mirror of
https://github.com/janeczku/calibre-web
synced 2024-11-14 05:44:53 +00:00
9155 lines
287 KiB
JavaScript
9155 lines
287 KiB
JavaScript
/*!
|
||
|
||
JSZip - A Javascript class for generating and reading zip files
|
||
<http://stuartk.com/jszip>
|
||
|
||
(c) 2009-2014 Stuart Knightley <stuart [at] stuartk.com>
|
||
Dual licenced under the MIT license or GPLv3. See https://raw.github.com/Stuk/jszip/master/LICENSE.markdown.
|
||
|
||
JSZip uses the library pako released under the MIT license :
|
||
https://github.com/nodeca/pako/blob/master/LICENSE
|
||
*/
|
||
!function(e){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=e();else if("function"==typeof define&&define.amd)define([],e);else{var f;"undefined"!=typeof window?f=window:"undefined"!=typeof global?f=global:"undefined"!=typeof self&&(f=self),f.JSZip=e()}}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
// private property
|
||
var _keyStr = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=";
|
||
|
||
|
||
// public method for encoding
|
||
exports.encode = function(input, utf8) {
|
||
var output = "";
|
||
var chr1, chr2, chr3, enc1, enc2, enc3, enc4;
|
||
var i = 0;
|
||
|
||
while (i < input.length) {
|
||
|
||
chr1 = input.charCodeAt(i++);
|
||
chr2 = input.charCodeAt(i++);
|
||
chr3 = input.charCodeAt(i++);
|
||
|
||
enc1 = chr1 >> 2;
|
||
enc2 = ((chr1 & 3) << 4) | (chr2 >> 4);
|
||
enc3 = ((chr2 & 15) << 2) | (chr3 >> 6);
|
||
enc4 = chr3 & 63;
|
||
|
||
if (isNaN(chr2)) {
|
||
enc3 = enc4 = 64;
|
||
}
|
||
else if (isNaN(chr3)) {
|
||
enc4 = 64;
|
||
}
|
||
|
||
output = output + _keyStr.charAt(enc1) + _keyStr.charAt(enc2) + _keyStr.charAt(enc3) + _keyStr.charAt(enc4);
|
||
|
||
}
|
||
|
||
return output;
|
||
};
|
||
|
||
// public method for decoding
|
||
exports.decode = function(input, utf8) {
|
||
var output = "";
|
||
var chr1, chr2, chr3;
|
||
var enc1, enc2, enc3, enc4;
|
||
var i = 0;
|
||
|
||
input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");
|
||
|
||
while (i < input.length) {
|
||
|
||
enc1 = _keyStr.indexOf(input.charAt(i++));
|
||
enc2 = _keyStr.indexOf(input.charAt(i++));
|
||
enc3 = _keyStr.indexOf(input.charAt(i++));
|
||
enc4 = _keyStr.indexOf(input.charAt(i++));
|
||
|
||
chr1 = (enc1 << 2) | (enc2 >> 4);
|
||
chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
|
||
chr3 = ((enc3 & 3) << 6) | enc4;
|
||
|
||
output = output + String.fromCharCode(chr1);
|
||
|
||
if (enc3 != 64) {
|
||
output = output + String.fromCharCode(chr2);
|
||
}
|
||
if (enc4 != 64) {
|
||
output = output + String.fromCharCode(chr3);
|
||
}
|
||
|
||
}
|
||
|
||
return output;
|
||
|
||
};
|
||
|
||
},{}],2:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
function CompressedObject() {
|
||
this.compressedSize = 0;
|
||
this.uncompressedSize = 0;
|
||
this.crc32 = 0;
|
||
this.compressionMethod = null;
|
||
this.compressedContent = null;
|
||
}
|
||
|
||
CompressedObject.prototype = {
|
||
/**
|
||
* Return the decompressed content in an unspecified format.
|
||
* The format will depend on the decompressor.
|
||
* @return {Object} the decompressed content.
|
||
*/
|
||
getContent: function() {
|
||
return null; // see implementation
|
||
},
|
||
/**
|
||
* Return the compressed content in an unspecified format.
|
||
* The format will depend on the compressed conten source.
|
||
* @return {Object} the compressed content.
|
||
*/
|
||
getCompressedContent: function() {
|
||
return null; // see implementation
|
||
}
|
||
};
|
||
module.exports = CompressedObject;
|
||
|
||
},{}],3:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
exports.STORE = {
|
||
magic: "\x00\x00",
|
||
compress: function(content, compressionOptions) {
|
||
return content; // no compression
|
||
},
|
||
uncompress: function(content) {
|
||
return content; // no compression
|
||
},
|
||
compressInputType: null,
|
||
uncompressInputType: null
|
||
};
|
||
exports.DEFLATE = _dereq_('./flate');
|
||
|
||
},{"./flate":8}],4:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
|
||
var utils = _dereq_('./utils');
|
||
|
||
var table = [
|
||
0x00000000, 0x77073096, 0xEE0E612C, 0x990951BA,
|
||
0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3,
|
||
0x0EDB8832, 0x79DCB8A4, 0xE0D5E91E, 0x97D2D988,
|
||
0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91,
|
||
0x1DB71064, 0x6AB020F2, 0xF3B97148, 0x84BE41DE,
|
||
0x1ADAD47D, 0x6DDDE4EB, 0xF4D4B551, 0x83D385C7,
|
||
0x136C9856, 0x646BA8C0, 0xFD62F97A, 0x8A65C9EC,
|
||
0x14015C4F, 0x63066CD9, 0xFA0F3D63, 0x8D080DF5,
|
||
0x3B6E20C8, 0x4C69105E, 0xD56041E4, 0xA2677172,
|
||
0x3C03E4D1, 0x4B04D447, 0xD20D85FD, 0xA50AB56B,
|
||
0x35B5A8FA, 0x42B2986C, 0xDBBBC9D6, 0xACBCF940,
|
||
0x32D86CE3, 0x45DF5C75, 0xDCD60DCF, 0xABD13D59,
|
||
0x26D930AC, 0x51DE003A, 0xC8D75180, 0xBFD06116,
|
||
0x21B4F4B5, 0x56B3C423, 0xCFBA9599, 0xB8BDA50F,
|
||
0x2802B89E, 0x5F058808, 0xC60CD9B2, 0xB10BE924,
|
||
0x2F6F7C87, 0x58684C11, 0xC1611DAB, 0xB6662D3D,
|
||
0x76DC4190, 0x01DB7106, 0x98D220BC, 0xEFD5102A,
|
||
0x71B18589, 0x06B6B51F, 0x9FBFE4A5, 0xE8B8D433,
|
||
0x7807C9A2, 0x0F00F934, 0x9609A88E, 0xE10E9818,
|
||
0x7F6A0DBB, 0x086D3D2D, 0x91646C97, 0xE6635C01,
|
||
0x6B6B51F4, 0x1C6C6162, 0x856530D8, 0xF262004E,
|
||
0x6C0695ED, 0x1B01A57B, 0x8208F4C1, 0xF50FC457,
|
||
0x65B0D9C6, 0x12B7E950, 0x8BBEB8EA, 0xFCB9887C,
|
||
0x62DD1DDF, 0x15DA2D49, 0x8CD37CF3, 0xFBD44C65,
|
||
0x4DB26158, 0x3AB551CE, 0xA3BC0074, 0xD4BB30E2,
|
||
0x4ADFA541, 0x3DD895D7, 0xA4D1C46D, 0xD3D6F4FB,
|
||
0x4369E96A, 0x346ED9FC, 0xAD678846, 0xDA60B8D0,
|
||
0x44042D73, 0x33031DE5, 0xAA0A4C5F, 0xDD0D7CC9,
|
||
0x5005713C, 0x270241AA, 0xBE0B1010, 0xC90C2086,
|
||
0x5768B525, 0x206F85B3, 0xB966D409, 0xCE61E49F,
|
||
0x5EDEF90E, 0x29D9C998, 0xB0D09822, 0xC7D7A8B4,
|
||
0x59B33D17, 0x2EB40D81, 0xB7BD5C3B, 0xC0BA6CAD,
|
||
0xEDB88320, 0x9ABFB3B6, 0x03B6E20C, 0x74B1D29A,
|
||
0xEAD54739, 0x9DD277AF, 0x04DB2615, 0x73DC1683,
|
||
0xE3630B12, 0x94643B84, 0x0D6D6A3E, 0x7A6A5AA8,
|
||
0xE40ECF0B, 0x9309FF9D, 0x0A00AE27, 0x7D079EB1,
|
||
0xF00F9344, 0x8708A3D2, 0x1E01F268, 0x6906C2FE,
|
||
0xF762575D, 0x806567CB, 0x196C3671, 0x6E6B06E7,
|
||
0xFED41B76, 0x89D32BE0, 0x10DA7A5A, 0x67DD4ACC,
|
||
0xF9B9DF6F, 0x8EBEEFF9, 0x17B7BE43, 0x60B08ED5,
|
||
0xD6D6A3E8, 0xA1D1937E, 0x38D8C2C4, 0x4FDFF252,
|
||
0xD1BB67F1, 0xA6BC5767, 0x3FB506DD, 0x48B2364B,
|
||
0xD80D2BDA, 0xAF0A1B4C, 0x36034AF6, 0x41047A60,
|
||
0xDF60EFC3, 0xA867DF55, 0x316E8EEF, 0x4669BE79,
|
||
0xCB61B38C, 0xBC66831A, 0x256FD2A0, 0x5268E236,
|
||
0xCC0C7795, 0xBB0B4703, 0x220216B9, 0x5505262F,
|
||
0xC5BA3BBE, 0xB2BD0B28, 0x2BB45A92, 0x5CB36A04,
|
||
0xC2D7FFA7, 0xB5D0CF31, 0x2CD99E8B, 0x5BDEAE1D,
|
||
0x9B64C2B0, 0xEC63F226, 0x756AA39C, 0x026D930A,
|
||
0x9C0906A9, 0xEB0E363F, 0x72076785, 0x05005713,
|
||
0x95BF4A82, 0xE2B87A14, 0x7BB12BAE, 0x0CB61B38,
|
||
0x92D28E9B, 0xE5D5BE0D, 0x7CDCEFB7, 0x0BDBDF21,
|
||
0x86D3D2D4, 0xF1D4E242, 0x68DDB3F8, 0x1FDA836E,
|
||
0x81BE16CD, 0xF6B9265B, 0x6FB077E1, 0x18B74777,
|
||
0x88085AE6, 0xFF0F6A70, 0x66063BCA, 0x11010B5C,
|
||
0x8F659EFF, 0xF862AE69, 0x616BFFD3, 0x166CCF45,
|
||
0xA00AE278, 0xD70DD2EE, 0x4E048354, 0x3903B3C2,
|
||
0xA7672661, 0xD06016F7, 0x4969474D, 0x3E6E77DB,
|
||
0xAED16A4A, 0xD9D65ADC, 0x40DF0B66, 0x37D83BF0,
|
||
0xA9BCAE53, 0xDEBB9EC5, 0x47B2CF7F, 0x30B5FFE9,
|
||
0xBDBDF21C, 0xCABAC28A, 0x53B39330, 0x24B4A3A6,
|
||
0xBAD03605, 0xCDD70693, 0x54DE5729, 0x23D967BF,
|
||
0xB3667A2E, 0xC4614AB8, 0x5D681B02, 0x2A6F2B94,
|
||
0xB40BBE37, 0xC30C8EA1, 0x5A05DF1B, 0x2D02EF8D
|
||
];
|
||
|
||
/**
|
||
*
|
||
* Javascript crc32
|
||
* http://www.webtoolkit.info/
|
||
*
|
||
*/
|
||
module.exports = function crc32(input, crc) {
|
||
if (typeof input === "undefined" || !input.length) {
|
||
return 0;
|
||
}
|
||
|
||
var isArray = utils.getTypeOf(input) !== "string";
|
||
|
||
if (typeof(crc) == "undefined") {
|
||
crc = 0;
|
||
}
|
||
var x = 0;
|
||
var y = 0;
|
||
var b = 0;
|
||
|
||
crc = crc ^ (-1);
|
||
for (var i = 0, iTop = input.length; i < iTop; i++) {
|
||
b = isArray ? input[i] : input.charCodeAt(i);
|
||
y = (crc ^ b) & 0xFF;
|
||
x = table[y];
|
||
crc = (crc >>> 8) ^ x;
|
||
}
|
||
|
||
return crc ^ (-1);
|
||
};
|
||
// vim: set shiftwidth=4 softtabstop=4:
|
||
|
||
},{"./utils":21}],5:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
var utils = _dereq_('./utils');
|
||
|
||
function DataReader(data) {
|
||
this.data = null; // type : see implementation
|
||
this.length = 0;
|
||
this.index = 0;
|
||
}
|
||
DataReader.prototype = {
|
||
/**
|
||
* Check that the offset will not go too far.
|
||
* @param {string} offset the additional offset to check.
|
||
* @throws {Error} an Error if the offset is out of bounds.
|
||
*/
|
||
checkOffset: function(offset) {
|
||
this.checkIndex(this.index + offset);
|
||
},
|
||
/**
|
||
* Check that the specifed index will not be too far.
|
||
* @param {string} newIndex the index to check.
|
||
* @throws {Error} an Error if the index is out of bounds.
|
||
*/
|
||
checkIndex: function(newIndex) {
|
||
if (this.length < newIndex || newIndex < 0) {
|
||
throw new Error("End of data reached (data length = " + this.length + ", asked index = " + (newIndex) + "). Corrupted zip ?");
|
||
}
|
||
},
|
||
/**
|
||
* Change the index.
|
||
* @param {number} newIndex The new index.
|
||
* @throws {Error} if the new index is out of the data.
|
||
*/
|
||
setIndex: function(newIndex) {
|
||
this.checkIndex(newIndex);
|
||
this.index = newIndex;
|
||
},
|
||
/**
|
||
* Skip the next n bytes.
|
||
* @param {number} n the number of bytes to skip.
|
||
* @throws {Error} if the new index is out of the data.
|
||
*/
|
||
skip: function(n) {
|
||
this.setIndex(this.index + n);
|
||
},
|
||
/**
|
||
* Get the byte at the specified index.
|
||
* @param {number} i the index to use.
|
||
* @return {number} a byte.
|
||
*/
|
||
byteAt: function(i) {
|
||
// see implementations
|
||
},
|
||
/**
|
||
* Get the next number with a given byte size.
|
||
* @param {number} size the number of bytes to read.
|
||
* @return {number} the corresponding number.
|
||
*/
|
||
readInt: function(size) {
|
||
var result = 0,
|
||
i;
|
||
this.checkOffset(size);
|
||
for (i = this.index + size - 1; i >= this.index; i--) {
|
||
result = (result << 8) + this.byteAt(i);
|
||
}
|
||
this.index += size;
|
||
return result;
|
||
},
|
||
/**
|
||
* Get the next string with a given byte size.
|
||
* @param {number} size the number of bytes to read.
|
||
* @return {string} the corresponding string.
|
||
*/
|
||
readString: function(size) {
|
||
return utils.transformTo("string", this.readData(size));
|
||
},
|
||
/**
|
||
* Get raw data without conversion, <size> bytes.
|
||
* @param {number} size the number of bytes to read.
|
||
* @return {Object} the raw data, implementation specific.
|
||
*/
|
||
readData: function(size) {
|
||
// see implementations
|
||
},
|
||
/**
|
||
* Find the last occurence of a zip signature (4 bytes).
|
||
* @param {string} sig the signature to find.
|
||
* @return {number} the index of the last occurence, -1 if not found.
|
||
*/
|
||
lastIndexOfSignature: function(sig) {
|
||
// see implementations
|
||
},
|
||
/**
|
||
* Get the next date.
|
||
* @return {Date} the date.
|
||
*/
|
||
readDate: function() {
|
||
var dostime = this.readInt(4);
|
||
return new Date(
|
||
((dostime >> 25) & 0x7f) + 1980, // year
|
||
((dostime >> 21) & 0x0f) - 1, // month
|
||
(dostime >> 16) & 0x1f, // day
|
||
(dostime >> 11) & 0x1f, // hour
|
||
(dostime >> 5) & 0x3f, // minute
|
||
(dostime & 0x1f) << 1); // second
|
||
}
|
||
};
|
||
module.exports = DataReader;
|
||
|
||
},{"./utils":21}],6:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
exports.base64 = false;
|
||
exports.binary = false;
|
||
exports.dir = false;
|
||
exports.createFolders = false;
|
||
exports.date = null;
|
||
exports.compression = null;
|
||
exports.compressionOptions = null;
|
||
exports.comment = null;
|
||
exports.unixPermissions = null;
|
||
exports.dosPermissions = null;
|
||
|
||
},{}],7:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
var utils = _dereq_('./utils');
|
||
|
||
/**
|
||
* @deprecated
|
||
* This function will be removed in a future version without replacement.
|
||
*/
|
||
exports.string2binary = function(str) {
|
||
return utils.string2binary(str);
|
||
};
|
||
|
||
/**
|
||
* @deprecated
|
||
* This function will be removed in a future version without replacement.
|
||
*/
|
||
exports.string2Uint8Array = function(str) {
|
||
return utils.transformTo("uint8array", str);
|
||
};
|
||
|
||
/**
|
||
* @deprecated
|
||
* This function will be removed in a future version without replacement.
|
||
*/
|
||
exports.uint8Array2String = function(array) {
|
||
return utils.transformTo("string", array);
|
||
};
|
||
|
||
/**
|
||
* @deprecated
|
||
* This function will be removed in a future version without replacement.
|
||
*/
|
||
exports.string2Blob = function(str) {
|
||
var buffer = utils.transformTo("arraybuffer", str);
|
||
return utils.arrayBuffer2Blob(buffer);
|
||
};
|
||
|
||
/**
|
||
* @deprecated
|
||
* This function will be removed in a future version without replacement.
|
||
*/
|
||
exports.arrayBuffer2Blob = function(buffer) {
|
||
return utils.arrayBuffer2Blob(buffer);
|
||
};
|
||
|
||
/**
|
||
* @deprecated
|
||
* This function will be removed in a future version without replacement.
|
||
*/
|
||
exports.transformTo = function(outputType, input) {
|
||
return utils.transformTo(outputType, input);
|
||
};
|
||
|
||
/**
|
||
* @deprecated
|
||
* This function will be removed in a future version without replacement.
|
||
*/
|
||
exports.getTypeOf = function(input) {
|
||
return utils.getTypeOf(input);
|
||
};
|
||
|
||
/**
|
||
* @deprecated
|
||
* This function will be removed in a future version without replacement.
|
||
*/
|
||
exports.checkSupport = function(type) {
|
||
return utils.checkSupport(type);
|
||
};
|
||
|
||
/**
|
||
* @deprecated
|
||
* This value will be removed in a future version without replacement.
|
||
*/
|
||
exports.MAX_VALUE_16BITS = utils.MAX_VALUE_16BITS;
|
||
|
||
/**
|
||
* @deprecated
|
||
* This value will be removed in a future version without replacement.
|
||
*/
|
||
exports.MAX_VALUE_32BITS = utils.MAX_VALUE_32BITS;
|
||
|
||
|
||
/**
|
||
* @deprecated
|
||
* This function will be removed in a future version without replacement.
|
||
*/
|
||
exports.pretty = function(str) {
|
||
return utils.pretty(str);
|
||
};
|
||
|
||
/**
|
||
* @deprecated
|
||
* This function will be removed in a future version without replacement.
|
||
*/
|
||
exports.findCompression = function(compressionMethod) {
|
||
return utils.findCompression(compressionMethod);
|
||
};
|
||
|
||
/**
|
||
* @deprecated
|
||
* This function will be removed in a future version without replacement.
|
||
*/
|
||
exports.isRegExp = function (object) {
|
||
return utils.isRegExp(object);
|
||
};
|
||
|
||
|
||
},{"./utils":21}],8:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
var USE_TYPEDARRAY = (typeof Uint8Array !== 'undefined') && (typeof Uint16Array !== 'undefined') && (typeof Uint32Array !== 'undefined');
|
||
|
||
var pako = _dereq_("pako");
|
||
exports.uncompressInputType = USE_TYPEDARRAY ? "uint8array" : "array";
|
||
exports.compressInputType = USE_TYPEDARRAY ? "uint8array" : "array";
|
||
|
||
exports.magic = "\x08\x00";
|
||
exports.compress = function(input, compressionOptions) {
|
||
return pako.deflateRaw(input, {
|
||
level : compressionOptions.level || -1 // default compression
|
||
});
|
||
};
|
||
exports.uncompress = function(input) {
|
||
return pako.inflateRaw(input);
|
||
};
|
||
|
||
},{"pako":24}],9:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
|
||
var base64 = _dereq_('./base64');
|
||
|
||
/**
|
||
Usage:
|
||
zip = new JSZip();
|
||
zip.file("hello.txt", "Hello, World!").file("tempfile", "nothing");
|
||
zip.folder("images").file("smile.gif", base64Data, {base64: true});
|
||
zip.file("Xmas.txt", "Ho ho ho !", {date : new Date("December 25, 2007 00:00:01")});
|
||
zip.remove("tempfile");
|
||
|
||
base64zip = zip.generate();
|
||
|
||
**/
|
||
|
||
/**
|
||
* Representation a of zip file in js
|
||
* @constructor
|
||
* @param {String=|ArrayBuffer=|Uint8Array=} data the data to load, if any (optional).
|
||
* @param {Object=} options the options for creating this objects (optional).
|
||
*/
|
||
function JSZip(data, options) {
|
||
// if this constructor is used without `new`, it adds `new` before itself:
|
||
if(!(this instanceof JSZip)) return new JSZip(data, options);
|
||
|
||
// object containing the files :
|
||
// {
|
||
// "folder/" : {...},
|
||
// "folder/data.txt" : {...}
|
||
// }
|
||
this.files = {};
|
||
|
||
this.comment = null;
|
||
|
||
// Where we are in the hierarchy
|
||
this.root = "";
|
||
if (data) {
|
||
this.load(data, options);
|
||
}
|
||
this.clone = function() {
|
||
var newObj = new JSZip();
|
||
for (var i in this) {
|
||
if (typeof this[i] !== "function") {
|
||
newObj[i] = this[i];
|
||
}
|
||
}
|
||
return newObj;
|
||
};
|
||
}
|
||
JSZip.prototype = _dereq_('./object');
|
||
JSZip.prototype.load = _dereq_('./load');
|
||
JSZip.support = _dereq_('./support');
|
||
JSZip.defaults = _dereq_('./defaults');
|
||
|
||
/**
|
||
* @deprecated
|
||
* This namespace will be removed in a future version without replacement.
|
||
*/
|
||
JSZip.utils = _dereq_('./deprecatedPublicUtils');
|
||
|
||
JSZip.base64 = {
|
||
/**
|
||
* @deprecated
|
||
* This method will be removed in a future version without replacement.
|
||
*/
|
||
encode : function(input) {
|
||
return base64.encode(input);
|
||
},
|
||
/**
|
||
* @deprecated
|
||
* This method will be removed in a future version without replacement.
|
||
*/
|
||
decode : function(input) {
|
||
return base64.decode(input);
|
||
}
|
||
};
|
||
JSZip.compressions = _dereq_('./compressions');
|
||
module.exports = JSZip;
|
||
|
||
},{"./base64":1,"./compressions":3,"./defaults":6,"./deprecatedPublicUtils":7,"./load":10,"./object":13,"./support":17}],10:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
var base64 = _dereq_('./base64');
|
||
var ZipEntries = _dereq_('./zipEntries');
|
||
module.exports = function(data, options) {
|
||
var files, zipEntries, i, input;
|
||
options = options || {};
|
||
if (options.base64) {
|
||
data = base64.decode(data);
|
||
}
|
||
|
||
zipEntries = new ZipEntries(data, options);
|
||
files = zipEntries.files;
|
||
for (i = 0; i < files.length; i++) {
|
||
input = files[i];
|
||
this.file(input.fileName, input.decompressed, {
|
||
binary: true,
|
||
optimizedBinaryString: true,
|
||
date: input.date,
|
||
dir: input.dir,
|
||
comment : input.fileComment.length ? input.fileComment : null,
|
||
unixPermissions : input.unixPermissions,
|
||
dosPermissions : input.dosPermissions,
|
||
createFolders: options.createFolders
|
||
});
|
||
}
|
||
if (zipEntries.zipComment.length) {
|
||
this.comment = zipEntries.zipComment;
|
||
}
|
||
|
||
return this;
|
||
};
|
||
|
||
},{"./base64":1,"./zipEntries":22}],11:[function(_dereq_,module,exports){
|
||
(function (Buffer){
|
||
'use strict';
|
||
module.exports = function(data, encoding){
|
||
return new Buffer(data, encoding);
|
||
};
|
||
module.exports.test = function(b){
|
||
return Buffer.isBuffer(b);
|
||
};
|
||
|
||
}).call(this,(typeof Buffer !== "undefined" ? Buffer : undefined))
|
||
},{}],12:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
var Uint8ArrayReader = _dereq_('./uint8ArrayReader');
|
||
|
||
function NodeBufferReader(data) {
|
||
this.data = data;
|
||
this.length = this.data.length;
|
||
this.index = 0;
|
||
}
|
||
NodeBufferReader.prototype = new Uint8ArrayReader();
|
||
|
||
/**
|
||
* @see DataReader.readData
|
||
*/
|
||
NodeBufferReader.prototype.readData = function(size) {
|
||
this.checkOffset(size);
|
||
var result = this.data.slice(this.index, this.index + size);
|
||
this.index += size;
|
||
return result;
|
||
};
|
||
module.exports = NodeBufferReader;
|
||
|
||
},{"./uint8ArrayReader":18}],13:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
var support = _dereq_('./support');
|
||
var utils = _dereq_('./utils');
|
||
var crc32 = _dereq_('./crc32');
|
||
var signature = _dereq_('./signature');
|
||
var defaults = _dereq_('./defaults');
|
||
var base64 = _dereq_('./base64');
|
||
var compressions = _dereq_('./compressions');
|
||
var CompressedObject = _dereq_('./compressedObject');
|
||
var nodeBuffer = _dereq_('./nodeBuffer');
|
||
var utf8 = _dereq_('./utf8');
|
||
var StringWriter = _dereq_('./stringWriter');
|
||
var Uint8ArrayWriter = _dereq_('./uint8ArrayWriter');
|
||
|
||
/**
|
||
* Returns the raw data of a ZipObject, decompress the content if necessary.
|
||
* @param {ZipObject} file the file to use.
|
||
* @return {String|ArrayBuffer|Uint8Array|Buffer} the data.
|
||
*/
|
||
var getRawData = function(file) {
|
||
if (file._data instanceof CompressedObject) {
|
||
file._data = file._data.getContent();
|
||
file.options.binary = true;
|
||
file.options.base64 = false;
|
||
|
||
if (utils.getTypeOf(file._data) === "uint8array") {
|
||
var copy = file._data;
|
||
// when reading an arraybuffer, the CompressedObject mechanism will keep it and subarray() a Uint8Array.
|
||
// if we request a file in the same format, we might get the same Uint8Array or its ArrayBuffer (the original zip file).
|
||
file._data = new Uint8Array(copy.length);
|
||
// with an empty Uint8Array, Opera fails with a "Offset larger than array size"
|
||
if (copy.length !== 0) {
|
||
file._data.set(copy, 0);
|
||
}
|
||
}
|
||
}
|
||
return file._data;
|
||
};
|
||
|
||
/**
|
||
* Returns the data of a ZipObject in a binary form. If the content is an unicode string, encode it.
|
||
* @param {ZipObject} file the file to use.
|
||
* @return {String|ArrayBuffer|Uint8Array|Buffer} the data.
|
||
*/
|
||
var getBinaryData = function(file) {
|
||
var result = getRawData(file),
|
||
type = utils.getTypeOf(result);
|
||
if (type === "string") {
|
||
if (!file.options.binary) {
|
||
// unicode text !
|
||
// unicode string => binary string is a painful process, check if we can avoid it.
|
||
if (support.nodebuffer) {
|
||
return nodeBuffer(result, "utf-8");
|
||
}
|
||
}
|
||
return file.asBinary();
|
||
}
|
||
return result;
|
||
};
|
||
|
||
/**
|
||
* Transform this._data into a string.
|
||
* @param {function} filter a function String -> String, applied if not null on the result.
|
||
* @return {String} the string representing this._data.
|
||
*/
|
||
var dataToString = function(asUTF8) {
|
||
var result = getRawData(this);
|
||
if (result === null || typeof result === "undefined") {
|
||
return "";
|
||
}
|
||
// if the data is a base64 string, we decode it before checking the encoding !
|
||
if (this.options.base64) {
|
||
result = base64.decode(result);
|
||
}
|
||
if (asUTF8 && this.options.binary) {
|
||
// JSZip.prototype.utf8decode supports arrays as input
|
||
// skip to array => string step, utf8decode will do it.
|
||
result = out.utf8decode(result);
|
||
}
|
||
else {
|
||
// no utf8 transformation, do the array => string step.
|
||
result = utils.transformTo("string", result);
|
||
}
|
||
|
||
if (!asUTF8 && !this.options.binary) {
|
||
result = utils.transformTo("string", out.utf8encode(result));
|
||
}
|
||
return result;
|
||
};
|
||
/**
|
||
* A simple object representing a file in the zip file.
|
||
* @constructor
|
||
* @param {string} name the name of the file
|
||
* @param {String|ArrayBuffer|Uint8Array|Buffer} data the data
|
||
* @param {Object} options the options of the file
|
||
*/
|
||
var ZipObject = function(name, data, options) {
|
||
this.name = name;
|
||
this.dir = options.dir;
|
||
this.date = options.date;
|
||
this.comment = options.comment;
|
||
this.unixPermissions = options.unixPermissions;
|
||
this.dosPermissions = options.dosPermissions;
|
||
|
||
this._data = data;
|
||
this.options = options;
|
||
|
||
/*
|
||
* This object contains initial values for dir and date.
|
||
* With them, we can check if the user changed the deprecated metadata in
|
||
* `ZipObject#options` or not.
|
||
*/
|
||
this._initialMetadata = {
|
||
dir : options.dir,
|
||
date : options.date
|
||
};
|
||
};
|
||
|
||
ZipObject.prototype = {
|
||
/**
|
||
* Return the content as UTF8 string.
|
||
* @return {string} the UTF8 string.
|
||
*/
|
||
asText: function() {
|
||
return dataToString.call(this, true);
|
||
},
|
||
/**
|
||
* Returns the binary content.
|
||
* @return {string} the content as binary.
|
||
*/
|
||
asBinary: function() {
|
||
return dataToString.call(this, false);
|
||
},
|
||
/**
|
||
* Returns the content as a nodejs Buffer.
|
||
* @return {Buffer} the content as a Buffer.
|
||
*/
|
||
asNodeBuffer: function() {
|
||
var result = getBinaryData(this);
|
||
return utils.transformTo("nodebuffer", result);
|
||
},
|
||
/**
|
||
* Returns the content as an Uint8Array.
|
||
* @return {Uint8Array} the content as an Uint8Array.
|
||
*/
|
||
asUint8Array: function() {
|
||
var result = getBinaryData(this);
|
||
return utils.transformTo("uint8array", result);
|
||
},
|
||
/**
|
||
* Returns the content as an ArrayBuffer.
|
||
* @return {ArrayBuffer} the content as an ArrayBufer.
|
||
*/
|
||
asArrayBuffer: function() {
|
||
return this.asUint8Array().buffer;
|
||
}
|
||
};
|
||
|
||
/**
|
||
* Transform an integer into a string in hexadecimal.
|
||
* @private
|
||
* @param {number} dec the number to convert.
|
||
* @param {number} bytes the number of bytes to generate.
|
||
* @returns {string} the result.
|
||
*/
|
||
var decToHex = function(dec, bytes) {
|
||
var hex = "",
|
||
i;
|
||
for (i = 0; i < bytes; i++) {
|
||
hex += String.fromCharCode(dec & 0xff);
|
||
dec = dec >>> 8;
|
||
}
|
||
return hex;
|
||
};
|
||
|
||
/**
|
||
* Merge the objects passed as parameters into a new one.
|
||
* @private
|
||
* @param {...Object} var_args All objects to merge.
|
||
* @return {Object} a new object with the data of the others.
|
||
*/
|
||
var extend = function() {
|
||
var result = {}, i, attr;
|
||
for (i = 0; i < arguments.length; i++) { // arguments is not enumerable in some browsers
|
||
for (attr in arguments[i]) {
|
||
if (arguments[i].hasOwnProperty(attr) && typeof result[attr] === "undefined") {
|
||
result[attr] = arguments[i][attr];
|
||
}
|
||
}
|
||
}
|
||
return result;
|
||
};
|
||
|
||
/**
|
||
* Transforms the (incomplete) options from the user into the complete
|
||
* set of options to create a file.
|
||
* @private
|
||
* @param {Object} o the options from the user.
|
||
* @return {Object} the complete set of options.
|
||
*/
|
||
var prepareFileAttrs = function(o) {
|
||
o = o || {};
|
||
if (o.base64 === true && (o.binary === null || o.binary === undefined)) {
|
||
o.binary = true;
|
||
}
|
||
o = extend(o, defaults);
|
||
o.date = o.date || new Date();
|
||
if (o.compression !== null) o.compression = o.compression.toUpperCase();
|
||
|
||
return o;
|
||
};
|
||
|
||
/**
|
||
* Add a file in the current folder.
|
||
* @private
|
||
* @param {string} name the name of the file
|
||
* @param {String|ArrayBuffer|Uint8Array|Buffer} data the data of the file
|
||
* @param {Object} o the options of the file
|
||
* @return {Object} the new file.
|
||
*/
|
||
var fileAdd = function(name, data, o) {
|
||
// be sure sub folders exist
|
||
var dataType = utils.getTypeOf(data),
|
||
parent;
|
||
|
||
o = prepareFileAttrs(o);
|
||
|
||
if (typeof o.unixPermissions === "string") {
|
||
o.unixPermissions = parseInt(o.unixPermissions, 8);
|
||
}
|
||
|
||
// UNX_IFDIR 0040000 see zipinfo.c
|
||
if (o.unixPermissions && (o.unixPermissions & 0x4000)) {
|
||
o.dir = true;
|
||
}
|
||
// Bit 4 Directory
|
||
if (o.dosPermissions && (o.dosPermissions & 0x0010)) {
|
||
o.dir = true;
|
||
}
|
||
|
||
if (o.dir) {
|
||
name = forceTrailingSlash(name);
|
||
}
|
||
|
||
if (o.createFolders && (parent = parentFolder(name))) {
|
||
folderAdd.call(this, parent, true);
|
||
}
|
||
|
||
if (o.dir || data === null || typeof data === "undefined") {
|
||
o.base64 = false;
|
||
o.binary = false;
|
||
data = null;
|
||
dataType = null;
|
||
}
|
||
else if (dataType === "string") {
|
||
if (o.binary && !o.base64) {
|
||
// optimizedBinaryString == true means that the file has already been filtered with a 0xFF mask
|
||
if (o.optimizedBinaryString !== true) {
|
||
// this is a string, not in a base64 format.
|
||
// Be sure that this is a correct "binary string"
|
||
data = utils.string2binary(data);
|
||
}
|
||
}
|
||
}
|
||
else { // arraybuffer, uint8array, ...
|
||
o.base64 = false;
|
||
o.binary = true;
|
||
|
||
if (!dataType && !(data instanceof CompressedObject)) {
|
||
throw new Error("The data of '" + name + "' is in an unsupported format !");
|
||
}
|
||
|
||
// special case : it's way easier to work with Uint8Array than with ArrayBuffer
|
||
if (dataType === "arraybuffer") {
|
||
data = utils.transformTo("uint8array", data);
|
||
}
|
||
}
|
||
|
||
var object = new ZipObject(name, data, o);
|
||
this.files[name] = object;
|
||
return object;
|
||
};
|
||
|
||
/**
|
||
* Find the parent folder of the path.
|
||
* @private
|
||
* @param {string} path the path to use
|
||
* @return {string} the parent folder, or ""
|
||
*/
|
||
var parentFolder = function (path) {
|
||
if (path.slice(-1) == '/') {
|
||
path = path.substring(0, path.length - 1);
|
||
}
|
||
var lastSlash = path.lastIndexOf('/');
|
||
return (lastSlash > 0) ? path.substring(0, lastSlash) : "";
|
||
};
|
||
|
||
|
||
/**
|
||
* Returns the path with a slash at the end.
|
||
* @private
|
||
* @param {String} path the path to check.
|
||
* @return {String} the path with a trailing slash.
|
||
*/
|
||
var forceTrailingSlash = function(path) {
|
||
// Check the name ends with a /
|
||
if (path.slice(-1) != "/") {
|
||
path += "/"; // IE doesn't like substr(-1)
|
||
}
|
||
return path;
|
||
};
|
||
/**
|
||
* Add a (sub) folder in the current folder.
|
||
* @private
|
||
* @param {string} name the folder's name
|
||
* @param {boolean=} [createFolders] If true, automatically create sub
|
||
* folders. Defaults to false.
|
||
* @return {Object} the new folder.
|
||
*/
|
||
var folderAdd = function(name, createFolders) {
|
||
createFolders = (typeof createFolders !== 'undefined') ? createFolders : false;
|
||
|
||
name = forceTrailingSlash(name);
|
||
|
||
// Does this folder already exist?
|
||
if (!this.files[name]) {
|
||
fileAdd.call(this, name, null, {
|
||
dir: true,
|
||
createFolders: createFolders
|
||
});
|
||
}
|
||
return this.files[name];
|
||
};
|
||
|
||
/**
|
||
* Generate a JSZip.CompressedObject for a given zipOject.
|
||
* @param {ZipObject} file the object to read.
|
||
* @param {JSZip.compression} compression the compression to use.
|
||
* @param {Object} compressionOptions the options to use when compressing.
|
||
* @return {JSZip.CompressedObject} the compressed result.
|
||
*/
|
||
var generateCompressedObjectFrom = function(file, compression, compressionOptions) {
|
||
var result = new CompressedObject(),
|
||
content;
|
||
|
||
// the data has not been decompressed, we might reuse things !
|
||
if (file._data instanceof CompressedObject) {
|
||
result.uncompressedSize = file._data.uncompressedSize;
|
||
result.crc32 = file._data.crc32;
|
||
|
||
if (result.uncompressedSize === 0 || file.dir) {
|
||
compression = compressions['STORE'];
|
||
result.compressedContent = "";
|
||
result.crc32 = 0;
|
||
}
|
||
else if (file._data.compressionMethod === compression.magic) {
|
||
result.compressedContent = file._data.getCompressedContent();
|
||
}
|
||
else {
|
||
content = file._data.getContent();
|
||
// need to decompress / recompress
|
||
result.compressedContent = compression.compress(utils.transformTo(compression.compressInputType, content), compressionOptions);
|
||
}
|
||
}
|
||
else {
|
||
// have uncompressed data
|
||
content = getBinaryData(file);
|
||
if (!content || content.length === 0 || file.dir) {
|
||
compression = compressions['STORE'];
|
||
content = "";
|
||
}
|
||
result.uncompressedSize = content.length;
|
||
result.crc32 = crc32(content);
|
||
result.compressedContent = compression.compress(utils.transformTo(compression.compressInputType, content), compressionOptions);
|
||
}
|
||
|
||
result.compressedSize = result.compressedContent.length;
|
||
result.compressionMethod = compression.magic;
|
||
|
||
return result;
|
||
};
|
||
|
||
|
||
|
||
|
||
/**
|
||
* Generate the UNIX part of the external file attributes.
|
||
* @param {Object} unixPermissions the unix permissions or null.
|
||
* @param {Boolean} isDir true if the entry is a directory, false otherwise.
|
||
* @return {Number} a 32 bit integer.
|
||
*
|
||
* adapted from http://unix.stackexchange.com/questions/14705/the-zip-formats-external-file-attribute :
|
||
*
|
||
* TTTTsstrwxrwxrwx0000000000ADVSHR
|
||
* ^^^^____________________________ file type, see zipinfo.c (UNX_*)
|
||
* ^^^_________________________ setuid, setgid, sticky
|
||
* ^^^^^^^^^________________ permissions
|
||
* ^^^^^^^^^^______ not used ?
|
||
* ^^^^^^ DOS attribute bits : Archive, Directory, Volume label, System file, Hidden, Read only
|
||
*/
|
||
var generateUnixExternalFileAttr = function (unixPermissions, isDir) {
|
||
|
||
var result = unixPermissions;
|
||
if (!unixPermissions) {
|
||
// I can't use octal values in strict mode, hence the hexa.
|
||
// 040775 => 0x41fd
|
||
// 0100664 => 0x81b4
|
||
result = isDir ? 0x41fd : 0x81b4;
|
||
}
|
||
|
||
return (result & 0xFFFF) << 16;
|
||
};
|
||
|
||
/**
|
||
* Generate the DOS part of the external file attributes.
|
||
* @param {Object} dosPermissions the dos permissions or null.
|
||
* @param {Boolean} isDir true if the entry is a directory, false otherwise.
|
||
* @return {Number} a 32 bit integer.
