mirror of
https://github.com/gnss-sdr/gnss-sdr
synced 2024-12-12 11:10:33 +00:00
Pinned memory (Zero copy) huge improvement for GPU tracking.
This commit is contained in:
parent
a4655e2b03
commit
2039e998ff
@ -17,7 +17,7 @@ ControlThread.wait_for_flowgraph=false
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SignalSource.implementation=File_Signal_Source
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;#filename: path to file with the captured GNSS signal samples to be processed
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SignalSource.filename=/home/javier/signals/4msps.dat
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SignalSource.filename=/media/javier/SISTEMA/signals/New York/4msps.dat
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;#item_type: Type and resolution for each of the signal samples. Use only gr_complex in this version.
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SignalSource.item_type=gr_complex
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@ -165,7 +165,7 @@ Resampler.sample_freq_out=4000000
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;######### CHANNELS GLOBAL CONFIG ############
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;#count: Number of available GPS satellite channels.
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Channels_GPS.count=1
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Channels_GPS.count=8
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;#count: Number of available Galileo satellite channels.
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Channels_Galileo.count=0
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;#in_acquisition: Number of channels simultaneously acquiring for the whole receiver
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@ -128,13 +128,9 @@ private:
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//GPU HOST PINNED MEMORY IN/OUT VECTORS
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gr_complex* in_gpu;
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gr_complex* d_carr_sign_gpu;
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gr_complex* d_local_codes_gpu;
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float* d_local_code_shift_chips;
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gr_complex* d_corr_outs_gpu;
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cuda_multicorrelator *multicorrelator_gpu;
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gr_complex* d_ca_code;
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gr_complex *d_Early;
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@ -32,26 +32,14 @@
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* -------------------------------------------------------------------------
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*/
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///////////////////////////////////////////////////////////////////////////////
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// On G80-class hardware 24-bit multiplication takes 4 clocks per warp
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// (the same as for floating point multiplication and addition),
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// whereas full 32-bit multiplication takes 16 clocks per warp.
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// So if integer multiplication operands are guaranteed to fit into 24 bits
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// (always lie withtin [-8M, 8M - 1] range in signed case),
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// explicit 24-bit multiplication is preferred for performance.
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///////////////////////////////////////////////////////////////////////////////
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#define IMUL(a, b) __mul24(a, b)
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#include "cuda_multicorrelator.h"
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#include <stdio.h>
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#include <iostream>
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// For the CUDA runtime routines (prefixed with "cuda_")
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#include <cuda_runtime.h>
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#define ACCUM_N 256
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#define ACCUM_N 128
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__global__ void scalarProdGPUCPXxN_shifts_chips(
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GPU_Complex *d_corr_out,
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@ -90,15 +78,17 @@ __global__ void scalarProdGPUCPXxN_shifts_chips(
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for (int pos = iAccum; pos < elementN; pos += ACCUM_N)
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{
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//original sample code
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//sum = sum + d_sig_in[pos-vectorBase] * d_nco_in[pos-vectorBase] * d_local_codes_in[pos];
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//sum = sum + d_sig_in[pos-vectorBase] * d_local_codes_in[pos];
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//sum.multiply_acc(d_sig_in[pos],d_local_codes_in[pos+d_shifts_samples[vec]]);
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//custom code for multitap correlator
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// 1.resample local code for the current shift
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float local_code_chip_index= fmod(code_phase_step_chips*(float)pos + d_shifts_chips[vec] - rem_code_phase_chips, code_length_chips);
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//TODO: Take into account that in multitap correlators, the shifts can be negative!
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//Take into account that in multitap correlators, the shifts can be negative!
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if (local_code_chip_index<0.0) local_code_chip_index+=code_length_chips;
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//printf("vec= %i, pos %i, chip_idx=%i chip_shift=%f \r\n",vec, pos,__float2int_rd(local_code_chip_index),local_code_chip_index);
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// 2.correlate
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sum.multiply_acc(d_sig_in[pos],d_local_code_in[__float2int_rd(local_code_chip_index)]);
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@ -127,163 +117,6 @@ __global__ void scalarProdGPUCPXxN_shifts_chips(
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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// Calculate scalar products of VectorN vectors of ElementN elements on GPU
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// Parameters restrictions:
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// 1) ElementN is strongly preferred to be a multiple of warp size to
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// meet alignment constraints of memory coalescing.
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// 2) ACCUM_N must be a power of two.
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///////////////////////////////////////////////////////////////////////////////
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__global__ void scalarProdGPUCPXxN_shifts(
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GPU_Complex *d_corr_out,
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GPU_Complex *d_sig_in,
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GPU_Complex *d_local_codes_in,
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int *d_shifts_samples,
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int vectorN,
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int elementN
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)
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{
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//Accumulators cache
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__shared__ GPU_Complex accumResult[ACCUM_N];
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////////////////////////////////////////////////////////////////////////////
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// Cycle through every pair of vectors,
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// taking into account that vector counts can be different
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// from total number of thread blocks
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////////////////////////////////////////////////////////////////////////////
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for (int vec = blockIdx.x; vec < vectorN; vec += gridDim.x)
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{
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int vectorBase = IMUL(elementN, vec);
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int vectorEnd = vectorBase + elementN;
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////////////////////////////////////////////////////////////////////////
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// Each accumulator cycles through vectors with
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// stride equal to number of total number of accumulators ACCUM_N
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// At this stage ACCUM_N is only preferred be a multiple of warp size
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// to meet memory coalescing alignment constraints.
