return c_val;
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}
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#endif /* INCLUDED_VOLK_GNSSSDR_NEON_INTRINSICS_H_ */
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