|
||
*
|
||
* Bit 0 Read-Only
|
||
* Bit 1 Hidden
|
||
* Bit 2 System
|
||
* Bit 3 Volume Label
|
||
* Bit 4 Directory
|
||
* Bit 5 Archive
|
||
*/
|
||
var generateDosExternalFileAttr = function (dosPermissions, isDir) {
|
||
|
||
// the dir flag is already set for compatibility
|
||
|
||
return (dosPermissions || 0) & 0x3F;
|
||
};
|
||
|
||
/**
|
||
* Generate the various parts used in the construction of the final zip file.
|
||
* @param {string} name the file name.
|
||
* @param {ZipObject} file the file content.
|
||
* @param {JSZip.CompressedObject} compressedObject the compressed object.
|
||
* @param {number} offset the current offset from the start of the zip file.
|
||
* @param {String} platform let's pretend we are this platform (change platform dependents fields)
|
||
* @return {object} the zip parts.
|
||
*/
|
||
var generateZipParts = function(name, file, compressedObject, offset, platform) {
|
||
var data = compressedObject.compressedContent,
|
||
utfEncodedFileName = utils.transformTo("string", utf8.utf8encode(file.name)),
|
||
comment = file.comment || "",
|
||
utfEncodedComment = utils.transformTo("string", utf8.utf8encode(comment)),
|
||
useUTF8ForFileName = utfEncodedFileName.length !== file.name.length,
|
||
useUTF8ForComment = utfEncodedComment.length !== comment.length,
|
||
o = file.options,
|
||
dosTime,
|
||
dosDate,
|
||
extraFields = "",
|
||
unicodePathExtraField = "",
|
||
unicodeCommentExtraField = "",
|
||
dir, date;
|
||
|
||
|
||
// handle the deprecated options.dir
|
||
if (file._initialMetadata.dir !== file.dir) {
|
||
dir = file.dir;
|
||
} else {
|
||
dir = o.dir;
|
||
}
|
||
|
||
// handle the deprecated options.date
|
||
if(file._initialMetadata.date !== file.date) {
|
||
date = file.date;
|
||
} else {
|
||
date = o.date;
|
||
}
|
||
|
||
var extFileAttr = 0;
|
||
var versionMadeBy = 0;
|
||
if (dir) {
|
||
// dos or unix, we set the dos dir flag
|
||
extFileAttr |= 0x00010;
|
||
}
|
||
if(platform === "UNIX") {
|
||
versionMadeBy = 0x031E; // UNIX, version 3.0
|
||
extFileAttr |= generateUnixExternalFileAttr(file.unixPermissions, dir);
|
||
} else { // DOS or other, fallback to DOS
|
||
versionMadeBy = 0x0014; // DOS, version 2.0
|
||
extFileAttr |= generateDosExternalFileAttr(file.dosPermissions, dir);
|
||
}
|
||
|
||
// date
|
||
// @see http://www.delorie.com/djgpp/doc/rbinter/it/52/13.html
|
||
// @see http://www.delorie.com/djgpp/doc/rbinter/it/65/16.html
|
||
// @see http://www.delorie.com/djgpp/doc/rbinter/it/66/16.html
|
||
|
||
dosTime = date.getHours();
|
||
dosTime = dosTime << 6;
|
||
dosTime = dosTime | date.getMinutes();
|
||
dosTime = dosTime << 5;
|
||
dosTime = dosTime | date.getSeconds() / 2;
|
||
|
||
dosDate = date.getFullYear() - 1980;
|
||
dosDate = dosDate << 4;
|
||
dosDate = dosDate | (date.getMonth() + 1);
|
||
dosDate = dosDate << 5;
|
||
dosDate = dosDate | date.getDate();
|
||
|
||
if (useUTF8ForFileName) {
|
||
// set the unicode path extra field. unzip needs at least one extra
|
||
// field to correctly handle unicode path, so using the path is as good
|
||
// as any other information. This could improve the situation with
|
||
// other archive managers too.
|
||
// This field is usually used without the utf8 flag, with a non
|
||
// unicode path in the header (winrar, winzip). This helps (a bit)
|
||
// with the messy Windows' default compressed folders feature but
|
||
// breaks on p7zip which doesn't seek the unicode path extra field.
|
||
// So for now, UTF-8 everywhere !
|
||
unicodePathExtraField =
|
||
// Version
|
||
decToHex(1, 1) +
|
||
// NameCRC32
|
||
decToHex(crc32(utfEncodedFileName), 4) +
|
||
// UnicodeName
|
||
utfEncodedFileName;
|
||
|
||
extraFields +=
|
||
// Info-ZIP Unicode Path Extra Field
|
||
"\x75\x70" +
|
||
// size
|
||
decToHex(unicodePathExtraField.length, 2) +
|
||
// content
|
||
unicodePathExtraField;
|
||
}
|
||
|
||
if(useUTF8ForComment) {
|
||
|
||
unicodeCommentExtraField =
|
||
// Version
|
||
decToHex(1, 1) +
|
||
// CommentCRC32
|
||
decToHex(this.crc32(utfEncodedComment), 4) +
|
||
// UnicodeName
|
||
utfEncodedComment;
|
||
|
||
extraFields +=
|
||
// Info-ZIP Unicode Path Extra Field
|
||
"\x75\x63" +
|
||
// size
|
||
decToHex(unicodeCommentExtraField.length, 2) +
|
||
// content
|
||
unicodeCommentExtraField;
|
||
}
|
||
|
||
var header = "";
|
||
|
||
// version needed to extract
|
||
header += "\x0A\x00";
|
||
// general purpose bit flag
|
||
// set bit 11 if utf8
|
||
header += (useUTF8ForFileName || useUTF8ForComment) ? "\x00\x08" : "\x00\x00";
|
||
// compression method
|
||
header += compressedObject.compressionMethod;
|
||
// last mod file time
|
||
header += decToHex(dosTime, 2);
|
||
// last mod file date
|
||
header += decToHex(dosDate, 2);
|
||
// crc-32
|
||
header += decToHex(compressedObject.crc32, 4);
|
||
// compressed size
|
||
header += decToHex(compressedObject.compressedSize, 4);
|
||
// uncompressed size
|
||
header += decToHex(compressedObject.uncompressedSize, 4);
|
||
// file name length
|
||
header += decToHex(utfEncodedFileName.length, 2);
|
||
// extra field length
|
||
header += decToHex(extraFields.length, 2);
|
||
|
||
|
||
var fileRecord = signature.LOCAL_FILE_HEADER + header + utfEncodedFileName + extraFields;
|
||
|
||
var dirRecord = signature.CENTRAL_FILE_HEADER +
|
||
// version made by (00: DOS)
|
||
decToHex(versionMadeBy, 2) +
|
||
// file header (common to file and central directory)
|
||
header +
|
||
// file comment length
|
||
decToHex(utfEncodedComment.length, 2) +
|
||
// disk number start
|
||
"\x00\x00" +
|
||
// internal file attributes TODO
|
||
"\x00\x00" +
|
||
// external file attributes
|
||
decToHex(extFileAttr, 4) +
|
||
// relative offset of local header
|
||
decToHex(offset, 4) +
|
||
// file name
|
||
utfEncodedFileName +
|
||
// extra field
|
||
extraFields +
|
||
// file comment
|
||
utfEncodedComment;
|
||
|
||
return {
|
||
fileRecord: fileRecord,
|
||
dirRecord: dirRecord,
|
||
compressedObject: compressedObject
|
||
};
|
||
};
|
||
|
||
|
||
// return the actual prototype of JSZip
|
||
var out = {
|
||
/**
|
||
* Read an existing zip and merge the data in the current JSZip object.
|
||
* The implementation is in jszip-load.js, don't forget to include it.
|
||
* @param {String|ArrayBuffer|Uint8Array|Buffer} stream The stream to load
|
||
* @param {Object} options Options for loading the stream.
|
||
* options.base64 : is the stream in base64 ? default : false
|
||
* @return {JSZip} the current JSZip object
|
||
*/
|
||
load: function(stream, options) {
|
||
throw new Error("Load method is not defined. Is the file jszip-load.js included ?");
|
||
},
|
||
|
||
/**
|
||
* Filter nested files/folders with the specified function.
|
||
* @param {Function} search the predicate to use :
|
||
* function (relativePath, file) {...}
|
||
* It takes 2 arguments : the relative path and the file.
|
||
* @return {Array} An array of matching elements.
|
||
*/
|
||
filter: function(search) {
|
||
var result = [],
|
||
filename, relativePath, file, fileClone;
|
||
for (filename in this.files) {
|
||
if (!this.files.hasOwnProperty(filename)) {
|
||
continue;
|
||
}
|
||
file = this.files[filename];
|
||
// return a new object, don't let the user mess with our internal objects :)
|
||
fileClone = new ZipObject(file.name, file._data, extend(file.options));
|
||
relativePath = filename.slice(this.root.length, filename.length);
|
||
if (filename.slice(0, this.root.length) === this.root && // the file is in the current root
|
||
search(relativePath, fileClone)) { // and the file matches the function
|
||
result.push(fileClone);
|
||
}
|
||
}
|
||
return result;
|
||
},
|
||
|
||
/**
|
||
* Add a file to the zip file, or search a file.
|
||
* @param {string|RegExp} name The name of the file to add (if data is defined),
|
||
* the name of the file to find (if no data) or a regex to match files.
|
||
* @param {String|ArrayBuffer|Uint8Array|Buffer} data The file data, either raw or base64 encoded
|
||
* @param {Object} o File options
|
||
* @return {JSZip|Object|Array} this JSZip object (when adding a file),
|
||
* a file (when searching by string) or an array of files (when searching by regex).
|
||
*/
|
||
file: function(name, data, o) {
|
||
if (arguments.length === 1) {
|
||
if (utils.isRegExp(name)) {
|
||
var regexp = name;
|
||
return this.filter(function(relativePath, file) {
|
||
return !file.dir && regexp.test(relativePath);
|
||
});
|
||
}
|
||
else { // text
|
||
return this.filter(function(relativePath, file) {
|
||
return !file.dir && relativePath === name;
|
||
})[0] || null;
|
||
}
|
||
}
|
||
else { // more than one argument : we have data !
|
||
name = this.root + name;
|
||
fileAdd.call(this, name, data, o);
|
||
}
|
||
return this;
|
||
},
|
||
|
||
/**
|
||
* Add a directory to the zip file, or search.
|
||
* @param {String|RegExp} arg The name of the directory to add, or a regex to search folders.
|
||
* @return {JSZip} an object with the new directory as the root, or an array containing matching folders.
|
||
*/
|
||
folder: function(arg) {
|
||
if (!arg) {
|
||
return this;
|
||
}
|
||
|
||
if (utils.isRegExp(arg)) {
|
||
return this.filter(function(relativePath, file) {
|
||
return file.dir && arg.test(relativePath);
|
||
});
|
||
}
|
||
|
||
// else, name is a new folder
|
||
var name = this.root + arg;
|
||
var newFolder = folderAdd.call(this, name);
|
||
|
||
// Allow chaining by returning a new object with this folder as the root
|
||
var ret = this.clone();
|
||
ret.root = newFolder.name;
|
||
return ret;
|
||
},
|
||
|
||
/**
|
||
* Delete a file, or a directory and all sub-files, from the zip
|
||
* @param {string} name the name of the file to delete
|
||
* @return {JSZip} this JSZip object
|
||
*/
|
||
remove: function(name) {
|
||
name = this.root + name;
|
||
var file = this.files[name];
|
||
if (!file) {
|
||
// Look for any folders
|
||
if (name.slice(-1) != "/") {
|
||
name += "/";
|
||
}
|
||
file = this.files[name];
|
||
}
|
||
|
||
if (file && !file.dir) {
|
||
// file
|
||
delete this.files[name];
|
||
} else {
|
||
// maybe a folder, delete recursively
|
||
var kids = this.filter(function(relativePath, file) {
|
||
return file.name.slice(0, name.length) === name;
|
||
});
|
||
for (var i = 0; i < kids.length; i++) {
|
||
delete this.files[kids[i].name];
|
||
}
|
||
}
|
||
|
||
return this;
|
||
},
|
||
|
||
/**
|
||
* Generate the complete zip file
|
||
* @param {Object} options the options to generate the zip file :
|
||
* - base64, (deprecated, use type instead) true to generate base64.
|
||
* - compression, "STORE" by default.
|
||
* - type, "base64" by default. Values are : string, base64, uint8array, arraybuffer, blob.
|
||
* @return {String|Uint8Array|ArrayBuffer|Buffer|Blob} the zip file
|
||
*/
|
||
generate: function(options) {
|
||
options = extend(options || {}, {
|
||
base64: true,
|
||
compression: "STORE",
|
||
compressionOptions : null,
|
||
type: "base64",
|
||
platform: "DOS",
|
||
comment: null,
|
||
mimeType: 'application/zip'
|
||
});
|
||
|
||
utils.checkSupport(options.type);
|
||
|
||
// accept nodejs `process.platform`
|
||
if(
|
||
options.platform === 'darwin' ||
|
||
options.platform === 'freebsd' ||
|
||
options.platform === 'linux' ||
|
||
options.platform === 'sunos'
|
||
) {
|
||
options.platform = "UNIX";
|
||
}
|
||
if (options.platform === 'win32') {
|
||
options.platform = "DOS";
|
||
}
|
||
|
||
var zipData = [],
|
||
localDirLength = 0,
|
||
centralDirLength = 0,
|
||
writer, i,
|
||
utfEncodedComment = utils.transformTo("string", this.utf8encode(options.comment || this.comment || ""));
|
||
|
||
// first, generate all the zip parts.
|
||
for (var name in this.files) {
|
||
if (!this.files.hasOwnProperty(name)) {
|
||
continue;
|
||
}
|
||
var file = this.files[name];
|
||
|
||
var compressionName = file.options.compression || options.compression.toUpperCase();
|
||
var compression = compressions[compressionName];
|
||
if (!compression) {
|
||
throw new Error(compressionName + " is not a valid compression method !");
|
||
}
|
||
var compressionOptions = file.options.compressionOptions || options.compressionOptions || {};
|
||
|
||
var compressedObject = generateCompressedObjectFrom.call(this, file, compression, compressionOptions);
|
||
|
||
var zipPart = generateZipParts.call(this, name, file, compressedObject, localDirLength, options.platform);
|
||
localDirLength += zipPart.fileRecord.length + compressedObject.compressedSize;
|
||
centralDirLength += zipPart.dirRecord.length;
|
||
zipData.push(zipPart);
|
||
}
|
||
|
||
var dirEnd = "";
|
||
|
||
// end of central dir signature
|
||
dirEnd = signature.CENTRAL_DIRECTORY_END +
|
||
// number of this disk
|
||
"\x00\x00" +
|
||
// number of the disk with the start of the central directory
|
||
"\x00\x00" +
|
||
// total number of entries in the central directory on this disk
|
||
decToHex(zipData.length, 2) +
|
||
// total number of entries in the central directory
|
||
decToHex(zipData.length, 2) +
|
||
// size of the central directory 4 bytes
|
||
decToHex(centralDirLength, 4) +
|
||
// offset of start of central directory with respect to the starting disk number
|
||
decToHex(localDirLength, 4) +
|
||
// .ZIP file comment length
|
||
decToHex(utfEncodedComment.length, 2) +
|
||
// .ZIP file comment
|
||
utfEncodedComment;
|
||
|
||
|
||
// we have all the parts (and the total length)
|
||
// time to create a writer !
|
||
var typeName = options.type.toLowerCase();
|
||
if(typeName==="uint8array"||typeName==="arraybuffer"||typeName==="blob"||typeName==="nodebuffer") {
|
||
writer = new Uint8ArrayWriter(localDirLength + centralDirLength + dirEnd.length);
|
||
}else{
|
||
writer = new StringWriter(localDirLength + centralDirLength + dirEnd.length);
|
||
}
|
||
|
||
for (i = 0; i < zipData.length; i++) {
|
||
writer.append(zipData[i].fileRecord);
|
||
writer.append(zipData[i].compressedObject.compressedContent);
|
||
}
|
||
for (i = 0; i < zipData.length; i++) {
|
||
writer.append(zipData[i].dirRecord);
|
||
}
|
||
|
||
writer.append(dirEnd);
|
||
|
||
var zip = writer.finalize();
|
||
|
||
|
||
|
||
switch(options.type.toLowerCase()) {
|
||
// case "zip is an Uint8Array"
|
||
case "uint8array" :
|
||
case "arraybuffer" :
|
||
case "nodebuffer" :
|
||
return utils.transformTo(options.type.toLowerCase(), zip);
|
||
case "blob" :
|
||
return utils.arrayBuffer2Blob(utils.transformTo("arraybuffer", zip), options.mimeType);
|
||
// case "zip is a string"
|
||
case "base64" :
|
||
return (options.base64) ? base64.encode(zip) : zip;
|
||
default : // case "string" :
|
||
return zip;
|
||
}
|
||
|
||
},
|
||
|
||
/**
|
||
* @deprecated
|
||
* This method will be removed in a future version without replacement.
|
||
*/
|
||
crc32: function (input, crc) {
|
||
return crc32(input, crc);
|
||
},
|
||
|
||
/**
|
||
* @deprecated
|
||
* This method will be removed in a future version without replacement.
|
||
*/
|
||
utf8encode: function (string) {
|
||
return utils.transformTo("string", utf8.utf8encode(string));
|
||
},
|
||
|
||
/**
|
||
* @deprecated
|
||
* This method will be removed in a future version without replacement.
|
||
*/
|
||
utf8decode: function (input) {
|
||
return utf8.utf8decode(input);
|
||
}
|
||
};
|
||
module.exports = out;
|
||
|
||
},{"./base64":1,"./compressedObject":2,"./compressions":3,"./crc32":4,"./defaults":6,"./nodeBuffer":11,"./signature":14,"./stringWriter":16,"./support":17,"./uint8ArrayWriter":19,"./utf8":20,"./utils":21}],14:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
exports.LOCAL_FILE_HEADER = "PK\x03\x04";
|
||
exports.CENTRAL_FILE_HEADER = "PK\x01\x02";
|
||
exports.CENTRAL_DIRECTORY_END = "PK\x05\x06";
|
||
exports.ZIP64_CENTRAL_DIRECTORY_LOCATOR = "PK\x06\x07";
|
||
exports.ZIP64_CENTRAL_DIRECTORY_END = "PK\x06\x06";
|
||
exports.DATA_DESCRIPTOR = "PK\x07\x08";
|
||
|
||
},{}],15:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
var DataReader = _dereq_('./dataReader');
|
||
var utils = _dereq_('./utils');
|
||
|
||
function StringReader(data, optimizedBinaryString) {
|
||
this.data = data;
|
||
if (!optimizedBinaryString) {
|
||
this.data = utils.string2binary(this.data);
|
||
}
|
||
this.length = this.data.length;
|
||
this.index = 0;
|
||
}
|
||
StringReader.prototype = new DataReader();
|
||
/**
|
||
* @see DataReader.byteAt
|
||
*/
|
||
StringReader.prototype.byteAt = function(i) {
|
||
return this.data.charCodeAt(i);
|
||
};
|
||
/**
|
||
* @see DataReader.lastIndexOfSignature
|
||
*/
|
||
StringReader.prototype.lastIndexOfSignature = function(sig) {
|
||
return this.data.lastIndexOf(sig);
|
||
};
|
||
/**
|
||
* @see DataReader.readData
|
||
*/
|
||
StringReader.prototype.readData = function(size) {
|
||
this.checkOffset(size);
|
||
// this will work because the constructor applied the "& 0xff" mask.
|
||
var result = this.data.slice(this.index, this.index + size);
|
||
this.index += size;
|
||
return result;
|
||
};
|
||
module.exports = StringReader;
|
||
|
||
},{"./dataReader":5,"./utils":21}],16:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
|
||
var utils = _dereq_('./utils');
|
||
|
||
/**
|
||
* An object to write any content to a string.
|
||
* @constructor
|
||
*/
|
||
var StringWriter = function() {
|
||
this.data = [];
|
||
};
|
||
StringWriter.prototype = {
|
||
/**
|
||
* Append any content to the current string.
|
||
* @param {Object} input the content to add.
|
||
*/
|
||
append: function(input) {
|
||
input = utils.transformTo("string", input);
|
||
this.data.push(input);
|
||
},
|
||
/**
|
||
* Finalize the construction an return the result.
|
||
* @return {string} the generated string.
|
||
*/
|
||
finalize: function() {
|
||
return this.data.join("");
|
||
}
|
||
};
|
||
|
||
module.exports = StringWriter;
|
||
|
||
},{"./utils":21}],17:[function(_dereq_,module,exports){
|
||
(function (Buffer){
|
||
'use strict';
|
||
exports.base64 = true;
|
||
exports.array = true;
|
||
exports.string = true;
|
||
exports.arraybuffer = typeof ArrayBuffer !== "undefined" && typeof Uint8Array !== "undefined";
|
||
// contains true if JSZip can read/generate nodejs Buffer, false otherwise.
|
||
// Browserify will provide a Buffer implementation for browsers, which is
|
||
// an augmented Uint8Array (i.e., can be used as either Buffer or U8).
|
||
exports.nodebuffer = typeof Buffer !== "undefined";
|
||
// contains true if JSZip can read/generate Uint8Array, false otherwise.
|
||
exports.uint8array = typeof Uint8Array !== "undefined";
|
||
|
||
if (typeof ArrayBuffer === "undefined") {
|
||
exports.blob = false;
|
||
}
|
||
else {
|
||
var buffer = new ArrayBuffer(0);
|
||
try {
|
||
exports.blob = new Blob([buffer], {
|
||
type: "application/zip"
|
||
}).size === 0;
|
||
}
|
||
catch (e) {
|
||
try {
|
||
var Builder = window.BlobBuilder || window.WebKitBlobBuilder || window.MozBlobBuilder || window.MSBlobBuilder;
|
||
var builder = new Builder();
|
||
builder.append(buffer);
|
||
exports.blob = builder.getBlob('application/zip').size === 0;
|
||
}
|
||
catch (e) {
|
||
exports.blob = false;
|
||
}
|
||
}
|
||
}
|
||
|
||
}).call(this,(typeof Buffer !== "undefined" ? Buffer : undefined))
|
||
},{}],18:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
var DataReader = _dereq_('./dataReader');
|
||
|
||
function Uint8ArrayReader(data) {
|
||
if (data) {
|
||
this.data = data;
|
||
this.length = this.data.length;
|
||
this.index = 0;
|
||
}
|
||
}
|
||
Uint8ArrayReader.prototype = new DataReader();
|
||
/**
|
||
* @see DataReader.byteAt
|
||
*/
|
||
Uint8ArrayReader.prototype.byteAt = function(i) {
|
||
return this.data[i];
|
||
};
|
||
/**
|
||
* @see DataReader.lastIndexOfSignature
|
||
*/
|
||
Uint8ArrayReader.prototype.lastIndexOfSignature = function(sig) {
|
||
var sig0 = sig.charCodeAt(0),
|
||
sig1 = sig.charCodeAt(1),
|
||
sig2 = sig.charCodeAt(2),
|
||
sig3 = sig.charCodeAt(3);
|
||
for (var i = this.length - 4; i >= 0; --i) {
|
||
if (this.data[i] === sig0 && this.data[i + 1] === sig1 && this.data[i + 2] === sig2 && this.data[i + 3] === sig3) {
|
||
return i;
|
||
}
|
||
}
|
||
|
||
return -1;
|
||
};
|
||
/**
|
||
* @see DataReader.readData
|
||
*/
|
||
Uint8ArrayReader.prototype.readData = function(size) {
|
||
this.checkOffset(size);
|
||
if(size === 0) {
|
||
// in IE10, when using subarray(idx, idx), we get the array [0x00] instead of [].
|
||
return new Uint8Array(0);
|
||
}
|
||
var result = this.data.subarray(this.index, this.index + size);
|
||
this.index += size;
|
||
return result;
|
||
};
|
||
module.exports = Uint8ArrayReader;
|
||
|
||
},{"./dataReader":5}],19:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
|
||
var utils = _dereq_('./utils');
|
||
|
||
/**
|
||
* An object to write any content to an Uint8Array.
|
||
* @constructor
|
||
* @param {number} length The length of the array.
|
||
*/
|
||
var Uint8ArrayWriter = function(length) {
|
||
this.data = new Uint8Array(length);
|
||
this.index = 0;
|
||
};
|
||
Uint8ArrayWriter.prototype = {
|
||
/**
|
||
* Append any content to the current array.
|
||
* @param {Object} input the content to add.
|
||
*/
|
||
append: function(input) {
|
||
if (input.length !== 0) {
|
||
// with an empty Uint8Array, Opera fails with a "Offset larger than array size"
|
||
input = utils.transformTo("uint8array", input);
|
||
this.data.set(input, this.index);
|
||
this.index += input.length;
|
||
}
|
||
},
|
||
/**
|
||
* Finalize the construction an return the result.
|
||
* @return {Uint8Array} the generated array.
|
||
*/
|
||
finalize: function() {
|
||
return this.data;
|
||
}
|
||
};
|
||
|
||
module.exports = Uint8ArrayWriter;
|
||
|
||
},{"./utils":21}],20:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
|
||
var utils = _dereq_('./utils');
|
||
var support = _dereq_('./support');
|
||
var nodeBuffer = _dereq_('./nodeBuffer');
|
||
|
||
/**
|
||
* The following functions come from pako, from pako/lib/utils/strings
|
||
* released under the MIT license, see pako https://github.com/nodeca/pako/
|
||
*/
|
||
|
||
// Table with utf8 lengths (calculated by first byte of sequence)
|
||
// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
|
||
// because max possible codepoint is 0x10ffff
|
||
var _utf8len = new Array(256);
|
||
for (var i=0; i<256; i++) {
|
||
_utf8len[i] = (i >= 252 ? 6 : i >= 248 ? 5 : i >= 240 ? 4 : i >= 224 ? 3 : i >= 192 ? 2 : 1);
|
||
}
|
||
_utf8len[254]=_utf8len[254]=1; // Invalid sequence start
|
||
|
||
// convert string to array (typed, when possible)
|
||
var string2buf = function (str) {
|
||
var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
|
||
|
||
// count binary size
|
||
for (m_pos = 0; m_pos < str_len; m_pos++) {
|
||
c = str.charCodeAt(m_pos);
|
||
if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
|
||
c2 = str.charCodeAt(m_pos+1);
|
||
if ((c2 & 0xfc00) === 0xdc00) {
|
||
c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
|
||
m_pos++;
|
||
}
|
||
}
|
||
buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
|
||
}
|
||
|
||
// allocate buffer
|
||
if (support.uint8array) {
|
||
buf = new Uint8Array(buf_len);
|
||
} else {
|
||
buf = new Array(buf_len);
|
||
}
|
||
|
||
// convert
|
||
for (i=0, m_pos = 0; i < buf_len; m_pos++) {
|
||
c = str.charCodeAt(m_pos);
|
||
if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
|
||
c2 = str.charCodeAt(m_pos+1);
|
||
if ((c2 & 0xfc00) === 0xdc00) {
|
||
c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
|
||
m_pos++;
|
||
}
|
||
}
|
||
if (c < 0x80) {
|
||
/* one byte */
|
||
buf[i++] = c;
|
||
} else if (c < 0x800) {
|
||
/* two bytes */
|
||
buf[i++] = 0xC0 | (c >>> 6);
|
||
buf[i++] = 0x80 | (c & 0x3f);
|
||
} else if (c < 0x10000) {
|
||
/* three bytes */
|
||
buf[i++] = 0xE0 | (c >>> 12);
|
||
buf[i++] = 0x80 | (c >>> 6 & 0x3f);
|
||
buf[i++] = 0x80 | (c & 0x3f);
|
||
} else {
|
||
/* four bytes */
|
||
buf[i++] = 0xf0 | (c >>> 18);
|
||
buf[i++] = 0x80 | (c >>> 12 & 0x3f);
|
||
buf[i++] = 0x80 | (c >>> 6 & 0x3f);
|
||
buf[i++] = 0x80 | (c & 0x3f);
|
||
}
|
||
}
|
||
|
||
return buf;
|
||
};
|
||
|
||
// Calculate max possible position in utf8 buffer,
|
||
// that will not break sequence. If that's not possible
|
||
// - (very small limits) return max size as is.
|
||
//
|
||
// buf[] - utf8 bytes array
|
||
// max - length limit (mandatory);
|
||
var utf8border = function(buf, max) {
|
||
var pos;
|
||
|
||
max = max || buf.length;
|
||
if (max > buf.length) { max = buf.length; }
|
||
|
||
// go back from last position, until start of sequence found
|
||
pos = max-1;
|
||
while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }
|
||
|
||
// Fuckup - very small and broken sequence,
|
||
// return max, because we should return something anyway.
|
||
if (pos < 0) { return max; }
|
||
|
||
// If we came to start of buffer - that means vuffer is too small,
|
||
// return max too.
|
||
if (pos === 0) { return max; }
|
||
|
||
return (pos + _utf8len[buf[pos]] > max) ? pos : max;
|
||
};
|
||
|
||
// convert array to string
|
||
var buf2string = function (buf) {
|
||
var str, i, out, c, c_len;
|
||
var len = buf.length;
|
||
|
||
// Reserve max possible length (2 words per char)
|
||
// NB: by unknown reasons, Array is significantly faster for
|
||
// String.fromCharCode.apply than Uint16Array.
|
||
var utf16buf = new Array(len*2);
|
||
|
||
for (out=0, i=0; i<len;) {
|
||
c = buf[i++];
|
||
// quick process ascii
|
||
if (c < 0x80) { utf16buf[out++] = c; continue; }
|
||
|
||
c_len = _utf8len[c];
|
||
// skip 5 & 6 byte codes
|
||
if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; }
|
||
|
||
// apply mask on first byte
|
||
c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
|
||
// join the rest
|
||
while (c_len > 1 && i < len) {
|
||
c = (c << 6) | (buf[i++] & 0x3f);
|
||
c_len--;
|
||
}
|
||
|
||
// terminated by end of string?
|
||
if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }
|
||
|
||
if (c < 0x10000) {
|
||
utf16buf[out++] = c;
|
||
} else {
|
||
c -= 0x10000;
|
||
utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
|
||
utf16buf[out++] = 0xdc00 | (c & 0x3ff);
|
||
}
|
||
}
|
||
|
||
// shrinkBuf(utf16buf, out)
|
||
if (utf16buf.length !== out) {
|
||
if(utf16buf.subarray) {
|
||
utf16buf = utf16buf.subarray(0, out);
|
||
} else {
|
||
utf16buf.length = out;
|
||
}
|
||
}
|
||
|
||
// return String.fromCharCode.apply(null, utf16buf);
|
||
return utils.applyFromCharCode(utf16buf);
|
||
};
|
||
|
||
|
||
// That's all for the pako functions.
|
||
|
||
|
||
/**
|
||
* Transform a javascript string into an array (typed if possible) of bytes,
|
||
* UTF-8 encoded.
|
||
* @param {String} str the string to encode
|
||
* @return {Array|Uint8Array|Buffer} the UTF-8 encoded string.
|
||
*/
|
||
exports.utf8encode = function utf8encode(str) {
|
||
if (support.nodebuffer) {
|
||
return nodeBuffer(str, "utf-8");
|
||
}
|
||
|
||
return string2buf(str);
|
||
};
|
||
|
||
|
||
/**
|
||
* Transform a bytes array (or a representation) representing an UTF-8 encoded
|
||
* string into a javascript string.
|
||
* @param {Array|Uint8Array|Buffer} buf the data de decode
|
||
* @return {String} the decoded string.
|
||
*/
|
||
exports.utf8decode = function utf8decode(buf) {
|
||
if (support.nodebuffer) {
|
||
return utils.transformTo("nodebuffer", buf).toString("utf-8");
|
||
}
|
||
|
||
buf = utils.transformTo(support.uint8array ? "uint8array" : "array", buf);
|
||
|
||
// return buf2string(buf);
|
||
// Chrome prefers to work with "small" chunks of data
|
||
// for the method buf2string.
|
||
// Firefox and Chrome has their own shortcut, IE doesn't seem to really care.
|
||
var result = [], k = 0, len = buf.length, chunk = 65536;
|
||
while (k < len) {
|
||
var nextBoundary = utf8border(buf, Math.min(k + chunk, len));
|
||
if (support.uint8array) {
|
||
result.push(buf2string(buf.subarray(k, nextBoundary)));
|
||
} else {
|
||
result.push(buf2string(buf.slice(k, nextBoundary)));
|
||
}
|
||
k = nextBoundary;
|
||
}
|
||
return result.join("");
|
||
|
||
};
|
||
// vim: set shiftwidth=4 softtabstop=4:
|
||
|
||
},{"./nodeBuffer":11,"./support":17,"./utils":21}],21:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
var support = _dereq_('./support');
|
||
var compressions = _dereq_('./compressions');
|
||
var nodeBuffer = _dereq_('./nodeBuffer');
|
||
/**
|
||
* Convert a string to a "binary string" : a string containing only char codes between 0 and 255.
|
||
* @param {string} str the string to transform.
|
||
* @return {String} the binary string.
|
||
*/
|
||
exports.string2binary = function(str) {
|
||
var result = "";
|
||
for (var i = 0; i < str.length; i++) {
|
||
result += String.fromCharCode(str.charCodeAt(i) & 0xff);
|
||
}
|
||
return result;
|
||
};
|
||
exports.arrayBuffer2Blob = function(buffer, mimeType) {
|
||
exports.checkSupport("blob");
|
||
mimeType = mimeType || 'application/zip';
|
||
|
||
try {
|
||
// Blob constructor
|
||
return new Blob([buffer], {
|
||
type: mimeType
|
||
});
|
||
}
|
||
catch (e) {
|
||
|
||
try {
|
||
// deprecated, browser only, old way
|
||
var Builder = window.BlobBuilder || window.WebKitBlobBuilder || window.MozBlobBuilder || window.MSBlobBuilder;
|
||
var builder = new Builder();
|
||
builder.append(buffer);
|
||
return builder.getBlob(mimeType);
|
||
}
|
||
catch (e) {
|
||
|
||
// well, fuck ?!
|
||
throw new Error("Bug : can't construct the Blob.");
|
||
}
|
||
}
|
||
|
||
|
||
};
|
||
/**
|
||
* The identity function.
|
||
* @param {Object} input the input.
|
||
* @return {Object} the same input.
|
||
*/
|
||
function identity(input) {
|
||
return input;
|
||
}
|
||
|
||
/**
|
||
* Fill in an array with a string.
|
||
* @param {String} str the string to use.
|
||
* @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to fill in (will be mutated).
|
||
* @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated array.
|
||
*/
|
||
function stringToArrayLike(str, array) {
|
||
for (var i = 0; i < str.length; ++i) {
|
||
array[i] = str.charCodeAt(i) & 0xFF;
|
||
}
|
||
return array;
|
||
}
|
||
|
||
/**
|
||
* Transform an array-like object to a string.
|
||
* @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform.
|
||
* @return {String} the result.
|
||
*/
|
||
function arrayLikeToString(array) {
|
||
// Performances notes :
|
||
// --------------------
|
||
// String.fromCharCode.apply(null, array) is the fastest, see
|
||
// see http://jsperf.com/converting-a-uint8array-to-a-string/2
|
||
// but the stack is limited (and we can get huge arrays !).
|
||
//
|
||
// result += String.fromCharCode(array[i]); generate too many strings !
|
||
//
|
||
// This code is inspired by http://jsperf.com/arraybuffer-to-string-apply-performance/2
|
||
var chunk = 65536;
|
||
var result = [],
|
||
len = array.length,
|
||
type = exports.getTypeOf(array),
|
||
k = 0,
|
||
canUseApply = true;
|
||
try {
|
||
switch(type) {
|
||
case "uint8array":
|
||
String.fromCharCode.apply(null, new Uint8Array(0));
|
||
break;
|
||
case "nodebuffer":
|
||
String.fromCharCode.apply(null, nodeBuffer(0));
|
||
break;
|
||
}
|
||
} catch(e) {
|
||
canUseApply = false;
|
||
}
|
||
|
||
// no apply : slow and painful algorithm
|
||
// default browser on android 4.*
|
||
if (!canUseApply) {
|
||
var resultStr = "";
|
||
for(var i = 0; i < array.length;i++) {
|
||
resultStr += String.fromCharCode(array[i]);
|
||
}
|
||
return resultStr;
|
||
}
|
||
while (k < len && chunk > 1) {
|
||
try {
|
||
if (type === "array" || type === "nodebuffer") {
|
||
result.push(String.fromCharCode.apply(null, array.slice(k, Math.min(k + chunk, len))));
|
||
}
|
||
else {
|
||
result.push(String.fromCharCode.apply(null, array.subarray(k, Math.min(k + chunk, len))));
|
||
}
|
||
k += chunk;
|
||
}
|
||
catch (e) {
|
||
chunk = Math.floor(chunk / 2);
|
||
}
|
||
}
|
||
return result.join("");
|
||
}
|
||
|
||
exports.applyFromCharCode = arrayLikeToString;
|
||
|
||
|
||
/**
|
||
* Copy the data from an array-like to an other array-like.
|
||
* @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayFrom the origin array.
|
||
* @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayTo the destination array which will be mutated.
|
||
* @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated destination array.
|
||
*/
|
||
function arrayLikeToArrayLike(arrayFrom, arrayTo) {
|
||
for (var i = 0; i < arrayFrom.length; i++) {
|
||
arrayTo[i] = arrayFrom[i];
|
||
}
|
||
return arrayTo;
|
||
}
|
||
|
||
// a matrix containing functions to transform everything into everything.
|
||
var transform = {};
|
||
|
||
// string to ?
|
||
transform["string"] = {
|
||
"string": identity,
|
||
"array": function(input) {
|
||
return stringToArrayLike(input, new Array(input.length));
|
||
},
|
||
"arraybuffer": function(input) {
|
||
return transform["string"]["uint8array"](input).buffer;
|
||
},
|
||
"uint8array": function(input) {
|
||
return stringToArrayLike(input, new Uint8Array(input.length));
|
||
},
|
||
"nodebuffer": function(input) {
|
||
return stringToArrayLike(input, nodeBuffer(input.length));
|
||
}
|
||
};
|
||
|
||
// array to ?
|
||
transform["array"] = {
|
||
"string": arrayLikeToString,
|
||
"array": identity,
|
||
"arraybuffer": function(input) {
|
||
return (new Uint8Array(input)).buffer;
|
||
},
|
||
"uint8array": function(input) {
|
||
return new Uint8Array(input);
|
||
},
|
||
"nodebuffer": function(input) {
|
||
return nodeBuffer(input);
|
||
}
|
||
};
|
||
|
||
// arraybuffer to ?
|
||
transform["arraybuffer"] = {
|
||
"string": function(input) {
|
||
return arrayLikeToString(new Uint8Array(input));
|
||
},
|
||
"array": function(input) {
|
||
return arrayLikeToArrayLike(new Uint8Array(input), new Array(input.byteLength));
|
||
},
|
||
"arraybuffer": identity,
|
||
"uint8array": function(input) {
|
||
return new Uint8Array(input);
|
||
},
|
||
"nodebuffer": function(input) {
|
||
return nodeBuffer(new Uint8Array(input));
|
||
}
|
||
};
|
||
|
||
// uint8array to ?
|
||
transform["uint8array"] = {
|
||
"string": arrayLikeToString,
|
||
"array": function(input) {
|
||
return arrayLikeToArrayLike(input, new Array(input.length));
|
||
},
|
||
"arraybuffer": function(input) {
|
||
return input.buffer;
|
||
},
|
||
"uint8array": identity,
|
||
"nodebuffer": function(input) {
|
||
return nodeBuffer(input);
|
||
}
|
||
};
|
||
|
||
// nodebuffer to ?
|
||
transform["nodebuffer"] = {
|
||
"string": arrayLikeToString,
|
||
"array": function(input) {
|
||
return arrayLikeToArrayLike(input, new Array(input.length));
|
||
},
|
||
"arraybuffer": function(input) {
|
||
return transform["nodebuffer"]["uint8array"](input).buffer;
|
||
},
|
||
"uint8array": function(input) {
|
||
return arrayLikeToArrayLike(input, new Uint8Array(input.length));
|
||
},
|
||
"nodebuffer": identity
|
||
};
|
||
|
||
/**
|
||
* Transform an input into any type.
|
||
* The supported output type are : string, array, uint8array, arraybuffer, nodebuffer.
|
||
* If no output type is specified, the unmodified input will be returned.
|
||
* @param {String} outputType the output type.
|
||
* @param {String|Array|ArrayBuffer|Uint8Array|Buffer} input the input to convert.
|
||
* @throws {Error} an Error if the browser doesn't support the requested output type.
|
||
*/
|
||
exports.transformTo = function(outputType, input) {
|
||
if (!input) {
|
||
// undefined, null, etc
|
||
// an empty string won't harm.
|
||
input = "";
|
||
}
|
||
if (!outputType) {
|
||
return input;
|
||
}
|
||
exports.checkSupport(outputType);
|
||
var inputType = exports.getTypeOf(input);
|
||
var result = transform[inputType][outputType](input);
|
||
return result;
|
||
};
|
||
|
||
/**
|
||
* Return the type of the input.
|
||
* The type will be in a format valid for JSZip.utils.transformTo : string, array, uint8array, arraybuffer.