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////////////////////////////////////////////////////////////////////////
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for (int iAccum = threadIdx.x; iAccum < ACCUM_N; iAccum += blockDim.x)
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{
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GPU_Complex sum = GPU_Complex(0,0);
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for (int pos = vectorBase + iAccum; pos < vectorEnd; pos += ACCUM_N)
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{
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//sum = sum + d_sig_in[pos-vectorBase] * d_nco_in[pos-vectorBase] * d_local_codes_in[pos];
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//sum = sum + d_sig_in[pos-vectorBase] * d_local_codes_in[pos];
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sum.multiply_acc(d_sig_in[pos-vectorBase],d_local_codes_in[pos-vectorBase+d_shifts_samples[vec]]);
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}
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accumResult[iAccum] = sum;
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}
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////////////////////////////////////////////////////////////////////////
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// Perform tree-like reduction of accumulators' results.
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// ACCUM_N has to be power of two at this stage
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////////////////////////////////////////////////////////////////////////
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for (int stride = ACCUM_N / 2; stride > 0; stride >>= 1)
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{
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__syncthreads();
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for (int iAccum = threadIdx.x; iAccum < stride; iAccum += blockDim.x)
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{
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accumResult[iAccum] += accumResult[stride + iAccum];
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}
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}
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if (threadIdx.x == 0)
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{
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d_corr_out[vec] = accumResult[0];
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}
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}
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}
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__global__ void scalarProdGPUCPXxN(
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GPU_Complex *d_corr_out,
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GPU_Complex *d_sig_in,
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GPU_Complex *d_local_codes_in,
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int vectorN,
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int elementN
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)
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{
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//Accumulators cache
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__shared__ GPU_Complex accumResult[ACCUM_N];
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////////////////////////////////////////////////////////////////////////////
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// Cycle through every pair of vectors,
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// taking into account that vector counts can be different
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// from total number of thread blocks
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////////////////////////////////////////////////////////////////////////////
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for (int vec = blockIdx.x; vec < vectorN; vec += gridDim.x)
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{
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//int vectorBase = IMUL(elementN, vec);
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//int vectorEnd = vectorBase + elementN;
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////////////////////////////////////////////////////////////////////////
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// Each accumulator cycles through vectors with
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// stride equal to number of total number of accumulators ACCUM_N
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// At this stage ACCUM_N is only preferred be a multiple of warp size
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// to meet memory coalescing alignment constraints.
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////////////////////////////////////////////////////////////////////////
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for (int iAccum = threadIdx.x; iAccum < ACCUM_N; iAccum += blockDim.x)
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{
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GPU_Complex sum = GPU_Complex(0,0);
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//for (int pos = vectorBase + iAccum; pos < vectorEnd; pos += ACCUM_N)
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for (int pos = iAccum; pos < elementN; pos += ACCUM_N)
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{
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//sum = sum + d_sig_in[pos-vectorBase] * d_nco_in[pos-vectorBase] * d_local_codes_in[pos];
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//sum = sum + d_sig_in[pos-vectorBase] * d_local_codes_in[pos];
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//sum.multiply_acc(d_sig_in[pos-vectorBase],d_local_codes_in[pos]);
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sum.multiply_acc(d_sig_in[pos],d_local_codes_in[pos]);
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}
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accumResult[iAccum] = sum;
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}
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////////////////////////////////////////////////////////////////////////
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// Perform tree-like reduction of accumulators' results.
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// ACCUM_N has to be power of two at this stage
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////////////////////////////////////////////////////////////////////////
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for (int stride = ACCUM_N / 2; stride > 0; stride >>= 1)
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{
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__syncthreads();
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for (int iAccum = threadIdx.x; iAccum < stride; iAccum += blockDim.x)
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{
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accumResult[iAccum] += accumResult[stride + iAccum];
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}
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}
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if (threadIdx.x == 0)
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{
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d_corr_out[vec] = accumResult[0];
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}
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}
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}
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//*********** CUDA processing **************
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// Treads: a minimal parallel execution code on GPU
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// Blocks: a set of N threads
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/**
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* CUDA Kernel Device code
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*
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* Computes the vectorial product of A and B into C. The 3 vectors have the same
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* number of elements numElements.
