mirror of
https://github.com/janeczku/calibre-web
synced 2024-12-25 09:30:31 +00:00
4708347c16
# Conflicts: # MANIFEST.in # README.md # cps/helper.py # cps/static/js/archive/archive.js # cps/translations/nl/LC_MESSAGES/messages.mo # cps/translations/nl/LC_MESSAGES/messages.po # cps/ub.py # cps/updater.py # cps/web.py # cps/worker.py # optional-requirements.txt
238 lines
7.9 KiB
JavaScript
238 lines
7.9 KiB
JavaScript
/*
|
|
* bitstream.js
|
|
*
|
|
* Provides readers for bitstreams.
|
|
*
|
|
* Licensed under the MIT License
|
|
*
|
|
* Copyright(c) 2011 Google Inc.
|
|
* Copyright(c) 2011 antimatter15
|
|
*/
|
|
|
|
/* global bitjs, Uint8Array */
|
|
|
|
var bitjs = bitjs || {};
|
|
bitjs.io = bitjs.io || {};
|
|
|
|
(function() {
|
|
|
|
// mask for getting the Nth bit (zero-based)
|
|
bitjs.BIT = [0x01, 0x02, 0x04, 0x08,
|
|
0x10, 0x20, 0x40, 0x80,
|
|
0x100, 0x200, 0x400, 0x800,
|
|
0x1000, 0x2000, 0x4000, 0x8000
|
|
];
|
|
|
|
// mask for getting N number of bits (0-8)
|
|
var BITMASK = [0, 0x01, 0x03, 0x07, 0x0F, 0x1F, 0x3F, 0x7F, 0xFF];
|
|
|
|
|
|
/**
|
|
* This bit stream peeks and consumes bits out of a binary stream.
|
|
*
|
|
* @param {ArrayBuffer} ab An ArrayBuffer object or a Uint8Array.
|
|
* @param {boolean} rtl Whether the stream reads bits from the byte starting
|
|
* from bit 7 to 0 (true) or bit 0 to 7 (false).
|
|
* @param {Number} optOffset The offset into the ArrayBuffer
|
|
* @param {Number} optLength The length of this BitStream
|
|
*/
|
|
bitjs.io.BitStream = function(ab, rtl, optOffset, optLength) {
|
|
if (!ab || !ab.toString || ab.toString() !== "[object ArrayBuffer]") {
|
|
throw "Error! BitArray constructed with an invalid ArrayBuffer object";
|
|
}
|
|
|
|
var offset = optOffset || 0;
|
|
var length = optLength || ab.byteLength;
|
|
this.bytes = new Uint8Array(ab, offset, length);
|
|
this.bytePtr = 0; // tracks which byte we are on
|
|
this.bitPtr = 0; // tracks which bit we are on (can have values 0 through 7)
|
|
this.peekBits = rtl ? this.peekBitsRtl : this.peekBitsLtr;
|
|
};
|
|
|
|
|
|
/**
|
|
* byte0 byte1 byte2 byte3
|
|
* 7......0 | 7......0 | 7......0 | 7......0
|
|
*
|
|
* The bit pointer starts at bit0 of byte0 and moves left until it reaches
|
|
* bit7 of byte0, then jumps to bit0 of byte1, etc.
|
|
* @param {number} n The number of bits to peek.
|
|
* @param {boolean=} movePointers Whether to move the pointer, defaults false.
|
|
* @return {number} The peeked bits, as an unsigned number.
|
|
*/
|
|
bitjs.io.BitStream.prototype.peekBitsLtr = function(n, movePointers) {
|
|
if (n <= 0 || typeof n !== typeof 1) {
|
|
return 0;
|
|
}
|
|
|
|
var movePointers = movePointers || false,
|
|
bytePtr = this.bytePtr,
|
|
bitPtr = this.bitPtr,
|
|
result = 0,
|
|
bitsIn = 0,
|
|
bytes = this.bytes;
|
|
|
|
// keep going until we have no more bits left to peek at
|
|
// TODO: Consider putting all bits from bytes we will need into a variable and then
|
|
// shifting/masking it to just extract the bits we want.
|
|
// This could be considerably faster when reading more than 3 or 4 bits at a time.
|
|
while (n > 0) {
|
|
if (bytePtr >= bytes.length) {
|
|
throw "Error! Overflowed the bit stream! n=" + n + ", bytePtr=" + bytePtr + ", bytes.length=" +
|
|
bytes.length + ", bitPtr=" + bitPtr;
|
|
// return -1;
|
|
}
|
|
|
|
var numBitsLeftInThisByte = (8 - bitPtr);
|
|
var mask;
|
|
if (n >= numBitsLeftInThisByte) {
|
|
mask = (BITMASK[numBitsLeftInThisByte] << bitPtr);
|
|
result |= (((bytes[bytePtr] & mask) >> bitPtr) << bitsIn);
|
|
|
|
bytePtr++;
|
|
bitPtr = 0;
|
|
bitsIn += numBitsLeftInThisByte;
|
|
n -= numBitsLeftInThisByte;
|
|
} else {
|
|
mask = (BITMASK[n] << bitPtr);
|
|
result |= (((bytes[bytePtr] & mask) >> bitPtr) << bitsIn);
|
|
|
|
bitPtr += n;
|
|
bitsIn += n;
|
|
n = 0;
|
|
}
|
|
}
|
|
|
|
if (movePointers) {
|
|
this.bitPtr = bitPtr;
|
|
this.bytePtr = bytePtr;
|
|
}
|
|
|
|
return result;
|
|
};
|
|
|
|
|
|
/**
|
|
* byte0 byte1 byte2 byte3
|
|
* 7......0 | 7......0 | 7......0 | 7......0
|
|
*
|
|
* The bit pointer starts at bit7 of byte0 and moves right until it reaches
|
|
* bit0 of byte0, then goes to bit7 of byte1, etc.