|
||
* @param {Object} input the input to identify.
|
||
* @return {String} the (lowercase) type of the input.
|
||
*/
|
||
exports.getTypeOf = function(input) {
|
||
if (typeof input === "string") {
|
||
return "string";
|
||
}
|
||
if (Object.prototype.toString.call(input) === "[object Array]") {
|
||
return "array";
|
||
}
|
||
if (support.nodebuffer && nodeBuffer.test(input)) {
|
||
return "nodebuffer";
|
||
}
|
||
if (support.uint8array && input instanceof Uint8Array) {
|
||
return "uint8array";
|
||
}
|
||
if (support.arraybuffer && input instanceof ArrayBuffer) {
|
||
return "arraybuffer";
|
||
}
|
||
};
|
||
|
||
/**
|
||
* Throw an exception if the type is not supported.
|
||
* @param {String} type the type to check.
|
||
* @throws {Error} an Error if the browser doesn't support the requested type.
|
||
*/
|
||
exports.checkSupport = function(type) {
|
||
var supported = support[type.toLowerCase()];
|
||
if (!supported) {
|
||
throw new Error(type + " is not supported by this browser");
|
||
}
|
||
};
|
||
exports.MAX_VALUE_16BITS = 65535;
|
||
exports.MAX_VALUE_32BITS = -1; // well, "\xFF\xFF\xFF\xFF\xFF\xFF\xFF\xFF" is parsed as -1
|
||
|
||
/**
|
||
* Prettify a string read as binary.
|
||
* @param {string} str the string to prettify.
|
||
* @return {string} a pretty string.
|
||
*/
|
||
exports.pretty = function(str) {
|
||
var res = '',
|
||
code, i;
|
||
for (i = 0; i < (str || "").length; i++) {
|
||
code = str.charCodeAt(i);
|
||
res += '\\x' + (code < 16 ? "0" : "") + code.toString(16).toUpperCase();
|
||
}
|
||
return res;
|
||
};
|
||
|
||
/**
|
||
* Find a compression registered in JSZip.
|
||
* @param {string} compressionMethod the method magic to find.
|
||
* @return {Object|null} the JSZip compression object, null if none found.
|
||
*/
|
||
exports.findCompression = function(compressionMethod) {
|
||
for (var method in compressions) {
|
||
if (!compressions.hasOwnProperty(method)) {
|
||
continue;
|
||
}
|
||
if (compressions[method].magic === compressionMethod) {
|
||
return compressions[method];
|
||
}
|
||
}
|
||
return null;
|
||
};
|
||
/**
|
||
* Cross-window, cross-Node-context regular expression detection
|
||
* @param {Object} object Anything
|
||
* @return {Boolean} true if the object is a regular expression,
|
||
* false otherwise
|
||
*/
|
||
exports.isRegExp = function (object) {
|
||
return Object.prototype.toString.call(object) === "[object RegExp]";
|
||
};
|
||
|
||
|
||
},{"./compressions":3,"./nodeBuffer":11,"./support":17}],22:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
var StringReader = _dereq_('./stringReader');
|
||
var NodeBufferReader = _dereq_('./nodeBufferReader');
|
||
var Uint8ArrayReader = _dereq_('./uint8ArrayReader');
|
||
var utils = _dereq_('./utils');
|
||
var sig = _dereq_('./signature');
|
||
var ZipEntry = _dereq_('./zipEntry');
|
||
var support = _dereq_('./support');
|
||
var jszipProto = _dereq_('./object');
|
||
// class ZipEntries {{{
|
||
/**
|
||
* All the entries in the zip file.
|
||
* @constructor
|
||
* @param {String|ArrayBuffer|Uint8Array} data the binary stream to load.
|
||
* @param {Object} loadOptions Options for loading the stream.
|
||
*/
|
||
function ZipEntries(data, loadOptions) {
|
||
this.files = [];
|
||
this.loadOptions = loadOptions;
|
||
if (data) {
|
||
this.load(data);
|
||
}
|
||
}
|
||
ZipEntries.prototype = {
|
||
/**
|
||
* Check that the reader is on the speficied signature.
|
||
* @param {string} expectedSignature the expected signature.
|
||
* @throws {Error} if it is an other signature.
|
||
*/
|
||
checkSignature: function(expectedSignature) {
|
||
var signature = this.reader.readString(4);
|
||
if (signature !== expectedSignature) {
|
||
throw new Error("Corrupted zip or bug : unexpected signature " + "(" + utils.pretty(signature) + ", expected " + utils.pretty(expectedSignature) + ")");
|
||
}
|
||
},
|
||
/**
|
||
* Read the end of the central directory.
|
||
*/
|
||
readBlockEndOfCentral: function() {
|
||
this.diskNumber = this.reader.readInt(2);
|
||
this.diskWithCentralDirStart = this.reader.readInt(2);
|
||
this.centralDirRecordsOnThisDisk = this.reader.readInt(2);
|
||
this.centralDirRecords = this.reader.readInt(2);
|
||
this.centralDirSize = this.reader.readInt(4);
|
||
this.centralDirOffset = this.reader.readInt(4);
|
||
|
||
this.zipCommentLength = this.reader.readInt(2);
|
||
// warning : the encoding depends of the system locale
|
||
// On a linux machine with LANG=en_US.utf8, this field is utf8 encoded.
|
||
// On a windows machine, this field is encoded with the localized windows code page.
|
||
this.zipComment = this.reader.readString(this.zipCommentLength);
|
||
// To get consistent behavior with the generation part, we will assume that
|
||
// this is utf8 encoded.
|
||
this.zipComment = jszipProto.utf8decode(this.zipComment);
|
||
},
|
||
/**
|
||
* Read the end of the Zip 64 central directory.
|
||
* Not merged with the method readEndOfCentral :
|
||
* The end of central can coexist with its Zip64 brother,
|
||
* I don't want to read the wrong number of bytes !
|
||
*/
|
||
readBlockZip64EndOfCentral: function() {
|
||
this.zip64EndOfCentralSize = this.reader.readInt(8);
|
||
this.versionMadeBy = this.reader.readString(2);
|
||
this.versionNeeded = this.reader.readInt(2);
|
||
this.diskNumber = this.reader.readInt(4);
|
||
this.diskWithCentralDirStart = this.reader.readInt(4);
|
||
this.centralDirRecordsOnThisDisk = this.reader.readInt(8);
|
||
this.centralDirRecords = this.reader.readInt(8);
|
||
this.centralDirSize = this.reader.readInt(8);
|
||
this.centralDirOffset = this.reader.readInt(8);
|
||
|
||
this.zip64ExtensibleData = {};
|
||
var extraDataSize = this.zip64EndOfCentralSize - 44,
|
||
index = 0,
|
||
extraFieldId,
|
||
extraFieldLength,
|
||
extraFieldValue;
|
||
while (index < extraDataSize) {
|
||
extraFieldId = this.reader.readInt(2);
|
||
extraFieldLength = this.reader.readInt(4);
|
||
extraFieldValue = this.reader.readString(extraFieldLength);
|
||
this.zip64ExtensibleData[extraFieldId] = {
|
||
id: extraFieldId,
|
||
length: extraFieldLength,
|
||
value: extraFieldValue
|
||
};
|
||
}
|
||
},
|
||
/**
|
||
* Read the end of the Zip 64 central directory locator.
|
||
*/
|
||
readBlockZip64EndOfCentralLocator: function() {
|
||
this.diskWithZip64CentralDirStart = this.reader.readInt(4);
|
||
this.relativeOffsetEndOfZip64CentralDir = this.reader.readInt(8);
|
||
this.disksCount = this.reader.readInt(4);
|
||
if (this.disksCount > 1) {
|
||
throw new Error("Multi-volumes zip are not supported");
|
||
}
|
||
},
|
||
/**
|
||
* Read the local files, based on the offset read in the central part.
|
||
*/
|
||
readLocalFiles: function() {
|
||
var i, file;
|
||
for (i = 0; i < this.files.length; i++) {
|
||
file = this.files[i];
|
||
this.reader.setIndex(file.localHeaderOffset);
|
||
this.checkSignature(sig.LOCAL_FILE_HEADER);
|
||
file.readLocalPart(this.reader);
|
||
file.handleUTF8();
|
||
file.processAttributes();
|
||
}
|
||
},
|
||
/**
|
||
* Read the central directory.
|
||
*/
|
||
readCentralDir: function() {
|
||
var file;
|
||
|
||
this.reader.setIndex(this.centralDirOffset);
|
||
while (this.reader.readString(4) === sig.CENTRAL_FILE_HEADER) {
|
||
file = new ZipEntry({
|
||
zip64: this.zip64
|
||
}, this.loadOptions);
|
||
file.readCentralPart(this.reader);
|
||
this.files.push(file);
|
||
}
|
||
},
|
||
/**
|
||
* Read the end of central directory.
|
||
*/
|
||
readEndOfCentral: function() {
|
||
var offset = this.reader.lastIndexOfSignature(sig.CENTRAL_DIRECTORY_END);
|
||
if (offset === -1) {
|
||
// Check if the content is a truncated zip or complete garbage.
|
||
// A "LOCAL_FILE_HEADER" is not required at the beginning (auto
|
||
// extractible zip for example) but it can give a good hint.
|
||
// If an ajax request was used without responseType, we will also
|
||
// get unreadable data.
|
||
var isGarbage = true;
|
||
try {
|
||
this.reader.setIndex(0);
|
||
this.checkSignature(sig.LOCAL_FILE_HEADER);
|
||
isGarbage = false;
|
||
} catch (e) {}
|
||
|
||
if (isGarbage) {
|
||
throw new Error("Can't find end of central directory : is this a zip file ? " +
|
||
"If it is, see http://stuk.github.io/jszip/documentation/howto/read_zip.html");
|
||
} else {
|
||
throw new Error("Corrupted zip : can't find end of central directory");
|
||
}
|
||
}
|
||
this.reader.setIndex(offset);
|
||
this.checkSignature(sig.CENTRAL_DIRECTORY_END);
|
||
this.readBlockEndOfCentral();
|
||
|
||
|
||
/* extract from the zip spec :
|
||
4) If one of the fields in the end of central directory
|
||
record is too small to hold required data, the field
|
||
should be set to -1 (0xFFFF or 0xFFFFFFFF) and the
|
||
ZIP64 format record should be created.
|
||
5) The end of central directory record and the
|
||
Zip64 end of central directory locator record must
|
||
reside on the same disk when splitting or spanning
|
||
an archive.
|
||
*/
|
||
if (this.diskNumber === utils.MAX_VALUE_16BITS || this.diskWithCentralDirStart === utils.MAX_VALUE_16BITS || this.centralDirRecordsOnThisDisk === utils.MAX_VALUE_16BITS || this.centralDirRecords === utils.MAX_VALUE_16BITS || this.centralDirSize === utils.MAX_VALUE_32BITS || this.centralDirOffset === utils.MAX_VALUE_32BITS) {
|
||
this.zip64 = true;
|
||
|
||
/*
|
||
Warning : the zip64 extension is supported, but ONLY if the 64bits integer read from
|
||
the zip file can fit into a 32bits integer. This cannot be solved : Javascript represents
|
||
all numbers as 64-bit double precision IEEE 754 floating point numbers.
|
||
So, we have 53bits for integers and bitwise operations treat everything as 32bits.
|
||
see https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Operators/Bitwise_Operators
|
||
and http://www.ecma-international.org/publications/files/ECMA-ST/ECMA-262.pdf section 8.5
|
||
*/
|
||
|
||
// should look for a zip64 EOCD locator
|
||
offset = this.reader.lastIndexOfSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR);
|
||
if (offset === -1) {
|
||
throw new Error("Corrupted zip : can't find the ZIP64 end of central directory locator");
|
||
}
|
||
this.reader.setIndex(offset);
|
||
this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_LOCATOR);
|
||
this.readBlockZip64EndOfCentralLocator();
|
||
|
||
// now the zip64 EOCD record
|
||
this.reader.setIndex(this.relativeOffsetEndOfZip64CentralDir);
|
||
this.checkSignature(sig.ZIP64_CENTRAL_DIRECTORY_END);
|
||
this.readBlockZip64EndOfCentral();
|
||
}
|
||
},
|
||
prepareReader: function(data) {
|
||
var type = utils.getTypeOf(data);
|
||
if (type === "string" && !support.uint8array) {
|
||
this.reader = new StringReader(data, this.loadOptions.optimizedBinaryString);
|
||
}
|
||
else if (type === "nodebuffer") {
|
||
this.reader = new NodeBufferReader(data);
|
||
}
|
||
else {
|
||
this.reader = new Uint8ArrayReader(utils.transformTo("uint8array", data));
|
||
}
|
||
},
|
||
/**
|
||
* Read a zip file and create ZipEntries.
|
||
* @param {String|ArrayBuffer|Uint8Array|Buffer} data the binary string representing a zip file.
|
||
*/
|
||
load: function(data) {
|
||
this.prepareReader(data);
|
||
this.readEndOfCentral();
|
||
this.readCentralDir();
|
||
this.readLocalFiles();
|
||
}
|
||
};
|
||
// }}} end of ZipEntries
|
||
module.exports = ZipEntries;
|
||
|
||
},{"./nodeBufferReader":12,"./object":13,"./signature":14,"./stringReader":15,"./support":17,"./uint8ArrayReader":18,"./utils":21,"./zipEntry":23}],23:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
var StringReader = _dereq_('./stringReader');
|
||
var utils = _dereq_('./utils');
|
||
var CompressedObject = _dereq_('./compressedObject');
|
||
var jszipProto = _dereq_('./object');
|
||
|
||
var MADE_BY_DOS = 0x00;
|
||
var MADE_BY_UNIX = 0x03;
|
||
|
||
// class ZipEntry {{{
|
||
/**
|
||
* An entry in the zip file.
|
||
* @constructor
|
||
* @param {Object} options Options of the current file.
|
||
* @param {Object} loadOptions Options for loading the stream.
|
||
*/
|
||
function ZipEntry(options, loadOptions) {
|
||
this.options = options;
|
||
this.loadOptions = loadOptions;
|
||
}
|
||
ZipEntry.prototype = {
|
||
/**
|
||
* say if the file is encrypted.
|
||
* @return {boolean} true if the file is encrypted, false otherwise.
|
||
*/
|
||
isEncrypted: function() {
|
||
// bit 1 is set
|
||
return (this.bitFlag & 0x0001) === 0x0001;
|
||
},
|
||
/**
|
||
* say if the file has utf-8 filename/comment.
|
||
* @return {boolean} true if the filename/comment is in utf-8, false otherwise.
|
||
*/
|
||
useUTF8: function() {
|
||
// bit 11 is set
|
||
return (this.bitFlag & 0x0800) === 0x0800;
|
||
},
|
||
/**
|
||
* Prepare the function used to generate the compressed content from this ZipFile.
|
||
* @param {DataReader} reader the reader to use.
|
||
* @param {number} from the offset from where we should read the data.
|
||
* @param {number} length the length of the data to read.
|
||
* @return {Function} the callback to get the compressed content (the type depends of the DataReader class).
|
||
*/
|
||
prepareCompressedContent: function(reader, from, length) {
|
||
return function() {
|
||
var previousIndex = reader.index;
|
||
reader.setIndex(from);
|
||
var compressedFileData = reader.readData(length);
|
||
reader.setIndex(previousIndex);
|
||
|
||
return compressedFileData;
|
||
};
|
||
},
|
||
/**
|
||
* Prepare the function used to generate the uncompressed content from this ZipFile.
|
||
* @param {DataReader} reader the reader to use.
|
||
* @param {number} from the offset from where we should read the data.
|
||
* @param {number} length the length of the data to read.
|
||
* @param {JSZip.compression} compression the compression used on this file.
|
||
* @param {number} uncompressedSize the uncompressed size to expect.
|
||
* @return {Function} the callback to get the uncompressed content (the type depends of the DataReader class).
|
||
*/
|
||
prepareContent: function(reader, from, length, compression, uncompressedSize) {
|
||
return function() {
|
||
|
||
var compressedFileData = utils.transformTo(compression.uncompressInputType, this.getCompressedContent());
|
||
var uncompressedFileData = compression.uncompress(compressedFileData);
|
||
|
||
if (uncompressedFileData.length !== uncompressedSize) {
|
||
throw new Error("Bug : uncompressed data size mismatch");
|
||
}
|
||
|
||
return uncompressedFileData;
|
||
};
|
||
},
|
||
/**
|
||
* Read the local part of a zip file and add the info in this object.
|
||
* @param {DataReader} reader the reader to use.
|
||
*/
|
||
readLocalPart: function(reader) {
|
||
var compression, localExtraFieldsLength;
|
||
|
||
// we already know everything from the central dir !
|
||
// If the central dir data are false, we are doomed.
|
||
// On the bright side, the local part is scary : zip64, data descriptors, both, etc.
|
||
// The less data we get here, the more reliable this should be.
|
||
// Let's skip the whole header and dash to the data !
|
||
reader.skip(22);
|
||
// in some zip created on windows, the filename stored in the central dir contains \ instead of /.
|
||
// Strangely, the filename here is OK.
|
||
// I would love to treat these zip files as corrupted (see http://www.info-zip.org/FAQ.html#backslashes
|
||
// or APPNOTE#4.4.17.1, "All slashes MUST be forward slashes '/'") but there are a lot of bad zip generators...
|
||
// Search "unzip mismatching "local" filename continuing with "central" filename version" on
|
||
// the internet.
|
||
//
|
||
// I think I see the logic here : the central directory is used to display
|
||
// content and the local directory is used to extract the files. Mixing / and \
|
||
// may be used to display \ to windows users and use / when extracting the files.
|
||
// Unfortunately, this lead also to some issues : http://seclists.org/fulldisclosure/2009/Sep/394
|
||
this.fileNameLength = reader.readInt(2);
|
||
localExtraFieldsLength = reader.readInt(2); // can't be sure this will be the same as the central dir
|
||
this.fileName = reader.readString(this.fileNameLength);
|
||
reader.skip(localExtraFieldsLength);
|
||
|
||
if (this.compressedSize == -1 || this.uncompressedSize == -1) {
|
||
throw new Error("Bug or corrupted zip : didn't get enough informations from the central directory " + "(compressedSize == -1 || uncompressedSize == -1)");
|
||
}
|
||
|
||
compression = utils.findCompression(this.compressionMethod);
|
||
if (compression === null) { // no compression found
|
||
throw new Error("Corrupted zip : compression " + utils.pretty(this.compressionMethod) + " unknown (inner file : " + this.fileName + ")");
|
||
}
|
||
this.decompressed = new CompressedObject();
|
||
this.decompressed.compressedSize = this.compressedSize;
|
||
this.decompressed.uncompressedSize = this.uncompressedSize;
|
||
this.decompressed.crc32 = this.crc32;
|
||
this.decompressed.compressionMethod = this.compressionMethod;
|
||
this.decompressed.getCompressedContent = this.prepareCompressedContent(reader, reader.index, this.compressedSize, compression);
|
||
this.decompressed.getContent = this.prepareContent(reader, reader.index, this.compressedSize, compression, this.uncompressedSize);
|
||
|
||
// we need to compute the crc32...
|
||
if (this.loadOptions.checkCRC32) {
|
||
this.decompressed = utils.transformTo("string", this.decompressed.getContent());
|
||
if (jszipProto.crc32(this.decompressed) !== this.crc32) {
|
||
throw new Error("Corrupted zip : CRC32 mismatch");
|
||
}
|
||
}
|
||
},
|
||
|
||
/**
|
||
* Read the central part of a zip file and add the info in this object.
|
||
* @param {DataReader} reader the reader to use.
|
||
*/
|
||
readCentralPart: function(reader) {
|
||
this.versionMadeBy = reader.readInt(2);
|
||
this.versionNeeded = reader.readInt(2);
|
||
this.bitFlag = reader.readInt(2);
|
||
this.compressionMethod = reader.readString(2);
|
||
this.date = reader.readDate();
|
||
this.crc32 = reader.readInt(4);
|
||
this.compressedSize = reader.readInt(4);
|
||
this.uncompressedSize = reader.readInt(4);
|
||
this.fileNameLength = reader.readInt(2);
|
||
this.extraFieldsLength = reader.readInt(2);
|
||
this.fileCommentLength = reader.readInt(2);
|
||
this.diskNumberStart = reader.readInt(2);
|
||
this.internalFileAttributes = reader.readInt(2);
|
||
this.externalFileAttributes = reader.readInt(4);
|
||
this.localHeaderOffset = reader.readInt(4);
|
||
|
||
if (this.isEncrypted()) {
|
||
throw new Error("Encrypted zip are not supported");
|
||
}
|
||
|
||
this.fileName = reader.readString(this.fileNameLength);
|
||
this.readExtraFields(reader);
|
||
this.parseZIP64ExtraField(reader);
|
||
this.fileComment = reader.readString(this.fileCommentLength);
|
||
},
|
||
|
||
/**
|
||
* Parse the external file attributes and get the unix/dos permissions.
|
||
*/
|
||
processAttributes: function () {
|
||
this.unixPermissions = null;
|
||
this.dosPermissions = null;
|
||
var madeBy = this.versionMadeBy >> 8;
|
||
|
||
// Check if we have the DOS directory flag set.
|
||
// We look for it in the DOS and UNIX permissions
|
||
// but some unknown platform could set it as a compatibility flag.
|
||
this.dir = this.externalFileAttributes & 0x0010 ? true : false;
|
||
|
||
if(madeBy === MADE_BY_DOS) {
|
||
// first 6 bits (0 to 5)
|
||
this.dosPermissions = this.externalFileAttributes & 0x3F;
|
||
}
|
||
|
||
if(madeBy === MADE_BY_UNIX) {
|
||
this.unixPermissions = (this.externalFileAttributes >> 16) & 0xFFFF;
|
||
// the octal permissions are in (this.unixPermissions & 0x01FF).toString(8);
|
||
}
|
||
|
||
// fail safe : if the name ends with a / it probably means a folder
|
||
if (!this.dir && this.fileName.slice(-1) === '/') {
|
||
this.dir = true;
|
||
}
|
||
},
|
||
|
||
/**
|
||
* Parse the ZIP64 extra field and merge the info in the current ZipEntry.
|
||
* @param {DataReader} reader the reader to use.
|
||
*/
|
||
parseZIP64ExtraField: function(reader) {
|
||
|
||
if (!this.extraFields[0x0001]) {
|
||
return;
|
||
}
|
||
|
||
// should be something, preparing the extra reader
|
||
var extraReader = new StringReader(this.extraFields[0x0001].value);
|
||
|
||
// I really hope that these 64bits integer can fit in 32 bits integer, because js
|
||
// won't let us have more.
|
||
if (this.uncompressedSize === utils.MAX_VALUE_32BITS) {
|
||
this.uncompressedSize = extraReader.readInt(8);
|
||
}
|
||
if (this.compressedSize === utils.MAX_VALUE_32BITS) {
|
||
this.compressedSize = extraReader.readInt(8);
|
||
}
|
||
if (this.localHeaderOffset === utils.MAX_VALUE_32BITS) {
|
||
this.localHeaderOffset = extraReader.readInt(8);
|
||
}
|
||
if (this.diskNumberStart === utils.MAX_VALUE_32BITS) {
|
||
this.diskNumberStart = extraReader.readInt(4);
|
||
}
|
||
},
|
||
/**
|
||
* Read the central part of a zip file and add the info in this object.
|
||
* @param {DataReader} reader the reader to use.
|
||
*/
|
||
readExtraFields: function(reader) {
|
||
var start = reader.index,
|
||
extraFieldId,
|
||
extraFieldLength,
|
||
extraFieldValue;
|
||
|
||
this.extraFields = this.extraFields || {};
|
||
|
||
while (reader.index < start + this.extraFieldsLength) {
|
||
extraFieldId = reader.readInt(2);
|
||
extraFieldLength = reader.readInt(2);
|
||
extraFieldValue = reader.readString(extraFieldLength);
|
||
|
||
this.extraFields[extraFieldId] = {
|
||
id: extraFieldId,
|
||
length: extraFieldLength,
|
||
value: extraFieldValue
|
||
};
|
||
}
|
||
},
|
||
/**
|
||
* Apply an UTF8 transformation if needed.
|
||
*/
|
||
handleUTF8: function() {
|
||
if (this.useUTF8()) {
|
||
this.fileName = jszipProto.utf8decode(this.fileName);
|
||
this.fileComment = jszipProto.utf8decode(this.fileComment);
|
||
} else {
|
||
var upath = this.findExtraFieldUnicodePath();
|
||
if (upath !== null) {
|
||
this.fileName = upath;
|
||
}
|
||
var ucomment = this.findExtraFieldUnicodeComment();
|
||
if (ucomment !== null) {
|
||
this.fileComment = ucomment;
|
||
}
|
||
}
|
||
},
|
||
|
||
/**
|
||
* Find the unicode path declared in the extra field, if any.
|
||
* @return {String} the unicode path, null otherwise.
|
||
*/
|
||
findExtraFieldUnicodePath: function() {
|
||
var upathField = this.extraFields[0x7075];
|
||
if (upathField) {
|
||
var extraReader = new StringReader(upathField.value);
|
||
|
||
// wrong version
|
||
if (extraReader.readInt(1) !== 1) {
|
||
return null;
|
||
}
|
||
|
||
// the crc of the filename changed, this field is out of date.
|
||
if (jszipProto.crc32(this.fileName) !== extraReader.readInt(4)) {
|
||
return null;
|
||
}
|
||
|
||
return jszipProto.utf8decode(extraReader.readString(upathField.length - 5));
|
||
}
|
||
return null;
|
||
},
|
||
|
||
/**
|
||
* Find the unicode comment declared in the extra field, if any.
|
||
* @return {String} the unicode comment, null otherwise.
|
||
*/
|
||
findExtraFieldUnicodeComment: function() {
|
||
var ucommentField = this.extraFields[0x6375];
|
||
if (ucommentField) {
|
||
var extraReader = new StringReader(ucommentField.value);
|
||
|
||
// wrong version
|
||
if (extraReader.readInt(1) !== 1) {
|
||
return null;
|
||
}
|
||
|
||
// the crc of the comment changed, this field is out of date.
|
||
if (jszipProto.crc32(this.fileComment) !== extraReader.readInt(4)) {
|
||
return null;
|
||
}
|
||
|
||
return jszipProto.utf8decode(extraReader.readString(ucommentField.length - 5));
|
||
}
|
||
return null;
|
||
}
|
||
};
|
||
module.exports = ZipEntry;
|
||
|
||
},{"./compressedObject":2,"./object":13,"./stringReader":15,"./utils":21}],24:[function(_dereq_,module,exports){
|
||
// Top level file is just a mixin of submodules & constants
|
||
'use strict';
|
||
|
||
var assign = _dereq_('./lib/utils/common').assign;
|
||
|
||
var deflate = _dereq_('./lib/deflate');
|
||
var inflate = _dereq_('./lib/inflate');
|
||
var constants = _dereq_('./lib/zlib/constants');
|
||
|
||
var pako = {};
|
||
|
||
assign(pako, deflate, inflate, constants);
|
||
|
||
module.exports = pako;
|
||
},{"./lib/deflate":25,"./lib/inflate":26,"./lib/utils/common":27,"./lib/zlib/constants":30}],25:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
|
||
|
||
var zlib_deflate = _dereq_('./zlib/deflate.js');
|
||
var utils = _dereq_('./utils/common');
|
||
var strings = _dereq_('./utils/strings');
|
||
var msg = _dereq_('./zlib/messages');
|
||
var zstream = _dereq_('./zlib/zstream');
|
||
|
||
|
||
/* Public constants ==========================================================*/
|
||
/* ===========================================================================*/
|
||
|
||
var Z_NO_FLUSH = 0;
|
||
var Z_FINISH = 4;
|
||
|
||
var Z_OK = 0;
|
||
var Z_STREAM_END = 1;
|
||
|
||
var Z_DEFAULT_COMPRESSION = -1;
|
||
|
||
var Z_DEFAULT_STRATEGY = 0;
|
||
|
||
var Z_DEFLATED = 8;
|
||
|
||
/* ===========================================================================*/
|
||
|
||
|
||
/**
|
||
* class Deflate
|
||
*
|
||
* Generic JS-style wrapper for zlib calls. If you don't need
|
||
* streaming behaviour - use more simple functions: [[deflate]],
|
||
* [[deflateRaw]] and [[gzip]].
|
||
**/
|
||
|
||
/* internal
|
||
* Deflate.chunks -> Array
|
||
*
|
||
* Chunks of output data, if [[Deflate#onData]] not overriden.
|
||
**/
|
||
|
||
/**
|
||
* Deflate.result -> Uint8Array|Array
|
||
*
|
||
* Compressed result, generated by default [[Deflate#onData]]
|
||
* and [[Deflate#onEnd]] handlers. Filled after you push last chunk
|
||
* (call [[Deflate#push]] with `Z_FINISH` / `true` param).
|
||
**/
|
||
|
||
/**
|
||
* Deflate.err -> Number
|
||
*
|
||
* Error code after deflate finished. 0 (Z_OK) on success.
|
||
* You will not need it in real life, because deflate errors
|
||
* are possible only on wrong options or bad `onData` / `onEnd`
|
||
* custom handlers.
|
||
**/
|
||
|
||
/**
|
||
* Deflate.msg -> String
|
||
*
|
||
* Error message, if [[Deflate.err]] != 0
|
||
**/
|
||
|
||
|
||
/**
|
||
* new Deflate(options)
|
||
* - options (Object): zlib deflate options.
|
||
*
|
||
* Creates new deflator instance with specified params. Throws exception
|
||
* on bad params. Supported options:
|
||
*
|
||
* - `level`
|
||
* - `windowBits`
|
||
* - `memLevel`
|
||
* - `strategy`
|
||
*
|
||
* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
|
||
* for more information on these.
|
||
*
|
||
* Additional options, for internal needs:
|
||
*
|
||
* - `chunkSize` - size of generated data chunks (16K by default)
|
||
* - `raw` (Boolean) - do raw deflate
|
||
* - `gzip` (Boolean) - create gzip wrapper
|
||
* - `to` (String) - if equal to 'string', then result will be "binary string"
|
||
* (each char code [0..255])
|
||
* - `header` (Object) - custom header for gzip
|
||
* - `text` (Boolean) - true if compressed data believed to be text
|
||
* - `time` (Number) - modification time, unix timestamp
|
||
* - `os` (Number) - operation system code
|
||
* - `extra` (Array) - array of bytes with extra data (max 65536)
|
||
* - `name` (String) - file name (binary string)
|
||
* - `comment` (String) - comment (binary string)
|
||
* - `hcrc` (Boolean) - true if header crc should be added
|
||
*
|
||
* ##### Example:
|
||
*
|
||
* ```javascript
|
||
* var pako = require('pako')
|
||
* , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
|
||
* , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
|
||
*
|
||
* var deflate = new pako.Deflate({ level: 3});
|
||
*
|
||
* deflate.push(chunk1, false);
|
||
* deflate.push(chunk2, true); // true -> last chunk
|
||
*
|
||
* if (deflate.err) { throw new Error(deflate.err); }
|
||
*
|
||
* console.log(deflate.result);
|
||
* ```
|
||
**/
|
||
var Deflate = function(options) {
|
||
|
||
this.options = utils.assign({
|
||
level: Z_DEFAULT_COMPRESSION,
|
||
method: Z_DEFLATED,
|
||
chunkSize: 16384,
|
||
windowBits: 15,
|
||
memLevel: 8,
|
||
strategy: Z_DEFAULT_STRATEGY,
|
||
to: ''
|
||
}, options || {});
|
||
|
||
var opt = this.options;
|
||
|
||
if (opt.raw && (opt.windowBits > 0)) {
|
||
opt.windowBits = -opt.windowBits;
|
||
}
|
||
|
||
else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) {
|
||
opt.windowBits += 16;
|
||
}
|
||
|
||
this.err = 0; // error code, if happens (0 = Z_OK)
|
||
this.msg = ''; // error message
|
||
this.ended = false; // used to avoid multiple onEnd() calls
|
||
this.chunks = []; // chunks of compressed data
|
||
|
||
this.strm = new zstream();
|
||
this.strm.avail_out = 0;
|
||
|
||
var status = zlib_deflate.deflateInit2(
|
||
this.strm,
|
||
opt.level,
|
||
opt.method,
|
||
opt.windowBits,
|
||
opt.memLevel,
|
||
opt.strategy
|
||
);
|
||
|
||
if (status !== Z_OK) {
|
||
throw new Error(msg[status]);
|
||
}
|
||
|
||
if (opt.header) {
|
||
zlib_deflate.deflateSetHeader(this.strm, opt.header);
|
||
}
|
||
};
|
||
|
||
/**
|
||
* Deflate#push(data[, mode]) -> Boolean
|
||
* - data (Uint8Array|Array|String): input data. Strings will be converted to
|
||
* utf8 byte sequence.
|
||
* - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
|
||
* See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
|
||
*
|
||
* Sends input data to deflate pipe, generating [[Deflate#onData]] calls with
|
||
* new compressed chunks. Returns `true` on success. The last data block must have
|
||
* mode Z_FINISH (or `true`). That flush internal pending buffers and call
|
||
* [[Deflate#onEnd]].
|
||
*
|
||
* On fail call [[Deflate#onEnd]] with error code and return false.
|
||
*
|
||
* We strongly recommend to use `Uint8Array` on input for best speed (output
|
||
* array format is detected automatically). Also, don't skip last param and always
|
||
* use the same type in your code (boolean or number). That will improve JS speed.
|
||
*
|
||
* For regular `Array`-s make sure all elements are [0..255].
|
||
*
|
||
* ##### Example
|
||
*
|
||
* ```javascript
|
||
* push(chunk, false); // push one of data chunks
|
||
* ...
|
||
* push(chunk, true); // push last chunk
|
||
* ```
|
||
**/
|
||
Deflate.prototype.push = function(data, mode) {
|
||
var strm = this.strm;
|
||
var chunkSize = this.options.chunkSize;
|
||
var status, _mode;
|
||
|
||
if (this.ended) { return false; }
|
||
|
||
_mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH);
|
||
|
||
// Convert data if needed
|
||
if (typeof data === 'string') {
|
||
// If we need to compress text, change encoding to utf8.
|
||
strm.input = strings.string2buf(data);
|
||
} else {
|
||
strm.input = data;
|
||
}
|
||
|
||
strm.next_in = 0;
|
||
strm.avail_in = strm.input.length;
|
||
|
||
do {
|
||
if (strm.avail_out === 0) {
|
||
strm.output = new utils.Buf8(chunkSize);
|
||
strm.next_out = 0;
|
||
strm.avail_out = chunkSize;
|
||
}
|
||
status = zlib_deflate.deflate(strm, _mode); /* no bad return value */
|
||
|
||
if (status !== Z_STREAM_END && status !== Z_OK) {
|
||
this.onEnd(status);
|
||
this.ended = true;
|
||
return false;
|
||
}
|
||
if (strm.avail_out === 0 || (strm.avail_in === 0 && _mode === Z_FINISH)) {
|
||
if (this.options.to === 'string') {
|
||
this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out)));
|
||
} else {
|
||
this.onData(utils.shrinkBuf(strm.output, strm.next_out));
|
||
}
|
||
}
|
||
} while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END);
|
||
|
||
// Finalize on the last chunk.
|
||
if (_mode === Z_FINISH) {
|
||
status = zlib_deflate.deflateEnd(this.strm);
|
||
this.onEnd(status);
|
||
this.ended = true;
|
||
return status === Z_OK;
|
||
}
|
||
|
||
return true;
|
||
};
|
||
|
||
|
||
/**
|
||
* Deflate#onData(chunk) -> Void
|
||
* - chunk (Uint8Array|Array|String): ouput data. Type of array depends
|
||
* on js engine support. When string output requested, each chunk
|
||
* will be string.
|
||
*
|
||
* By default, stores data blocks in `chunks[]` property and glue
|
||
* those in `onEnd`. Override this handler, if you need another behaviour.
|
||
**/
|
||
Deflate.prototype.onData = function(chunk) {
|
||
this.chunks.push(chunk);
|
||
};
|
||
|
||
|
||
/**
|
||
* Deflate#onEnd(status) -> Void
|
||
* - status (Number): deflate status. 0 (Z_OK) on success,
|
||
* other if not.
|
||
*
|
||
* Called once after you tell deflate that input stream complete
|
||
* or error happenned. By default - join collected chunks,
|
||
* free memory and fill `results` / `err` properties.
|
||
**/
|
||
Deflate.prototype.onEnd = function(status) {
|
||
// On success - join
|
||
if (status === Z_OK) {
|
||
if (this.options.to === 'string') {
|
||
this.result = this.chunks.join('');
|
||
} else {
|
||
this.result = utils.flattenChunks(this.chunks);
|
||
}
|
||
}
|
||
this.chunks = [];
|
||
this.err = status;
|
||
this.msg = this.strm.msg;
|
||
};
|
||
|
||
|
||
/**
|
||
* deflate(data[, options]) -> Uint8Array|Array|String
|
||
* - data (Uint8Array|Array|String): input data to compress.
|
||
* - options (Object): zlib deflate options.
|
||
*
|
||
* Compress `data` with deflate alrorythm and `options`.
|
||
*
|
||
* Supported options are:
|
||
*
|
||
* - level
|
||
* - windowBits
|
||
* - memLevel
|
||
* - strategy
|
||
*
|
||
* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
|
||
* for more information on these.
|
||
*
|
||
* Sugar (options):
|
||
*
|
||
* - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
|
||
* negative windowBits implicitly.
|
||
* - `to` (String) - if equal to 'string', then result will be "binary string"
|
||
* (each char code [0..255])
|
||
*
|
||
* ##### Example:
|
||
*
|
||
* ```javascript
|
||
* var pako = require('pako')
|
||
* , data = Uint8Array([1,2,3,4,5,6,7,8,9]);
|
||
*
|
||
* console.log(pako.deflate(data));
|
||
* ```
|
||
**/
|
||
function deflate(input, options) {
|
||
var deflator = new Deflate(options);
|
||
|
||
deflator.push(input, true);
|
||
|
||
// That will never happens, if you don't cheat with options :)
|
||
if (deflator.err) { throw deflator.msg; }
|
||
|
||
return deflator.result;
|
||
}
|
||
|
||
|
||
/**
|
||
* deflateRaw(data[, options]) -> Uint8Array|Array|String
|
||
* - data (Uint8Array|Array|String): input data to compress.
|
||
* - options (Object): zlib deflate options.
|
||
*
|
||
* The same as [[deflate]], but creates raw data, without wrapper
|
||
* (header and adler32 crc).
|
||
**/
|
||
function deflateRaw(input, options) {
|
||
options = options || {};
|
||
options.raw = true;
|
||
return deflate(input, options);
|
||
}
|
||
|
||
|
||
/**
|
||
* gzip(data[, options]) -> Uint8Array|Array|String
|
||
* - data (Uint8Array|Array|String): input data to compress.
|
||
* - options (Object): zlib deflate options.
|
||
*
|
||
* The same as [[deflate]], but create gzip wrapper instead of
|
||
* deflate one.
|
||
**/
|
||
function gzip(input, options) {
|
||
options = options || {};
|
||
options.gzip = true;
|
||
return deflate(input, options);
|
||
}
|
||
|
||
|
||
exports.Deflate = Deflate;
|
||
exports.deflate = deflate;
|
||
exports.deflateRaw = deflateRaw;
|
||
exports.gzip = gzip;
|
||
},{"./utils/common":27,"./utils/strings":28,"./zlib/deflate.js":32,"./zlib/messages":37,"./zlib/zstream":39}],26:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
|
||
|
||
var zlib_inflate = _dereq_('./zlib/inflate.js');
|
||
var utils = _dereq_('./utils/common');
|
||
var strings = _dereq_('./utils/strings');
|
||
var c = _dereq_('./zlib/constants');
|
||
var msg = _dereq_('./zlib/messages');
|
||
var zstream = _dereq_('./zlib/zstream');
|
||
var gzheader = _dereq_('./zlib/gzheader');
|
||
|
||
|
||
/**
|
||
* class Inflate
|
||
*
|
||
* Generic JS-style wrapper for zlib calls. If you don't need
|
||
* streaming behaviour - use more simple functions: [[inflate]]
|
||
* and [[inflateRaw]].
|
||
**/
|
||
|
||
/* internal
|
||
* inflate.chunks -> Array
|
||
*
|
||
* Chunks of output data, if [[Inflate#onData]] not overriden.
|
||
**/
|
||
|
||
/**
|
||
* Inflate.result -> Uint8Array|Array|String
|
||
*
|
||
* Uncompressed result, generated by default [[Inflate#onData]]
|
||
* and [[Inflate#onEnd]] handlers. Filled after you push last chunk
|
||
* (call [[Inflate#push]] with `Z_FINISH` / `true` param).
|
||
**/
|
||
|
||
/**
|
||
* Inflate.err -> Number
|
||
*
|
||
* Error code after inflate finished. 0 (Z_OK) on success.
|
||
* Should be checked if broken data possible.