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*/
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__global__ void CUDA_32fc_x2_multiply_32fc( GPU_Complex *A, GPU_Complex *B, GPU_Complex *C, int numElements)
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{
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for (int i = blockIdx.x * blockDim.x + threadIdx.x;
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i < numElements;
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i += blockDim.x * gridDim.x)
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{
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C[i] = A[i] * B[i];
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}
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}
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/**
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* CUDA Kernel Device code
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*
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@ -292,21 +125,7 @@ __global__ void CUDA_32fc_x2_multiply_32fc( GPU_Complex *A, GPU_Complex *B,
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__global__ void
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CUDA_32fc_Doppler_wipeoff( GPU_Complex *sig_out, GPU_Complex *sig_in, float rem_carrier_phase_in_rad, float phase_step_rad, int numElements)
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{
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//*** NCO CPU code (GNURadio FXP NCO)
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//float sin_f, cos_f;
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//float phase_step_rad = static_cast<float>(2 * GALILEO_PI) * d_carrier_doppler_hz / static_cast<float>(d_fs_in);
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//int phase_step_rad_i = gr::fxpt::float_to_fixed(phase_step_rad);
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//int phase_rad_i = gr::fxpt::float_to_fixed(d_rem_carr_phase_rad);
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//
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//for(int i = 0; i < d_current_prn_length_samples; i++)
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// {
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// gr::fxpt::sincos(phase_rad_i, &sin_f, &cos_f);
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// d_carr_sign[i] = std::complex<float>(cos_f, -sin_f);
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// phase_rad_i += phase_step_rad_i;
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// }
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// CUDA version of floating point NCO and vector dot product integrated
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float sin;
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float cos;
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for (int i = blockIdx.x * blockDim.x + threadIdx.x;
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@ -319,110 +138,101 @@ CUDA_32fc_Doppler_wipeoff( GPU_Complex *sig_out, GPU_Complex *sig_in, float rem
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}
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/**
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* CUDA Kernel Device code
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*
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* Computes the vectorial product of A and B into C. The 3 vectors have the same
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* number of elements numElements.
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*/
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__global__ void
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CUDA_32fc_x2_add_32fc( GPU_Complex *A, GPU_Complex *B, GPU_Complex *C, int numElements)
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__global__ void Doppler_wippe_scalarProdGPUCPXxN_shifts_chips(
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GPU_Complex *d_corr_out,
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GPU_Complex *d_sig_in,
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GPU_Complex *d_sig_wiped,
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GPU_Complex *d_local_code_in,
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float *d_shifts_chips,
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float code_length_chips,
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float code_phase_step_chips,
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float rem_code_phase_chips,
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int vectorN,
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int elementN,
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float rem_carrier_phase_in_rad,
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float phase_step_rad
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)
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{
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//Accumulators cache
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__shared__ GPU_Complex accumResult[ACCUM_N];
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// CUDA version of floating point NCO and vector dot product integrated
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float sin;
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float cos;
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for (int i = blockIdx.x * blockDim.x + threadIdx.x;
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i < numElements;
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i < elementN;
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i += blockDim.x * gridDim.x)
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{
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C[i] = A[i] + B[i];
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__sincosf(rem_carrier_phase_in_rad + i*phase_step_rad, &sin, &cos);
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d_sig_wiped[i] = d_sig_in[i] * GPU_Complex(cos,-sin);
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}
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__syncthreads();
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////////////////////////////////////////////////////////////////////////////
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// Cycle through every pair of vectors,
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// taking into account that vector counts can be different
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// from total number of thread blocks
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////////////////////////////////////////////////////////////////////////////
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for (int vec = blockIdx.x; vec < vectorN; vec += gridDim.x)
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{
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//int vectorBase = IMUL(elementN, vec);
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//int vectorEnd = elementN;
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////////////////////////////////////////////////////////////////////////
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// Each accumulator cycles through vectors with
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// stride equal to number of total number of accumulators ACCUM_N
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// At this stage ACCUM_N is only preferred be a multiple of warp size
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// to meet memory coalescing alignment constraints.
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////////////////////////////////////////////////////////////////////////
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for (int iAccum = threadIdx.x; iAccum < ACCUM_N; iAccum += blockDim.x)
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{
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GPU_Complex sum = GPU_Complex(0,0);
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float local_code_chip_index;
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//float code_phase;
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for (int pos = iAccum; pos < elementN; pos += ACCUM_N)
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{
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//original sample code
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//sum = sum + d_sig_in[pos-vectorBase] * d_nco_in[pos-vectorBase] * d_local_codes_in[pos];
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//sum = sum + d_sig_in[pos-vectorBase] * d_local_codes_in[pos];
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//sum.multiply_acc(d_sig_in[pos],d_local_codes_in[pos+d_shifts_samples[vec]]);
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//custom code for multitap correlator
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// 1.resample local code for the current shift
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local_code_chip_index= fmodf(code_phase_step_chips*__int2float_rd(pos)+ d_shifts_chips[vec] - rem_code_phase_chips, code_length_chips);
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//Take into account that in multitap correlators, the shifts can be negative!