|
|
* @param {number} n The number of bits to peek.
|
|
* @param {boolean=} movePointers Whether to move the pointer, defaults false.
|
|
* @return {number} The peeked bits, as an unsigned number.
|
|
*/
|
|
bitjs.io.BitStream.prototype.peekBitsRtl = function(n, movePointers) {
|
|
if (n <= 0 || typeof n !== typeof 1) {
|
|
return 0;
|
|
}
|
|
|
|
var movePointers = movePointers || false,
|
|
bytePtr = this.bytePtr,
|
|
bitPtr = this.bitPtr,
|
|
result = 0,
|
|
bytes = this.bytes;
|
|
|
|
// keep going until we have no more bits left to peek at
|
|
// TODO: Consider putting all bits from bytes we will need into a variable and then
|
|
// shifting/masking it to just extract the bits we want.
|
|
// This could be considerably faster when reading more than 3 or 4 bits at a time.
|
|
while (n > 0) {
|
|
|
|
if (bytePtr >= bytes.length) {
|
|
throw "Error! Overflowed the bit stream! n=" + n + ", bytePtr=" + bytePtr + ", bytes.length=" +
|
|
bytes.length + ", bitPtr=" + bitPtr;
|
|
// return -1;
|
|
}
|
|
|
|
var numBitsLeftInThisByte = (8 - bitPtr);
|
|
if (n >= numBitsLeftInThisByte) {
|
|
result <<= numBitsLeftInThisByte;
|
|
result |= (BITMASK[numBitsLeftInThisByte] & bytes[bytePtr]);
|
|
bytePtr++;
|
|
bitPtr = 0;
|
|
n -= numBitsLeftInThisByte;
|
|
} else {
|
|
result <<= n;
|
|
result |= ((bytes[bytePtr] & (BITMASK[n] << (8 - n - bitPtr))) >> (8 - n - bitPtr));
|
|
|
|
bitPtr += n;
|
|
n = 0;
|
|
}
|
|
}
|
|
|
|
if (movePointers) {
|
|
this.bitPtr = bitPtr;
|
|
this.bytePtr = bytePtr;
|
|
}
|
|
|
|
return result;
|
|
};
|
|
|
|
|
|
/**
|
|
* Peek at 16 bits from current position in the buffer.
|
|
* Bit at (bytePtr,bitPtr) has the highest position in returning data.
|
|
* Taken from getbits.hpp in unrar.
|
|
* TODO: Move this out of BitStream and into unrar.
|
|
*/
|
|
bitjs.io.BitStream.prototype.getBits = function() {
|
|
return (((((this.bytes[this.bytePtr] & 0xff) << 16) +
|
|
((this.bytes[this.bytePtr + 1] & 0xff) << 8) +
|
|
((this.bytes[this.bytePtr + 2] & 0xff))) >>> (8 - this.bitPtr)) & 0xffff);
|
|
};
|
|
|
|
|
|
/**
|
|
* Reads n bits out of the stream, consuming them (moving the bit pointer).
|
|
* @param {number} n The number of bits to read.
|
|
* @return {number} The read bits, as an unsigned number.
|
|
*/
|
|
bitjs.io.BitStream.prototype.readBits = function(n) {
|
|
return this.peekBits(n, true);
|
|
};
|
|
|
|
|
|
/**
|
|
* This returns n bytes as a sub-array, advancing the pointer if movePointers
|
|
* is true. Only use this for uncompressed blocks as this throws away remaining
|
|
* bits in the current byte.
|
|
* @param {number} n The number of bytes to peek.
|
|
* @param {boolean=} movePointers Whether to move the pointer, defaults false.
|
|
* @return {Uint8Array} The subarray.
|
|
*/
|
|
bitjs.io.BitStream.prototype.peekBytes = function(n, movePointers) {
|
|
if (n <= 0 || typeof n !== typeof 1) {
|
|
return 0;
|
|
}
|
|
|
|
// from http://tools.ietf.org/html/rfc1951#page-11
|
|
// "Any bits of input up to the next byte boundary are ignored."
|
|
while (this.bitPtr !== 0) {
|
|
this.readBits(1);
|
|
}
|
|
|
|
var movePointers = movePointers || false;
|
|
var bytePtr = this.bytePtr;
|
|
// bitPtr = this.bitPtr;
|
|
|
|
var result = this.bytes.subarray(bytePtr, bytePtr + n);
|
|
|
|
if (movePointers) {
|
|
this.bytePtr += n;
|
|
}
|
|
|
|
return result;
|
|
};
|
|
|
|
|
|
/**
|
|
* @param {number} n The number of bytes to read.
|
|
* @return {Uint8Array} The subarray.
|
|
*/
|
|
bitjs.io.BitStream.prototype.readBytes = function(n) {
|
|
return this.peekBytes(n, true);
|
|
};
|
|
|
|
})();
|