|
||
**/
|
||
|
||
/**
|
||
* Inflate.msg -> String
|
||
*
|
||
* Error message, if [[Inflate.err]] != 0
|
||
**/
|
||
|
||
|
||
/**
|
||
* new Inflate(options)
|
||
* - options (Object): zlib inflate options.
|
||
*
|
||
* Creates new inflator instance with specified params. Throws exception
|
||
* on bad params. Supported options:
|
||
*
|
||
* - `windowBits`
|
||
*
|
||
* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
|
||
* for more information on these.
|
||
*
|
||
* Additional options, for internal needs:
|
||
*
|
||
* - `chunkSize` - size of generated data chunks (16K by default)
|
||
* - `raw` (Boolean) - do raw inflate
|
||
* - `to` (String) - if equal to 'string', then result will be converted
|
||
* from utf8 to utf16 (javascript) string. When string output requested,
|
||
* chunk length can differ from `chunkSize`, depending on content.
|
||
*
|
||
* By default, when no options set, autodetect deflate/gzip data format via
|
||
* wrapper header.
|
||
*
|
||
* ##### Example:
|
||
*
|
||
* ```javascript
|
||
* var pako = require('pako')
|
||
* , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
|
||
* , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
|
||
*
|
||
* var inflate = new pako.Inflate({ level: 3});
|
||
*
|
||
* inflate.push(chunk1, false);
|
||
* inflate.push(chunk2, true); // true -> last chunk
|
||
*
|
||
* if (inflate.err) { throw new Error(inflate.err); }
|
||
*
|
||
* console.log(inflate.result);
|
||
* ```
|
||
**/
|
||
var Inflate = function(options) {
|
||
|
||
this.options = utils.assign({
|
||
chunkSize: 16384,
|
||
windowBits: 0,
|
||
to: ''
|
||
}, options || {});
|
||
|
||
var opt = this.options;
|
||
|
||
// Force window size for `raw` data, if not set directly,
|
||
// because we have no header for autodetect.
|
||
if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) {
|
||
opt.windowBits = -opt.windowBits;
|
||
if (opt.windowBits === 0) { opt.windowBits = -15; }
|
||
}
|
||
|
||
// If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
|
||
if ((opt.windowBits >= 0) && (opt.windowBits < 16) &&
|
||
!(options && options.windowBits)) {
|
||
opt.windowBits += 32;
|
||
}
|
||
|
||
// Gzip header has no info about windows size, we can do autodetect only
|
||
// for deflate. So, if window size not set, force it to max when gzip possible
|
||
if ((opt.windowBits > 15) && (opt.windowBits < 48)) {
|
||
// bit 3 (16) -> gzipped data
|
||
// bit 4 (32) -> autodetect gzip/deflate
|
||
if ((opt.windowBits & 15) === 0) {
|
||
opt.windowBits |= 15;
|
||
}
|
||
}
|
||
|
||
this.err = 0; // error code, if happens (0 = Z_OK)
|
||
this.msg = ''; // error message
|
||
this.ended = false; // used to avoid multiple onEnd() calls
|
||
this.chunks = []; // chunks of compressed data
|
||
|
||
this.strm = new zstream();
|
||
this.strm.avail_out = 0;
|
||
|
||
var status = zlib_inflate.inflateInit2(
|
||
this.strm,
|
||
opt.windowBits
|
||
);
|
||
|
||
if (status !== c.Z_OK) {
|
||
throw new Error(msg[status]);
|
||
}
|
||
|
||
this.header = new gzheader();
|
||
|
||
zlib_inflate.inflateGetHeader(this.strm, this.header);
|
||
};
|
||
|
||
/**
|
||
* Inflate#push(data[, mode]) -> Boolean
|
||
* - data (Uint8Array|Array|String): input data
|
||
* - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
|
||
* See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH.
|
||
*
|
||
* Sends input data to inflate pipe, generating [[Inflate#onData]] calls with
|
||
* new output chunks. Returns `true` on success. The last data block must have
|
||
* mode Z_FINISH (or `true`). That flush internal pending buffers and call
|
||
* [[Inflate#onEnd]].
|
||
*
|
||
* On fail call [[Inflate#onEnd]] with error code and return false.
|
||
*
|
||
* We strongly recommend to use `Uint8Array` on input for best speed (output
|
||
* format is detected automatically). Also, don't skip last param and always
|
||
* use the same type in your code (boolean or number). That will improve JS speed.
|
||
*
|
||
* For regular `Array`-s make sure all elements are [0..255].
|
||
*
|
||
* ##### Example
|
||
*
|
||
* ```javascript
|
||
* push(chunk, false); // push one of data chunks
|
||
* ...
|
||
* push(chunk, true); // push last chunk
|
||
* ```
|
||
**/
|
||
Inflate.prototype.push = function(data, mode) {
|
||
var strm = this.strm;
|
||
var chunkSize = this.options.chunkSize;
|
||
var status, _mode;
|
||
var next_out_utf8, tail, utf8str;
|
||
|
||
if (this.ended) { return false; }
|
||
_mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH);
|
||
|
||
// Convert data if needed
|
||
if (typeof data === 'string') {
|
||
// Only binary strings can be decompressed on practice
|
||
strm.input = strings.binstring2buf(data);
|
||
} else {
|
||
strm.input = data;
|
||
}
|
||
|
||
strm.next_in = 0;
|
||
strm.avail_in = strm.input.length;
|
||
|
||
do {
|
||
if (strm.avail_out === 0) {
|
||
strm.output = new utils.Buf8(chunkSize);
|
||
strm.next_out = 0;
|
||
strm.avail_out = chunkSize;
|
||
}
|
||
|
||
status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */
|
||
|
||
if (status !== c.Z_STREAM_END && status !== c.Z_OK) {
|
||
this.onEnd(status);
|
||
this.ended = true;
|
||
return false;
|
||
}
|
||
|
||
if (strm.next_out) {
|
||
if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && _mode === c.Z_FINISH)) {
|
||
|
||
if (this.options.to === 'string') {
|
||
|
||
next_out_utf8 = strings.utf8border(strm.output, strm.next_out);
|
||
|
||
tail = strm.next_out - next_out_utf8;
|
||
utf8str = strings.buf2string(strm.output, next_out_utf8);
|
||
|
||
// move tail
|
||
strm.next_out = tail;
|
||
strm.avail_out = chunkSize - tail;
|
||
if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); }
|
||
|
||
this.onData(utf8str);
|
||
|
||
} else {
|
||
this.onData(utils.shrinkBuf(strm.output, strm.next_out));
|
||
}
|
||
}
|
||
}
|
||
} while ((strm.avail_in > 0) && status !== c.Z_STREAM_END);
|
||
|
||
if (status === c.Z_STREAM_END) {
|
||
_mode = c.Z_FINISH;
|
||
}
|
||
// Finalize on the last chunk.
|
||
if (_mode === c.Z_FINISH) {
|
||
status = zlib_inflate.inflateEnd(this.strm);
|
||
this.onEnd(status);
|
||
this.ended = true;
|
||
return status === c.Z_OK;
|
||
}
|
||
|
||
return true;
|
||
};
|
||
|
||
|
||
/**
|
||
* Inflate#onData(chunk) -> Void
|
||
* - chunk (Uint8Array|Array|String): ouput data. Type of array depends
|
||
* on js engine support. When string output requested, each chunk
|
||
* will be string.
|
||
*
|
||
* By default, stores data blocks in `chunks[]` property and glue
|
||
* those in `onEnd`. Override this handler, if you need another behaviour.
|
||
**/
|
||
Inflate.prototype.onData = function(chunk) {
|
||
this.chunks.push(chunk);
|
||
};
|
||
|
||
|
||
/**
|
||
* Inflate#onEnd(status) -> Void
|
||
* - status (Number): inflate status. 0 (Z_OK) on success,
|
||
* other if not.
|
||
*
|
||
* Called once after you tell inflate that input stream complete
|
||
* or error happenned. By default - join collected chunks,
|
||
* free memory and fill `results` / `err` properties.
|
||
**/
|
||
Inflate.prototype.onEnd = function(status) {
|
||
// On success - join
|
||
if (status === c.Z_OK) {
|
||
if (this.options.to === 'string') {
|
||
// Glue & convert here, until we teach pako to send
|
||
// utf8 alligned strings to onData
|
||
this.result = this.chunks.join('');
|
||
} else {
|
||
this.result = utils.flattenChunks(this.chunks);
|
||
}
|
||
}
|
||
this.chunks = [];
|
||
this.err = status;
|
||
this.msg = this.strm.msg;
|
||
};
|
||
|
||
|
||
/**
|
||
* inflate(data[, options]) -> Uint8Array|Array|String
|
||
* - data (Uint8Array|Array|String): input data to decompress.
|
||
* - options (Object): zlib inflate options.
|
||
*
|
||
* Decompress `data` with inflate/ungzip and `options`. Autodetect
|
||
* format via wrapper header by default. That's why we don't provide
|
||
* separate `ungzip` method.
|
||
*
|
||
* Supported options are:
|
||
*
|
||
* - windowBits
|
||
*
|
||
* [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
|
||
* for more information.
|
||
*
|
||
* Sugar (options):
|
||
*
|
||
* - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
|
||
* negative windowBits implicitly.
|
||
* - `to` (String) - if equal to 'string', then result will be converted
|
||
* from utf8 to utf16 (javascript) string. When string output requested,
|
||
* chunk length can differ from `chunkSize`, depending on content.
|
||
*
|
||
*
|
||
* ##### Example:
|
||
*
|
||
* ```javascript
|
||
* var pako = require('pako')
|
||
* , input = pako.deflate([1,2,3,4,5,6,7,8,9])
|
||
* , output;
|
||
*
|
||
* try {
|
||
* output = pako.inflate(input);
|
||
* } catch (err)
|
||
* console.log(err);
|
||
* }
|
||
* ```
|
||
**/
|
||
function inflate(input, options) {
|
||
var inflator = new Inflate(options);
|
||
|
||
inflator.push(input, true);
|
||
|
||
// That will never happens, if you don't cheat with options :)
|
||
if (inflator.err) { throw inflator.msg; }
|
||
|
||
return inflator.result;
|
||
}
|
||
|
||
|
||
/**
|
||
* inflateRaw(data[, options]) -> Uint8Array|Array|String
|
||
* - data (Uint8Array|Array|String): input data to decompress.
|
||
* - options (Object): zlib inflate options.
|
||
*
|
||
* The same as [[inflate]], but creates raw data, without wrapper
|
||
* (header and adler32 crc).
|
||
**/
|
||
function inflateRaw(input, options) {
|
||
options = options || {};
|
||
options.raw = true;
|
||
return inflate(input, options);
|
||
}
|
||
|
||
|
||
/**
|
||
* ungzip(data[, options]) -> Uint8Array|Array|String
|
||
* - data (Uint8Array|Array|String): input data to decompress.
|
||
* - options (Object): zlib inflate options.
|
||
*
|
||
* Just shortcut to [[inflate]], because it autodetects format
|
||
* by header.content. Done for convenience.
|
||
**/
|
||
|
||
|
||
exports.Inflate = Inflate;
|
||
exports.inflate = inflate;
|
||
exports.inflateRaw = inflateRaw;
|
||
exports.ungzip = inflate;
|
||
|
||
},{"./utils/common":27,"./utils/strings":28,"./zlib/constants":30,"./zlib/gzheader":33,"./zlib/inflate.js":35,"./zlib/messages":37,"./zlib/zstream":39}],27:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
|
||
|
||
var TYPED_OK = (typeof Uint8Array !== 'undefined') &&
|
||
(typeof Uint16Array !== 'undefined') &&
|
||
(typeof Int32Array !== 'undefined');
|
||
|
||
|
||
exports.assign = function (obj /*from1, from2, from3, ...*/) {
|
||
var sources = Array.prototype.slice.call(arguments, 1);
|
||
while (sources.length) {
|
||
var source = sources.shift();
|
||
if (!source) { continue; }
|
||
|
||
if (typeof(source) !== 'object') {
|
||
throw new TypeError(source + 'must be non-object');
|
||
}
|
||
|
||
for (var p in source) {
|
||
if (source.hasOwnProperty(p)) {
|
||
obj[p] = source[p];
|
||
}
|
||
}
|
||
}
|
||
|
||
return obj;
|
||
};
|
||
|
||
|
||
// reduce buffer size, avoiding mem copy
|
||
exports.shrinkBuf = function (buf, size) {
|
||
if (buf.length === size) { return buf; }
|
||
if (buf.subarray) { return buf.subarray(0, size); }
|
||
buf.length = size;
|
||
return buf;
|
||
};
|
||
|
||
|
||
var fnTyped = {
|
||
arraySet: function (dest, src, src_offs, len, dest_offs) {
|
||
if (src.subarray && dest.subarray) {
|
||
dest.set(src.subarray(src_offs, src_offs+len), dest_offs);
|
||
return;
|
||
}
|
||
// Fallback to ordinary array
|
||
for(var i=0; i<len; i++) {
|
||
dest[dest_offs + i] = src[src_offs + i];
|
||
}
|
||
},
|
||
// Join array of chunks to single array.
|
||
flattenChunks: function(chunks) {
|
||
var i, l, len, pos, chunk, result;
|
||
|
||
// calculate data length
|
||
len = 0;
|
||
for (i=0, l=chunks.length; i<l; i++) {
|
||
len += chunks[i].length;
|
||
}
|
||
|
||
// join chunks
|
||
result = new Uint8Array(len);
|
||
pos = 0;
|
||
for (i=0, l=chunks.length; i<l; i++) {
|
||
chunk = chunks[i];
|
||
result.set(chunk, pos);
|
||
pos += chunk.length;
|
||
}
|
||
|
||
return result;
|
||
}
|
||
};
|
||
|
||
var fnUntyped = {
|
||
arraySet: function (dest, src, src_offs, len, dest_offs) {
|
||
for(var i=0; i<len; i++) {
|
||
dest[dest_offs + i] = src[src_offs + i];
|
||
}
|
||
},
|
||
// Join array of chunks to single array.
|
||
flattenChunks: function(chunks) {
|
||
return [].concat.apply([], chunks);
|
||
}
|
||
};
|
||
|
||
|
||
// Enable/Disable typed arrays use, for testing
|
||
//
|
||
exports.setTyped = function (on) {
|
||
if (on) {
|
||
exports.Buf8 = Uint8Array;
|
||
exports.Buf16 = Uint16Array;
|
||
exports.Buf32 = Int32Array;
|
||
exports.assign(exports, fnTyped);
|
||
} else {
|
||
exports.Buf8 = Array;
|
||
exports.Buf16 = Array;
|
||
exports.Buf32 = Array;
|
||
exports.assign(exports, fnUntyped);
|
||
}
|
||
};
|
||
|
||
exports.setTyped(TYPED_OK);
|
||
},{}],28:[function(_dereq_,module,exports){
|
||
// String encode/decode helpers
|
||
'use strict';
|
||
|
||
|
||
var utils = _dereq_('./common');
|
||
|
||
|
||
// Quick check if we can use fast array to bin string conversion
|
||
//
|
||
// - apply(Array) can fail on Android 2.2
|
||
// - apply(Uint8Array) can fail on iOS 5.1 Safary
|
||
//
|
||
var STR_APPLY_OK = true;
|
||
var STR_APPLY_UIA_OK = true;
|
||
|
||
try { String.fromCharCode.apply(null, [0]); } catch(__) { STR_APPLY_OK = false; }
|
||
try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch(__) { STR_APPLY_UIA_OK = false; }
|
||
|
||
|
||
// Table with utf8 lengths (calculated by first byte of sequence)
|
||
// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
|
||
// because max possible codepoint is 0x10ffff
|
||
var _utf8len = new utils.Buf8(256);
|
||
for (var i=0; i<256; i++) {
|
||
_utf8len[i] = (i >= 252 ? 6 : i >= 248 ? 5 : i >= 240 ? 4 : i >= 224 ? 3 : i >= 192 ? 2 : 1);
|
||
}
|
||
_utf8len[254]=_utf8len[254]=1; // Invalid sequence start
|
||
|
||
|
||
// convert string to array (typed, when possible)
|
||
exports.string2buf = function (str) {
|
||
var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
|
||
|
||
// count binary size
|
||
for (m_pos = 0; m_pos < str_len; m_pos++) {
|
||
c = str.charCodeAt(m_pos);
|
||
if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
|
||
c2 = str.charCodeAt(m_pos+1);
|
||
if ((c2 & 0xfc00) === 0xdc00) {
|
||
c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
|
||
m_pos++;
|
||
}
|
||
}
|
||
buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
|
||
}
|
||
|
||
// allocate buffer
|
||
buf = new utils.Buf8(buf_len);
|
||
|
||
// convert
|
||
for (i=0, m_pos = 0; i < buf_len; m_pos++) {
|
||
c = str.charCodeAt(m_pos);
|
||
if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) {
|
||
c2 = str.charCodeAt(m_pos+1);
|
||
if ((c2 & 0xfc00) === 0xdc00) {
|
||
c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
|
||
m_pos++;
|
||
}
|
||
}
|
||
if (c < 0x80) {
|
||
/* one byte */
|
||
buf[i++] = c;
|
||
} else if (c < 0x800) {
|
||
/* two bytes */
|
||
buf[i++] = 0xC0 | (c >>> 6);
|
||
buf[i++] = 0x80 | (c & 0x3f);
|
||
} else if (c < 0x10000) {
|
||
/* three bytes */
|
||
buf[i++] = 0xE0 | (c >>> 12);
|
||
buf[i++] = 0x80 | (c >>> 6 & 0x3f);
|
||
buf[i++] = 0x80 | (c & 0x3f);
|
||
} else {
|
||
/* four bytes */
|
||
buf[i++] = 0xf0 | (c >>> 18);
|
||
buf[i++] = 0x80 | (c >>> 12 & 0x3f);
|
||
buf[i++] = 0x80 | (c >>> 6 & 0x3f);
|
||
buf[i++] = 0x80 | (c & 0x3f);
|
||
}
|
||
}
|
||
|
||
return buf;
|
||
};
|
||
|
||
// Helper (used in 2 places)
|
||
function buf2binstring(buf, len) {
|
||
// use fallback for big arrays to avoid stack overflow
|
||
if (len < 65537) {
|
||
if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) {
|
||
return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len));
|
||
}
|
||
}
|
||
|
||
var result = '';
|
||
for(var i=0; i < len; i++) {
|
||
result += String.fromCharCode(buf[i]);
|
||
}
|
||
return result;
|
||
}
|
||
|
||
|
||
// Convert byte array to binary string
|
||
exports.buf2binstring = function(buf) {
|
||
return buf2binstring(buf, buf.length);
|
||
};
|
||
|
||
|
||
// Convert binary string (typed, when possible)
|
||
exports.binstring2buf = function(str) {
|
||
var buf = new utils.Buf8(str.length);
|
||
for(var i=0, len=buf.length; i < len; i++) {
|
||
buf[i] = str.charCodeAt(i);
|
||
}
|
||
return buf;
|
||
};
|
||
|
||
|
||
// convert array to string
|
||
exports.buf2string = function (buf, max) {
|
||
var i, out, c, c_len;
|
||
var len = max || buf.length;
|
||
|
||
// Reserve max possible length (2 words per char)
|
||
// NB: by unknown reasons, Array is significantly faster for
|
||
// String.fromCharCode.apply than Uint16Array.
|
||
var utf16buf = new Array(len*2);
|
||
|
||
for (out=0, i=0; i<len;) {
|
||
c = buf[i++];
|
||
// quick process ascii
|
||
if (c < 0x80) { utf16buf[out++] = c; continue; }
|
||
|
||
c_len = _utf8len[c];
|
||
// skip 5 & 6 byte codes
|
||
if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; }
|
||
|
||
// apply mask on first byte
|
||
c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
|
||
// join the rest
|
||
while (c_len > 1 && i < len) {
|
||
c = (c << 6) | (buf[i++] & 0x3f);
|
||
c_len--;
|
||
}
|
||
|
||
// terminated by end of string?
|
||
if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; }
|
||
|
||
if (c < 0x10000) {
|
||
utf16buf[out++] = c;
|
||
} else {
|
||
c -= 0x10000;
|
||
utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
|
||
utf16buf[out++] = 0xdc00 | (c & 0x3ff);
|
||
}
|
||
}
|
||
|
||
return buf2binstring(utf16buf, out);
|
||
};
|
||
|
||
|
||
// Calculate max possible position in utf8 buffer,
|
||
// that will not break sequence. If that's not possible
|
||
// - (very small limits) return max size as is.
|
||
//
|
||
// buf[] - utf8 bytes array
|
||
// max - length limit (mandatory);
|
||
exports.utf8border = function(buf, max) {
|
||
var pos;
|
||
|
||
max = max || buf.length;
|
||
if (max > buf.length) { max = buf.length; }
|
||
|
||
// go back from last position, until start of sequence found
|
||
pos = max-1;
|
||
while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; }
|
||
|
||
// Fuckup - very small and broken sequence,
|
||
// return max, because we should return something anyway.
|
||
if (pos < 0) { return max; }
|
||
|
||
// If we came to start of buffer - that means vuffer is too small,
|
||
// return max too.
|
||
if (pos === 0) { return max; }
|
||
|
||
return (pos + _utf8len[buf[pos]] > max) ? pos : max;
|
||
};
|
||
|
||
},{"./common":27}],29:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
|
||
// Note: adler32 takes 12% for level 0 and 2% for level 6.
|
||
// It doesn't worth to make additional optimizationa as in original.
|
||
// Small size is preferable.
|
||
|
||
function adler32(adler, buf, len, pos) {
|
||
var s1 = (adler & 0xffff) |0
|
||
, s2 = ((adler >>> 16) & 0xffff) |0
|
||
, n = 0;
|
||
|
||
while (len !== 0) {
|
||
// Set limit ~ twice less than 5552, to keep
|
||
// s2 in 31-bits, because we force signed ints.
|
||
// in other case %= will fail.
|
||
n = len > 2000 ? 2000 : len;
|
||
len -= n;
|
||
|
||
do {
|
||
s1 = (s1 + buf[pos++]) |0;
|
||
s2 = (s2 + s1) |0;
|
||
} while (--n);
|
||
|
||
s1 %= 65521;
|
||
s2 %= 65521;
|
||
}
|
||
|
||
return (s1 | (s2 << 16)) |0;
|
||
}
|
||
|
||
|
||
module.exports = adler32;
|
||
},{}],30:[function(_dereq_,module,exports){
|
||
module.exports = {
|
||
|
||
/* Allowed flush values; see deflate() and inflate() below for details */
|
||
Z_NO_FLUSH: 0,
|
||
Z_PARTIAL_FLUSH: 1,
|
||
Z_SYNC_FLUSH: 2,
|
||
Z_FULL_FLUSH: 3,
|
||
Z_FINISH: 4,
|
||
Z_BLOCK: 5,
|
||
Z_TREES: 6,
|
||
|
||
/* Return codes for the compression/decompression functions. Negative values
|
||
* are errors, positive values are used for special but normal events.
|
||
*/
|
||
Z_OK: 0,
|
||
Z_STREAM_END: 1,
|
||
Z_NEED_DICT: 2,
|
||
Z_ERRNO: -1,
|
||
Z_STREAM_ERROR: -2,
|
||
Z_DATA_ERROR: -3,
|
||
//Z_MEM_ERROR: -4,
|
||
Z_BUF_ERROR: -5,
|
||
//Z_VERSION_ERROR: -6,
|
||
|
||
/* compression levels */
|
||
Z_NO_COMPRESSION: 0,
|
||
Z_BEST_SPEED: 1,
|
||
Z_BEST_COMPRESSION: 9,
|
||
Z_DEFAULT_COMPRESSION: -1,
|
||
|
||
|
||
Z_FILTERED: 1,
|
||
Z_HUFFMAN_ONLY: 2,
|
||
Z_RLE: 3,
|
||
Z_FIXED: 4,
|
||
Z_DEFAULT_STRATEGY: 0,
|
||
|
||
/* Possible values of the data_type field (though see inflate()) */
|
||
Z_BINARY: 0,
|
||
Z_TEXT: 1,
|
||
//Z_ASCII: 1, // = Z_TEXT (deprecated)
|
||
Z_UNKNOWN: 2,
|
||
|
||
/* The deflate compression method */
|
||
Z_DEFLATED: 8
|
||
//Z_NULL: null // Use -1 or null inline, depending on var type
|
||
};
|
||
},{}],31:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
|
||
// Note: we can't get significant speed boost here.
|
||
// So write code to minimize size - no pregenerated tables
|
||
// and array tools dependencies.
|
||
|
||
|
||
// Use ordinary array, since untyped makes no boost here
|
||
function makeTable() {
|
||
var c, table = [];
|
||
|
||
for(var n =0; n < 256; n++){
|
||
c = n;
|
||
for(var k =0; k < 8; k++){
|
||
c = ((c&1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
|
||
}
|
||
table[n] = c;
|
||
}
|
||
|
||
return table;
|
||
}
|
||
|
||
// Create table on load. Just 255 signed longs. Not a problem.
|
||
var crcTable = makeTable();
|
||
|
||
|
||
function crc32(crc, buf, len, pos) {
|
||
var t = crcTable
|
||
, end = pos + len;
|
||
|
||
crc = crc ^ (-1);
|
||
|
||
for (var i = pos; i < end; i++ ) {
|
||
crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
|
||
}
|
||
|
||
return (crc ^ (-1)); // >>> 0;
|
||
}
|
||
|
||
|
||
module.exports = crc32;
|
||
},{}],32:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
|
||
var utils = _dereq_('../utils/common');
|
||
var trees = _dereq_('./trees');
|
||
var adler32 = _dereq_('./adler32');
|
||
var crc32 = _dereq_('./crc32');
|
||
var msg = _dereq_('./messages');
|
||
|
||
/* Public constants ==========================================================*/
|
||
/* ===========================================================================*/
|
||
|
||
|
||
/* Allowed flush values; see deflate() and inflate() below for details */
|
||
var Z_NO_FLUSH = 0;
|
||
var Z_PARTIAL_FLUSH = 1;
|
||
//var Z_SYNC_FLUSH = 2;
|
||
var Z_FULL_FLUSH = 3;
|
||
var Z_FINISH = 4;
|
||
var Z_BLOCK = 5;
|
||
//var Z_TREES = 6;
|
||
|
||
|
||
/* Return codes for the compression/decompression functions. Negative values
|
||
* are errors, positive values are used for special but normal events.
|
||
*/
|
||
var Z_OK = 0;
|
||
var Z_STREAM_END = 1;
|
||
//var Z_NEED_DICT = 2;
|
||
//var Z_ERRNO = -1;
|
||
var Z_STREAM_ERROR = -2;
|
||
var Z_DATA_ERROR = -3;
|
||
//var Z_MEM_ERROR = -4;
|
||
var Z_BUF_ERROR = -5;
|
||
//var Z_VERSION_ERROR = -6;
|
||
|
||
|
||
/* compression levels */
|
||
//var Z_NO_COMPRESSION = 0;
|
||
//var Z_BEST_SPEED = 1;
|
||
//var Z_BEST_COMPRESSION = 9;
|
||
var Z_DEFAULT_COMPRESSION = -1;
|
||
|
||
|
||
var Z_FILTERED = 1;
|
||
var Z_HUFFMAN_ONLY = 2;
|
||
var Z_RLE = 3;
|
||
var Z_FIXED = 4;
|
||
var Z_DEFAULT_STRATEGY = 0;
|
||
|
||
/* Possible values of the data_type field (though see inflate()) */
|
||
//var Z_BINARY = 0;
|
||
//var Z_TEXT = 1;
|
||
//var Z_ASCII = 1; // = Z_TEXT
|
||
var Z_UNKNOWN = 2;
|
||
|
||
|
||
/* The deflate compression method */
|
||
var Z_DEFLATED = 8;
|
||
|
||
/*============================================================================*/
|
||
|
||
|
||
var MAX_MEM_LEVEL = 9;
|
||
/* Maximum value for memLevel in deflateInit2 */
|
||
var MAX_WBITS = 15;
|
||
/* 32K LZ77 window */
|
||
var DEF_MEM_LEVEL = 8;
|
||
|
||
|
||
var LENGTH_CODES = 29;
|
||
/* number of length codes, not counting the special END_BLOCK code */
|
||
var LITERALS = 256;
|
||
/* number of literal bytes 0..255 */
|
||
var L_CODES = LITERALS + 1 + LENGTH_CODES;
|
||
/* number of Literal or Length codes, including the END_BLOCK code */
|
||
var D_CODES = 30;
|
||
/* number of distance codes */
|
||
var BL_CODES = 19;
|
||
/* number of codes used to transfer the bit lengths */
|
||
var HEAP_SIZE = 2*L_CODES + 1;
|
||
/* maximum heap size */
|
||
var MAX_BITS = 15;
|
||
/* All codes must not exceed MAX_BITS bits */
|
||
|
||
var MIN_MATCH = 3;
|
||
var MAX_MATCH = 258;
|
||
var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);
|
||
|
||
var PRESET_DICT = 0x20;
|
||
|
||
var INIT_STATE = 42;
|
||
var EXTRA_STATE = 69;
|
||
var NAME_STATE = 73;
|
||
var COMMENT_STATE = 91;
|
||
var HCRC_STATE = 103;
|
||
var BUSY_STATE = 113;
|
||
var FINISH_STATE = 666;
|
||
|
||
var BS_NEED_MORE = 1; /* block not completed, need more input or more output */
|
||
var BS_BLOCK_DONE = 2; /* block flush performed */
|
||
var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */
|
||
var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */
|
||
|
||
var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.
|
||
|
||
function err(strm, errorCode) {
|
||
strm.msg = msg[errorCode];
|
||
return errorCode;
|
||
}
|
||
|
||
function rank(f) {
|
||
return ((f) << 1) - ((f) > 4 ? 9 : 0);
|
||
}
|
||
|
||
function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
|
||
|
||
|
||
/* =========================================================================
|
||
* Flush as much pending output as possible. All deflate() output goes
|
||
* through this function so some applications may wish to modify it
|
||
* to avoid allocating a large strm->output buffer and copying into it.
|
||
* (See also read_buf()).
|
||
*/
|
||
function flush_pending(strm) {
|
||
var s = strm.state;
|
||
|
||
//_tr_flush_bits(s);
|
||
var len = s.pending;
|
||
if (len > strm.avail_out) {
|
||
len = strm.avail_out;
|
||
}
|
||
if (len === 0) { return; }
|
||
|
||
utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);
|
||
strm.next_out += len;
|
||
s.pending_out += len;
|
||
strm.total_out += len;
|
||
strm.avail_out -= len;
|
||
s.pending -= len;
|
||
if (s.pending === 0) {
|
||
s.pending_out = 0;
|
||
}
|
||
}
|
||
|
||
|
||
function flush_block_only (s, last) {
|
||
trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
|
||
s.block_start = s.strstart;
|
||
flush_pending(s.strm);
|
||
}
|
||
|
||
|
||
function put_byte(s, b) {
|
||
s.pending_buf[s.pending++] = b;
|
||
}
|
||
|
||
|
||
/* =========================================================================
|
||
* Put a short in the pending buffer. The 16-bit value is put in MSB order.
|
||
* IN assertion: the stream state is correct and there is enough room in
|
||
* pending_buf.
|
||
*/
|
||
function putShortMSB(s, b) {
|
||
// put_byte(s, (Byte)(b >> 8));
|
||
// put_byte(s, (Byte)(b & 0xff));
|
||
s.pending_buf[s.pending++] = (b >>> 8) & 0xff;
|
||
s.pending_buf[s.pending++] = b & 0xff;
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Read a new buffer from the current input stream, update the adler32
|
||
* and total number of bytes read. All deflate() input goes through
|
||
* this function so some applications may wish to modify it to avoid
|
||
* allocating a large strm->input buffer and copying from it.
|
||
* (See also flush_pending()).
|
||
*/
|
||
function read_buf(strm, buf, start, size) {
|
||
var len = strm.avail_in;
|
||
|
||
if (len > size) { len = size; }
|
||
if (len === 0) { return 0; }
|
||
|
||
strm.avail_in -= len;
|
||
|
||
utils.arraySet(buf, strm.input, strm.next_in, len, start);
|
||
if (strm.state.wrap === 1) {
|
||
strm.adler = adler32(strm.adler, buf, len, start);
|
||
}
|
||
|
||
else if (strm.state.wrap === 2) {
|
||
strm.adler = crc32(strm.adler, buf, len, start);
|
||
}
|
||
|
||
strm.next_in += len;
|
||
strm.total_in += len;
|
||
|
||
return len;
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Set match_start to the longest match starting at the given string and
|
||
* return its length. Matches shorter or equal to prev_length are discarded,
|
||
* in which case the result is equal to prev_length and match_start is
|
||
* garbage.
|
||
* IN assertions: cur_match is the head of the hash chain for the current
|
||
* string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
|
||
* OUT assertion: the match length is not greater than s->lookahead.
|
||
*/
|
||
function longest_match(s, cur_match) {
|
||
var chain_length = s.max_chain_length; /* max hash chain length */
|
||
var scan = s.strstart; /* current string */
|
||
var match; /* matched string */
|
||
var len; /* length of current match */
|
||
var best_len = s.prev_length; /* best match length so far */
|
||
var nice_match = s.nice_match; /* stop if match long enough */
|
||
var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?
|
||
s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;
|
||
|
||
var _win = s.window; // shortcut
|
||
|
||
var wmask = s.w_mask;
|
||
var prev = s.prev;
|
||
|
||
/* Stop when cur_match becomes <= limit. To simplify the code,
|
||
* we prevent matches with the string of window index 0.
|
||
*/
|
||
|
||
var strend = s.strstart + MAX_MATCH;
|
||
var scan_end1 = _win[scan + best_len - 1];
|
||
var scan_end = _win[scan + best_len];
|
||
|
||
/* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
|
||
* It is easy to get rid of this optimization if necessary.
|
||
*/
|
||
// Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
|
||
|
||
/* Do not waste too much time if we already have a good match: */
|
||
if (s.prev_length >= s.good_match) {
|
||
chain_length >>= 2;
|
||
}
|
||
/* Do not look for matches beyond the end of the input. This is necessary
|
||
* to make deflate deterministic.
|
||
*/
|
||
if (nice_match > s.lookahead) { nice_match = s.lookahead; }
|
||
|
||
// Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
|
||
|
||
do {
|
||
// Assert(cur_match < s->strstart, "no future");
|
||
match = cur_match;
|
||
|
||
/* Skip to next match if the match length cannot increase
|
||
* or if the match length is less than 2. Note that the checks below
|
||
* for insufficient lookahead only occur occasionally for performance
|
||
* reasons. Therefore uninitialized memory will be accessed, and
|
||
* conditional jumps will be made that depend on those values.
|
||
* However the length of the match is limited to the lookahead, so
|
||
* the output of deflate is not affected by the uninitialized values.
|
||
*/
|
||
|
||
if (_win[match + best_len] !== scan_end ||
|
||
_win[match + best_len - 1] !== scan_end1 ||
|
||
_win[match] !== _win[scan] ||
|
||
_win[++match] !== _win[scan + 1]) {
|
||
continue;
|
||
}
|
||
|
||
/* The check at best_len-1 can be removed because it will be made
|
||
* again later. (This heuristic is not always a win.)
|
||
* It is not necessary to compare scan[2] and match[2] since they
|
||
* are always equal when the other bytes match, given that
|
||
* the hash keys are equal and that HASH_BITS >= 8.
|
||
*/
|
||
scan += 2;
|
||
match++;
|
||
// Assert(*scan == *match, "match[2]?");
|
||
|
||
/* We check for insufficient lookahead only every 8th comparison;
|
||
* the 256th check will be made at strstart+258.
|
||
*/
|
||
do {
|
||
/*jshint noempty:false*/
|
||
} while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
|
||
_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
|
||
_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
|
||
_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
|
||
scan < strend);
|
||
|
||
// Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
|
||
|
||
len = MAX_MATCH - (strend - scan);
|
||
scan = strend - MAX_MATCH;
|
||
|
||
if (len > best_len) {
|
||
s.match_start = cur_match;
|
||
best_len = len;
|
||
if (len >= nice_match) {
|
||
break;
|
||
}
|
||
scan_end1 = _win[scan + best_len - 1];
|
||
scan_end = _win[scan + best_len];
|
||
}
|
||
} while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);
|
||
|
||
if (best_len <= s.lookahead) {
|
||
return best_len;
|
||
}
|
||
return s.lookahead;
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Fill the window when the lookahead becomes insufficient.
|
||
* Updates strstart and lookahead.
|
||
*
|
||
* IN assertion: lookahead < MIN_LOOKAHEAD
|
||
* OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
|
||
* At least one byte has been read, or avail_in == 0; reads are
|
||
* performed for at least two bytes (required for the zip translate_eol
|
||
* option -- not supported here).
|
||
*/
|
||
function fill_window(s) {
|
||
var _w_size = s.w_size;
|
||
var p, n, m, more, str;
|
||
|
||
//Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
|
||
|
||
do {
|
||
more = s.window_size - s.lookahead - s.strstart;
|
||
|
||
// JS ints have 32 bit, block below not needed
|
||
/* Deal with !@#$% 64K limit: */
|
||
//if (sizeof(int) <= 2) {
|
||
// if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
|
||
// more = wsize;
|
||
//
|
||
// } else if (more == (unsigned)(-1)) {
|
||
// /* Very unlikely, but possible on 16 bit machine if
|
||
// * strstart == 0 && lookahead == 1 (input done a byte at time)
|
||
// */
|
||
// more--;
|
||
// }
|
||
//}
|
||
|
||
|
||
/* If the window is almost full and there is insufficient lookahead,
|
||
* move the upper half to the lower one to make room in the upper half.
|
||
*/
|
||
if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {
|
||
|
||
utils.arraySet(s.window, s.window, _w_size, _w_size, 0);
|
||
s.match_start -= _w_size;
|
||
s.strstart -= _w_size;
|
||
/* we now have strstart >= MAX_DIST */
|
||
s.block_start -= _w_size;
|
||
|
||
/* Slide the hash table (could be avoided with 32 bit values
|
||
at the expense of memory usage). We slide even when level == 0
|
||
to keep the hash table consistent if we switch back to level > 0
|
||
later. (Using level 0 permanently is not an optimal usage of
|
||
zlib, so we don't care about this pathological case.)
|
||
*/
|
||
|
||
n = s.hash_size;
|
||
p = n;
|
||
do {
|
||
m = s.head[--p];
|
||
s.head[p] = (m >= _w_size ? m - _w_size : 0);
|
||
} while (--n);
|
||
|
||
n = _w_size;
|
||
p = n;
|
||
do {
|
||
m = s.prev[--p];
|
||
s.prev[p] = (m >= _w_size ? m - _w_size : 0);
|
||
/* If n is not on any hash chain, prev[n] is garbage but
|
||
* its value will never be used.
|
||
*/
|
||
} while (--n);
|
||
|
||
more += _w_size;
|
||
}
|
||
if (s.strm.avail_in === 0) {
|
||
break;
|
||
}
|
||
|
||
/* If there was no sliding:
|
||
* strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
|
||
* more == window_size - lookahead - strstart
|
||
* => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
|
||
* => more >= window_size - 2*WSIZE + 2
|
||
* In the BIG_MEM or MMAP case (not yet supported),
|
||
* window_size == input_size + MIN_LOOKAHEAD &&
|
||
* strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
|
||
* Otherwise, window_size == 2*WSIZE so more >= 2.
|
||
* If there was sliding, more >= WSIZE. So in all cases, more >= 2.
|
||
*/
|
||
//Assert(more >= 2, "more < 2");
|
||
n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
|
||
s.lookahead += n;
|
||
|
||
/* Initialize the hash value now that we have some input: */
|
||
if (s.lookahead + s.insert >= MIN_MATCH) {
|
||
str = s.strstart - s.insert;
|
||
s.ins_h = s.window[str];
|
||
|
||
/* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */
|
||
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;
|
||
//#if MIN_MATCH != 3
|
||
// Call update_hash() MIN_MATCH-3 more times
|
||
//#endif
|
||
while (s.insert) {
|
||
/* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
|
||
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH-1]) & s.hash_mask;
|
||
|
||
s.prev[str & s.w_mask] = s.head[s.ins_h];
|
||
s.head[s.ins_h] = str;
|
||
str++;
|
||
s.insert--;
|
||
if (s.lookahead + s.insert < MIN_MATCH) {
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
/* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
|
||
* but this is not important since only literal bytes will be emitted.
|
||
*/
|
||
|
||
} while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);
|
||
|
||
/* If the WIN_INIT bytes after the end of the current data have never been
|
||
* written, then zero those bytes in order to avoid memory check reports of
|
||
* the use of uninitialized (or uninitialised as Julian writes) bytes by
|
||
* the longest match routines. Update the high water mark for the next
|
||
* time through here. WIN_INIT is set to MAX_MATCH since the longest match
|
||
* routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
|
||
*/
|
||
// if (s.high_water < s.window_size) {
|
||
// var curr = s.strstart + s.lookahead;
|
||
// var init = 0;
|
||
//
|
||
// if (s.high_water < curr) {
|
||
// /* Previous high water mark below current data -- zero WIN_INIT
|
||
// * bytes or up to end of window, whichever is less.