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if (local_code_chip_index<0.0) local_code_chip_index+=code_length_chips;
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//printf("vec= %i, pos %i, chip_idx=%i chip_shift=%f \r\n",vec, pos,__float2int_rd(local_code_chip_index),local_code_chip_index);
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// 2.correlate
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sum.multiply_acc(d_sig_wiped[pos],d_local_code_in[__float2int_rd(local_code_chip_index)]);
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}
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accumResult[iAccum] = sum;
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}
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////////////////////////////////////////////////////////////////////////
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// Perform tree-like reduction of accumulators' results.
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// ACCUM_N has to be power of two at this stage
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////////////////////////////////////////////////////////////////////////
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for (int stride = ACCUM_N / 2; stride > 0; stride >>= 1)
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{
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__syncthreads();
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for (int iAccum = threadIdx.x; iAccum < stride; iAccum += blockDim.x)
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{
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accumResult[iAccum] += accumResult[stride + iAccum];
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}
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}
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if (threadIdx.x == 0)
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{
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d_corr_out[vec] = accumResult[0];
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}
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}
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}
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bool cuda_multicorrelator::init_cuda(const int argc, const char **argv, int signal_length_samples, int local_codes_length_samples, int n_correlators)
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{
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// use command-line specified CUDA device, otherwise use device with highest Gflops/s
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// findCudaDevice(argc, (const char **)argv);
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// cudaDeviceProp prop;
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// int num_devices, device;
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// cudaGetDeviceCount(&num_devices);
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// if (num_devices > 1) {
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// int max_multiprocessors = 0, max_device = 0;
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// for (device = 0; device < num_devices; device++) {
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// cudaDeviceProp properties;
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// cudaGetDeviceProperties(&properties, device);
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// if (max_multiprocessors < properties.multiProcessorCount) {
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// max_multiprocessors = properties.multiProcessorCount;
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// max_device = device;
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// }
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// printf("Found GPU device # %i\n",device);
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// }
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// //cudaSetDevice(max_device);
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//
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// //set random device!
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// cudaSetDevice(rand() % num_devices); //generates a random number between 0 and num_devices to split the threads between GPUs
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//
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// cudaGetDeviceProperties( &prop, max_device );
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// //debug code
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// if (prop.canMapHostMemory != 1) {
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// printf( "Device can not map memory.\n" );
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// }
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// printf("L2 Cache size= %u \n",prop.l2CacheSize);
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// printf("maxThreadsPerBlock= %u \n",prop.maxThreadsPerBlock);
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// printf("maxGridSize= %i \n",prop.maxGridSize[0]);
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// printf("sharedMemPerBlock= %lu \n",prop.sharedMemPerBlock);
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// printf("deviceOverlap= %i \n",prop.deviceOverlap);
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// printf("multiProcessorCount= %i \n",prop.multiProcessorCount);
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// }else{
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// int whichDevice;
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// cudaGetDevice( &whichDevice );
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// cudaGetDeviceProperties( &prop, whichDevice );
