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Change in cmake scripts that allows 'make' to spawn the provided amount of threads when armadillo, gflags or glog are downloaded and built 'on-the-fly'. Ideally each thread is executed on its own core/CPU, so a multi-core/CPU environment is used to its fullest. This fix allows compilation with e.g. 'make -j4"
git-svn-id: https://svn.code.sf.net/p/gnss-sdr/code/trunk@465 64b25241-fba3-4117-9849-534c7e92360d
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@@ -32,3 +32,4 @@ include_directories(
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add_library(input_filter_adapters ${INPUT_FILTER_ADAPTER_SOURCES})
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target_link_libraries(input_filter_adapters ${GNURADIO_RUNTIME_LIBRARIES} ${GNURADIO_BLOCKS_LIBRARIES} ${GNURADIO_FILTER_LIBRARIES})
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add_dependencies(input_filter_adapters glog-${GLOG_RELEASE})
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