|
||
// */
|
||
// init = s.window_size - curr;
|
||
// if (init > WIN_INIT)
|
||
// init = WIN_INIT;
|
||
// zmemzero(s->window + curr, (unsigned)init);
|
||
// s->high_water = curr + init;
|
||
// }
|
||
// else if (s->high_water < (ulg)curr + WIN_INIT) {
|
||
// /* High water mark at or above current data, but below current data
|
||
// * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
|
||
// * to end of window, whichever is less.
|
||
// */
|
||
// init = (ulg)curr + WIN_INIT - s->high_water;
|
||
// if (init > s->window_size - s->high_water)
|
||
// init = s->window_size - s->high_water;
|
||
// zmemzero(s->window + s->high_water, (unsigned)init);
|
||
// s->high_water += init;
|
||
// }
|
||
// }
|
||
//
|
||
// Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
|
||
// "not enough room for search");
|
||
}
|
||
|
||
/* ===========================================================================
|
||
* Copy without compression as much as possible from the input stream, return
|
||
* the current block state.
|
||
* This function does not insert new strings in the dictionary since
|
||
* uncompressible data is probably not useful. This function is used
|
||
* only for the level=0 compression option.
|
||
* NOTE: this function should be optimized to avoid extra copying from
|
||
* window to pending_buf.
|
||
*/
|
||
function deflate_stored(s, flush) {
|
||
/* Stored blocks are limited to 0xffff bytes, pending_buf is limited
|
||
* to pending_buf_size, and each stored block has a 5 byte header:
|
||
*/
|
||
var max_block_size = 0xffff;
|
||
|
||
if (max_block_size > s.pending_buf_size - 5) {
|
||
max_block_size = s.pending_buf_size - 5;
|
||
}
|
||
|
||
/* Copy as much as possible from input to output: */
|
||
for (;;) {
|
||
/* Fill the window as much as possible: */
|
||
if (s.lookahead <= 1) {
|
||
|
||
//Assert(s->strstart < s->w_size+MAX_DIST(s) ||
|
||
// s->block_start >= (long)s->w_size, "slide too late");
|
||
// if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||
|
||
// s.block_start >= s.w_size)) {
|
||
// throw new Error("slide too late");
|
||
// }
|
||
|
||
fill_window(s);
|
||
if (s.lookahead === 0 && flush === Z_NO_FLUSH) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
|
||
if (s.lookahead === 0) {
|
||
break;
|
||
}
|
||
/* flush the current block */
|
||
}
|
||
//Assert(s->block_start >= 0L, "block gone");
|
||
// if (s.block_start < 0) throw new Error("block gone");
|
||
|
||
s.strstart += s.lookahead;
|
||
s.lookahead = 0;
|
||
|
||
/* Emit a stored block if pending_buf will be full: */
|
||
var max_start = s.block_start + max_block_size;
|
||
|
||
if (s.strstart === 0 || s.strstart >= max_start) {
|
||
/* strstart == 0 is possible when wraparound on 16-bit machine */
|
||
s.lookahead = s.strstart - max_start;
|
||
s.strstart = max_start;
|
||
/*** FLUSH_BLOCK(s, 0); ***/
|
||
flush_block_only(s, false);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
/***/
|
||
|
||
|
||
}
|
||
/* Flush if we may have to slide, otherwise block_start may become
|
||
* negative and the data will be gone:
|
||
*/
|
||
if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {
|
||
/*** FLUSH_BLOCK(s, 0); ***/
|
||
flush_block_only(s, false);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
/***/
|
||
}
|
||
}
|
||
|
||
s.insert = 0;
|
||
|
||
if (flush === Z_FINISH) {
|
||
/*** FLUSH_BLOCK(s, 1); ***/
|
||
flush_block_only(s, true);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_FINISH_STARTED;
|
||
}
|
||
/***/
|
||
return BS_FINISH_DONE;
|
||
}
|
||
|
||
if (s.strstart > s.block_start) {
|
||
/*** FLUSH_BLOCK(s, 0); ***/
|
||
flush_block_only(s, false);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
/***/
|
||
}
|
||
|
||
return BS_NEED_MORE;
|
||
}
|
||
|
||
/* ===========================================================================
|
||
* Compress as much as possible from the input stream, return the current
|
||
* block state.
|
||
* This function does not perform lazy evaluation of matches and inserts
|
||
* new strings in the dictionary only for unmatched strings or for short
|
||
* matches. It is used only for the fast compression options.
|
||
*/
|
||
function deflate_fast(s, flush) {
|
||
var hash_head; /* head of the hash chain */
|
||
var bflush; /* set if current block must be flushed */
|
||
|
||
for (;;) {
|
||
/* Make sure that we always have enough lookahead, except
|
||
* at the end of the input file. We need MAX_MATCH bytes
|
||
* for the next match, plus MIN_MATCH bytes to insert the
|
||
* string following the next match.
|
||
*/
|
||
if (s.lookahead < MIN_LOOKAHEAD) {
|
||
fill_window(s);
|
||
if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
if (s.lookahead === 0) {
|
||
break; /* flush the current block */
|
||
}
|
||
}
|
||
|
||
/* Insert the string window[strstart .. strstart+2] in the
|
||
* dictionary, and set hash_head to the head of the hash chain:
|
||
*/
|
||
hash_head = 0/*NIL*/;
|
||
if (s.lookahead >= MIN_MATCH) {
|
||
/*** INSERT_STRING(s, s.strstart, hash_head); ***/
|
||
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
|
||
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
|
||
s.head[s.ins_h] = s.strstart;
|
||
/***/
|
||
}
|
||
|
||
/* Find the longest match, discarding those <= prev_length.
|
||
* At this point we have always match_length < MIN_MATCH
|
||
*/
|
||
if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {
|
||
/* To simplify the code, we prevent matches with the string
|
||
* of window index 0 (in particular we have to avoid a match
|
||
* of the string with itself at the start of the input file).
|
||
*/
|
||
s.match_length = longest_match(s, hash_head);
|
||
/* longest_match() sets match_start */
|
||
}
|
||
if (s.match_length >= MIN_MATCH) {
|
||
// check_match(s, s.strstart, s.match_start, s.match_length); // for debug only
|
||
|
||
/*** _tr_tally_dist(s, s.strstart - s.match_start,
|
||
s.match_length - MIN_MATCH, bflush); ***/
|
||
bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);
|
||
|
||
s.lookahead -= s.match_length;
|
||
|
||
/* Insert new strings in the hash table only if the match length
|
||
* is not too large. This saves time but degrades compression.
|
||
*/
|
||
if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
|
||
s.match_length--; /* string at strstart already in table */
|
||
do {
|
||
s.strstart++;
|
||
/*** INSERT_STRING(s, s.strstart, hash_head); ***/
|
||
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
|
||
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
|
||
s.head[s.ins_h] = s.strstart;
|
||
/***/
|
||
/* strstart never exceeds WSIZE-MAX_MATCH, so there are
|
||
* always MIN_MATCH bytes ahead.
|
||
*/
|
||
} while (--s.match_length !== 0);
|
||
s.strstart++;
|
||
} else
|
||
{
|
||
s.strstart += s.match_length;
|
||
s.match_length = 0;
|
||
s.ins_h = s.window[s.strstart];
|
||
/* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */
|
||
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;
|
||
|
||
//#if MIN_MATCH != 3
|
||
// Call UPDATE_HASH() MIN_MATCH-3 more times
|
||
//#endif
|
||
/* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
|
||
* matter since it will be recomputed at next deflate call.
|
||
*/
|
||
}
|
||
} else {
|
||
/* No match, output a literal byte */
|
||
//Tracevv((stderr,"%c", s.window[s.strstart]));
|
||
/*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
|
||
bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
|
||
|
||
s.lookahead--;
|
||
s.strstart++;
|
||
}
|
||
if (bflush) {
|
||
/*** FLUSH_BLOCK(s, 0); ***/
|
||
flush_block_only(s, false);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
/***/
|
||
}
|
||
}
|
||
s.insert = ((s.strstart < (MIN_MATCH-1)) ? s.strstart : MIN_MATCH-1);
|
||
if (flush === Z_FINISH) {
|
||
/*** FLUSH_BLOCK(s, 1); ***/
|
||
flush_block_only(s, true);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_FINISH_STARTED;
|
||
}
|
||
/***/
|
||
return BS_FINISH_DONE;
|
||
}
|
||
if (s.last_lit) {
|
||
/*** FLUSH_BLOCK(s, 0); ***/
|
||
flush_block_only(s, false);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
/***/
|
||
}
|
||
return BS_BLOCK_DONE;
|
||
}
|
||
|
||
/* ===========================================================================
|
||
* Same as above, but achieves better compression. We use a lazy
|
||
* evaluation for matches: a match is finally adopted only if there is
|
||
* no better match at the next window position.
|
||
*/
|
||
function deflate_slow(s, flush) {
|
||
var hash_head; /* head of hash chain */
|
||
var bflush; /* set if current block must be flushed */
|
||
|
||
var max_insert;
|
||
|
||
/* Process the input block. */
|
||
for (;;) {
|
||
/* Make sure that we always have enough lookahead, except
|
||
* at the end of the input file. We need MAX_MATCH bytes
|
||
* for the next match, plus MIN_MATCH bytes to insert the
|
||
* string following the next match.
|
||
*/
|
||
if (s.lookahead < MIN_LOOKAHEAD) {
|
||
fill_window(s);
|
||
if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
if (s.lookahead === 0) { break; } /* flush the current block */
|
||
}
|
||
|
||
/* Insert the string window[strstart .. strstart+2] in the
|
||
* dictionary, and set hash_head to the head of the hash chain:
|
||
*/
|
||
hash_head = 0/*NIL*/;
|
||
if (s.lookahead >= MIN_MATCH) {
|
||
/*** INSERT_STRING(s, s.strstart, hash_head); ***/
|
||
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
|
||
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
|
||
s.head[s.ins_h] = s.strstart;
|
||
/***/
|
||
}
|
||
|
||
/* Find the longest match, discarding those <= prev_length.
|
||
*/
|
||
s.prev_length = s.match_length;
|
||
s.prev_match = s.match_start;
|
||
s.match_length = MIN_MATCH-1;
|
||
|
||
if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&
|
||
s.strstart - hash_head <= (s.w_size-MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {
|
||
/* To simplify the code, we prevent matches with the string
|
||
* of window index 0 (in particular we have to avoid a match
|
||
* of the string with itself at the start of the input file).
|
||
*/
|
||
s.match_length = longest_match(s, hash_head);
|
||
/* longest_match() sets match_start */
|
||
|
||
if (s.match_length <= 5 &&
|
||
(s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {
|
||
|
||
/* If prev_match is also MIN_MATCH, match_start is garbage
|
||
* but we will ignore the current match anyway.
|
||
*/
|
||
s.match_length = MIN_MATCH-1;
|
||
}
|
||
}
|
||
/* If there was a match at the previous step and the current
|
||
* match is not better, output the previous match:
|
||
*/
|
||
if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
|
||
max_insert = s.strstart + s.lookahead - MIN_MATCH;
|
||
/* Do not insert strings in hash table beyond this. */
|
||
|
||
//check_match(s, s.strstart-1, s.prev_match, s.prev_length);
|
||
|
||
/***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
|
||
s.prev_length - MIN_MATCH, bflush);***/
|
||
bflush = trees._tr_tally(s, s.strstart - 1- s.prev_match, s.prev_length - MIN_MATCH);
|
||
/* Insert in hash table all strings up to the end of the match.
|
||
* strstart-1 and strstart are already inserted. If there is not
|
||
* enough lookahead, the last two strings are not inserted in
|
||
* the hash table.
|
||
*/
|
||
s.lookahead -= s.prev_length-1;
|
||
s.prev_length -= 2;
|
||
do {
|
||
if (++s.strstart <= max_insert) {
|
||
/*** INSERT_STRING(s, s.strstart, hash_head); ***/
|
||
s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
|
||
hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
|
||
s.head[s.ins_h] = s.strstart;
|
||
/***/
|
||
}
|
||
} while (--s.prev_length !== 0);
|
||
s.match_available = 0;
|
||
s.match_length = MIN_MATCH-1;
|
||
s.strstart++;
|
||
|
||
if (bflush) {
|
||
/*** FLUSH_BLOCK(s, 0); ***/
|
||
flush_block_only(s, false);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
/***/
|
||
}
|
||
|
||
} else if (s.match_available) {
|
||
/* If there was no match at the previous position, output a
|
||
* single literal. If there was a match but the current match
|
||
* is longer, truncate the previous match to a single literal.
|
||
*/
|
||
//Tracevv((stderr,"%c", s->window[s->strstart-1]));
|
||
/*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
|
||
bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]);
|
||
|
||
if (bflush) {
|
||
/*** FLUSH_BLOCK_ONLY(s, 0) ***/
|
||
flush_block_only(s, false);
|
||
/***/
|
||
}
|
||
s.strstart++;
|
||
s.lookahead--;
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
} else {
|
||
/* There is no previous match to compare with, wait for
|
||
* the next step to decide.
|
||
*/
|
||
s.match_available = 1;
|
||
s.strstart++;
|
||
s.lookahead--;
|
||
}
|
||
}
|
||
//Assert (flush != Z_NO_FLUSH, "no flush?");
|
||
if (s.match_available) {
|
||
//Tracevv((stderr,"%c", s->window[s->strstart-1]));
|
||
/*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
|
||
bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]);
|
||
|
||
s.match_available = 0;
|
||
}
|
||
s.insert = s.strstart < MIN_MATCH-1 ? s.strstart : MIN_MATCH-1;
|
||
if (flush === Z_FINISH) {
|
||
/*** FLUSH_BLOCK(s, 1); ***/
|
||
flush_block_only(s, true);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_FINISH_STARTED;
|
||
}
|
||
/***/
|
||
return BS_FINISH_DONE;
|
||
}
|
||
if (s.last_lit) {
|
||
/*** FLUSH_BLOCK(s, 0); ***/
|
||
flush_block_only(s, false);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
/***/
|
||
}
|
||
|
||
return BS_BLOCK_DONE;
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* For Z_RLE, simply look for runs of bytes, generate matches only of distance
|
||
* one. Do not maintain a hash table. (It will be regenerated if this run of
|
||
* deflate switches away from Z_RLE.)
|
||
*/
|
||
function deflate_rle(s, flush) {
|
||
var bflush; /* set if current block must be flushed */
|
||
var prev; /* byte at distance one to match */
|
||
var scan, strend; /* scan goes up to strend for length of run */
|
||
|
||
var _win = s.window;
|
||
|
||
for (;;) {
|
||
/* Make sure that we always have enough lookahead, except
|
||
* at the end of the input file. We need MAX_MATCH bytes
|
||
* for the longest run, plus one for the unrolled loop.
|
||
*/
|
||
if (s.lookahead <= MAX_MATCH) {
|
||
fill_window(s);
|
||
if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
if (s.lookahead === 0) { break; } /* flush the current block */
|
||
}
|
||
|
||
/* See how many times the previous byte repeats */
|
||
s.match_length = 0;
|
||
if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
|
||
scan = s.strstart - 1;
|
||
prev = _win[scan];
|
||
if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
|
||
strend = s.strstart + MAX_MATCH;
|
||
do {
|
||
/*jshint noempty:false*/
|
||
} while (prev === _win[++scan] && prev === _win[++scan] &&
|
||
prev === _win[++scan] && prev === _win[++scan] &&
|
||
prev === _win[++scan] && prev === _win[++scan] &&
|
||
prev === _win[++scan] && prev === _win[++scan] &&
|
||
scan < strend);
|
||
s.match_length = MAX_MATCH - (strend - scan);
|
||
if (s.match_length > s.lookahead) {
|
||
s.match_length = s.lookahead;
|
||
}
|
||
}
|
||
//Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
|
||
}
|
||
|
||
/* Emit match if have run of MIN_MATCH or longer, else emit literal */
|
||
if (s.match_length >= MIN_MATCH) {
|
||
//check_match(s, s.strstart, s.strstart - 1, s.match_length);
|
||
|
||
/*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
|
||
bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);
|
||
|
||
s.lookahead -= s.match_length;
|
||
s.strstart += s.match_length;
|
||
s.match_length = 0;
|
||
} else {
|
||
/* No match, output a literal byte */
|
||
//Tracevv((stderr,"%c", s->window[s->strstart]));
|
||
/*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
|
||
bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
|
||
|
||
s.lookahead--;
|
||
s.strstart++;
|
||
}
|
||
if (bflush) {
|
||
/*** FLUSH_BLOCK(s, 0); ***/
|
||
flush_block_only(s, false);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
/***/
|
||
}
|
||
}
|
||
s.insert = 0;
|
||
if (flush === Z_FINISH) {
|
||
/*** FLUSH_BLOCK(s, 1); ***/
|
||
flush_block_only(s, true);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_FINISH_STARTED;
|
||
}
|
||
/***/
|
||
return BS_FINISH_DONE;
|
||
}
|
||
if (s.last_lit) {
|
||
/*** FLUSH_BLOCK(s, 0); ***/
|
||
flush_block_only(s, false);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
/***/
|
||
}
|
||
return BS_BLOCK_DONE;
|
||
}
|
||
|
||
/* ===========================================================================
|
||
* For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table.
|
||
* (It will be regenerated if this run of deflate switches away from Huffman.)
|
||
*/
|
||
function deflate_huff(s, flush) {
|
||
var bflush; /* set if current block must be flushed */
|
||
|
||
for (;;) {
|
||
/* Make sure that we have a literal to write. */
|
||
if (s.lookahead === 0) {
|
||
fill_window(s);
|
||
if (s.lookahead === 0) {
|
||
if (flush === Z_NO_FLUSH) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
break; /* flush the current block */
|
||
}
|
||
}
|
||
|
||
/* Output a literal byte */
|
||
s.match_length = 0;
|
||
//Tracevv((stderr,"%c", s->window[s->strstart]));
|
||
/*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
|
||
bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
|
||
s.lookahead--;
|
||
s.strstart++;
|
||
if (bflush) {
|
||
/*** FLUSH_BLOCK(s, 0); ***/
|
||
flush_block_only(s, false);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
/***/
|
||
}
|
||
}
|
||
s.insert = 0;
|
||
if (flush === Z_FINISH) {
|
||
/*** FLUSH_BLOCK(s, 1); ***/
|
||
flush_block_only(s, true);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_FINISH_STARTED;
|
||
}
|
||
/***/
|
||
return BS_FINISH_DONE;
|
||
}
|
||
if (s.last_lit) {
|
||
/*** FLUSH_BLOCK(s, 0); ***/
|
||
flush_block_only(s, false);
|
||
if (s.strm.avail_out === 0) {
|
||
return BS_NEED_MORE;
|
||
}
|
||
/***/
|
||
}
|
||
return BS_BLOCK_DONE;
|
||
}
|
||
|
||
/* Values for max_lazy_match, good_match and max_chain_length, depending on
|
||
* the desired pack level (0..9). The values given below have been tuned to
|
||
* exclude worst case performance for pathological files. Better values may be
|
||
* found for specific files.
|
||
*/
|
||
var Config = function (good_length, max_lazy, nice_length, max_chain, func) {
|
||
this.good_length = good_length;
|
||
this.max_lazy = max_lazy;
|
||
this.nice_length = nice_length;
|
||
this.max_chain = max_chain;
|
||
this.func = func;
|
||
};
|
||
|
||
var configuration_table;
|
||
|
||
configuration_table = [
|
||
/* good lazy nice chain */
|
||
new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */
|
||
new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */
|
||
new Config(4, 5, 16, 8, deflate_fast), /* 2 */
|
||
new Config(4, 6, 32, 32, deflate_fast), /* 3 */
|
||
|
||
new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */
|
||
new Config(8, 16, 32, 32, deflate_slow), /* 5 */
|
||
new Config(8, 16, 128, 128, deflate_slow), /* 6 */
|
||
new Config(8, 32, 128, 256, deflate_slow), /* 7 */
|
||
new Config(32, 128, 258, 1024, deflate_slow), /* 8 */
|
||
new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */
|
||
];
|
||
|
||
|
||
/* ===========================================================================
|
||
* Initialize the "longest match" routines for a new zlib stream
|
||
*/
|
||
function lm_init(s) {
|
||
s.window_size = 2 * s.w_size;
|
||
|
||
/*** CLEAR_HASH(s); ***/
|
||
zero(s.head); // Fill with NIL (= 0);
|
||
|
||
/* Set the default configuration parameters:
|
||
*/
|
||
s.max_lazy_match = configuration_table[s.level].max_lazy;
|
||
s.good_match = configuration_table[s.level].good_length;
|
||
s.nice_match = configuration_table[s.level].nice_length;
|
||
s.max_chain_length = configuration_table[s.level].max_chain;
|
||
|
||
s.strstart = 0;
|
||
s.block_start = 0;
|
||
s.lookahead = 0;
|
||
s.insert = 0;
|
||
s.match_length = s.prev_length = MIN_MATCH - 1;
|
||
s.match_available = 0;
|
||
s.ins_h = 0;
|
||
}
|
||
|
||
|
||
function DeflateState() {
|
||
this.strm = null; /* pointer back to this zlib stream */
|
||
this.status = 0; /* as the name implies */
|
||
this.pending_buf = null; /* output still pending */
|
||
this.pending_buf_size = 0; /* size of pending_buf */
|
||
this.pending_out = 0; /* next pending byte to output to the stream */
|
||
this.pending = 0; /* nb of bytes in the pending buffer */
|
||
this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
|
||
this.gzhead = null; /* gzip header information to write */
|
||
this.gzindex = 0; /* where in extra, name, or comment */
|
||
this.method = Z_DEFLATED; /* can only be DEFLATED */
|
||
this.last_flush = -1; /* value of flush param for previous deflate call */
|
||
|
||
this.w_size = 0; /* LZ77 window size (32K by default) */
|
||
this.w_bits = 0; /* log2(w_size) (8..16) */
|
||
this.w_mask = 0; /* w_size - 1 */
|
||
|
||
this.window = null;
|
||
/* Sliding window. Input bytes are read into the second half of the window,
|
||
* and move to the first half later to keep a dictionary of at least wSize
|
||
* bytes. With this organization, matches are limited to a distance of
|
||
* wSize-MAX_MATCH bytes, but this ensures that IO is always
|
||
* performed with a length multiple of the block size.
|
||
*/
|
||
|
||
this.window_size = 0;
|
||
/* Actual size of window: 2*wSize, except when the user input buffer
|
||
* is directly used as sliding window.
|
||
*/
|
||
|
||
this.prev = null;
|
||
/* Link to older string with same hash index. To limit the size of this
|
||
* array to 64K, this link is maintained only for the last 32K strings.
|
||
* An index in this array is thus a window index modulo 32K.
|
||
*/
|
||
|
||
this.head = null; /* Heads of the hash chains or NIL. */
|
||
|
||
this.ins_h = 0; /* hash index of string to be inserted */
|
||
this.hash_size = 0; /* number of elements in hash table */
|
||
this.hash_bits = 0; /* log2(hash_size) */
|
||
this.hash_mask = 0; /* hash_size-1 */
|
||
|
||
this.hash_shift = 0;
|
||
/* Number of bits by which ins_h must be shifted at each input
|
||
* step. It must be such that after MIN_MATCH steps, the oldest
|
||
* byte no longer takes part in the hash key, that is:
|
||
* hash_shift * MIN_MATCH >= hash_bits
|
||
*/
|
||
|
||
this.block_start = 0;
|
||
/* Window position at the beginning of the current output block. Gets
|
||
* negative when the window is moved backwards.
|
||
*/
|
||
|
||
this.match_length = 0; /* length of best match */
|
||
this.prev_match = 0; /* previous match */
|
||
this.match_available = 0; /* set if previous match exists */
|
||
this.strstart = 0; /* start of string to insert */
|
||
this.match_start = 0; /* start of matching string */
|
||
this.lookahead = 0; /* number of valid bytes ahead in window */
|
||
|
||
this.prev_length = 0;
|
||
/* Length of the best match at previous step. Matches not greater than this
|
||
* are discarded. This is used in the lazy match evaluation.
|
||
*/
|
||
|
||
this.max_chain_length = 0;
|
||
/* To speed up deflation, hash chains are never searched beyond this
|
||
* length. A higher limit improves compression ratio but degrades the
|
||
* speed.
|
||
*/
|
||
|
||
this.max_lazy_match = 0;
|
||
/* Attempt to find a better match only when the current match is strictly
|
||
* smaller than this value. This mechanism is used only for compression
|
||
* levels >= 4.
|
||
*/
|
||
// That's alias to max_lazy_match, don't use directly
|
||
//this.max_insert_length = 0;
|
||
/* Insert new strings in the hash table only if the match length is not
|
||
* greater than this length. This saves time but degrades compression.
|
||
* max_insert_length is used only for compression levels <= 3.
|
||
*/
|
||
|
||
this.level = 0; /* compression level (1..9) */
|
||
this.strategy = 0; /* favor or force Huffman coding*/
|
||
|
||
this.good_match = 0;
|
||
/* Use a faster search when the previous match is longer than this */
|
||
|
||
this.nice_match = 0; /* Stop searching when current match exceeds this */
|
||
|
||
/* used by trees.c: */
|
||
|
||
/* Didn't use ct_data typedef below to suppress compiler warning */
|
||
|
||
// struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
|
||
// struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
|
||
// struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
|
||
|
||
// Use flat array of DOUBLE size, with interleaved fata,
|
||
// because JS does not support effective
|
||
this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2);
|
||
this.dyn_dtree = new utils.Buf16((2*D_CODES+1) * 2);
|
||
this.bl_tree = new utils.Buf16((2*BL_CODES+1) * 2);
|
||
zero(this.dyn_ltree);
|
||
zero(this.dyn_dtree);
|
||
zero(this.bl_tree);
|
||
|
||
this.l_desc = null; /* desc. for literal tree */
|
||
this.d_desc = null; /* desc. for distance tree */
|
||
this.bl_desc = null; /* desc. for bit length tree */
|
||
|
||
//ush bl_count[MAX_BITS+1];
|
||
this.bl_count = new utils.Buf16(MAX_BITS+1);
|
||
/* number of codes at each bit length for an optimal tree */
|
||
|
||
//int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
|
||
this.heap = new utils.Buf16(2*L_CODES+1); /* heap used to build the Huffman trees */
|
||
zero(this.heap);
|
||
|
||
this.heap_len = 0; /* number of elements in the heap */
|
||
this.heap_max = 0; /* element of largest frequency */
|
||
/* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
|
||
* The same heap array is used to build all trees.
|
||
*/
|
||
|
||
this.depth = new utils.Buf16(2*L_CODES+1); //uch depth[2*L_CODES+1];
|
||
zero(this.depth);
|
||
/* Depth of each subtree used as tie breaker for trees of equal frequency
|
||
*/
|
||
|
||
this.l_buf = 0; /* buffer index for literals or lengths */
|
||
|
||
this.lit_bufsize = 0;
|
||
/* Size of match buffer for literals/lengths. There are 4 reasons for
|
||
* limiting lit_bufsize to 64K:
|
||
* - frequencies can be kept in 16 bit counters
|
||
* - if compression is not successful for the first block, all input
|
||
* data is still in the window so we can still emit a stored block even
|
||
* when input comes from standard input. (This can also be done for
|
||
* all blocks if lit_bufsize is not greater than 32K.)
|
||
* - if compression is not successful for a file smaller than 64K, we can
|
||
* even emit a stored file instead of a stored block (saving 5 bytes).
|
||
* This is applicable only for zip (not gzip or zlib).
|
||
* - creating new Huffman trees less frequently may not provide fast
|
||
* adaptation to changes in the input data statistics. (Take for
|
||
* example a binary file with poorly compressible code followed by
|
||
* a highly compressible string table.) Smaller buffer sizes give
|
||
* fast adaptation but have of course the overhead of transmitting
|
||
* trees more frequently.
|
||
* - I can't count above 4
|
||
*/
|
||
|
||
this.last_lit = 0; /* running index in l_buf */
|
||
|
||
this.d_buf = 0;
|
||
/* Buffer index for distances. To simplify the code, d_buf and l_buf have
|
||
* the same number of elements. To use different lengths, an extra flag
|
||
* array would be necessary.
|
||
*/
|
||
|
||
this.opt_len = 0; /* bit length of current block with optimal trees */
|
||
this.static_len = 0; /* bit length of current block with static trees */
|
||
this.matches = 0; /* number of string matches in current block */
|
||
this.insert = 0; /* bytes at end of window left to insert */
|
||
|
||
|
||
this.bi_buf = 0;
|
||
/* Output buffer. bits are inserted starting at the bottom (least
|
||
* significant bits).
|
||
*/
|
||
this.bi_valid = 0;
|
||
/* Number of valid bits in bi_buf. All bits above the last valid bit
|
||
* are always zero.
|
||
*/
|
||
|
||
// Used for window memory init. We safely ignore it for JS. That makes
|
||
// sense only for pointers and memory check tools.
|
||
//this.high_water = 0;
|
||
/* High water mark offset in window for initialized bytes -- bytes above
|
||
* this are set to zero in order to avoid memory check warnings when
|
||
* longest match routines access bytes past the input. This is then
|
||
* updated to the new high water mark.
|
||
*/
|
||
}
|
||
|
||
|
||
function deflateResetKeep(strm) {
|
||
var s;
|
||
|
||
if (!strm || !strm.state) {
|
||
return err(strm, Z_STREAM_ERROR);
|
||
}
|
||
|
||
strm.total_in = strm.total_out = 0;
|
||
strm.data_type = Z_UNKNOWN;
|
||
|
||
s = strm.state;
|
||
s.pending = 0;
|
||
s.pending_out = 0;
|
||
|
||
if (s.wrap < 0) {
|
||
s.wrap = -s.wrap;
|
||
/* was made negative by deflate(..., Z_FINISH); */
|
||
}
|
||
s.status = (s.wrap ? INIT_STATE : BUSY_STATE);
|
||
strm.adler = (s.wrap === 2) ?
|
||
0 // crc32(0, Z_NULL, 0)
|
||
:
|
||
1; // adler32(0, Z_NULL, 0)
|
||
s.last_flush = Z_NO_FLUSH;
|
||
trees._tr_init(s);
|
||
return Z_OK;
|
||
}
|
||
|
||
|
||
function deflateReset(strm) {
|
||
var ret = deflateResetKeep(strm);
|
||
if (ret === Z_OK) {
|
||
lm_init(strm.state);
|
||
}
|
||
return ret;
|
||
}
|
||
|
||
|
||
function deflateSetHeader(strm, head) {
|
||
if (!strm || !strm.state) { return Z_STREAM_ERROR; }
|
||
if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }
|
||
strm.state.gzhead = head;
|
||
return Z_OK;
|
||
}
|
||
|
||
|
||
function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {
|
||
if (!strm) { // === Z_NULL
|
||
return Z_STREAM_ERROR;
|
||
}
|
||
var wrap = 1;
|
||
|
||
if (level === Z_DEFAULT_COMPRESSION) {
|
||
level = 6;
|
||
}
|
||
|
||
if (windowBits < 0) { /* suppress zlib wrapper */
|
||
wrap = 0;
|
||
windowBits = -windowBits;
|
||
}
|
||
|
||
else if (windowBits > 15) {
|
||
wrap = 2; /* write gzip wrapper instead */
|
||
windowBits -= 16;
|
||
}
|
||
|
||
|
||
if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||
|
||
windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
|
||
strategy < 0 || strategy > Z_FIXED) {
|
||
return err(strm, Z_STREAM_ERROR);
|
||
}
|
||
|
||
|
||
if (windowBits === 8) {
|
||
windowBits = 9;
|
||
}
|
||
/* until 256-byte window bug fixed */
|
||
|
||
var s = new DeflateState();
|
||
|
||
strm.state = s;
|
||
s.strm = strm;
|
||
|
||
s.wrap = wrap;
|
||
s.gzhead = null;
|
||
s.w_bits = windowBits;
|
||
s.w_size = 1 << s.w_bits;
|
||
s.w_mask = s.w_size - 1;
|
||
|
||
s.hash_bits = memLevel + 7;
|
||
s.hash_size = 1 << s.hash_bits;
|
||
s.hash_mask = s.hash_size - 1;
|
||
s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);
|
||
|
||
s.window = new utils.Buf8(s.w_size * 2);
|
||
s.head = new utils.Buf16(s.hash_size);
|
||
s.prev = new utils.Buf16(s.w_size);
|
||
|
||
// Don't need mem init magic for JS.
|
||
//s.high_water = 0; /* nothing written to s->window yet */
|
||
|
||
s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
|
||
|
||
s.pending_buf_size = s.lit_bufsize * 4;
|
||
s.pending_buf = new utils.Buf8(s.pending_buf_size);
|
||
|
||
s.d_buf = s.lit_bufsize >> 1;
|
||
s.l_buf = (1 + 2) * s.lit_bufsize;
|
||
|
||
s.level = level;
|
||
s.strategy = strategy;
|
||
s.method = method;
|
||
|
||
return deflateReset(strm);
|
||
}
|
||
|
||
function deflateInit(strm, level) {
|
||
return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
|
||
}
|
||
|
||
|
||
function deflate(strm, flush) {
|
||
var old_flush, s;
|
||
var beg, val; // for gzip header write only
|
||
|
||
if (!strm || !strm.state ||
|
||
flush > Z_BLOCK || flush < 0) {
|
||
return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;
|
||
}
|
||
|
||
s = strm.state;
|
||
|
||
if (!strm.output ||
|
||
(!strm.input && strm.avail_in !== 0) ||
|
||
(s.status === FINISH_STATE && flush !== Z_FINISH)) {
|
||
return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);
|
||
}
|
||
|
||
s.strm = strm; /* just in case */
|
||
old_flush = s.last_flush;
|
||
s.last_flush = flush;
|
||
|
||
/* Write the header */
|
||
if (s.status === INIT_STATE) {
|
||
|
||
if (s.wrap === 2) { // GZIP header
|
||
strm.adler = 0; //crc32(0L, Z_NULL, 0);
|
||
put_byte(s, 31);
|
||
put_byte(s, 139);
|
||
put_byte(s, 8);
|
||
if (!s.gzhead) { // s->gzhead == Z_NULL
|
||
put_byte(s, 0);
|
||
put_byte(s, 0);
|
||
put_byte(s, 0);
|
||
put_byte(s, 0);
|
||
put_byte(s, 0);
|
||
put_byte(s, s.level === 9 ? 2 :
|
||
(s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
|
||
4 : 0));
|
||
put_byte(s, OS_CODE);
|
||
s.status = BUSY_STATE;
|
||
}
|
||
else {
|
||
put_byte(s, (s.gzhead.text ? 1 : 0) +
|
||
(s.gzhead.hcrc ? 2 : 0) +
|
||
(!s.gzhead.extra ? 0 : 4) +
|
||
(!s.gzhead.name ? 0 : 8) +
|
||
(!s.gzhead.comment ? 0 : 16)
|
||
);
|
||
put_byte(s, s.gzhead.time & 0xff);
|
||
put_byte(s, (s.gzhead.time >> 8) & 0xff);
|
||
put_byte(s, (s.gzhead.time >> 16) & 0xff);
|
||
put_byte(s, (s.gzhead.time >> 24) & 0xff);
|
||
put_byte(s, s.level === 9 ? 2 :
|
||
(s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
|
||
4 : 0));
|
||
put_byte(s, s.gzhead.os & 0xff);
|
||
if (s.gzhead.extra && s.gzhead.extra.length) {
|
||
put_byte(s, s.gzhead.extra.length & 0xff);
|
||
put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);
|
||
}
|
||
if (s.gzhead.hcrc) {
|
||
strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);
|
||
}
|
||
s.gzindex = 0;
|
||
s.status = EXTRA_STATE;
|
||
}
|
||
}
|
||
else // DEFLATE header
|
||
{
|
||
var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;
|
||
var level_flags = -1;
|
||
|
||
if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
|
||
level_flags = 0;
|
||
} else if (s.level < 6) {
|
||
level_flags = 1;
|
||
} else if (s.level === 6) {
|
||
level_flags = 2;
|
||
} else {
|
||
level_flags = 3;
|
||
}
|
||
header |= (level_flags << 6);
|
||
if (s.strstart !== 0) { header |= PRESET_DICT; }
|
||
header += 31 - (header % 31);
|
||
|
||
s.status = BUSY_STATE;
|
||
putShortMSB(s, header);
|
||
|
||
/* Save the adler32 of the preset dictionary: */
|
||
if (s.strstart !== 0) {
|
||
putShortMSB(s, strm.adler >>> 16);
|
||
putShortMSB(s, strm.adler & 0xffff);
|
||
}
|
||
strm.adler = 1; // adler32(0L, Z_NULL, 0);
|
||
}
|
||
}
|
||
|
||
//#ifdef GZIP
|
||
if (s.status === EXTRA_STATE) {
|
||
if (s.gzhead.extra/* != Z_NULL*/) {
|
||
beg = s.pending; /* start of bytes to update crc */
|
||
|
||
while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {
|
||
if (s.pending === s.pending_buf_size) {
|
||
if (s.gzhead.hcrc && s.pending > beg) {
|
||
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
||
}
|
||
flush_pending(strm);
|
||
beg = s.pending;
|
||
if (s.pending === s.pending_buf_size) {
|
||
break;
|
||
}
|
||
}
|
||
put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);
|
||
s.gzindex++;
|
||
}
|
||
if (s.gzhead.hcrc && s.pending > beg) {
|
||
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
||
}
|
||
if (s.gzindex === s.gzhead.extra.length) {
|
||
s.gzindex = 0;
|
||
s.status = NAME_STATE;
|
||
}
|
||
}
|
||
else {
|
||
s.status = NAME_STATE;
|
||
}
|
||
}
|
||
if (s.status === NAME_STATE) {
|
||
if (s.gzhead.name/* != Z_NULL*/) {
|
||
beg = s.pending; /* start of bytes to update crc */
|
||
//int val;
|
||
|
||
do {
|
||
if (s.pending === s.pending_buf_size) {
|
||
if (s.gzhead.hcrc && s.pending > beg) {
|
||
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
||
}
|
||
flush_pending(strm);
|
||
beg = s.pending;
|
||
if (s.pending === s.pending_buf_size) {
|
||
val = 1;
|
||
break;
|
||
}
|
||
}
|
||
// JS specific: little magic to add zero terminator to end of string
|
||
if (s.gzindex < s.gzhead.name.length) {
|
||
val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;
|
||
} else {
|
||
val = 0;
|
||
}
|
||
put_byte(s, val);
|
||
} while (val !== 0);
|
||
|
||
if (s.gzhead.hcrc && s.pending > beg){
|
||
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
||
}
|
||
if (val === 0) {
|
||
s.gzindex = 0;
|
||
s.status = COMMENT_STATE;
|
||
}
|
||
}
|
||
else {
|
||
s.status = COMMENT_STATE;
|
||
}
|
||
}
|
||
if (s.status === COMMENT_STATE) {
|
||
if (s.gzhead.comment/* != Z_NULL*/) {
|
||
beg = s.pending; /* start of bytes to update crc */
|
||
//int val;
|
||
|
||
do {
|
||
if (s.pending === s.pending_buf_size) {
|
||
if (s.gzhead.hcrc && s.pending > beg) {
|
||
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
||
}
|
||
flush_pending(strm);
|
||
beg = s.pending;
|
||
if (s.pending === s.pending_buf_size) {
|
||
val = 1;
|
||
break;
|
||
}
|
||
}
|
||
// JS specific: little magic to add zero terminator to end of string
|
||
if (s.gzindex < s.gzhead.comment.length) {
|
||
val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;
|
||
} else {
|
||
val = 0;
|
||
}
|
||
put_byte(s, val);
|
||
} while (val !== 0);
|
||
|
||
if (s.gzhead.hcrc && s.pending > beg) {
|
||
strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
|
||
}
|
||
if (val === 0) {
|
||
s.status = HCRC_STATE;
|
||
}
|
||
}
|
||
else {
|
||
s.status = HCRC_STATE;
|
||
}
|
||
}
|
||
if (s.status === HCRC_STATE) {
|
||
if (s.gzhead.hcrc) {
|
||
if (s.pending + 2 > s.pending_buf_size) {
|
||
flush_pending(strm);
|
||
}
|
||
if (s.pending + 2 <= s.pending_buf_size) {
|
||
put_byte(s, strm.adler & 0xff);
|
||
put_byte(s, (strm.adler >> 8) & 0xff);
|
||
strm.adler = 0; //crc32(0L, Z_NULL, 0);
|
||
s.status = BUSY_STATE;
|
||
}
|
||
}
|
||
else {
|
||
s.status = BUSY_STATE;
|
||
}
|
||
}
|
||
//#endif
|
||
|
||
/* Flush as much pending output as possible */
|
||
if (s.pending !== 0) {
|
||
flush_pending(strm);
|
||
if (strm.avail_out === 0) {
|
||
/* Since avail_out is 0, deflate will be called again with
|
||
* more output space, but possibly with both pending and
|
||
* avail_in equal to zero. There won't be anything to do,
|
||
* but this is not an error situation so make sure we
|
||
* return OK instead of BUF_ERROR at next call of deflate:
|
||
*/
|
||
s.last_flush = -1;
|
||
return Z_OK;
|
||
}
|
||
|
||
/* Make sure there is something to do and avoid duplicate consecutive
|
||
* flushes. For repeated and useless calls with Z_FINISH, we keep
|
||
* returning Z_STREAM_END instead of Z_BUF_ERROR.