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// //debug code
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// if (prop.canMapHostMemory != 1) {
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// printf( "Device can not map memory.\n" );
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// }
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//
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// printf("L2 Cache size= %u \n",prop.l2CacheSize);
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// printf("maxThreadsPerBlock= %u \n",prop.maxThreadsPerBlock);
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// printf("maxGridSize= %i \n",prop.maxGridSize[0]);
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// printf("sharedMemPerBlock= %lu \n",prop.sharedMemPerBlock);
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// printf("deviceOverlap= %i \n",prop.deviceOverlap);
|
||||
// printf("multiProcessorCount= %i \n",prop.multiProcessorCount);
|
||||
// }
|
||||
|
||||
// (cudaFuncSetCacheConfig(CUDA_32fc_x2_multiply_x2_dot_prod_32fc_, cudaFuncCachePreferShared));
|
||||
|
||||
|
||||
// ALLOCATE GPU MEMORY FOR INPUT/OUTPUT and INTERNAL vectors
|
||||
|
||||
size_t size = signal_length_samples * sizeof(GPU_Complex);
|
||||
|
||||
cudaMalloc((void **)&d_sig_in, size);
|
||||
// (cudaMalloc((void **)&d_nco_in, size));
|
||||
cudaMalloc((void **)&d_sig_doppler_wiped, size);
|
||||
|
||||
// old version: all local codes are independent vectors
|
||||
// (cudaMalloc((void **)&d_local_codes_in, size*n_correlators));
|
||||
|
||||
// new version: only one vector with extra samples to shift the local code for the correlator set
|
||||
// Required: The last correlator tap in d_shifts_samples has the largest sample shift
|
||||
size_t size_local_code_bytes = local_codes_length_samples * sizeof(GPU_Complex);
|
||||
cudaMalloc((void **)&d_local_codes_in, size_local_code_bytes);
|
||||
cudaMalloc((void **)&d_shifts_samples, sizeof(int)*n_correlators);
|
||||
|
||||
//scalars
|
||||
cudaMalloc((void **)&d_corr_out, sizeof(std::complex<float>)*n_correlators);
|
||||
|
||||
// Launch the Vector Add CUDA Kernel
|
||||
threadsPerBlock = 256;
|
||||
blocksPerGrid =(int)(signal_length_samples+threadsPerBlock-1)/threadsPerBlock;
|
||||
|
||||
cudaStreamCreate (&stream1) ;
|
||||
cudaStreamCreate (&stream2) ;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
bool cuda_multicorrelator::init_cuda_integrated_resampler(
|
||||
const int argc, const char **argv,
|
||||
int signal_length_samples,
|
||||
int code_length_chips,
|
||||
int n_correlators
|
||||
@ -480,34 +290,45 @@ bool cuda_multicorrelator::init_cuda_integrated_resampler(
|
||||
// (cudaFuncSetCacheConfig(CUDA_32fc_x2_multiply_x2_dot_prod_32fc_, cudaFuncCachePreferShared));
|
||||
|
||||
// ALLOCATE GPU MEMORY FOR INPUT/OUTPUT and INTERNAL vectors
|
||||
|
||||
size_t size = signal_length_samples * sizeof(GPU_Complex);
|
||||
|
||||
cudaMalloc((void **)&d_sig_in, size);
|
||||
cudaMemset(d_sig_in,0,size);
|
||||
//********* ZERO COPY VERSION ************
|
||||
// Set flag to enable zero copy access
|
||||
// Optimal in shared memory devices (like Jetson K1)
|
||||
cudaSetDeviceFlags(cudaDeviceMapHost);
|
||||
|
||||
// (cudaMalloc((void **)&d_nco_in, size));
|
||||
//******** CudaMalloc version ***********
|
||||
|
||||
// input signal GPU memory (can be mapped to CPU memory in shared memory devices!)
|
||||
// cudaMalloc((void **)&d_sig_in, size);
|
||||
// cudaMemset(d_sig_in,0,size);
|
||||
|
||||
// Doppler-free signal (internal GPU memory)
|
||||
cudaMalloc((void **)&d_sig_doppler_wiped, size);
|
||||
cudaMemset(d_sig_doppler_wiped,0,size);
|
||||
|
||||
// Local code GPU memory (can be mapped to CPU memory in shared memory devices!)
|
||||
cudaMalloc((void **)&d_local_codes_in, sizeof(std::complex<float>)*code_length_chips);
|
||||
cudaMemset(d_local_codes_in,0,sizeof(std::complex<float>)*code_length_chips);
|
||||
|
||||
d_code_length_chips=code_length_chips;
|
||||
|
||||
// Vector with the chip shifts for each correlator tap
|
||||
//GPU memory (can be mapped to CPU memory in shared memory devices!)
|
||||
cudaMalloc((void **)&d_shifts_chips, sizeof(float)*n_correlators);
|
||||
cudaMemset(d_shifts_chips,0,sizeof(float)*n_correlators);
|
||||
|
||||
//scalars
|
||||
cudaMalloc((void **)&d_corr_out, sizeof(std::complex<float>)*n_correlators);
|
||||
cudaMemset(d_corr_out,0,sizeof(std::complex<float>)*n_correlators);
|
||||
//cudaMalloc((void **)&d_corr_out, sizeof(std::complex<float>)*n_correlators);
|
||||
//cudaMemset(d_corr_out,0,sizeof(std::complex<float>)*n_correlators);
|
||||
|
||||
// Launch the Vector Add CUDA Kernel
|
||||
threadsPerBlock = 256;
|
||||
// TODO: write a smart load balance using device info!
|
||||
threadsPerBlock = 64;
|
||||
blocksPerGrid =(int)(signal_length_samples+threadsPerBlock-1)/threadsPerBlock;
|
||||
|
||||
cudaStreamCreate (&stream1) ;
|
||||
cudaStreamCreate (&stream2) ;
|
||||
//cudaStreamCreate (&stream2) ;
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -518,103 +339,57 @@ bool cuda_multicorrelator::set_local_code_and_taps(
|
||||
int n_correlators
|
||||
)
|
||||
{
|
||||
// local code CPU -> GPU copy memory
|
||||
//********* ZERO COPY VERSION ************
|
||||
// // Get device pointer from host memory. No allocation or memcpy
|
||||
// cudaError_t code;
|
||||
// // local code CPU -> GPU copy memory
|
||||
// code=cudaHostGetDevicePointer((void **)&d_local_codes_in, (void *) local_codes_in, 0);
|
||||
// if (code!=cudaSuccess)
|
||||
// {
|
||||
// printf("cuda cudaHostGetDevicePointer error in set_local_code_and_taps \r\n");
|
||||
// }
|
||||
// // Correlator shifts vector CPU -> GPU copy memory (fractional chip shifts are allowed!)
|
||||
// code=cudaHostGetDevicePointer((void **)&d_shifts_chips, (void *) shifts_chips, 0);
|
||||
// if (code!=cudaSuccess)
|
||||
// {
|
||||
// printf("cuda cudaHostGetDevicePointer error in set_local_code_and_taps \r\n");
|
||||
// }
|
||||
|
||||
//******** CudaMalloc version ***********
|
||||
//local code CPU -> GPU copy memory
|
||||
cudaMemcpyAsync(d_local_codes_in, local_codes_in, sizeof(GPU_Complex)*code_length_chips, cudaMemcpyHostToDevice,stream1);
|
||||
d_code_length_chips=(float)code_length_chips;
|
||||
|
||||
// Correlator shifts vector CPU -> GPU copy memory (fractional chip shifts are allowed!)
|
||||
//Correlator shifts vector CPU -> GPU copy memory (fractional chip shifts are allowed!)
|
||||
cudaMemcpyAsync(d_shifts_chips, shifts_chips, sizeof(float)*n_correlators,
|
||||
cudaMemcpyHostToDevice,stream1);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
bool cuda_multicorrelator::Carrier_wipeoff_multicorrelator_cuda(
|
||||
bool cuda_multicorrelator::set_input_output_vectors(
|
||||
std::complex<float>* corr_out,
|
||||
const std::complex<float>* sig_in,
|
||||
const std::complex<float>* local_codes_in,
|
||||
float rem_carrier_phase_in_rad,
|
||||
float phase_step_rad,
|
||||
const int *shifts_samples,
|
||||
int signal_length_samples,
|
||||
int n_correlators)
|
||||
std::complex<float>* sig_in
|
||||
)
|
||||
{
|
||||
|
||||
// Save CPU pointers
|
||||
d_sig_in_cpu =sig_in;
|
||||
d_corr_out_cpu = corr_out;
|
||||
|
||||
// Zero Copy version
|
||||
// Get device pointer from host memory. No allocation or memcpy
|
||||
cudaError_t code;
|
||||
code=cudaHostGetDevicePointer((void **)&d_sig_in, (void *) sig_in, 0);
|
||||
code=cudaHostGetDevicePointer((void **)&d_corr_out, (void *) corr_out, 0);
|
||||
if (code!=cudaSuccess)
|
||||
{
|
||||
printf("cuda cudaHostGetDevicePointer error \r\n");
|
||||
}
|
||||
return true;
|
||||
|
||||
size_t memSize = signal_length_samples * sizeof(std::complex<float>);
|
||||
|
||||
// input signal CPU -> GPU copy memory
|
||||
|
||||
cudaMemcpyAsync(d_sig_in, sig_in, memSize,
|
||||
cudaMemcpyHostToDevice, stream1);
|
||||
|
||||
//***** NOTICE: NCO is computed on-the-fly, not need to copy NCO into GPU! ****
|
||||
// (cudaMemcpyAsync(d_nco_in, nco_in, memSize,
|
||||
// cudaMemcpyHostToDevice, stream1));
|
||||
|
||||
|
||||
// old version: all local codes are independent vectors
|
||||
// (cudaMemcpyAsync(d_local_codes_in, local_codes_in, memSize*n_correlators,
|
||||
// cudaMemcpyHostToDevice, stream2));
|
||||
|
||||
// new version: only one vector with extra samples to shift the local code for the correlator set
|
||||
// Required: The last correlator tap in d_shifts_samples has the largest sample shift
|
||||
|
||||
// local code CPU -> GPU copy memory
|
||||
cudaMemcpyAsync(d_local_codes_in, local_codes_in, memSize+sizeof(std::complex<float>)*shifts_samples[n_correlators-1],
|
||||
cudaMemcpyHostToDevice, stream2);
|
||||
// Correlator shifts vector CPU -> GPU copy memory
|
||||
cudaMemcpyAsync(d_shifts_samples, shifts_samples, sizeof(int)*n_correlators,
|
||||
cudaMemcpyHostToDevice, stream2);
|
||||
|
||||
|
||||
//Launch carrier wipe-off kernel here, while local codes are being copied to GPU!
|
||||
cudaStreamSynchronize(stream1);
|
||||
CUDA_32fc_Doppler_wipeoff<<<blocksPerGrid, threadsPerBlock,0, stream1>>>(d_sig_doppler_wiped, d_sig_in,rem_carrier_phase_in_rad,phase_step_rad, signal_length_samples);
|
||||
|
||||
|
||||
//printf("CUDA kernel launch with %d blocks of %d threads\n", blocksPerGrid, threadsPerBlock);
|
||||
|
||||
//wait for Doppler wipeoff end...
|
||||
cudaStreamSynchronize(stream1);
|
||||
cudaStreamSynchronize(stream2);
|
||||
// (cudaDeviceSynchronize());
|
||||
|
||||
//old
|
||||
// scalarProdGPUCPXxN<<<blocksPerGrid, threadsPerBlock,0 ,stream2>>>(
|
||||
// d_corr_out,
|
||||
// d_sig_doppler_wiped,
|
||||
// d_local_codes_in,
|
||||
// 3,
|
||||
// signal_length_samples
|
||||
// );
|
||||
|
||||
//new
|
||||
//launch the multitap correlator
|
||||
scalarProdGPUCPXxN_shifts<<<blocksPerGrid, threadsPerBlock,0 ,stream2>>>(
|
||||
d_corr_out,
|
||||
d_sig_doppler_wiped,
|
||||
d_local_codes_in,
|
||||
d_shifts_samples,
|
||||
n_correlators,
|
||||
signal_length_samples
|
||||
);
|
||||
cudaGetLastError();
|
||||
//wait for correlators end...