|
||
*/
|
||
} else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
|
||
flush !== Z_FINISH) {
|
||
return err(strm, Z_BUF_ERROR);
|
||
}
|
||
|
||
/* User must not provide more input after the first FINISH: */
|
||
if (s.status === FINISH_STATE && strm.avail_in !== 0) {
|
||
return err(strm, Z_BUF_ERROR);
|
||
}
|
||
|
||
/* Start a new block or continue the current one.
|
||
*/
|
||
if (strm.avail_in !== 0 || s.lookahead !== 0 ||
|
||
(flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
|
||
var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
|
||
(s.strategy === Z_RLE ? deflate_rle(s, flush) :
|
||
configuration_table[s.level].func(s, flush));
|
||
|
||
if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {
|
||
s.status = FINISH_STATE;
|
||
}
|
||
if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {
|
||
if (strm.avail_out === 0) {
|
||
s.last_flush = -1;
|
||
/* avoid BUF_ERROR next call, see above */
|
||
}
|
||
return Z_OK;
|
||
/* If flush != Z_NO_FLUSH && avail_out == 0, the next call
|
||
* of deflate should use the same flush parameter to make sure
|
||
* that the flush is complete. So we don't have to output an
|
||
* empty block here, this will be done at next call. This also
|
||
* ensures that for a very small output buffer, we emit at most
|
||
* one empty block.
|
||
*/
|
||
}
|
||
if (bstate === BS_BLOCK_DONE) {
|
||
if (flush === Z_PARTIAL_FLUSH) {
|
||
trees._tr_align(s);
|
||
}
|
||
else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
|
||
|
||
trees._tr_stored_block(s, 0, 0, false);
|
||
/* For a full flush, this empty block will be recognized
|
||
* as a special marker by inflate_sync().
|
||
*/
|
||
if (flush === Z_FULL_FLUSH) {
|
||
/*** CLEAR_HASH(s); ***/ /* forget history */
|
||
zero(s.head); // Fill with NIL (= 0);
|
||
|
||
if (s.lookahead === 0) {
|
||
s.strstart = 0;
|
||
s.block_start = 0;
|
||
s.insert = 0;
|
||
}
|
||
}
|
||
}
|
||
flush_pending(strm);
|
||
if (strm.avail_out === 0) {
|
||
s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */
|
||
return Z_OK;
|
||
}
|
||
}
|
||
}
|
||
//Assert(strm->avail_out > 0, "bug2");
|
||
//if (strm.avail_out <= 0) { throw new Error("bug2");}
|
||
|
||
if (flush !== Z_FINISH) { return Z_OK; }
|
||
if (s.wrap <= 0) { return Z_STREAM_END; }
|
||
|
||
/* Write the trailer */
|
||
if (s.wrap === 2) {
|
||
put_byte(s, strm.adler & 0xff);
|
||
put_byte(s, (strm.adler >> 8) & 0xff);
|
||
put_byte(s, (strm.adler >> 16) & 0xff);
|
||
put_byte(s, (strm.adler >> 24) & 0xff);
|
||
put_byte(s, strm.total_in & 0xff);
|
||
put_byte(s, (strm.total_in >> 8) & 0xff);
|
||
put_byte(s, (strm.total_in >> 16) & 0xff);
|
||
put_byte(s, (strm.total_in >> 24) & 0xff);
|
||
}
|
||
else
|
||
{
|
||
putShortMSB(s, strm.adler >>> 16);
|
||
putShortMSB(s, strm.adler & 0xffff);
|
||
}
|
||
|
||
flush_pending(strm);
|
||
/* If avail_out is zero, the application will call deflate again
|
||
* to flush the rest.
|
||
*/
|
||
if (s.wrap > 0) { s.wrap = -s.wrap; }
|
||
/* write the trailer only once! */
|
||
return s.pending !== 0 ? Z_OK : Z_STREAM_END;
|
||
}
|
||
|
||
function deflateEnd(strm) {
|
||
var status;
|
||
|
||
if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
|
||
return Z_STREAM_ERROR;
|
||
}
|
||
|
||
status = strm.state.status;
|
||
if (status !== INIT_STATE &&
|
||
status !== EXTRA_STATE &&
|
||
status !== NAME_STATE &&
|
||
status !== COMMENT_STATE &&
|
||
status !== HCRC_STATE &&
|
||
status !== BUSY_STATE &&
|
||
status !== FINISH_STATE
|
||
) {
|
||
return err(strm, Z_STREAM_ERROR);
|
||
}
|
||
|
||
strm.state = null;
|
||
|
||
return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;
|
||
}
|
||
|
||
/* =========================================================================
|
||
* Copy the source state to the destination state
|
||
*/
|
||
//function deflateCopy(dest, source) {
|
||
//
|
||
//}
|
||
|
||
exports.deflateInit = deflateInit;
|
||
exports.deflateInit2 = deflateInit2;
|
||
exports.deflateReset = deflateReset;
|
||
exports.deflateResetKeep = deflateResetKeep;
|
||
exports.deflateSetHeader = deflateSetHeader;
|
||
exports.deflate = deflate;
|
||
exports.deflateEnd = deflateEnd;
|
||
exports.deflateInfo = 'pako deflate (from Nodeca project)';
|
||
|
||
/* Not implemented
|
||
exports.deflateBound = deflateBound;
|
||
exports.deflateCopy = deflateCopy;
|
||
exports.deflateSetDictionary = deflateSetDictionary;
|
||
exports.deflateParams = deflateParams;
|
||
exports.deflatePending = deflatePending;
|
||
exports.deflatePrime = deflatePrime;
|
||
exports.deflateTune = deflateTune;
|
||
*/
|
||
},{"../utils/common":27,"./adler32":29,"./crc32":31,"./messages":37,"./trees":38}],33:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
|
||
|
||
function GZheader() {
|
||
/* true if compressed data believed to be text */
|
||
this.text = 0;
|
||
/* modification time */
|
||
this.time = 0;
|
||
/* extra flags (not used when writing a gzip file) */
|
||
this.xflags = 0;
|
||
/* operating system */
|
||
this.os = 0;
|
||
/* pointer to extra field or Z_NULL if none */
|
||
this.extra = null;
|
||
/* extra field length (valid if extra != Z_NULL) */
|
||
this.extra_len = 0; // Actually, we don't need it in JS,
|
||
// but leave for few code modifications
|
||
|
||
//
|
||
// Setup limits is not necessary because in js we should not preallocate memory
|
||
// for inflate use constant limit in 65536 bytes
|
||
//
|
||
|
||
/* space at extra (only when reading header) */
|
||
// this.extra_max = 0;
|
||
/* pointer to zero-terminated file name or Z_NULL */
|
||
this.name = '';
|
||
/* space at name (only when reading header) */
|
||
// this.name_max = 0;
|
||
/* pointer to zero-terminated comment or Z_NULL */
|
||
this.comment = '';
|
||
/* space at comment (only when reading header) */
|
||
// this.comm_max = 0;
|
||
/* true if there was or will be a header crc */
|
||
this.hcrc = 0;
|
||
/* true when done reading gzip header (not used when writing a gzip file) */
|
||
this.done = false;
|
||
}
|
||
|
||
module.exports = GZheader;
|
||
},{}],34:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
|
||
// See state defs from inflate.js
|
||
var BAD = 30; /* got a data error -- remain here until reset */
|
||
var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
|
||
|
||
/*
|
||
Decode literal, length, and distance codes and write out the resulting
|
||
literal and match bytes until either not enough input or output is
|
||
available, an end-of-block is encountered, or a data error is encountered.
|
||
When large enough input and output buffers are supplied to inflate(), for
|
||
example, a 16K input buffer and a 64K output buffer, more than 95% of the
|
||
inflate execution time is spent in this routine.
|
||
|
||
Entry assumptions:
|
||
|
||
state.mode === LEN
|
||
strm.avail_in >= 6
|
||
strm.avail_out >= 258
|
||
start >= strm.avail_out
|
||
state.bits < 8
|
||
|
||
On return, state.mode is one of:
|
||
|
||
LEN -- ran out of enough output space or enough available input
|
||
TYPE -- reached end of block code, inflate() to interpret next block
|
||
BAD -- error in block data
|
||
|
||
Notes:
|
||
|
||
- The maximum input bits used by a length/distance pair is 15 bits for the
|
||
length code, 5 bits for the length extra, 15 bits for the distance code,
|
||
and 13 bits for the distance extra. This totals 48 bits, or six bytes.
|
||
Therefore if strm.avail_in >= 6, then there is enough input to avoid
|
||
checking for available input while decoding.
|
||
|
||
- The maximum bytes that a single length/distance pair can output is 258
|
||
bytes, which is the maximum length that can be coded. inflate_fast()
|
||
requires strm.avail_out >= 258 for each loop to avoid checking for
|
||
output space.
|
||
*/
|
||
module.exports = function inflate_fast(strm, start) {
|
||
var state;
|
||
var _in; /* local strm.input */
|
||
var last; /* have enough input while in < last */
|
||
var _out; /* local strm.output */
|
||
var beg; /* inflate()'s initial strm.output */
|
||
var end; /* while out < end, enough space available */
|
||
//#ifdef INFLATE_STRICT
|
||
var dmax; /* maximum distance from zlib header */
|
||
//#endif
|
||
var wsize; /* window size or zero if not using window */
|
||
var whave; /* valid bytes in the window */
|
||
var wnext; /* window write index */
|
||
var window; /* allocated sliding window, if wsize != 0 */
|
||
var hold; /* local strm.hold */
|
||
var bits; /* local strm.bits */
|
||
var lcode; /* local strm.lencode */
|
||
var dcode; /* local strm.distcode */
|
||
var lmask; /* mask for first level of length codes */
|
||
var dmask; /* mask for first level of distance codes */
|
||
var here; /* retrieved table entry */
|
||
var op; /* code bits, operation, extra bits, or */
|
||
/* window position, window bytes to copy */
|
||
var len; /* match length, unused bytes */
|
||
var dist; /* match distance */
|
||
var from; /* where to copy match from */
|
||
var from_source;
|
||
|
||
|
||
var input, output; // JS specific, because we have no pointers
|
||
|
||
/* copy state to local variables */
|
||
state = strm.state;
|
||
//here = state.here;
|
||
_in = strm.next_in;
|
||
input = strm.input;
|
||
last = _in + (strm.avail_in - 5);
|
||
_out = strm.next_out;
|
||
output = strm.output;
|
||
beg = _out - (start - strm.avail_out);
|
||
end = _out + (strm.avail_out - 257);
|
||
//#ifdef INFLATE_STRICT
|
||
dmax = state.dmax;
|
||
//#endif
|
||
wsize = state.wsize;
|
||
whave = state.whave;
|
||
wnext = state.wnext;
|
||
window = state.window;
|
||
hold = state.hold;
|
||
bits = state.bits;
|
||
lcode = state.lencode;
|
||
dcode = state.distcode;
|
||
lmask = (1 << state.lenbits) - 1;
|
||
dmask = (1 << state.distbits) - 1;
|
||
|
||
|
||
/* decode literals and length/distances until end-of-block or not enough
|
||
input data or output space */
|
||
|
||
top:
|
||
do {
|
||
if (bits < 15) {
|
||
hold += input[_in++] << bits;
|
||
bits += 8;
|
||
hold += input[_in++] << bits;
|
||
bits += 8;
|
||
}
|
||
|
||
here = lcode[hold & lmask];
|
||
|
||
dolen:
|
||
for (;;) { // Goto emulation
|
||
op = here >>> 24/*here.bits*/;
|
||
hold >>>= op;
|
||
bits -= op;
|
||
op = (here >>> 16) & 0xff/*here.op*/;
|
||
if (op === 0) { /* literal */
|
||
//Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
|
||
// "inflate: literal '%c'\n" :
|
||
// "inflate: literal 0x%02x\n", here.val));
|
||
output[_out++] = here & 0xffff/*here.val*/;
|
||
}
|
||
else if (op & 16) { /* length base */
|
||
len = here & 0xffff/*here.val*/;
|
||
op &= 15; /* number of extra bits */
|
||
if (op) {
|
||
if (bits < op) {
|
||
hold += input[_in++] << bits;
|
||
bits += 8;
|
||
}
|
||
len += hold & ((1 << op) - 1);
|
||
hold >>>= op;
|
||
bits -= op;
|
||
}
|
||
//Tracevv((stderr, "inflate: length %u\n", len));
|
||
if (bits < 15) {
|
||
hold += input[_in++] << bits;
|
||
bits += 8;
|
||
hold += input[_in++] << bits;
|
||
bits += 8;
|
||
}
|
||
here = dcode[hold & dmask];
|
||
|
||
dodist:
|
||
for (;;) { // goto emulation
|
||
op = here >>> 24/*here.bits*/;
|
||
hold >>>= op;
|
||
bits -= op;
|
||
op = (here >>> 16) & 0xff/*here.op*/;
|
||
|
||
if (op & 16) { /* distance base */
|
||
dist = here & 0xffff/*here.val*/;
|
||
op &= 15; /* number of extra bits */
|
||
if (bits < op) {
|
||
hold += input[_in++] << bits;
|
||
bits += 8;
|
||
if (bits < op) {
|
||
hold += input[_in++] << bits;
|
||
bits += 8;
|
||
}
|
||
}
|
||
dist += hold & ((1 << op) - 1);
|
||
//#ifdef INFLATE_STRICT
|
||
if (dist > dmax) {
|
||
strm.msg = 'invalid distance too far back';
|
||
state.mode = BAD;
|
||
break top;
|
||
}
|
||
//#endif
|
||
hold >>>= op;
|
||
bits -= op;
|
||
//Tracevv((stderr, "inflate: distance %u\n", dist));
|
||
op = _out - beg; /* max distance in output */
|
||
if (dist > op) { /* see if copy from window */
|
||
op = dist - op; /* distance back in window */
|
||
if (op > whave) {
|
||
if (state.sane) {
|
||
strm.msg = 'invalid distance too far back';
|
||
state.mode = BAD;
|
||
break top;
|
||
}
|
||
|
||
// (!) This block is disabled in zlib defailts,
|
||
// don't enable it for binary compatibility
|
||
//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
|
||
// if (len <= op - whave) {
|
||
// do {
|
||
// output[_out++] = 0;
|
||
// } while (--len);
|
||
// continue top;
|
||
// }
|
||
// len -= op - whave;
|
||
// do {
|
||
// output[_out++] = 0;
|
||
// } while (--op > whave);
|
||
// if (op === 0) {
|
||
// from = _out - dist;
|
||
// do {
|
||
// output[_out++] = output[from++];
|
||
// } while (--len);
|
||
// continue top;
|
||
// }
|
||
//#endif
|
||
}
|
||
from = 0; // window index
|
||
from_source = window;
|
||
if (wnext === 0) { /* very common case */
|
||
from += wsize - op;
|
||
if (op < len) { /* some from window */
|
||
len -= op;
|
||
do {
|
||
output[_out++] = window[from++];
|
||
} while (--op);
|
||
from = _out - dist; /* rest from output */
|
||
from_source = output;
|
||
}
|
||
}
|
||
else if (wnext < op) { /* wrap around window */
|
||
from += wsize + wnext - op;
|
||
op -= wnext;
|
||
if (op < len) { /* some from end of window */
|
||
len -= op;
|
||
do {
|
||
output[_out++] = window[from++];
|
||
} while (--op);
|
||
from = 0;
|
||
if (wnext < len) { /* some from start of window */
|
||
op = wnext;
|
||
len -= op;
|
||
do {
|
||
output[_out++] = window[from++];
|
||
} while (--op);
|
||
from = _out - dist; /* rest from output */
|
||
from_source = output;
|
||
}
|
||
}
|
||
}
|
||
else { /* contiguous in window */
|
||
from += wnext - op;
|
||
if (op < len) { /* some from window */
|
||
len -= op;
|
||
do {
|
||
output[_out++] = window[from++];
|
||
} while (--op);
|
||
from = _out - dist; /* rest from output */
|
||
from_source = output;
|
||
}
|
||
}
|
||
while (len > 2) {
|
||
output[_out++] = from_source[from++];
|
||
output[_out++] = from_source[from++];
|
||
output[_out++] = from_source[from++];
|
||
len -= 3;
|
||
}
|
||
if (len) {
|
||
output[_out++] = from_source[from++];
|
||
if (len > 1) {
|
||
output[_out++] = from_source[from++];
|
||
}
|
||
}
|
||
}
|
||
else {
|
||
from = _out - dist; /* copy direct from output */
|
||
do { /* minimum length is three */
|
||
output[_out++] = output[from++];
|
||
output[_out++] = output[from++];
|
||
output[_out++] = output[from++];
|
||
len -= 3;
|
||
} while (len > 2);
|
||
if (len) {
|
||
output[_out++] = output[from++];
|
||
if (len > 1) {
|
||
output[_out++] = output[from++];
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else if ((op & 64) === 0) { /* 2nd level distance code */
|
||
here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
|
||
continue dodist;
|
||
}
|
||
else {
|
||
strm.msg = 'invalid distance code';
|
||
state.mode = BAD;
|
||
break top;
|
||
}
|
||
|
||
break; // need to emulate goto via "continue"
|
||
}
|
||
}
|
||
else if ((op & 64) === 0) { /* 2nd level length code */
|
||
here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
|
||
continue dolen;
|
||
}
|
||
else if (op & 32) { /* end-of-block */
|
||
//Tracevv((stderr, "inflate: end of block\n"));
|
||
state.mode = TYPE;
|
||
break top;
|
||
}
|
||
else {
|
||
strm.msg = 'invalid literal/length code';
|
||
state.mode = BAD;
|
||
break top;
|
||
}
|
||
|
||
break; // need to emulate goto via "continue"
|
||
}
|
||
} while (_in < last && _out < end);
|
||
|
||
/* return unused bytes (on entry, bits < 8, so in won't go too far back) */
|
||
len = bits >> 3;
|
||
_in -= len;
|
||
bits -= len << 3;
|
||
hold &= (1 << bits) - 1;
|
||
|
||
/* update state and return */
|
||
strm.next_in = _in;
|
||
strm.next_out = _out;
|
||
strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
|
||
strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
|
||
state.hold = hold;
|
||
state.bits = bits;
|
||
return;
|
||
};
|
||
|
||
},{}],35:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
|
||
|
||
var utils = _dereq_('../utils/common');
|
||
var adler32 = _dereq_('./adler32');
|
||
var crc32 = _dereq_('./crc32');
|
||
var inflate_fast = _dereq_('./inffast');
|
||
var inflate_table = _dereq_('./inftrees');
|
||
|
||
var CODES = 0;
|
||
var LENS = 1;
|
||
var DISTS = 2;
|
||
|
||
/* Public constants ==========================================================*/
|
||
/* ===========================================================================*/
|
||
|
||
|
||
/* Allowed flush values; see deflate() and inflate() below for details */
|
||
//var Z_NO_FLUSH = 0;
|
||
//var Z_PARTIAL_FLUSH = 1;
|
||
//var Z_SYNC_FLUSH = 2;
|
||
//var Z_FULL_FLUSH = 3;
|
||
var Z_FINISH = 4;
|
||
var Z_BLOCK = 5;
|
||
var Z_TREES = 6;
|
||
|
||
|
||
/* Return codes for the compression/decompression functions. Negative values
|
||
* are errors, positive values are used for special but normal events.
|
||
*/
|
||
var Z_OK = 0;
|
||
var Z_STREAM_END = 1;
|
||
var Z_NEED_DICT = 2;
|
||
//var Z_ERRNO = -1;
|
||
var Z_STREAM_ERROR = -2;
|
||
var Z_DATA_ERROR = -3;
|
||
var Z_MEM_ERROR = -4;
|
||
var Z_BUF_ERROR = -5;
|
||
//var Z_VERSION_ERROR = -6;
|
||
|
||
/* The deflate compression method */
|
||
var Z_DEFLATED = 8;
|
||
|
||
|
||
/* STATES ====================================================================*/
|
||
/* ===========================================================================*/
|
||
|
||
|
||
var HEAD = 1; /* i: waiting for magic header */
|
||
var FLAGS = 2; /* i: waiting for method and flags (gzip) */
|
||
var TIME = 3; /* i: waiting for modification time (gzip) */
|
||
var OS = 4; /* i: waiting for extra flags and operating system (gzip) */
|
||
var EXLEN = 5; /* i: waiting for extra length (gzip) */
|
||
var EXTRA = 6; /* i: waiting for extra bytes (gzip) */
|
||
var NAME = 7; /* i: waiting for end of file name (gzip) */
|
||
var COMMENT = 8; /* i: waiting for end of comment (gzip) */
|
||
var HCRC = 9; /* i: waiting for header crc (gzip) */
|
||
var DICTID = 10; /* i: waiting for dictionary check value */
|
||
var DICT = 11; /* waiting for inflateSetDictionary() call */
|
||
var TYPE = 12; /* i: waiting for type bits, including last-flag bit */
|
||
var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */
|
||
var STORED = 14; /* i: waiting for stored size (length and complement) */
|
||
var COPY_ = 15; /* i/o: same as COPY below, but only first time in */
|
||
var COPY = 16; /* i/o: waiting for input or output to copy stored block */
|
||
var TABLE = 17; /* i: waiting for dynamic block table lengths */
|
||
var LENLENS = 18; /* i: waiting for code length code lengths */
|
||
var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */
|
||
var LEN_ = 20; /* i: same as LEN below, but only first time in */
|
||
var LEN = 21; /* i: waiting for length/lit/eob code */
|
||
var LENEXT = 22; /* i: waiting for length extra bits */
|
||
var DIST = 23; /* i: waiting for distance code */
|
||
var DISTEXT = 24; /* i: waiting for distance extra bits */
|
||
var MATCH = 25; /* o: waiting for output space to copy string */
|
||
var LIT = 26; /* o: waiting for output space to write literal */
|
||
var CHECK = 27; /* i: waiting for 32-bit check value */
|
||
var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */
|
||
var DONE = 29; /* finished check, done -- remain here until reset */
|
||
var BAD = 30; /* got a data error -- remain here until reset */
|
||
var MEM = 31; /* got an inflate() memory error -- remain here until reset */
|
||
var SYNC = 32; /* looking for synchronization bytes to restart inflate() */
|
||
|
||
/* ===========================================================================*/
|
||
|
||
|
||
|
||
var ENOUGH_LENS = 852;
|
||
var ENOUGH_DISTS = 592;
|
||
//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
|
||
|
||
var MAX_WBITS = 15;
|
||
/* 32K LZ77 window */
|
||
var DEF_WBITS = MAX_WBITS;
|
||
|
||
|
||
function ZSWAP32(q) {
|
||
return (((q >>> 24) & 0xff) +
|
||
((q >>> 8) & 0xff00) +
|
||
((q & 0xff00) << 8) +
|
||
((q & 0xff) << 24));
|
||
}
|
||
|
||
|
||
function InflateState() {
|
||
this.mode = 0; /* current inflate mode */
|
||
this.last = false; /* true if processing last block */
|
||
this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */
|
||
this.havedict = false; /* true if dictionary provided */
|
||
this.flags = 0; /* gzip header method and flags (0 if zlib) */
|
||
this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */
|
||
this.check = 0; /* protected copy of check value */
|
||
this.total = 0; /* protected copy of output count */
|
||
// TODO: may be {}
|
||
this.head = null; /* where to save gzip header information */
|
||
|
||
/* sliding window */
|
||
this.wbits = 0; /* log base 2 of requested window size */
|
||
this.wsize = 0; /* window size or zero if not using window */
|
||
this.whave = 0; /* valid bytes in the window */
|
||
this.wnext = 0; /* window write index */
|
||
this.window = null; /* allocated sliding window, if needed */
|
||
|
||
/* bit accumulator */
|
||
this.hold = 0; /* input bit accumulator */
|
||
this.bits = 0; /* number of bits in "in" */
|
||
|
||
/* for string and stored block copying */
|
||
this.length = 0; /* literal or length of data to copy */
|
||
this.offset = 0; /* distance back to copy string from */
|
||
|
||
/* for table and code decoding */
|
||
this.extra = 0; /* extra bits needed */
|
||
|
||
/* fixed and dynamic code tables */
|
||
this.lencode = null; /* starting table for length/literal codes */
|
||
this.distcode = null; /* starting table for distance codes */
|
||
this.lenbits = 0; /* index bits for lencode */
|
||
this.distbits = 0; /* index bits for distcode */
|
||
|
||
/* dynamic table building */
|
||
this.ncode = 0; /* number of code length code lengths */
|
||
this.nlen = 0; /* number of length code lengths */
|
||
this.ndist = 0; /* number of distance code lengths */
|
||
this.have = 0; /* number of code lengths in lens[] */
|
||
this.next = null; /* next available space in codes[] */
|
||
|
||
this.lens = new utils.Buf16(320); /* temporary storage for code lengths */
|
||
this.work = new utils.Buf16(288); /* work area for code table building */
|
||
|
||
/*
|
||
because we don't have pointers in js, we use lencode and distcode directly
|
||
as buffers so we don't need codes
|
||
*/
|
||
//this.codes = new utils.Buf32(ENOUGH); /* space for code tables */
|
||
this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */
|
||
this.distdyn = null; /* dynamic table for distance codes (JS specific) */
|
||
this.sane = 0; /* if false, allow invalid distance too far */
|
||
this.back = 0; /* bits back of last unprocessed length/lit */
|
||
this.was = 0; /* initial length of match */
|
||
}
|
||
|
||
function inflateResetKeep(strm) {
|
||
var state;
|
||
|
||
if (!strm || !strm.state) { return Z_STREAM_ERROR; }
|
||
state = strm.state;
|
||
strm.total_in = strm.total_out = state.total = 0;
|
||
strm.msg = ''; /*Z_NULL*/
|
||
if (state.wrap) { /* to support ill-conceived Java test suite */
|
||
strm.adler = state.wrap & 1;
|
||
}
|
||
state.mode = HEAD;
|
||
state.last = 0;
|
||
state.havedict = 0;
|
||
state.dmax = 32768;
|
||
state.head = null/*Z_NULL*/;
|
||
state.hold = 0;
|
||
state.bits = 0;
|
||
//state.lencode = state.distcode = state.next = state.codes;
|
||
state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);
|
||
state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);
|
||
|
||
state.sane = 1;
|
||
state.back = -1;
|
||
//Tracev((stderr, "inflate: reset\n"));
|
||
return Z_OK;
|
||
}
|
||
|
||
function inflateReset(strm) {
|
||
var state;
|
||
|
||
if (!strm || !strm.state) { return Z_STREAM_ERROR; }
|
||
state = strm.state;
|
||
state.wsize = 0;
|
||
state.whave = 0;
|
||
state.wnext = 0;
|
||
return inflateResetKeep(strm);
|
||
|
||
}
|
||
|
||
function inflateReset2(strm, windowBits) {
|
||
var wrap;
|
||
var state;
|
||
|
||
/* get the state */
|
||
if (!strm || !strm.state) { return Z_STREAM_ERROR; }
|
||
state = strm.state;
|
||
|
||
/* extract wrap request from windowBits parameter */
|
||
if (windowBits < 0) {
|
||
wrap = 0;
|
||
windowBits = -windowBits;
|
||
}
|
||
else {
|
||
wrap = (windowBits >> 4) + 1;
|
||
if (windowBits < 48) {
|
||
windowBits &= 15;
|
||
}
|
||
}
|
||
|
||
/* set number of window bits, free window if different */
|
||
if (windowBits && (windowBits < 8 || windowBits > 15)) {
|
||
return Z_STREAM_ERROR;
|
||
}
|
||
if (state.window !== null && state.wbits !== windowBits) {
|
||
state.window = null;
|
||
}
|
||
|
||
/* update state and reset the rest of it */
|
||
state.wrap = wrap;
|
||
state.wbits = windowBits;
|
||
return inflateReset(strm);
|
||
}
|
||
|
||
function inflateInit2(strm, windowBits) {
|
||
var ret;
|
||
var state;
|
||
|
||
if (!strm) { return Z_STREAM_ERROR; }
|
||
//strm.msg = Z_NULL; /* in case we return an error */
|
||
|
||
state = new InflateState();
|
||
|
||
//if (state === Z_NULL) return Z_MEM_ERROR;
|
||
//Tracev((stderr, "inflate: allocated\n"));
|
||
strm.state = state;
|
||
state.window = null/*Z_NULL*/;
|
||
ret = inflateReset2(strm, windowBits);
|
||
if (ret !== Z_OK) {
|
||
strm.state = null/*Z_NULL*/;
|
||
}
|
||
return ret;
|
||
}
|
||
|
||
function inflateInit(strm) {
|
||
return inflateInit2(strm, DEF_WBITS);
|
||
}
|
||
|
||
|
||
/*
|
||
Return state with length and distance decoding tables and index sizes set to
|
||
fixed code decoding. Normally this returns fixed tables from inffixed.h.
|
||
If BUILDFIXED is defined, then instead this routine builds the tables the
|
||
first time it's called, and returns those tables the first time and
|
||
thereafter. This reduces the size of the code by about 2K bytes, in
|
||
exchange for a little execution time. However, BUILDFIXED should not be
|
||
used for threaded applications, since the rewriting of the tables and virgin
|
||
may not be thread-safe.
|
||
*/
|
||
var virgin = true;
|
||
|
||
var lenfix, distfix; // We have no pointers in JS, so keep tables separate
|
||
|
||
function fixedtables(state) {
|
||
/* build fixed huffman tables if first call (may not be thread safe) */
|
||
if (virgin) {
|
||
var sym;
|
||
|
||
lenfix = new utils.Buf32(512);
|
||
distfix = new utils.Buf32(32);
|
||
|
||
/* literal/length table */
|
||
sym = 0;
|
||
while (sym < 144) { state.lens[sym++] = 8; }
|
||
while (sym < 256) { state.lens[sym++] = 9; }
|
||
while (sym < 280) { state.lens[sym++] = 7; }
|
||
while (sym < 288) { state.lens[sym++] = 8; }
|
||
|
||
inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, {bits: 9});
|
||
|
||
/* distance table */
|
||
sym = 0;
|
||
while (sym < 32) { state.lens[sym++] = 5; }
|
||
|
||
inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, {bits: 5});
|
||
|
||
/* do this just once */
|
||
virgin = false;
|
||
}
|
||
|
||
state.lencode = lenfix;
|
||
state.lenbits = 9;
|
||
state.distcode = distfix;
|
||
state.distbits = 5;
|
||
}
|
||
|
||
|
||
/*
|
||
Update the window with the last wsize (normally 32K) bytes written before
|
||
returning. If window does not exist yet, create it. This is only called
|
||
when a window is already in use, or when output has been written during this
|
||
inflate call, but the end of the deflate stream has not been reached yet.
|
||
It is also called to create a window for dictionary data when a dictionary
|
||
is loaded.
|
||
|
||
Providing output buffers larger than 32K to inflate() should provide a speed
|
||
advantage, since only the last 32K of output is copied to the sliding window
|
||
upon return from inflate(), and since all distances after the first 32K of
|
||
output will fall in the output data, making match copies simpler and faster.
|
||
The advantage may be dependent on the size of the processor's data caches.
|
||
*/
|
||
function updatewindow(strm, src, end, copy) {
|
||
var dist;
|
||
var state = strm.state;
|
||
|
||
/* if it hasn't been done already, allocate space for the window */
|
||
if (state.window === null) {
|
||
state.wsize = 1 << state.wbits;
|
||
state.wnext = 0;
|
||
state.whave = 0;
|
||
|
||
state.window = new utils.Buf8(state.wsize);
|
||
}
|
||
|
||
/* copy state->wsize or less output bytes into the circular window */
|
||
if (copy >= state.wsize) {
|
||
utils.arraySet(state.window,src, end - state.wsize, state.wsize, 0);
|
||
state.wnext = 0;
|
||
state.whave = state.wsize;
|
||
}
|
||
else {
|
||
dist = state.wsize - state.wnext;
|
||
if (dist > copy) {
|
||
dist = copy;
|
||
}
|
||
//zmemcpy(state->window + state->wnext, end - copy, dist);
|
||
utils.arraySet(state.window,src, end - copy, dist, state.wnext);
|
||
copy -= dist;
|
||
if (copy) {
|
||
//zmemcpy(state->window, end - copy, copy);
|
||
utils.arraySet(state.window,src, end - copy, copy, 0);
|
||
state.wnext = copy;
|
||
state.whave = state.wsize;
|
||
}
|
||
else {
|
||
state.wnext += dist;
|
||
if (state.wnext === state.wsize) { state.wnext = 0; }
|
||
if (state.whave < state.wsize) { state.whave += dist; }
|
||
}
|
||
}
|
||
return 0;
|
||
}
|
||
|
||
function inflate(strm, flush) {
|
||
var state;
|
||
var input, output; // input/output buffers
|
||
var next; /* next input INDEX */
|
||
var put; /* next output INDEX */
|
||
var have, left; /* available input and output */
|
||
var hold; /* bit buffer */
|
||
var bits; /* bits in bit buffer */
|
||
var _in, _out; /* save starting available input and output */
|
||
var copy; /* number of stored or match bytes to copy */
|
||
var from; /* where to copy match bytes from */
|
||
var from_source;
|
||
var here = 0; /* current decoding table entry */
|
||
var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
|
||
//var last; /* parent table entry */
|
||
var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
|
||
var len; /* length to copy for repeats, bits to drop */
|
||
var ret; /* return code */
|
||
var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */
|
||
var opts;
|
||
|
||
var n; // temporary var for NEED_BITS
|
||
|
||
var order = /* permutation of code lengths */
|
||
[16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];
|
||
|
||
|
||
if (!strm || !strm.state || !strm.output ||
|
||
(!strm.input && strm.avail_in !== 0)) {
|
||
return Z_STREAM_ERROR;
|
||
}
|
||
|
||
state = strm.state;
|
||
if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */
|
||
|
||
|
||
//--- LOAD() ---
|
||
put = strm.next_out;
|
||
output = strm.output;
|
||
left = strm.avail_out;
|
||
next = strm.next_in;
|
||
input = strm.input;
|
||
have = strm.avail_in;
|
||
hold = state.hold;
|
||
bits = state.bits;
|
||
//---
|
||
|
||
_in = have;
|
||
_out = left;
|
||
ret = Z_OK;
|
||
|
||
inf_leave: // goto emulation
|
||
for (;;) {
|
||
switch (state.mode) {
|
||
case HEAD:
|
||
if (state.wrap === 0) {
|
||
state.mode = TYPEDO;
|
||
break;
|
||
}
|
||
//=== NEEDBITS(16);
|
||
while (bits < 16) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */
|
||
state.check = 0/*crc32(0L, Z_NULL, 0)*/;
|
||
//=== CRC2(state.check, hold);
|
||
hbuf[0] = hold & 0xff;
|
||
hbuf[1] = (hold >>> 8) & 0xff;
|
||
state.check = crc32(state.check, hbuf, 2, 0);
|
||
//===//
|
||
|
||
//=== INITBITS();
|
||
hold = 0;
|
||
bits = 0;
|
||
//===//
|
||
state.mode = FLAGS;
|
||
break;
|
||
}
|
||
state.flags = 0; /* expect zlib header */
|
||
if (state.head) {
|
||
state.head.done = false;
|
||
}
|
||
if (!(state.wrap & 1) || /* check if zlib header allowed */
|
||
(((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
|
||
strm.msg = 'incorrect header check';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
|
||
strm.msg = 'unknown compression method';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
//--- DROPBITS(4) ---//
|
||
hold >>>= 4;
|
||
bits -= 4;
|
||
//---//
|
||
len = (hold & 0x0f)/*BITS(4)*/ + 8;
|
||
if (state.wbits === 0) {
|
||
state.wbits = len;
|
||
}
|
||
else if (len > state.wbits) {
|
||
strm.msg = 'invalid window size';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
state.dmax = 1 << len;
|
||
//Tracev((stderr, "inflate: zlib header ok\n"));
|
||
strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
|
||
state.mode = hold & 0x200 ? DICTID : TYPE;
|
||
//=== INITBITS();
|
||
hold = 0;
|
||
bits = 0;
|
||
//===//
|
||
break;
|
||
case FLAGS:
|
||
//=== NEEDBITS(16); */
|
||
while (bits < 16) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
state.flags = hold;
|
||
if ((state.flags & 0xff) !== Z_DEFLATED) {
|
||
strm.msg = 'unknown compression method';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
if (state.flags & 0xe000) {
|
||
strm.msg = 'unknown header flags set';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
if (state.head) {
|
||
state.head.text = ((hold >> 8) & 1);
|
||
}
|
||
if (state.flags & 0x0200) {
|
||
//=== CRC2(state.check, hold);
|
||
hbuf[0] = hold & 0xff;
|
||
hbuf[1] = (hold >>> 8) & 0xff;
|
||
state.check = crc32(state.check, hbuf, 2, 0);
|
||
//===//
|
||
}
|
||
//=== INITBITS();
|
||
hold = 0;
|
||
bits = 0;
|
||
//===//
|
||
state.mode = TIME;
|
||
/* falls through */
|
||
case TIME:
|
||
//=== NEEDBITS(32); */
|
||
while (bits < 32) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
if (state.head) {
|
||
state.head.time = hold;
|
||
}
|
||
if (state.flags & 0x0200) {
|
||
//=== CRC4(state.check, hold)
|
||
hbuf[0] = hold & 0xff;
|
||
hbuf[1] = (hold >>> 8) & 0xff;
|
||
hbuf[2] = (hold >>> 16) & 0xff;
|
||
hbuf[3] = (hold >>> 24) & 0xff;
|
||
state.check = crc32(state.check, hbuf, 4, 0);
|
||
//===
|
||
}
|
||
//=== INITBITS();
|
||
hold = 0;
|
||
bits = 0;
|
||
//===//
|
||
state.mode = OS;
|
||
/* falls through */
|
||
case OS:
|
||
//=== NEEDBITS(16); */
|
||
while (bits < 16) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
if (state.head) {
|
||
state.head.xflags = (hold & 0xff);
|
||
state.head.os = (hold >> 8);
|
||
}
|
||
if (state.flags & 0x0200) {
|
||
//=== CRC2(state.check, hold);
|
||
hbuf[0] = hold & 0xff;
|
||
hbuf[1] = (hold >>> 8) & 0xff;
|
||
state.check = crc32(state.check, hbuf, 2, 0);
|
||
//===//
|
||
}
|
||
//=== INITBITS();
|
||
hold = 0;
|
||
bits = 0;
|
||
//===//
|
||
state.mode = EXLEN;
|
||
/* falls through */
|
||
case EXLEN:
|
||
if (state.flags & 0x0400) {
|
||
//=== NEEDBITS(16); */
|
||
while (bits < 16) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
state.length = hold;
|
||
if (state.head) {
|
||
state.head.extra_len = hold;
|
||
}
|
||
if (state.flags & 0x0200) {
|
||
//=== CRC2(state.check, hold);
|
||
hbuf[0] = hold & 0xff;
|
||
hbuf[1] = (hold >>> 8) & 0xff;
|
||
state.check = crc32(state.check, hbuf, 2, 0);
|
||
//===//
|
||
}
|
||
//=== INITBITS();
|
||
hold = 0;
|
||
bits = 0;
|
||
//===//
|
||
}
|
||
else if (state.head) {
|
||
state.head.extra = null/*Z_NULL*/;
|
||
}
|
||
state.mode = EXTRA;
|
||
/* falls through */
|
||
case EXTRA:
|
||
if (state.flags & 0x0400) {
|
||
copy = state.length;
|
||
if (copy > have) { copy = have; }
|
||
if (copy) {
|
||
if (state.head) {
|
||
len = state.head.extra_len - state.length;
|
||
if (!state.head.extra) {
|
||
// Use untyped array for more conveniend processing later
|
||
state.head.extra = new Array(state.head.extra_len);
|
||
}
|
||
utils.arraySet(
|
||
state.head.extra,
|
||
input,
|
||
next,
|
||
// extra field is limited to 65536 bytes
|
||
// - no need for additional size check
|
||
copy,
|
||
/*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
|
||
len
|
||
);
|
||
//zmemcpy(state.head.extra + len, next,
|
||
// len + copy > state.head.extra_max ?
|
||
// state.head.extra_max - len : copy);
|
||
}
|
||
if (state.flags & 0x0200) {
|
||
state.check = crc32(state.check, input, copy, next);
|
||
}
|
||
have -= copy;
|
||
next += copy;
|
||
state.length -= copy;
|
||
}
|
||
if (state.length) { break inf_leave; }
|
||
}
|
||
state.length = 0;
|
||
state.mode = NAME;
|
||
/* falls through */
|
||
case NAME:
|
||
if (state.flags & 0x0800) {
|
||
if (have === 0) { break inf_leave; }
|
||
copy = 0;
|
||
do {
|
||
// TODO: 2 or 1 bytes?