|
||||
cudaStreamSynchronize(stream2);
|
||||
// Copy the device result vector in device memory to the host result vector
|
||||
// in host memory.
|
||||
|
||||
//scalar products (correlators outputs)
|
||||
cudaMemcpy(corr_out, d_corr_out, sizeof(std::complex<float>)*n_correlators,
|
||||
cudaMemcpyDeviceToHost);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool cuda_multicorrelator::Carrier_wipeoff_multicorrelator_resampler_cuda(
|
||||
std::complex<float>* corr_out,
|
||||
const std::complex<float>* sig_in,
|
||||
float rem_carrier_phase_in_rad,
|
||||
float phase_step_rad,
|
||||
float code_phase_step_chips,
|
||||
@ -623,26 +398,40 @@ bool cuda_multicorrelator::Carrier_wipeoff_multicorrelator_resampler_cuda(
|
||||
int n_correlators)
|
||||
{
|
||||
|
||||
size_t memSize = signal_length_samples * sizeof(std::complex<float>);
|
||||
|
||||
// cudaMemCpy version
|
||||
//size_t memSize = signal_length_samples * sizeof(std::complex<float>);
|
||||
// input signal CPU -> GPU copy memory
|
||||
cudaMemcpyAsync(d_sig_in, sig_in, memSize,
|
||||
cudaMemcpyHostToDevice, stream2);
|
||||
//cudaMemcpyAsync(d_sig_in, d_sig_in_cpu, memSize,
|
||||
// cudaMemcpyHostToDevice, stream2);
|
||||
|
||||
//***** NOTICE: NCO is computed on-the-fly, not need to copy NCO into GPU! ****
|
||||
|
||||
//Launch carrier wipe-off kernel here, while local codes are being copied to GPU!
|
||||
cudaStreamSynchronize(stream2);
|
||||
//cudaStreamSynchronize(stream2);
|
||||
|
||||
CUDA_32fc_Doppler_wipeoff<<<blocksPerGrid, threadsPerBlock,0, stream2>>>(d_sig_doppler_wiped, d_sig_in,rem_carrier_phase_in_rad,phase_step_rad, signal_length_samples);
|
||||
//CUDA_32fc_Doppler_wipeoff<<<blocksPerGrid, threadsPerBlock,0, stream1>>>(d_sig_doppler_wiped, d_sig_in,rem_carrier_phase_in_rad,phase_step_rad, signal_length_samples);
|
||||
|
||||
//wait for Doppler wipeoff end...
|
||||
cudaStreamSynchronize(stream1);
|
||||
cudaStreamSynchronize(stream2);
|
||||
//cudaStreamSynchronize(stream1);
|
||||
//cudaStreamSynchronize(stream2);
|
||||
|
||||
//launch the multitap correlator with integrated local code resampler!
|
||||
|
||||
scalarProdGPUCPXxN_shifts_chips<<<blocksPerGrid, threadsPerBlock,0 ,stream1>>>(
|
||||
// scalarProdGPUCPXxN_shifts_chips<<<blocksPerGrid, threadsPerBlock,0 ,stream1>>>(
|
||||
// d_corr_out,
|
||||
// d_sig_doppler_wiped,
|
||||
// d_local_codes_in,
|
||||
// d_shifts_chips,
|
||||
// d_code_length_chips,
|
||||
// code_phase_step_chips,
|
||||
// rem_code_phase_chips,
|
||||
// n_correlators,
|
||||
// signal_length_samples
|
||||
// );
|
||||
|
||||
Doppler_wippe_scalarProdGPUCPXxN_shifts_chips<<<blocksPerGrid, threadsPerBlock,0 ,stream1>>>(
|
||||
d_corr_out,
|
||||
d_sig_in,
|
||||
d_sig_doppler_wiped,
|
||||
d_local_codes_in,
|
||||
d_shifts_chips,
|
||||
@ -650,23 +439,33 @@ bool cuda_multicorrelator::Carrier_wipeoff_multicorrelator_resampler_cuda(
|
||||
code_phase_step_chips,
|
||||
rem_code_phase_chips,
|
||||
n_correlators,
|
||||
signal_length_samples
|
||||
);
|
||||
signal_length_samples,
|
||||
rem_carrier_phase_in_rad,
|
||||
phase_step_rad
|
||||
);
|
||||
|
||||
cudaGetLastError();
|
||||
//debug
|
||||
// std::complex<float>* debug_signal;
|
||||
// debug_signal=static_cast<std::complex<float>*>(malloc(memSize));
|
||||
// cudaMemcpyAsync(debug_signal, d_sig_doppler_wiped, memSize,
|
||||
// cudaMemcpyDeviceToHost,stream1);
|
||||
// cudaStreamSynchronize(stream1);
|
||||
// std::cout<<"d_sig_doppler_wiped GPU="<<debug_signal[456]<<","<<debug_signal[1]<<","<<debug_signal[2]<<","<<debug_signal[3]<<std::endl;
|
||||
|
||||
//cudaGetLastError();
|
||||
//wait for correlators end...