|
||
len = input[next + copy++];
|
||
/* use constant limit because in js we should not preallocate memory */
|
||
if (state.head && len &&
|
||
(state.length < 65536 /*state.head.name_max*/)) {
|
||
state.head.name += String.fromCharCode(len);
|
||
}
|
||
} while (len && copy < have);
|
||
|
||
if (state.flags & 0x0200) {
|
||
state.check = crc32(state.check, input, copy, next);
|
||
}
|
||
have -= copy;
|
||
next += copy;
|
||
if (len) { break inf_leave; }
|
||
}
|
||
else if (state.head) {
|
||
state.head.name = null;
|
||
}
|
||
state.length = 0;
|
||
state.mode = COMMENT;
|
||
/* falls through */
|
||
case COMMENT:
|
||
if (state.flags & 0x1000) {
|
||
if (have === 0) { break inf_leave; }
|
||
copy = 0;
|
||
do {
|
||
len = input[next + copy++];
|
||
/* use constant limit because in js we should not preallocate memory */
|
||
if (state.head && len &&
|
||
(state.length < 65536 /*state.head.comm_max*/)) {
|
||
state.head.comment += String.fromCharCode(len);
|
||
}
|
||
} while (len && copy < have);
|
||
if (state.flags & 0x0200) {
|
||
state.check = crc32(state.check, input, copy, next);
|
||
}
|
||
have -= copy;
|
||
next += copy;
|
||
if (len) { break inf_leave; }
|
||
}
|
||
else if (state.head) {
|
||
state.head.comment = null;
|
||
}
|
||
state.mode = HCRC;
|
||
/* falls through */
|
||
case HCRC:
|
||
if (state.flags & 0x0200) {
|
||
//=== NEEDBITS(16); */
|
||
while (bits < 16) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
if (hold !== (state.check & 0xffff)) {
|
||
strm.msg = 'header crc mismatch';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
//=== INITBITS();
|
||
hold = 0;
|
||
bits = 0;
|
||
//===//
|
||
}
|
||
if (state.head) {
|
||
state.head.hcrc = ((state.flags >> 9) & 1);
|
||
state.head.done = true;
|
||
}
|
||
strm.adler = state.check = 0 /*crc32(0L, Z_NULL, 0)*/;
|
||
state.mode = TYPE;
|
||
break;
|
||
case DICTID:
|
||
//=== NEEDBITS(32); */
|
||
while (bits < 32) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
strm.adler = state.check = ZSWAP32(hold);
|
||
//=== INITBITS();
|
||
hold = 0;
|
||
bits = 0;
|
||
//===//
|
||
state.mode = DICT;
|
||
/* falls through */
|
||
case DICT:
|
||
if (state.havedict === 0) {
|
||
//--- RESTORE() ---
|
||
strm.next_out = put;
|
||
strm.avail_out = left;
|
||
strm.next_in = next;
|
||
strm.avail_in = have;
|
||
state.hold = hold;
|
||
state.bits = bits;
|
||
//---
|
||
return Z_NEED_DICT;
|
||
}
|
||
strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
|
||
state.mode = TYPE;
|
||
/* falls through */
|
||
case TYPE:
|
||
if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }
|
||
/* falls through */
|
||
case TYPEDO:
|
||
if (state.last) {
|
||
//--- BYTEBITS() ---//
|
||
hold >>>= bits & 7;
|
||
bits -= bits & 7;
|
||
//---//
|
||
state.mode = CHECK;
|
||
break;
|
||
}
|
||
//=== NEEDBITS(3); */
|
||
while (bits < 3) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
state.last = (hold & 0x01)/*BITS(1)*/;
|
||
//--- DROPBITS(1) ---//
|
||
hold >>>= 1;
|
||
bits -= 1;
|
||
//---//
|
||
|
||
switch ((hold & 0x03)/*BITS(2)*/) {
|
||
case 0: /* stored block */
|
||
//Tracev((stderr, "inflate: stored block%s\n",
|
||
// state.last ? " (last)" : ""));
|
||
state.mode = STORED;
|
||
break;
|
||
case 1: /* fixed block */
|
||
fixedtables(state);
|
||
//Tracev((stderr, "inflate: fixed codes block%s\n",
|
||
// state.last ? " (last)" : ""));
|
||
state.mode = LEN_; /* decode codes */
|
||
if (flush === Z_TREES) {
|
||
//--- DROPBITS(2) ---//
|
||
hold >>>= 2;
|
||
bits -= 2;
|
||
//---//
|
||
break inf_leave;
|
||
}
|
||
break;
|
||
case 2: /* dynamic block */
|
||
//Tracev((stderr, "inflate: dynamic codes block%s\n",
|
||
// state.last ? " (last)" : ""));
|
||
state.mode = TABLE;
|
||
break;
|
||
case 3:
|
||
strm.msg = 'invalid block type';
|
||
state.mode = BAD;
|
||
}
|
||
//--- DROPBITS(2) ---//
|
||
hold >>>= 2;
|
||
bits -= 2;
|
||
//---//
|
||
break;
|
||
case STORED:
|
||
//--- BYTEBITS() ---// /* go to byte boundary */
|
||
hold >>>= bits & 7;
|
||
bits -= bits & 7;
|
||
//---//
|
||
//=== NEEDBITS(32); */
|
||
while (bits < 32) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
|
||
strm.msg = 'invalid stored block lengths';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
state.length = hold & 0xffff;
|
||
//Tracev((stderr, "inflate: stored length %u\n",
|
||
// state.length));
|
||
//=== INITBITS();
|
||
hold = 0;
|
||
bits = 0;
|
||
//===//
|
||
state.mode = COPY_;
|
||
if (flush === Z_TREES) { break inf_leave; }
|
||
/* falls through */
|
||
case COPY_:
|
||
state.mode = COPY;
|
||
/* falls through */
|
||
case COPY:
|
||
copy = state.length;
|
||
if (copy) {
|
||
if (copy > have) { copy = have; }
|
||
if (copy > left) { copy = left; }
|
||
if (copy === 0) { break inf_leave; }
|
||
//--- zmemcpy(put, next, copy); ---
|
||
utils.arraySet(output, input, next, copy, put);
|
||
//---//
|
||
have -= copy;
|
||
next += copy;
|
||
left -= copy;
|
||
put += copy;
|
||
state.length -= copy;
|
||
break;
|
||
}
|
||
//Tracev((stderr, "inflate: stored end\n"));
|
||
state.mode = TYPE;
|
||
break;
|
||
case TABLE:
|
||
//=== NEEDBITS(14); */
|
||
while (bits < 14) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;
|
||
//--- DROPBITS(5) ---//
|
||
hold >>>= 5;
|
||
bits -= 5;
|
||
//---//
|
||
state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;
|
||
//--- DROPBITS(5) ---//
|
||
hold >>>= 5;
|
||
bits -= 5;
|
||
//---//
|
||
state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;
|
||
//--- DROPBITS(4) ---//
|
||
hold >>>= 4;
|
||
bits -= 4;
|
||
//---//
|
||
//#ifndef PKZIP_BUG_WORKAROUND
|
||
if (state.nlen > 286 || state.ndist > 30) {
|
||
strm.msg = 'too many length or distance symbols';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
//#endif
|
||
//Tracev((stderr, "inflate: table sizes ok\n"));
|
||
state.have = 0;
|
||
state.mode = LENLENS;
|
||
/* falls through */
|
||
case LENLENS:
|
||
while (state.have < state.ncode) {
|
||
//=== NEEDBITS(3);
|
||
while (bits < 3) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
|
||
//--- DROPBITS(3) ---//
|
||
hold >>>= 3;
|
||
bits -= 3;
|
||
//---//
|
||
}
|
||
while (state.have < 19) {
|
||
state.lens[order[state.have++]] = 0;
|
||
}
|
||
// We have separate tables & no pointers. 2 commented lines below not needed.
|
||
//state.next = state.codes;
|
||
//state.lencode = state.next;
|
||
// Switch to use dynamic table
|
||
state.lencode = state.lendyn;
|
||
state.lenbits = 7;
|
||
|
||
opts = {bits: state.lenbits};
|
||
ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
|
||
state.lenbits = opts.bits;
|
||
|
||
if (ret) {
|
||
strm.msg = 'invalid code lengths set';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
//Tracev((stderr, "inflate: code lengths ok\n"));
|
||
state.have = 0;
|
||
state.mode = CODELENS;
|
||
/* falls through */
|
||
case CODELENS:
|
||
while (state.have < state.nlen + state.ndist) {
|
||
for (;;) {
|
||
here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/
|
||
here_bits = here >>> 24;
|
||
here_op = (here >>> 16) & 0xff;
|
||
here_val = here & 0xffff;
|
||
|
||
if ((here_bits) <= bits) { break; }
|
||
//--- PULLBYTE() ---//
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
//---//
|
||
}
|
||
if (here_val < 16) {
|
||
//--- DROPBITS(here.bits) ---//
|
||
hold >>>= here_bits;
|
||
bits -= here_bits;
|
||
//---//
|
||
state.lens[state.have++] = here_val;
|
||
}
|
||
else {
|
||
if (here_val === 16) {
|
||
//=== NEEDBITS(here.bits + 2);
|
||
n = here_bits + 2;
|
||
while (bits < n) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
//--- DROPBITS(here.bits) ---//
|
||
hold >>>= here_bits;
|
||
bits -= here_bits;
|
||
//---//
|
||
if (state.have === 0) {
|
||
strm.msg = 'invalid bit length repeat';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
len = state.lens[state.have - 1];
|
||
copy = 3 + (hold & 0x03);//BITS(2);
|
||
//--- DROPBITS(2) ---//
|
||
hold >>>= 2;
|
||
bits -= 2;
|
||
//---//
|
||
}
|
||
else if (here_val === 17) {
|
||
//=== NEEDBITS(here.bits + 3);
|
||
n = here_bits + 3;
|
||
while (bits < n) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
//--- DROPBITS(here.bits) ---//
|
||
hold >>>= here_bits;
|
||
bits -= here_bits;
|
||
//---//
|
||
len = 0;
|
||
copy = 3 + (hold & 0x07);//BITS(3);
|
||
//--- DROPBITS(3) ---//
|
||
hold >>>= 3;
|
||
bits -= 3;
|
||
//---//
|
||
}
|
||
else {
|
||
//=== NEEDBITS(here.bits + 7);
|
||
n = here_bits + 7;
|
||
while (bits < n) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
//--- DROPBITS(here.bits) ---//
|
||
hold >>>= here_bits;
|
||
bits -= here_bits;
|
||
//---//
|
||
len = 0;
|
||
copy = 11 + (hold & 0x7f);//BITS(7);
|
||
//--- DROPBITS(7) ---//
|
||
hold >>>= 7;
|
||
bits -= 7;
|
||
//---//
|
||
}
|
||
if (state.have + copy > state.nlen + state.ndist) {
|
||
strm.msg = 'invalid bit length repeat';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
while (copy--) {
|
||
state.lens[state.have++] = len;
|
||
}
|
||
}
|
||
}
|
||
|
||
/* handle error breaks in while */
|
||
if (state.mode === BAD) { break; }
|
||
|
||
/* check for end-of-block code (better have one) */
|
||
if (state.lens[256] === 0) {
|
||
strm.msg = 'invalid code -- missing end-of-block';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
|
||
/* build code tables -- note: do not change the lenbits or distbits
|
||
values here (9 and 6) without reading the comments in inftrees.h
|
||
concerning the ENOUGH constants, which depend on those values */
|
||
state.lenbits = 9;
|
||
|
||
opts = {bits: state.lenbits};
|
||
ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
|
||
// We have separate tables & no pointers. 2 commented lines below not needed.
|
||
// state.next_index = opts.table_index;
|
||
state.lenbits = opts.bits;
|
||
// state.lencode = state.next;
|
||
|
||
if (ret) {
|
||
strm.msg = 'invalid literal/lengths set';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
|
||
state.distbits = 6;
|
||
//state.distcode.copy(state.codes);
|
||
// Switch to use dynamic table
|
||
state.distcode = state.distdyn;
|
||
opts = {bits: state.distbits};
|
||
ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
|
||
// We have separate tables & no pointers. 2 commented lines below not needed.
|
||
// state.next_index = opts.table_index;
|
||
state.distbits = opts.bits;
|
||
// state.distcode = state.next;
|
||
|
||
if (ret) {
|
||
strm.msg = 'invalid distances set';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
//Tracev((stderr, 'inflate: codes ok\n'));
|
||
state.mode = LEN_;
|
||
if (flush === Z_TREES) { break inf_leave; }
|
||
/* falls through */
|
||
case LEN_:
|
||
state.mode = LEN;
|
||
/* falls through */
|
||
case LEN:
|
||
if (have >= 6 && left >= 258) {
|
||
//--- RESTORE() ---
|
||
strm.next_out = put;
|
||
strm.avail_out = left;
|
||
strm.next_in = next;
|
||
strm.avail_in = have;
|
||
state.hold = hold;
|
||
state.bits = bits;
|
||
//---
|
||
inflate_fast(strm, _out);
|
||
//--- LOAD() ---
|
||
put = strm.next_out;
|
||
output = strm.output;
|
||
left = strm.avail_out;
|
||
next = strm.next_in;
|
||
input = strm.input;
|
||
have = strm.avail_in;
|
||
hold = state.hold;
|
||
bits = state.bits;
|
||
//---
|
||
|
||
if (state.mode === TYPE) {
|
||
state.back = -1;
|
||
}
|
||
break;
|
||
}
|
||
state.back = 0;
|
||
for (;;) {
|
||
here = state.lencode[hold & ((1 << state.lenbits) -1)]; /*BITS(state.lenbits)*/
|
||
here_bits = here >>> 24;
|
||
here_op = (here >>> 16) & 0xff;
|
||
here_val = here & 0xffff;
|
||
|
||
if (here_bits <= bits) { break; }
|
||
//--- PULLBYTE() ---//
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
//---//
|
||
}
|
||
if (here_op && (here_op & 0xf0) === 0) {
|
||
last_bits = here_bits;
|
||
last_op = here_op;
|
||
last_val = here_val;
|
||
for (;;) {
|
||
here = state.lencode[last_val +
|
||
((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)];
|
||
here_bits = here >>> 24;
|
||
here_op = (here >>> 16) & 0xff;
|
||
here_val = here & 0xffff;
|
||
|
||
if ((last_bits + here_bits) <= bits) { break; }
|
||
//--- PULLBYTE() ---//
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
//---//
|
||
}
|
||
//--- DROPBITS(last.bits) ---//
|
||
hold >>>= last_bits;
|
||
bits -= last_bits;
|
||
//---//
|
||
state.back += last_bits;
|
||
}
|
||
//--- DROPBITS(here.bits) ---//
|
||
hold >>>= here_bits;
|
||
bits -= here_bits;
|
||
//---//
|
||
state.back += here_bits;
|
||
state.length = here_val;
|
||
if (here_op === 0) {
|
||
//Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
|
||
// "inflate: literal '%c'\n" :
|
||
// "inflate: literal 0x%02x\n", here.val));
|
||
state.mode = LIT;
|
||
break;
|
||
}
|
||
if (here_op & 32) {
|
||
//Tracevv((stderr, "inflate: end of block\n"));
|
||
state.back = -1;
|
||
state.mode = TYPE;
|
||
break;
|
||
}
|
||
if (here_op & 64) {
|
||
strm.msg = 'invalid literal/length code';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
state.extra = here_op & 15;
|
||
state.mode = LENEXT;
|
||
/* falls through */
|
||
case LENEXT:
|
||
if (state.extra) {
|
||
//=== NEEDBITS(state.extra);
|
||
n = state.extra;
|
||
while (bits < n) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
state.length += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/;
|
||
//--- DROPBITS(state.extra) ---//
|
||
hold >>>= state.extra;
|
||
bits -= state.extra;
|
||
//---//
|
||
state.back += state.extra;
|
||
}
|
||
//Tracevv((stderr, "inflate: length %u\n", state.length));
|
||
state.was = state.length;
|
||
state.mode = DIST;
|
||
/* falls through */
|
||
case DIST:
|
||
for (;;) {
|
||
here = state.distcode[hold & ((1 << state.distbits) -1)];/*BITS(state.distbits)*/
|
||
here_bits = here >>> 24;
|
||
here_op = (here >>> 16) & 0xff;
|
||
here_val = here & 0xffff;
|
||
|
||
if ((here_bits) <= bits) { break; }
|
||
//--- PULLBYTE() ---//
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
//---//
|
||
}
|
||
if ((here_op & 0xf0) === 0) {
|
||
last_bits = here_bits;
|
||
last_op = here_op;
|
||
last_val = here_val;
|
||
for (;;) {
|
||
here = state.distcode[last_val +
|
||
((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)];
|
||
here_bits = here >>> 24;
|
||
here_op = (here >>> 16) & 0xff;
|
||
here_val = here & 0xffff;
|
||
|
||
if ((last_bits + here_bits) <= bits) { break; }
|
||
//--- PULLBYTE() ---//
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
//---//
|
||
}
|
||
//--- DROPBITS(last.bits) ---//
|
||
hold >>>= last_bits;
|
||
bits -= last_bits;
|
||
//---//
|
||
state.back += last_bits;
|
||
}
|
||
//--- DROPBITS(here.bits) ---//
|
||
hold >>>= here_bits;
|
||
bits -= here_bits;
|
||
//---//
|
||
state.back += here_bits;
|
||
if (here_op & 64) {
|
||
strm.msg = 'invalid distance code';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
state.offset = here_val;
|
||
state.extra = (here_op) & 15;
|
||
state.mode = DISTEXT;
|
||
/* falls through */
|
||
case DISTEXT:
|
||
if (state.extra) {
|
||
//=== NEEDBITS(state.extra);
|
||
n = state.extra;
|
||
while (bits < n) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
state.offset += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/;
|
||
//--- DROPBITS(state.extra) ---//
|
||
hold >>>= state.extra;
|
||
bits -= state.extra;
|
||
//---//
|
||
state.back += state.extra;
|
||
}
|
||
//#ifdef INFLATE_STRICT
|
||
if (state.offset > state.dmax) {
|
||
strm.msg = 'invalid distance too far back';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
//#endif
|
||
//Tracevv((stderr, "inflate: distance %u\n", state.offset));
|
||
state.mode = MATCH;
|
||
/* falls through */
|
||
case MATCH:
|
||
if (left === 0) { break inf_leave; }
|
||
copy = _out - left;
|
||
if (state.offset > copy) { /* copy from window */
|
||
copy = state.offset - copy;
|
||
if (copy > state.whave) {
|
||
if (state.sane) {
|
||
strm.msg = 'invalid distance too far back';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
// (!) This block is disabled in zlib defailts,
|
||
// don't enable it for binary compatibility
|
||
//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
|
||
// Trace((stderr, "inflate.c too far\n"));
|
||
// copy -= state.whave;
|
||
// if (copy > state.length) { copy = state.length; }
|
||
// if (copy > left) { copy = left; }
|
||
// left -= copy;
|
||
// state.length -= copy;
|
||
// do {
|
||
// output[put++] = 0;
|
||
// } while (--copy);
|
||
// if (state.length === 0) { state.mode = LEN; }
|
||
// break;
|
||
//#endif
|
||
}
|
||
if (copy > state.wnext) {
|
||
copy -= state.wnext;
|
||
from = state.wsize - copy;
|
||
}
|
||
else {
|
||
from = state.wnext - copy;
|
||
}
|
||
if (copy > state.length) { copy = state.length; }
|
||
from_source = state.window;
|
||
}
|
||
else { /* copy from output */
|
||
from_source = output;
|
||
from = put - state.offset;
|
||
copy = state.length;
|
||
}
|
||
if (copy > left) { copy = left; }
|
||
left -= copy;
|
||
state.length -= copy;
|
||
do {
|
||
output[put++] = from_source[from++];
|
||
} while (--copy);
|
||
if (state.length === 0) { state.mode = LEN; }
|
||
break;
|
||
case LIT:
|
||
if (left === 0) { break inf_leave; }
|
||
output[put++] = state.length;
|
||
left--;
|
||
state.mode = LEN;
|
||
break;
|
||
case CHECK:
|
||
if (state.wrap) {
|
||
//=== NEEDBITS(32);
|
||
while (bits < 32) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
// Use '|' insdead of '+' to make sure that result is signed
|
||
hold |= input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
_out -= left;
|
||
strm.total_out += _out;
|
||
state.total += _out;
|
||
if (_out) {
|
||
strm.adler = state.check =
|
||
/*UPDATE(state.check, put - _out, _out);*/
|
||
(state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));
|
||
|
||
}
|
||
_out = left;
|
||
// NB: crc32 stored as signed 32-bit int, ZSWAP32 returns signed too
|
||
if ((state.flags ? hold : ZSWAP32(hold)) !== state.check) {
|
||
strm.msg = 'incorrect data check';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
//=== INITBITS();
|
||
hold = 0;
|
||
bits = 0;
|
||
//===//
|
||
//Tracev((stderr, "inflate: check matches trailer\n"));
|
||
}
|
||
state.mode = LENGTH;
|
||
/* falls through */
|
||
case LENGTH:
|
||
if (state.wrap && state.flags) {
|
||
//=== NEEDBITS(32);
|
||
while (bits < 32) {
|
||
if (have === 0) { break inf_leave; }
|
||
have--;
|
||
hold += input[next++] << bits;
|
||
bits += 8;
|
||
}
|
||
//===//
|
||
if (hold !== (state.total & 0xffffffff)) {
|
||
strm.msg = 'incorrect length check';
|
||
state.mode = BAD;
|
||
break;
|
||
}
|
||
//=== INITBITS();
|
||
hold = 0;
|
||
bits = 0;
|
||
//===//
|
||
//Tracev((stderr, "inflate: length matches trailer\n"));
|
||
}
|
||
state.mode = DONE;
|
||
/* falls through */
|
||
case DONE:
|
||
ret = Z_STREAM_END;
|
||
break inf_leave;
|
||
case BAD:
|
||
ret = Z_DATA_ERROR;
|
||
break inf_leave;
|
||
case MEM:
|
||
return Z_MEM_ERROR;
|
||
case SYNC:
|
||
/* falls through */
|
||
default:
|
||
return Z_STREAM_ERROR;
|
||
}
|
||
}
|
||
|
||
// inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"
|
||
|
||
/*
|
||
Return from inflate(), updating the total counts and the check value.
|
||
If there was no progress during the inflate() call, return a buffer
|
||
error. Call updatewindow() to create and/or update the window state.
|
||
Note: a memory error from inflate() is non-recoverable.
|
||
*/
|
||
|
||
//--- RESTORE() ---
|
||
strm.next_out = put;
|
||
strm.avail_out = left;
|
||
strm.next_in = next;
|
||
strm.avail_in = have;
|
||
state.hold = hold;
|
||
state.bits = bits;
|
||
//---
|
||
|
||
if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
|
||
(state.mode < CHECK || flush !== Z_FINISH))) {
|
||
if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {
|
||
state.mode = MEM;
|
||
return Z_MEM_ERROR;
|
||
}
|
||
}
|
||
_in -= strm.avail_in;
|
||
_out -= strm.avail_out;
|
||
strm.total_in += _in;
|
||
strm.total_out += _out;
|
||
state.total += _out;
|
||
if (state.wrap && _out) {
|
||
strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/
|
||
(state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
|
||
}
|
||
strm.data_type = state.bits + (state.last ? 64 : 0) +
|
||
(state.mode === TYPE ? 128 : 0) +
|
||
(state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
|
||
if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {
|
||
ret = Z_BUF_ERROR;
|
||
}
|
||
return ret;
|
||
}
|
||
|
||
function inflateEnd(strm) {
|
||
|
||
if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {
|
||
return Z_STREAM_ERROR;
|
||
}
|
||
|
||
var state = strm.state;
|
||
if (state.window) {
|
||
state.window = null;
|
||
}
|
||
strm.state = null;
|
||
return Z_OK;
|
||
}
|
||
|
||
function inflateGetHeader(strm, head) {
|
||
var state;
|
||
|
||
/* check state */
|
||
if (!strm || !strm.state) { return Z_STREAM_ERROR; }
|
||
state = strm.state;
|
||
if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }
|
||
|
||
/* save header structure */
|
||
state.head = head;
|
||
head.done = false;
|
||
return Z_OK;
|
||
}
|
||
|
||
|
||
exports.inflateReset = inflateReset;
|
||
exports.inflateReset2 = inflateReset2;
|
||
exports.inflateResetKeep = inflateResetKeep;
|
||
exports.inflateInit = inflateInit;
|
||
exports.inflateInit2 = inflateInit2;
|
||
exports.inflate = inflate;
|
||
exports.inflateEnd = inflateEnd;
|
||
exports.inflateGetHeader = inflateGetHeader;
|
||
exports.inflateInfo = 'pako inflate (from Nodeca project)';
|
||
|
||
/* Not implemented
|
||
exports.inflateCopy = inflateCopy;
|
||
exports.inflateGetDictionary = inflateGetDictionary;
|
||
exports.inflateMark = inflateMark;
|
||
exports.inflatePrime = inflatePrime;
|
||
exports.inflateSetDictionary = inflateSetDictionary;
|
||
exports.inflateSync = inflateSync;
|
||
exports.inflateSyncPoint = inflateSyncPoint;
|
||
exports.inflateUndermine = inflateUndermine;
|
||
*/
|
||
},{"../utils/common":27,"./adler32":29,"./crc32":31,"./inffast":34,"./inftrees":36}],36:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
|
||
|
||
var utils = _dereq_('../utils/common');
|
||
|
||
var MAXBITS = 15;
|
||
var ENOUGH_LENS = 852;
|
||
var ENOUGH_DISTS = 592;
|
||
//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
|
||
|
||
var CODES = 0;
|
||
var LENS = 1;
|
||
var DISTS = 2;
|
||
|
||
var lbase = [ /* Length codes 257..285 base */
|
||
3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
|
||
35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
|
||
];
|
||
|
||
var lext = [ /* Length codes 257..285 extra */
|
||
16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
|
||
19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
|
||
];
|
||
|
||
var dbase = [ /* Distance codes 0..29 base */
|
||
1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
|
||
257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
|
||
8193, 12289, 16385, 24577, 0, 0
|
||
];
|
||
|
||
var dext = [ /* Distance codes 0..29 extra */
|
||
16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
|
||
23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
|
||
28, 28, 29, 29, 64, 64
|
||
];
|
||
|
||
module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
|
||
{
|
||
var bits = opts.bits;
|
||
//here = opts.here; /* table entry for duplication */
|
||
|
||
var len = 0; /* a code's length in bits */
|
||
var sym = 0; /* index of code symbols */
|
||
var min = 0, max = 0; /* minimum and maximum code lengths */
|
||
var root = 0; /* number of index bits for root table */
|
||
var curr = 0; /* number of index bits for current table */
|
||
var drop = 0; /* code bits to drop for sub-table */
|
||
var left = 0; /* number of prefix codes available */
|
||
var used = 0; /* code entries in table used */
|
||
var huff = 0; /* Huffman code */
|
||
var incr; /* for incrementing code, index */
|
||
var fill; /* index for replicating entries */
|
||
var low; /* low bits for current root entry */
|
||
var mask; /* mask for low root bits */
|
||
var next; /* next available space in table */
|
||
var base = null; /* base value table to use */
|
||
var base_index = 0;
|
||
// var shoextra; /* extra bits table to use */
|
||
var end; /* use base and extra for symbol > end */
|
||
var count = new utils.Buf16(MAXBITS+1); //[MAXBITS+1]; /* number of codes of each length */
|
||
var offs = new utils.Buf16(MAXBITS+1); //[MAXBITS+1]; /* offsets in table for each length */
|
||
var extra = null;
|
||
var extra_index = 0;
|
||
|
||
var here_bits, here_op, here_val;
|
||
|
||
/*
|
||
Process a set of code lengths to create a canonical Huffman code. The
|
||
code lengths are lens[0..codes-1]. Each length corresponds to the
|
||
symbols 0..codes-1. The Huffman code is generated by first sorting the
|
||
symbols by length from short to long, and retaining the symbol order
|
||
for codes with equal lengths. Then the code starts with all zero bits
|
||
for the first code of the shortest length, and the codes are integer
|
||
increments for the same length, and zeros are appended as the length
|
||
increases. For the deflate format, these bits are stored backwards
|
||
from their more natural integer increment ordering, and so when the
|
||
decoding tables are built in the large loop below, the integer codes
|
||
are incremented backwards.
|
||
|
||
This routine assumes, but does not check, that all of the entries in
|
||
lens[] are in the range 0..MAXBITS. The caller must assure this.
|
||
1..MAXBITS is interpreted as that code length. zero means that that
|
||
symbol does not occur in this code.
|
||
|
||
The codes are sorted by computing a count of codes for each length,
|
||
creating from that a table of starting indices for each length in the
|
||
sorted table, and then entering the symbols in order in the sorted
|
||
table. The sorted table is work[], with that space being provided by
|
||
the caller.
|
||
|
||
The length counts are used for other purposes as well, i.e. finding
|
||
the minimum and maximum length codes, determining if there are any
|
||
codes at all, checking for a valid set of lengths, and looking ahead
|
||
at length counts to determine sub-table sizes when building the
|
||
decoding tables.
|
||
*/
|
||
|
||
/* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
|
||
for (len = 0; len <= MAXBITS; len++) {
|
||
count[len] = 0;
|
||
}
|
||
for (sym = 0; sym < codes; sym++) {
|
||
count[lens[lens_index + sym]]++;
|
||
}
|
||
|
||
/* bound code lengths, force root to be within code lengths */
|
||
root = bits;
|
||
for (max = MAXBITS; max >= 1; max--) {
|
||
if (count[max] !== 0) { break; }
|
||
}
|
||
if (root > max) {
|
||
root = max;
|
||
}
|
||
if (max === 0) { /* no symbols to code at all */
|
||
//table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */
|
||
//table.bits[opts.table_index] = 1; //here.bits = (var char)1;
|
||
//table.val[opts.table_index++] = 0; //here.val = (var short)0;
|
||
table[table_index++] = (1 << 24) | (64 << 16) | 0;
|
||
|
||
|
||
//table.op[opts.table_index] = 64;
|
||
//table.bits[opts.table_index] = 1;
|
||
//table.val[opts.table_index++] = 0;
|
||
table[table_index++] = (1 << 24) | (64 << 16) | 0;
|
||
|
||
opts.bits = 1;
|
||
return 0; /* no symbols, but wait for decoding to report error */
|
||
}
|
||
for (min = 1; min < max; min++) {
|
||
if (count[min] !== 0) { break; }
|
||
}
|
||
if (root < min) {
|
||
root = min;
|
||
}
|
||
|
||
/* check for an over-subscribed or incomplete set of lengths */
|
||
left = 1;
|
||
for (len = 1; len <= MAXBITS; len++) {
|
||
left <<= 1;
|
||
left -= count[len];
|
||
if (left < 0) {
|
||
return -1;
|
||
} /* over-subscribed */
|
||
}
|
||
if (left > 0 && (type === CODES || max !== 1)) {
|
||
return -1; /* incomplete set */
|
||
}
|
||
|
||
/* generate offsets into symbol table for each length for sorting */
|
||
offs[1] = 0;
|
||
for (len = 1; len < MAXBITS; len++) {
|
||
offs[len + 1] = offs[len] + count[len];
|
||
}
|
||
|
||
/* sort symbols by length, by symbol order within each length */
|
||
for (sym = 0; sym < codes; sym++) {
|
||
if (lens[lens_index + sym] !== 0) {
|
||
work[offs[lens[lens_index + sym]]++] = sym;
|
||
}
|
||
}
|
||
|
||
/*
|
||
Create and fill in decoding tables. In this loop, the table being
|
||
filled is at next and has curr index bits. The code being used is huff
|
||
with length len. That code is converted to an index by dropping drop
|
||
bits off of the bottom. For codes where len is less than drop + curr,
|
||
those top drop + curr - len bits are incremented through all values to
|
||
fill the table with replicated entries.
|
||
|
||
root is the number of index bits for the root table. When len exceeds
|
||
root, sub-tables are created pointed to by the root entry with an index
|
||
of the low root bits of huff. This is saved in low to check for when a
|
||
new sub-table should be started. drop is zero when the root table is
|
||
being filled, and drop is root when sub-tables are being filled.
|
||
|
||
When a new sub-table is needed, it is necessary to look ahead in the
|
||
code lengths to determine what size sub-table is needed. The length
|
||
counts are used for this, and so count[] is decremented as codes are
|
||
entered in the tables.
|
||
|
||
used keeps track of how many table entries have been allocated from the
|
||
provided *table space. It is checked for LENS and DIST tables against
|
||
the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
|
||
the initial root table size constants. See the comments in inftrees.h
|
||
for more information.
|
||
|
||
sym increments through all symbols, and the loop terminates when
|
||
all codes of length max, i.e. all codes, have been processed. This
|
||
routine permits incomplete codes, so another loop after this one fills
|
||
in the rest of the decoding tables with invalid code markers.
|
||
*/
|
||
|
||
/* set up for code type */
|
||
// poor man optimization - use if-else instead of switch,
|
||
// to avoid deopts in old v8
|
||
if (type === CODES) {
|
||
base = extra = work; /* dummy value--not used */
|
||
end = 19;
|
||
} else if (type === LENS) {
|
||
base = lbase;
|
||
base_index -= 257;
|
||
extra = lext;
|
||
extra_index -= 257;
|
||
end = 256;
|
||
} else { /* DISTS */
|
||
base = dbase;
|
||
extra = dext;
|
||
end = -1;
|
||
}
|
||
|
||
/* initialize opts for loop */
|
||
huff = 0; /* starting code */
|
||
sym = 0; /* starting code symbol */
|
||
len = min; /* starting code length */
|
||
next = table_index; /* current table to fill in */
|
||
curr = root; /* current table index bits */
|
||
drop = 0; /* current bits to drop from code for index */
|
||
low = -1; /* trigger new sub-table when len > root */
|
||
used = 1 << root; /* use root table entries */
|
||
mask = used - 1; /* mask for comparing low */
|
||
|
||
/* check available table space */
|
||
if ((type === LENS && used > ENOUGH_LENS) ||
|
||
(type === DISTS && used > ENOUGH_DISTS)) {
|
||
return 1;
|
||
}
|
||
|
||
var i=0;
|
||
/* process all codes and make table entries */
|
||
for (;;) {
|
||
i++;
|
||
/* create table entry */
|
||
here_bits = len - drop;
|
||
if (work[sym] < end) {
|
||
here_op = 0;
|
||
here_val = work[sym];
|
||
}
|
||
else if (work[sym] > end) {
|
||
here_op = extra[extra_index + work[sym]];
|
||
here_val = base[base_index + work[sym]];
|
||
}
|
||
else {
|
||
here_op = 32 + 64; /* end of block */
|
||
here_val = 0;
|
||
}
|
||
|
||
/* replicate for those indices with low len bits equal to huff */
|
||
incr = 1 << (len - drop);
|
||
fill = 1 << curr;
|
||
min = fill; /* save offset to next table */
|
||
do {
|
||
fill -= incr;
|
||
table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
|
||
} while (fill !== 0);
|
||
|
||
/* backwards increment the len-bit code huff */
|
||
incr = 1 << (len - 1);
|
||
while (huff & incr) {
|
||
incr >>= 1;
|
||
}
|
||
if (incr !== 0) {
|
||
huff &= incr - 1;
|
||
huff += incr;
|
||
} else {
|
||
huff = 0;
|
||
}
|
||
|
||
/* go to next symbol, update count, len */
|
||
sym++;
|
||
if (--count[len] === 0) {
|
||
if (len === max) { break; }
|
||
len = lens[lens_index + work[sym]];
|
||
}
|
||
|
||
/* create new sub-table if needed */
|
||
if (len > root && (huff & mask) !== low) {
|
||
/* if first time, transition to sub-tables */
|
||
if (drop === 0) {
|
||
drop = root;
|
||
}
|
||
|
||
/* increment past last table */
|
||
next += min; /* here min is 1 << curr */
|
||
|
||
/* determine length of next table */
|
||
curr = len - drop;
|
||
left = 1 << curr;
|
||
while (curr + drop < max) {
|
||
left -= count[curr + drop];
|
||
if (left <= 0) { break; }
|
||
curr++;
|
||
left <<= 1;
|
||
}
|
||
|
||
/* check for enough space */
|
||
used += 1 << curr;
|
||
if ((type === LENS && used > ENOUGH_LENS) ||
|
||
(type === DISTS && used > ENOUGH_DISTS)) {
|
||
return 1;
|
||
}
|
||
|
||
/* point entry in root table to sub-table */
|
||
low = huff & mask;
|
||
/*table.op[low] = curr;
|
||
table.bits[low] = root;
|
||
table.val[low] = next - opts.table_index;*/
|
||
table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
|
||
}
|
||
}
|
||
|
||
/* fill in remaining table entry if code is incomplete (guaranteed to have
|
||
at most one remaining entry, since if the code is incomplete, the
|
||
maximum code length that was allowed to get this far is one bit) */
|
||
if (huff !== 0) {
|
||
//table.op[next + huff] = 64; /* invalid code marker */
|
||
//table.bits[next + huff] = len - drop;
|
||
//table.val[next + huff] = 0;
|
||
table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
|
||
}
|
||
|
||
/* set return parameters */
|
||
//opts.table_index += used;
|
||
opts.bits = root;
|
||
return 0;
|
||
};
|
||
|
||
},{"../utils/common":27}],37:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
|
||
module.exports = {
|
||
'2': 'need dictionary', /* Z_NEED_DICT 2 */
|
||
'1': 'stream end', /* Z_STREAM_END 1 */
|
||
'0': '', /* Z_OK 0 */
|
||
'-1': 'file error', /* Z_ERRNO (-1) */
|
||
'-2': 'stream error', /* Z_STREAM_ERROR (-2) */
|
||
'-3': 'data error', /* Z_DATA_ERROR (-3) */
|
||
'-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */
|
||
'-5': 'buffer error', /* Z_BUF_ERROR (-5) */
|
||
'-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */
|
||
};
|
||
},{}],38:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
|
||
|
||
var utils = _dereq_('../utils/common');
|
||
|
||
/* Public constants ==========================================================*/
|
||
/* ===========================================================================*/
|
||
|
||
|
||
//var Z_FILTERED = 1;
|
||
//var Z_HUFFMAN_ONLY = 2;
|
||
//var Z_RLE = 3;
|
||
var Z_FIXED = 4;
|
||
//var Z_DEFAULT_STRATEGY = 0;
|
||
|
||
/* Possible values of the data_type field (though see inflate()) */
|
||
var Z_BINARY = 0;
|
||
var Z_TEXT = 1;
|
||
//var Z_ASCII = 1; // = Z_TEXT
|
||
var Z_UNKNOWN = 2;
|
||
|
||
/*============================================================================*/
|
||
|
||
|
||
function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
|
||
|
||
// From zutil.h
|
||
|
||
var STORED_BLOCK = 0;
|
||
var STATIC_TREES = 1;
|
||
var DYN_TREES = 2;
|
||
/* The three kinds of block type */
|
||
|
||
var MIN_MATCH = 3;
|
||
var MAX_MATCH = 258;
|
||
/* The minimum and maximum match lengths */
|
||
|
||
// From deflate.h
|
||
/* ===========================================================================
|
||
* Internal compression state.
|
||
*/
|
||
|
||
var LENGTH_CODES = 29;
|
||
/* number of length codes, not counting the special END_BLOCK code */
|
||
|
||
var LITERALS = 256;
|
||
/* number of literal bytes 0..255 */
|
||
|
||
var L_CODES = LITERALS + 1 + LENGTH_CODES;
|
||
/* number of Literal or Length codes, including the END_BLOCK code */
|
||
|
||
var D_CODES = 30;
|
||
/* number of distance codes */
|
||
|
||
var BL_CODES = 19;
|
||
/* number of codes used to transfer the bit lengths */
|
||
|
||
var HEAP_SIZE = 2*L_CODES + 1;
|
||
/* maximum heap size */
|
||
|
||
var MAX_BITS = 15;
|
||
/* All codes must not exceed MAX_BITS bits */
|
||
|
||
var Buf_size = 16;
|
||
/* size of bit buffer in bi_buf */
|
||
|
||
|
||
/* ===========================================================================
|
||
* Constants
|
||
*/
|
||
|
||
var MAX_BL_BITS = 7;
|
||
/* Bit length codes must not exceed MAX_BL_BITS bits */
|
||
|
||
var END_BLOCK = 256;
|
||
/* end of block literal code */
|
||
|
||
var REP_3_6 = 16;
|
||
/* repeat previous bit length 3-6 times (2 bits of repeat count) */
|
||
|
||
var REPZ_3_10 = 17;
|
||
/* repeat a zero length 3-10 times (3 bits of repeat count) */
|
||
|
||
var REPZ_11_138 = 18;
|
||
/* repeat a zero length 11-138 times (7 bits of repeat count) */
|
||
|
||
var extra_lbits = /* extra bits for each length code */
|
||
[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];
|
||
|
||
var extra_dbits = /* extra bits for each distance code */
|
||
[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];
|
||
|
||
var extra_blbits = /* extra bits for each bit length code */
|
||
[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];
|
||
|
||
var bl_order =
|
||
[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];
|
||
/* The lengths of the bit length codes are sent in order of decreasing
|
||
* probability, to avoid transmitting the lengths for unused bit length codes.
|
||
*/
|
||
|
||
/* ===========================================================================
|
||
* Local data. These are initialized only once.
|
||
*/
|
||
|
||
// We pre-fill arrays with 0 to avoid uninitialized gaps
|
||
|
||
var DIST_CODE_LEN = 512; /* see definition of array dist_code below */
|
||
|
||
// !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1
|
||
var static_ltree = new Array((L_CODES+2) * 2);
|
||
zero(static_ltree);
|
||
/* The static literal tree. Since the bit lengths are imposed, there is no
|
||
* need for the L_CODES extra codes used during heap construction. However
|
||
* The codes 286 and 287 are needed to build a canonical tree (see _tr_init
|
||
* below).
|
||
*/
|
||
|
||
var static_dtree = new Array(D_CODES * 2);
|
||
zero(static_dtree);
|
||
/* The static distance tree. (Actually a trivial tree since all codes use
|
||
* 5 bits.)
|
||
*/
|
||
|
||
var _dist_code = new Array(DIST_CODE_LEN);
|
||
zero(_dist_code);
|
||
/* Distance codes. The first 256 values correspond to the distances
|
||
* 3 .. 258, the last 256 values correspond to the top 8 bits of
|
||
* the 15 bit distances.
|
||
*/
|
||
|
||
var _length_code = new Array(MAX_MATCH-MIN_MATCH+1);
|
||
zero(_length_code);
|
||
/* length code for each normalized match length (0 == MIN_MATCH) */
|
||
|
||
var base_length = new Array(LENGTH_CODES);
|
||
zero(base_length);
|
||
/* First normalized length for each code (0 = MIN_MATCH) */
|
||
|
||
var base_dist = new Array(D_CODES);
|
||
zero(base_dist);
|
||
/* First normalized distance for each code (0 = distance of 1) */
|
||
|
||
|
||
var StaticTreeDesc = function (static_tree, extra_bits, extra_base, elems, max_length) {
|
||
|
||
this.static_tree = static_tree; /* static tree or NULL */
|
||
this.extra_bits = extra_bits; /* extra bits for each code or NULL */
|
||
this.extra_base = extra_base; /* base index for extra_bits */
|
||
this.elems = elems; /* max number of elements in the tree */
|
||
this.max_length = max_length; /* max bit length for the codes */
|
||
|
||
// show if `static_tree` has data or dummy - needed for monomorphic objects
|
||
this.has_stree = static_tree && static_tree.length;
|
||
};
|
||
|
||
|
||
var static_l_desc;
|
||
var static_d_desc;
|
||
var static_bl_desc;
|
||
|
||
|
||
var TreeDesc = function(dyn_tree, stat_desc) {
|
||
this.dyn_tree = dyn_tree; /* the dynamic tree */
|
||
this.max_code = 0; /* largest code with non zero frequency */
|
||
this.stat_desc = stat_desc; /* the corresponding static tree */
|
||
};
|
||
|
||
|
||
|
||
function d_code(dist) {
|
||
return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Output a short LSB first on the stream.
|
||
* IN assertion: there is enough room in pendingBuf.
|
||
*/
|
||
function put_short (s, w) {
|
||
// put_byte(s, (uch)((w) & 0xff));
|
||
// put_byte(s, (uch)((ush)(w) >> 8));
|
||
s.pending_buf[s.pending++] = (w) & 0xff;
|
||
s.pending_buf[s.pending++] = (w >>> 8) & 0xff;
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Send a value on a given number of bits.
|
||
* IN assertion: length <= 16 and value fits in length bits.
|
||
*/
|
||
function send_bits(s, value, length) {
|
||
if (s.bi_valid > (Buf_size - length)) {
|
||
s.bi_buf |= (value << s.bi_valid) & 0xffff;
|
||
put_short(s, s.bi_buf);
|
||
s.bi_buf = value >> (Buf_size - s.bi_valid);
|
||
s.bi_valid += length - Buf_size;
|
||
} else {
|
||
s.bi_buf |= (value << s.bi_valid) & 0xffff;
|
||
s.bi_valid += length;
|
||
}
|
||
}
|
||
|
||
|
||
function send_code(s, c, tree) {
|
||
send_bits(s, tree[c*2]/*.Code*/, tree[c*2 + 1]/*.Len*/);
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Reverse the first len bits of a code, using straightforward code (a faster
|
||
* method would use a table)
|
||
* IN assertion: 1 <= len <= 15
|
||
*/
|
||
function bi_reverse(code, len) {
|
||
var res = 0;
|
||
do {
|
||
res |= code & 1;
|
||
code >>>= 1;
|
||
res <<= 1;
|
||
} while (--len > 0);
|
||
return res >>> 1;
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Flush the bit buffer, keeping at most 7 bits in it.
|
||
*/
|
||
function bi_flush(s) {
|
||
if (s.bi_valid === 16) {
|
||
put_short(s, s.bi_buf);
|
||
s.bi_buf = 0;
|
||
s.bi_valid = 0;
|
||
|
||
} else if (s.bi_valid >= 8) {
|
||
s.pending_buf[s.pending++] = s.bi_buf & 0xff;
|
||
s.bi_buf >>= 8;
|
||
s.bi_valid -= 8;
|
||
}
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Compute the optimal bit lengths for a tree and update the total bit length
|
||
* for the current block.
|
||
* IN assertion: the fields freq and dad are set, heap[heap_max] and
|
||
* above are the tree nodes sorted by increasing frequency.
|
||
* OUT assertions: the field len is set to the optimal bit length, the
|
||
* array bl_count contains the frequencies for each bit length.
|
||
* The length opt_len is updated; static_len is also updated if stree is
|
||
* not null.
|
||
*/
|
||
function gen_bitlen(s, desc)
|
||
// deflate_state *s;
|
||
// tree_desc *desc; /* the tree descriptor */
|
||
{
|
||
var tree = desc.dyn_tree;
|
||
var max_code = desc.max_code;
|
||
var stree = desc.stat_desc.static_tree;
|
||
var has_stree = desc.stat_desc.has_stree;
|
||
var extra = desc.stat_desc.extra_bits;
|
||
var base = desc.stat_desc.extra_base;
|
||
var max_length = desc.stat_desc.max_length;
|
||
var h; /* heap index */
|
||
var n, m; /* iterate over the tree elements */
|
||
var bits; /* bit length */
|
||
var xbits; /* extra bits */
|
||
var f; /* frequency */
|
||
var overflow = 0; /* number of elements with bit length too large */
|
||
|
||
for (bits = 0; bits <= MAX_BITS; bits++) {
|
||
s.bl_count[bits] = 0;
|
||
}
|
||
|
||
/* In a first pass, compute the optimal bit lengths (which may
|
||
* overflow in the case of the bit length tree).
|
||
*/
|
||
tree[s.heap[s.heap_max]*2 + 1]/*.Len*/ = 0; /* root of the heap */
|
||
|
||
for (h = s.heap_max+1; h < HEAP_SIZE; h++) {
|
||
n = s.heap[h];
|
||
bits = tree[tree[n*2 +1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;
|
||
if (bits > max_length) {
|
||
bits = max_length;
|
||
overflow++;
|
||
}
|
||
tree[n*2 + 1]/*.Len*/ = bits;
|
||
/* We overwrite tree[n].Dad which is no longer needed */
|
||
|
||
if (n > max_code) { continue; } /* not a leaf node */
|
||
|
||
s.bl_count[bits]++;
|
||
xbits = 0;
|
||
if (n >= base) {
|
||
xbits = extra[n-base];
|
||
}
|
||
f = tree[n * 2]/*.Freq*/;
|
||
s.opt_len += f * (bits + xbits);
|
||
if (has_stree) {
|
||
s.static_len += f * (stree[n*2 + 1]/*.Len*/ + xbits);
|
||
}
|
||
}
|
||
if (overflow === 0) { return; }
|
||
|
||
// Trace((stderr,"\nbit length overflow\n"));
|
||
/* This happens for example on obj2 and pic of the Calgary corpus */
|
||
|
||
/* Find the first bit length which could increase: */
|
||
do {
|
||
bits = max_length-1;
|
||
while (s.bl_count[bits] === 0) { bits--; }
|
||
s.bl_count[bits]--; /* move one leaf down the tree */
|
||
s.bl_count[bits+1] += 2; /* move one overflow item as its brother */
|
||
s.bl_count[max_length]--;
|
||
/* The brother of the overflow item also moves one step up,
|
||
* but this does not affect bl_count[max_length]
|
||
*/
|
||
overflow -= 2;
|
||
} while (overflow > 0);
|
||
|
||
/* Now recompute all bit lengths, scanning in increasing frequency.
|
||
* h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
|
||
* lengths instead of fixing only the wrong ones. This idea is taken
|
||
* from 'ar' written by Haruhiko Okumura.)
|
||
*/
|
||
for (bits = max_length; bits !== 0; bits--) {
|
||
n = s.bl_count[bits];
|
||
while (n !== 0) {
|
||
m = s.heap[--h];
|
||
if (m > max_code) { continue; }
|
||
if (tree[m*2 + 1]/*.Len*/ !== bits) {
|
||
// Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
|
||
s.opt_len += (bits - tree[m*2 + 1]/*.Len*/)*tree[m*2]/*.Freq*/;
|
||
tree[m*2 + 1]/*.Len*/ = bits;
|
||
}
|
||
n--;
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Generate the codes for a given tree and bit counts (which need not be
|
||
* optimal).
|
||
* IN assertion: the array bl_count contains the bit length statistics for
|
||
* the given tree and the field len is set for all tree elements.
|
||
* OUT assertion: the field code is set for all tree elements of non
|
||
* zero code length.
|
||
*/
|
||
function gen_codes(tree, max_code, bl_count)
|
||
// ct_data *tree; /* the tree to decorate */
|
||
// int max_code; /* largest code with non zero frequency */
|
||
// ushf *bl_count; /* number of codes at each bit length */
|
||
{
|
||
var next_code = new Array(MAX_BITS+1); /* next code value for each bit length */
|
||
var code = 0; /* running code value */
|
||
var bits; /* bit index */
|
||
var n; /* code index */
|
||
|
||
/* The distribution counts are first used to generate the code values
|
||
* without bit reversal.
|
||
*/
|
||
for (bits = 1; bits <= MAX_BITS; bits++) {
|
||
next_code[bits] = code = (code + bl_count[bits-1]) << 1;
|
||
}
|
||
/* Check that the bit counts in bl_count are consistent. The last code
|
||
* must be all ones.
|
||
*/
|
||
//Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
|
||
// "inconsistent bit counts");
|
||
//Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
|
||
|
||
for (n = 0; n <= max_code; n++) {
|
||
var len = tree[n*2 + 1]/*.Len*/;
|
||
if (len === 0) { continue; }
|
||
/* Now reverse the bits */
|
||
tree[n*2]/*.Code*/ = bi_reverse(next_code[len]++, len);
|
||
|
||
//Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
|
||
// n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
|
||
}
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Initialize the various 'constant' tables.
|
||
*/
|
||
function tr_static_init() {
|
||
var n; /* iterates over tree elements */
|
||
var bits; /* bit counter */
|
||
var length; /* length value */
|
||
var code; /* code value */
|
||
var dist; /* distance index */
|
||
var bl_count = new Array(MAX_BITS+1);
|
||
/* number of codes at each bit length for an optimal tree */
|
||
|
||
// do check in _tr_init()
|
||
//if (static_init_done) return;
|
||
|
||
/* For some embedded targets, global variables are not initialized: */
|
||
/*#ifdef NO_INIT_GLOBAL_POINTERS
|
||
static_l_desc.static_tree = static_ltree;
|
||
static_l_desc.extra_bits = extra_lbits;
|
||
static_d_desc.static_tree = static_dtree;
|
||
static_d_desc.extra_bits = extra_dbits;
|
||
static_bl_desc.extra_bits = extra_blbits;
|
||
#endif*/
|
||
|
||
/* Initialize the mapping length (0..255) -> length code (0..28) */
|
||
length = 0;
|
||
for (code = 0; code < LENGTH_CODES-1; code++) {
|
||
base_length[code] = length;
|
||
for (n = 0; n < (1<<extra_lbits[code]); n++) {
|
||
_length_code[length++] = code;
|
||
}
|
||
}
|
||
//Assert (length == 256, "tr_static_init: length != 256");
|
||
/* Note that the length 255 (match length 258) can be represented
|
||
* in two different ways: code 284 + 5 bits or code 285, so we
|
||
* overwrite length_code[255] to use the best encoding:
|
||
*/
|
||
_length_code[length-1] = code;
|
||
|
||
/* Initialize the mapping dist (0..32K) -> dist code (0..29) */
|
||
dist = 0;
|
||
for (code = 0 ; code < 16; code++) {
|
||
base_dist[code] = dist;
|
||
for (n = 0; n < (1<<extra_dbits[code]); n++) {
|
||
_dist_code[dist++] = code;
|
||
}
|
||
}
|
||
//Assert (dist == 256, "tr_static_init: dist != 256");
|
||
dist >>= 7; /* from now on, all distances are divided by 128 */
|
||
for ( ; code < D_CODES; code++) {
|
||
base_dist[code] = dist << 7;
|
||
for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) {
|
||
_dist_code[256 + dist++] = code;
|
||
}
|
||
}
|
||
//Assert (dist == 256, "tr_static_init: 256+dist != 512");
|
||
|
||
/* Construct the codes of the static literal tree */
|
||
for (bits = 0; bits <= MAX_BITS; bits++) {
|
||
bl_count[bits] = 0;
|
||
}
|
||
|
||
n = 0;
|
||
while (n <= 143) {
|
||
static_ltree[n*2 + 1]/*.Len*/ = 8;
|
||
n++;
|
||
bl_count[8]++;
|
||
}
|
||
while (n <= 255) {
|
||
static_ltree[n*2 + 1]/*.Len*/ = 9;
|
||
n++;
|
||
bl_count[9]++;
|
||
}
|
||
while (n <= 279) {
|
||
static_ltree[n*2 + 1]/*.Len*/ = 7;
|
||
n++;
|
||
bl_count[7]++;
|
||
}
|
||
while (n <= 287) {
|
||
static_ltree[n*2 + 1]/*.Len*/ = 8;
|
||
n++;
|
||
bl_count[8]++;
|
||
}
|
||
/* Codes 286 and 287 do not exist, but we must include them in the
|
||
* tree construction to get a canonical Huffman tree (longest code
|
||
* all ones)
|
||
*/
|
||
gen_codes(static_ltree, L_CODES+1, bl_count);
|
||
|
||
/* The static distance tree is trivial: */
|
||
for (n = 0; n < D_CODES; n++) {
|
||
static_dtree[n*2 + 1]/*.Len*/ = 5;
|
||
static_dtree[n*2]/*.Code*/ = bi_reverse(n, 5);
|
||
}
|
||
|
||
// Now data ready and we can init static trees
|
||
static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS);
|
||
static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS);
|
||
static_bl_desc =new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);
|
||
|
||
//static_init_done = true;
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Initialize a new block.
|
||
*/
|
||
function init_block(s) {
|
||
var n; /* iterates over tree elements */
|
||
|
||
/* Initialize the trees. */
|
||
for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n*2]/*.Freq*/ = 0; }
|
||
for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n*2]/*.Freq*/ = 0; }
|
||
for (n = 0; n < BL_CODES; n++) { s.bl_tree[n*2]/*.Freq*/ = 0; }
|
||
|
||
s.dyn_ltree[END_BLOCK*2]/*.Freq*/ = 1;
|
||
s.opt_len = s.static_len = 0;
|
||
s.last_lit = s.matches = 0;
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Flush the bit buffer and align the output on a byte boundary
|
||
*/
|
||
function bi_windup(s)
|
||
{
|
||
if (s.bi_valid > 8) {
|
||
put_short(s, s.bi_buf);
|
||
} else if (s.bi_valid > 0) {
|
||
//put_byte(s, (Byte)s->bi_buf);
|
||
s.pending_buf[s.pending++] = s.bi_buf;
|
||
}
|
||
s.bi_buf = 0;
|
||
s.bi_valid = 0;
|
||
}
|
||
|
||
/* ===========================================================================
|
||
* Copy a stored block, storing first the length and its
|
||
* one's complement if requested.
|
||
*/
|
||
function copy_block(s, buf, len, header)
|
||
//DeflateState *s;
|
||
//charf *buf; /* the input data */
|
||
//unsigned len; /* its length */
|
||
//int header; /* true if block header must be written */
|
||
{
|
||
bi_windup(s); /* align on byte boundary */
|
||
|
||
if (header) {
|
||
put_short(s, len);
|
||
put_short(s, ~len);
|
||
}
|
||
// while (len--) {
|
||
// put_byte(s, *buf++);
|
||
// }
|
||
utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);
|
||
s.pending += len;
|
||
}
|
||
|
||
/* ===========================================================================
|
||
* Compares to subtrees, using the tree depth as tie breaker when
|
||
* the subtrees have equal frequency. This minimizes the worst case length.
|
||
*/
|
||
function smaller(tree, n, m, depth) {
|
||
var _n2 = n*2;
|
||
var _m2 = m*2;
|
||
return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||
|
||
(tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));
|
||
}
|
||
|
||
/* ===========================================================================
|
||
* Restore the heap property by moving down the tree starting at node k,
|
||
* exchanging a node with the smallest of its two sons if necessary, stopping
|
||
* when the heap property is re-established (each father smaller than its
|
||
* two sons).
|
||
*/
|
||
function pqdownheap(s, tree, k)
|
||
// deflate_state *s;
|
||
// ct_data *tree; /* the tree to restore */
|
||
// int k; /* node to move down */
|
||
{
|
||
var v = s.heap[k];
|
||
var j = k << 1; /* left son of k */
|
||
while (j <= s.heap_len) {
|
||
/* Set j to the smallest of the two sons: */
|
||
if (j < s.heap_len &&
|
||
smaller(tree, s.heap[j+1], s.heap[j], s.depth)) {
|
||
j++;
|
||
}
|
||
/* Exit if v is smaller than both sons */
|
||
if (smaller(tree, v, s.heap[j], s.depth)) { break; }
|
||
|
||
/* Exchange v with the smallest son */
|
||
s.heap[k] = s.heap[j];
|
||
k = j;
|
||
|
||
/* And continue down the tree, setting j to the left son of k */
|
||
j <<= 1;
|
||
}
|
||
s.heap[k] = v;
|
||
}
|
||
|
||
|
||
// inlined manually
|
||
// var SMALLEST = 1;
|
||
|
||
/* ===========================================================================
|
||
* Send the block data compressed using the given Huffman trees
|
||
*/
|
||
function compress_block(s, ltree, dtree)
|
||
// deflate_state *s;
|
||
// const ct_data *ltree; /* literal tree */
|
||
// const ct_data *dtree; /* distance tree */
|
||
{
|
||
var dist; /* distance of matched string */
|
||
var lc; /* match length or unmatched char (if dist == 0) */
|
||
var lx = 0; /* running index in l_buf */
|
||
var code; /* the code to send */
|
||
var extra; /* number of extra bits to send */
|
||
|
||
if (s.last_lit !== 0) {
|
||
do {
|
||
dist = (s.pending_buf[s.d_buf + lx*2] << 8) | (s.pending_buf[s.d_buf + lx*2 + 1]);
|
||
lc = s.pending_buf[s.l_buf + lx];
|
||
lx++;
|
||
|
||
if (dist === 0) {
|
||
send_code(s, lc, ltree); /* send a literal byte */
|
||
//Tracecv(isgraph(lc), (stderr," '%c' ", lc));
|
||
} else {
|
||
/* Here, lc is the match length - MIN_MATCH */
|
||
code = _length_code[lc];
|
||
send_code(s, code+LITERALS+1, ltree); /* send the length code */
|
||
extra = extra_lbits[code];
|
||
if (extra !== 0) {
|
||
lc -= base_length[code];
|
||
send_bits(s, lc, extra); /* send the extra length bits */
|
||
}
|
||
dist--; /* dist is now the match distance - 1 */
|
||
code = d_code(dist);
|
||
//Assert (code < D_CODES, "bad d_code");
|
||
|
||
send_code(s, code, dtree); /* send the distance code */
|
||
extra = extra_dbits[code];
|
||
if (extra !== 0) {
|
||
dist -= base_dist[code];
|
||
send_bits(s, dist, extra); /* send the extra distance bits */
|
||
}
|
||
} /* literal or match pair ? */
|
||
|
||
/* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
|
||
//Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
|
||
// "pendingBuf overflow");
|
||
|
||
} while (lx < s.last_lit);
|
||
}
|
||
|
||
send_code(s, END_BLOCK, ltree);
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Construct one Huffman tree and assigns the code bit strings and lengths.
|
||
* Update the total bit length for the current block.
|
||
* IN assertion: the field freq is set for all tree elements.
|
||
* OUT assertions: the fields len and code are set to the optimal bit length
|
||
* and corresponding code. The length opt_len is updated; static_len is
|
||
* also updated if stree is not null. The field max_code is set.
|
||
*/
|
||
function build_tree(s, desc)
|
||
// deflate_state *s;
|
||
// tree_desc *desc; /* the tree descriptor */
|
||
{
|
||
var tree = desc.dyn_tree;
|
||
var stree = desc.stat_desc.static_tree;
|
||
var has_stree = desc.stat_desc.has_stree;
|
||
var elems = desc.stat_desc.elems;
|
||
var n, m; /* iterate over heap elements */
|
||
var max_code = -1; /* largest code with non zero frequency */
|
||
var node; /* new node being created */
|
||
|
||
/* Construct the initial heap, with least frequent element in
|
||
* heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
|
||
* heap[0] is not used.
|
||
*/
|
||
s.heap_len = 0;
|
||
s.heap_max = HEAP_SIZE;
|
||
|
||
for (n = 0; n < elems; n++) {
|
||
if (tree[n * 2]/*.Freq*/ !== 0) {
|
||
s.heap[++s.heap_len] = max_code = n;
|
||
s.depth[n] = 0;
|
||
|
||
} else {
|
||
tree[n*2 + 1]/*.Len*/ = 0;
|
||
}
|
||
}
|
||
|
||
/* The pkzip format requires that at least one distance code exists,
|
||
* and that at least one bit should be sent even if there is only one
|
||
* possible code. So to avoid special checks later on we force at least
|
||
* two codes of non zero frequency.
|
||
*/
|
||
while (s.heap_len < 2) {
|
||
node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);
|
||
tree[node * 2]/*.Freq*/ = 1;
|
||
s.depth[node] = 0;
|
||
s.opt_len--;
|
||
|
||
if (has_stree) {
|
||
s.static_len -= stree[node*2 + 1]/*.Len*/;
|
||
}
|
||
/* node is 0 or 1 so it does not have extra bits */
|
||
}
|
||
desc.max_code = max_code;
|
||
|
||
/* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
|
||
* establish sub-heaps of increasing lengths:
|
||
*/
|
||
for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); }
|
||
|
||
/* Construct the Huffman tree by repeatedly combining the least two
|
||
* frequent nodes.
|
||
*/
|
||
node = elems; /* next internal node of the tree */
|
||
do {
|
||
//pqremove(s, tree, n); /* n = node of least frequency */
|
||
/*** pqremove ***/
|
||
n = s.heap[1/*SMALLEST*/];
|
||
s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];
|
||
pqdownheap(s, tree, 1/*SMALLEST*/);
|
||
/***/
|
||
|
||
m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */
|
||
|
||
s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */
|
||
s.heap[--s.heap_max] = m;
|
||
|
||
/* Create a new node father of n and m */
|
||
tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;
|
||
s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;
|
||
tree[n*2 + 1]/*.Dad*/ = tree[m*2 + 1]/*.Dad*/ = node;
|
||
|
||
/* and insert the new node in the heap */
|
||
s.heap[1/*SMALLEST*/] = node++;
|
||
pqdownheap(s, tree, 1/*SMALLEST*/);
|
||
|
||
} while (s.heap_len >= 2);
|
||
|
||
s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];
|
||
|
||
/* At this point, the fields freq and dad are set. We can now
|
||
* generate the bit lengths.
|
||
*/
|
||
gen_bitlen(s, desc);
|
||
|
||
/* The field len is now set, we can generate the bit codes */
|
||
gen_codes(tree, max_code, s.bl_count);
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Scan a literal or distance tree to determine the frequencies of the codes
|
||
* in the bit length tree.
|
||
*/
|
||
function scan_tree(s, tree, max_code)
|
||
// deflate_state *s;
|
||
// ct_data *tree; /* the tree to be scanned */
|
||
// int max_code; /* and its largest code of non zero frequency */
|
||
{
|
||
var n; /* iterates over all tree elements */
|
||
var prevlen = -1; /* last emitted length */
|
||
var curlen; /* length of current code */
|
||
|
||
var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */
|
||
|
||
var count = 0; /* repeat count of the current code */
|
||
var max_count = 7; /* max repeat count */
|
||
var min_count = 4; /* min repeat count */
|
||
|
||
if (nextlen === 0) {
|
||
max_count = 138;
|
||
min_count = 3;
|
||
}
|
||
tree[(max_code+1)*2 + 1]/*.Len*/ = 0xffff; /* guard */
|
||
|
||
for (n = 0; n <= max_code; n++) {
|
||
curlen = nextlen;
|
||
nextlen = tree[(n+1)*2 + 1]/*.Len*/;
|
||
|
||
if (++count < max_count && curlen === nextlen) {
|
||
continue;
|
||
|
||
} else if (count < min_count) {
|
||
s.bl_tree[curlen * 2]/*.Freq*/ += count;
|
||
|
||
} else if (curlen !== 0) {
|
||
|
||
if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; }
|
||
s.bl_tree[REP_3_6*2]/*.Freq*/++;
|
||
|
||
} else if (count <= 10) {
|
||
s.bl_tree[REPZ_3_10*2]/*.Freq*/++;
|
||
|
||
} else {
|
||
s.bl_tree[REPZ_11_138*2]/*.Freq*/++;
|
||
}
|
||
|
||
count = 0;
|
||
prevlen = curlen;
|
||
|
||
if (nextlen === 0) {
|
||
max_count = 138;
|
||
min_count = 3;
|
||
|
||
} else if (curlen === nextlen) {
|
||
max_count = 6;
|
||
min_count = 3;
|
||
|
||
} else {
|
||
max_count = 7;
|
||
min_count = 4;
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Send a literal or distance tree in compressed form, using the codes in
|
||
* bl_tree.
|
||
*/
|
||
function send_tree(s, tree, max_code)
|
||
// deflate_state *s;
|
||
// ct_data *tree; /* the tree to be scanned */
|
||
// int max_code; /* and its largest code of non zero frequency */
|
||
{
|
||
var n; /* iterates over all tree elements */
|
||
var prevlen = -1; /* last emitted length */
|
||
var curlen; /* length of current code */
|
||
|
||
var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */
|
||
|
||
var count = 0; /* repeat count of the current code */
|
||
var max_count = 7; /* max repeat count */
|
||
var min_count = 4; /* min repeat count */
|
||
|
||
/* tree[max_code+1].Len = -1; */ /* guard already set */
|
||
if (nextlen === 0) {
|
||
max_count = 138;
|
||
min_count = 3;
|
||
}
|
||
|
||
for (n = 0; n <= max_code; n++) {
|
||
curlen = nextlen;
|
||
nextlen = tree[(n+1)*2 + 1]/*.Len*/;
|
||
|
||
if (++count < max_count && curlen === nextlen) {
|
||
continue;
|
||
|
||
} else if (count < min_count) {
|
||
do { send_code(s, curlen, s.bl_tree); } while (--count !== 0);
|
||
|
||
} else if (curlen !== 0) {
|
||
if (curlen !== prevlen) {
|
||
send_code(s, curlen, s.bl_tree);
|
||
count--;
|
||
}
|
||
//Assert(count >= 3 && count <= 6, " 3_6?");
|
||
send_code(s, REP_3_6, s.bl_tree);
|
||
send_bits(s, count-3, 2);
|
||
|
||
} else if (count <= 10) {
|
||
send_code(s, REPZ_3_10, s.bl_tree);
|
||
send_bits(s, count-3, 3);
|
||
|
||
} else {
|
||
send_code(s, REPZ_11_138, s.bl_tree);
|
||
send_bits(s, count-11, 7);
|
||
}
|
||
|
||
count = 0;
|
||
prevlen = curlen;
|
||
if (nextlen === 0) {
|
||
max_count = 138;
|
||
min_count = 3;
|
||
|
||
} else if (curlen === nextlen) {
|
||
max_count = 6;
|
||
min_count = 3;
|
||
|
||
} else {
|
||
max_count = 7;
|
||
min_count = 4;
|
||
}
|
||
}
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Construct the Huffman tree for the bit lengths and return the index in
|
||
* bl_order of the last bit length code to send.
|
||
*/
|
||
function build_bl_tree(s) {
|
||
var max_blindex; /* index of last bit length code of non zero freq */
|
||
|
||
/* Determine the bit length frequencies for literal and distance trees */
|
||
scan_tree(s, s.dyn_ltree, s.l_desc.max_code);
|
||
scan_tree(s, s.dyn_dtree, s.d_desc.max_code);
|
||
|
||
/* Build the bit length tree: */
|
||
build_tree(s, s.bl_desc);
|
||
/* opt_len now includes the length of the tree representations, except
|
||
* the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
|
||
*/
|
||
|
||
/* Determine the number of bit length codes to send. The pkzip format
|
||
* requires that at least 4 bit length codes be sent. (appnote.txt says
|
||
* 3 but the actual value used is 4.)
|
||
*/
|
||
for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) {
|
||
if (s.bl_tree[bl_order[max_blindex]*2 + 1]/*.Len*/ !== 0) {
|
||
break;
|
||
}
|
||
}
|
||
/* Update opt_len to include the bit length tree and counts */
|
||
s.opt_len += 3*(max_blindex+1) + 5+5+4;
|
||
//Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
|
||
// s->opt_len, s->static_len));
|
||
|
||
return max_blindex;
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Send the header for a block using dynamic Huffman trees: the counts, the
|
||
* lengths of the bit length codes, the literal tree and the distance tree.
|
||
* IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
|
||
*/
|
||
function send_all_trees(s, lcodes, dcodes, blcodes)
|
||
// deflate_state *s;
|
||
// int lcodes, dcodes, blcodes; /* number of codes for each tree */
|
||
{
|
||
var rank; /* index in bl_order */
|
||
|
||
//Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
|
||
//Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
|
||
// "too many codes");
|
||
//Tracev((stderr, "\nbl counts: "));
|
||
send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */
|
||
send_bits(s, dcodes-1, 5);
|
||
send_bits(s, blcodes-4, 4); /* not -3 as stated in appnote.txt */
|
||
for (rank = 0; rank < blcodes; rank++) {
|
||
//Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
|
||
send_bits(s, s.bl_tree[bl_order[rank]*2 + 1]/*.Len*/, 3);
|
||
}
|
||
//Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
|
||
|
||
send_tree(s, s.dyn_ltree, lcodes-1); /* literal tree */
|
||
//Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
|
||
|
||
send_tree(s, s.dyn_dtree, dcodes-1); /* distance tree */
|
||
//Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Check if the data type is TEXT or BINARY, using the following algorithm:
|
||
* - TEXT if the two conditions below are satisfied:
|
||
* a) There are no non-portable control characters belonging to the
|
||
* "black list" (0..6, 14..25, 28..31).
|
||
* b) There is at least one printable character belonging to the
|
||
* "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
|
||
* - BINARY otherwise.
|
||
* - The following partially-portable control characters form a
|
||
* "gray list" that is ignored in this detection algorithm:
|
||
* (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
|
||
* IN assertion: the fields Freq of dyn_ltree are set.
|
||
*/
|
||
function detect_data_type(s) {
|
||
/* black_mask is the bit mask of black-listed bytes
|
||
* set bits 0..6, 14..25, and 28..31
|
||
* 0xf3ffc07f = binary 11110011111111111100000001111111
|
||
*/
|
||
var black_mask = 0xf3ffc07f;
|
||
var n;
|
||
|
||
/* Check for non-textual ("black-listed") bytes. */
|
||
for (n = 0; n <= 31; n++, black_mask >>>= 1) {
|
||
if ((black_mask & 1) && (s.dyn_ltree[n*2]/*.Freq*/ !== 0)) {
|
||
return Z_BINARY;
|
||
}
|
||
}
|
||
|
||
/* Check for textual ("white-listed") bytes. */
|
||
if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||
|
||
s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {
|
||
return Z_TEXT;
|
||
}
|
||
for (n = 32; n < LITERALS; n++) {
|
||
if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {
|
||
return Z_TEXT;
|
||
}
|
||
}
|
||
|
||
/* There are no "black-listed" or "white-listed" bytes:
|
||
* this stream either is empty or has tolerated ("gray-listed") bytes only.
|
||
*/
|
||
return Z_BINARY;
|
||
}
|
||
|
||
|
||
var static_init_done = false;
|
||
|
||
/* ===========================================================================
|
||
* Initialize the tree data structures for a new zlib stream.
|
||
*/
|
||
function _tr_init(s)
|
||
{
|
||
|
||
if (!static_init_done) {
|
||
tr_static_init();
|
||
static_init_done = true;
|
||
}
|
||
|
||
s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc);
|
||
s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc);
|
||
s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);
|
||
|
||
s.bi_buf = 0;
|
||
s.bi_valid = 0;
|
||
|
||
/* Initialize the first block of the first file: */
|
||
init_block(s);
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Send a stored block
|
||
*/
|
||
function _tr_stored_block(s, buf, stored_len, last)
|
||
//DeflateState *s;
|
||
//charf *buf; /* input block */
|
||
//ulg stored_len; /* length of input block */
|
||
//int last; /* one if this is the last block for a file */
|
||
{
|
||
send_bits(s, (STORED_BLOCK<<1)+(last ? 1 : 0), 3); /* send block type */
|
||
copy_block(s, buf, stored_len, true); /* with header */
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Send one empty static block to give enough lookahead for inflate.
|
||
* This takes 10 bits, of which 7 may remain in the bit buffer.
|
||
*/
|
||
function _tr_align(s) {
|
||
send_bits(s, STATIC_TREES<<1, 3);
|
||
send_code(s, END_BLOCK, static_ltree);
|
||
bi_flush(s);
|
||
}
|
||
|
||
|
||
/* ===========================================================================
|
||
* Determine the best encoding for the current block: dynamic trees, static
|
||
* trees or store, and output the encoded block to the zip file.
|
||
*/
|
||
function _tr_flush_block(s, buf, stored_len, last)
|
||
//DeflateState *s;
|
||
//charf *buf; /* input block, or NULL if too old */
|
||
//ulg stored_len; /* length of input block */
|
||
//int last; /* one if this is the last block for a file */
|
||
{
|
||
var opt_lenb, static_lenb; /* opt_len and static_len in bytes */
|
||
var max_blindex = 0; /* index of last bit length code of non zero freq */
|
||
|
||
/* Build the Huffman trees unless a stored block is forced */
|
||
if (s.level > 0) {
|
||
|
||
/* Check if the file is binary or text */
|
||
if (s.strm.data_type === Z_UNKNOWN) {
|
||
s.strm.data_type = detect_data_type(s);
|
||
}
|
||
|
||
/* Construct the literal and distance trees */
|
||
build_tree(s, s.l_desc);
|
||
// Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
|
||
// s->static_len));
|
||
|
||
build_tree(s, s.d_desc);
|
||
// Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
|
||
// s->static_len));
|
||
/* At this point, opt_len and static_len are the total bit lengths of
|
||
* the compressed block data, excluding the tree representations.
|
||
*/
|
||
|
||
/* Build the bit length tree for the above two trees, and get the index
|
||
* in bl_order of the last bit length code to send.
|
||
*/
|
||
max_blindex = build_bl_tree(s);
|
||
|
||
/* Determine the best encoding. Compute the block lengths in bytes. */
|
||
opt_lenb = (s.opt_len+3+7) >>> 3;
|
||
static_lenb = (s.static_len+3+7) >>> 3;
|
||
|
||
// Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
|
||
// opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
|
||
// s->last_lit));
|
||
|
||
if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; }
|
||
|
||
} else {
|
||
// Assert(buf != (char*)0, "lost buf");
|
||
opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
|
||
}
|
||
|
||
if ((stored_len+4 <= opt_lenb) && (buf !== -1)) {
|
||
/* 4: two words for the lengths */
|
||
|
||
/* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
|
||
* Otherwise we can't have processed more than WSIZE input bytes since
|
||
* the last block flush, because compression would have been
|
||
* successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
|
||
* transform a block into a stored block.
|
||
*/
|
||
_tr_stored_block(s, buf, stored_len, last);
|
||
|
||
} else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {
|
||
|
||
send_bits(s, (STATIC_TREES<<1) + (last ? 1 : 0), 3);
|
||
compress_block(s, static_ltree, static_dtree);
|
||
|
||
} else {
|
||
send_bits(s, (DYN_TREES<<1) + (last ? 1 : 0), 3);
|
||
send_all_trees(s, s.l_desc.max_code+1, s.d_desc.max_code+1, max_blindex+1);
|
||
compress_block(s, s.dyn_ltree, s.dyn_dtree);
|
||
}
|
||
// Assert (s->compressed_len == s->bits_sent, "bad compressed size");
|
||
/* The above check is made mod 2^32, for files larger than 512 MB
|
||
* and uLong implemented on 32 bits.
|
||
*/
|
||
init_block(s);
|
||
|
||
if (last) {
|
||
bi_windup(s);
|
||
}
|
||
// Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
|
||
// s->compressed_len-7*last));
|
||
}
|
||
|
||
/* ===========================================================================
|
||
* Save the match info and tally the frequency counts. Return true if
|
||
* the current block must be flushed.
|
||
*/
|
||
function _tr_tally(s, dist, lc)
|
||
// deflate_state *s;
|
||
// unsigned dist; /* distance of matched string */
|
||
// unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */
|
||
{
|
||
//var out_length, in_length, dcode;
|
||
|
||
s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff;
|
||
s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff;
|
||
|
||
s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff;
|
||
s.last_lit++;
|
||
|
||
if (dist === 0) {
|
||
/* lc is the unmatched char */
|
||
s.dyn_ltree[lc*2]/*.Freq*/++;
|
||
} else {
|
||
s.matches++;
|
||
/* Here, lc is the match length - MIN_MATCH */
|
||
dist--; /* dist = match distance - 1 */
|
||
//Assert((ush)dist < (ush)MAX_DIST(s) &&
|
||
// (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
|
||
// (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match");
|
||
|
||
s.dyn_ltree[(_length_code[lc]+LITERALS+1) * 2]/*.Freq*/++;
|
||
s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;
|
||
}
|
||
|
||
// (!) This block is disabled in zlib defailts,
|
||
// don't enable it for binary compatibility
|
||
|
||
//#ifdef TRUNCATE_BLOCK
|
||
// /* Try to guess if it is profitable to stop the current block here */
|
||
// if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {
|
||
// /* Compute an upper bound for the compressed length */
|
||
// out_length = s.last_lit*8;
|
||
// in_length = s.strstart - s.block_start;
|
||
//
|
||
// for (dcode = 0; dcode < D_CODES; dcode++) {
|
||
// out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);
|
||
// }
|
||
// out_length >>>= 3;
|
||
// //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
|
||
// // s->last_lit, in_length, out_length,
|
||
// // 100L - out_length*100L/in_length));
|
||
// if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {
|
||
// return true;
|
||
// }
|
||
// }
|
||
//#endif
|
||
|
||
return (s.last_lit === s.lit_bufsize-1);
|
||
/* We avoid equality with lit_bufsize because of wraparound at 64K
|
||
* on 16 bit machines and because stored blocks are restricted to
|
||
* 64K-1 bytes.
|
||
*/
|
||
}
|
||
|
||
exports._tr_init = _tr_init;
|
||
exports._tr_stored_block = _tr_stored_block;
|
||
exports._tr_flush_block = _tr_flush_block;
|
||
exports._tr_tally = _tr_tally;
|
||
exports._tr_align = _tr_align;
|
||
},{"../utils/common":27}],39:[function(_dereq_,module,exports){
|
||
'use strict';
|
||
|
||
|
||
function ZStream() {
|
||
/* next input byte */
|
||
this.input = null; // JS specific, because we have no pointers
|
||
this.next_in = 0;
|
||
/* number of bytes available at input */
|
||
this.avail_in = 0;
|
||
/* total number of input bytes read so far */
|
||
this.total_in = 0;
|
||
/* next output byte should be put there */
|
||
this.output = null; // JS specific, because we have no pointers
|
||
this.next_out = 0;
|
||
/* remaining free space at output */
|
||
this.avail_out = 0;
|
||
/* total number of bytes output so far */
|
||
this.total_out = 0;
|
||
/* last error message, NULL if no error */
|
||
this.msg = ''/*Z_NULL*/;
|
||
/* not visible by applications */
|
||
this.state = null;
|
||
/* best guess about the data type: binary or text */
|
||
this.data_type = 2/*Z_UNKNOWN*/;
|
||
/* adler32 value of the uncompressed data */
|
||
this.adler = 0;
|
||
}
|
||
|
||
module.exports = ZStream;
|
||
},{}]},{},[9])
|
||
(9)
|
||
}); |