|
||||
cudaStreamSynchronize(stream1);
|
||||
//cudaStreamSynchronize(stream1);
|
||||
// Copy the device result vector in device memory to the host result vector
|
||||
// in host memory.
|
||||
|
||||
//scalar products (correlators outputs)
|
||||
cudaMemcpyAsync(corr_out, d_corr_out, sizeof(std::complex<float>)*n_correlators,
|
||||
cudaMemcpyDeviceToHost,stream1);
|
||||
//cudaMemcpyAsync(corr_out, d_corr_out, sizeof(std::complex<float>)*n_correlators,
|
||||
// cudaMemcpyDeviceToHost,stream1);
|
||||
|
||||
cudaStreamSynchronize(stream1);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
cuda_multicorrelator::cuda_multicorrelator()
|
||||
{
|
||||
d_sig_in=NULL;
|
||||
@ -689,22 +488,16 @@ bool cuda_multicorrelator::free_cuda()
|
||||
if (d_sig_doppler_wiped!=NULL) cudaFree(d_sig_doppler_wiped);
|
||||
if (d_local_codes_in!=NULL) cudaFree(d_local_codes_in);
|
||||
if (d_corr_out!=NULL) cudaFree(d_corr_out);
|
||||
|
||||
|
||||
if (d_shifts_samples!=NULL) cudaFree(d_shifts_samples);
|
||||
if (d_shifts_chips!=NULL) cudaFree(d_shifts_chips);
|
||||
|
||||
|
||||
cudaStreamDestroy(stream1) ;
|
||||
cudaStreamDestroy(stream2) ;
|
||||
|
||||
// Reset the device and exit
|
||||
// cudaDeviceReset causes the driver to clean up all state. While
|
||||
// not mandatory in normal operation, it is good practice. It is also
|
||||
// needed to ensure correct operation when the application is being
|
||||
// profiled. Calling cudaDeviceReset causes all profile data to be
|
||||
// flushed before the application exits
|
||||
// (cudaDeviceReset());
|
||||
cudaDeviceReset();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -114,9 +114,7 @@ class cuda_multicorrelator
|
||||
{
|
||||
public:
|
||||
cuda_multicorrelator();
|
||||
bool init_cuda(const int argc, const char **argv, int signal_length_samples, int local_codes_length_samples, int n_correlators);
|
||||
bool init_cuda_integrated_resampler(
|
||||
const int argc, const char **argv,
|
||||
int signal_length_samples,
|
||||
int code_length_chips,
|
||||
int n_correlators
|
||||
@ -127,19 +125,12 @@ public:
|
||||
float *shifts_chips,
|
||||
int n_correlators
|
||||
);
|
||||
bool set_input_output_vectors(
|
||||
std::complex<float>* corr_out,
|
||||
std::complex<float>* sig_in
|
||||
);
|
||||
bool free_cuda();
|
||||
bool Carrier_wipeoff_multicorrelator_cuda(
|
||||
std::complex<float>* corr_out,
|
||||
const std::complex<float>* sig_in,
|
||||
const std::complex<float>* local_codes_in,
|
||||
float rem_carrier_phase_in_rad,
|
||||
float phase_step_rad,
|
||||
const int *shifts_samples,
|
||||
int signal_length_samples,
|
||||
int n_correlators);
|
||||
bool Carrier_wipeoff_multicorrelator_resampler_cuda(
|
||||
std::complex<float>* corr_out,
|
||||
const std::complex<float>* sig_in,
|
||||
float rem_carrier_phase_in_rad,
|
||||
float phase_step_rad,
|
||||
float code_phase_step_chips,
|
||||
@ -154,6 +145,11 @@ private:
|
||||
GPU_Complex *d_sig_doppler_wiped;
|
||||
GPU_Complex *d_local_codes_in;
|
||||
GPU_Complex *d_corr_out;
|
||||
|
||||
//
|
||||
std::complex<float> *d_sig_in_cpu;
|
||||
std::complex<float> *d_corr_out_cpu;
|
||||
|
||||
int *d_shifts_samples;
|
||||
float *d_shifts_chips;
|
||||
float d_code_length_chips;
|
||||
@ -162,7 +158,7 @@ private:
|
||||
int blocksPerGrid;
|
||||
|
||||
cudaStream_t stream1;
|
||||
cudaStream_t stream2;
|
||||
//cudaStream_t stream2;
|
||||
int num_gpu_devices;
|
||||
int selected_device;
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user