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mirror of https://github.com/janeczku/calibre-web synced 2024-11-28 20:39:59 +00:00

Sorting for comics

Audiobook support
This commit is contained in:
Ozzieisaacs 2019-06-29 14:23:39 +02:00
parent 572b5427c7
commit ad44e58c7a
9 changed files with 321 additions and 118 deletions

View File

@ -107,7 +107,7 @@ def setup(log_file, log_level=None):
return return
r.debug("logging to %s level %s", log_file, r.level) r.debug("logging to %s level %s", log_file, r.level)
if log_file == LOG_TO_STDERR: if 1 == 1: # log_file == LOG_TO_STDERR:
file_handler = StreamHandler() file_handler = StreamHandler()
file_handler.baseFilename = LOG_TO_STDERR file_handler.baseFilename = LOG_TO_STDERR
else: else:

View File

@ -135,7 +135,7 @@
width: 100%; width: 100%;
height: 100%; height: 100%;
/* for example */ /* for example */
/* background-image: url(../images/wood_pattern_dark.png); */ /* background-image: url(../image/wood_pattern_dark.png); */
/* additional opacity effects can be applied here. */ /* additional opacity effects can be applied here. */
opacity: 0.75; opacity: 0.75;
@ -143,7 +143,7 @@
.sm2-bar-ui.textured.dark-text .sm2-inline-texture { .sm2-bar-ui.textured.dark-text .sm2-inline-texture {
/* dark text + textured case: use light wood background (for example.) */ /* dark text + textured case: use light wood background (for example.) */
/* background-image: url(../images/patterns/wood_pattern.png); */ /* background-image: url(../image/patterns/wood_pattern.png); */
} }
.sm2-bar-ui.textured.dark-text .sm2-playlist-wrapper { .sm2-bar-ui.textured.dark-text .sm2-playlist-wrapper {
@ -704,7 +704,7 @@
height: 100%; height: 100%;
top: 0px; top: 0px;
left: 0px; left: 0px;
background: none, url(../images/icomoon/free-25px-000000/SVG/spinner.svg); background: none, url(../image/icomoon/free-25px-000000/SVG/spinner.svg);
background-size: 72%; background-size: 72%;
background-position: 50%; background-position: 50%;
background-repeat: no-repeat; background-repeat: no-repeat;

View File

@ -13,6 +13,22 @@
var bitjs = bitjs || {}; var bitjs = bitjs || {};
bitjs.archive = bitjs.archive || {}; bitjs.archive = bitjs.archive || {};
function naturalCompare(a, b) {
var ax = [], bx = [];
a.filename.toLowerCase().replace(/(\d+)|(\D+)/g, function(_, $1, $2) { ax.push([$1 || Infinity, $2 || ""]) });
b.filename.toLowerCase().replace(/(\d+)|(\D+)/g, function(_, $1, $2) { bx.push([$1 || Infinity, $2 || ""]) });
while(ax.length && bx.length) {
var an = ax.shift();
var bn = bx.shift();
var nn = (an[0] - bn[0]) || an[1].localeCompare(bn[1]);
if(nn) return nn;
}
return ax.length - bx.length;
}
(function() { (function() {
// =========================================================================== // ===========================================================================

View File

@ -1333,11 +1333,12 @@ var unrar = function(arrayBuffer) {
// now we have all information but things are unpacked // now we have all information but things are unpacked
// TODO: unpack // TODO: unpack
localFiles = localFiles.sort(function(a, b) { localFiles.sort(naturalCompare);
/*localFiles = localFiles.sort(function(a, b) {
var aname = a.filename.toLowerCase(); var aname = a.filename.toLowerCase();
var bname = b.filename.toLowerCase(); var bname = b.filename.toLowerCase();
return aname > bname ? 1 : -1; return aname > bname ? 1 : -1;
}); });*/
info(localFiles.map(function(a) { info(localFiles.map(function(a) {
return a.filename; return a.filename;

View File

@ -115,6 +115,7 @@ var TarLocalFile = function(bstream) {
} }
}; };
var untar = function(arrayBuffer) { var untar = function(arrayBuffer) {
postMessage(new bitjs.archive.UnarchiveStartEvent()); postMessage(new bitjs.archive.UnarchiveStartEvent());
currentFilename = ""; currentFilename = "";
@ -127,14 +128,21 @@ var untar = function(arrayBuffer) {
var bstream = new bitjs.io.ByteStream(arrayBuffer); var bstream = new bitjs.io.ByteStream(arrayBuffer);
postProgress(); postProgress();
// While we don't encounter an empty block, keep making TarLocalFiles. /*
// go through whole file, read header of each block and memorize, filepointer
*/
while (bstream.peekNumber(4) !== 0) { while (bstream.peekNumber(4) !== 0) {
var oneLocalFile = new TarLocalFile(bstream); var localFile = new TarLocalFile(bstream);
allLocalFiles.push(localFile);
postProgress();
}
allLocalFiles.sort(naturalCompare);
allLocalFiles.forEach(function(oneLocalFile) {
// While we don't encounter an empty block, keep making TarLocalFiles.
if (oneLocalFile && oneLocalFile.isValid) { if (oneLocalFile && oneLocalFile.isValid) {
// If we make it to this point and haven't thrown an error, we have successfully // If we make it to this point and haven't thrown an error, we have successfully
// read in the data for a local file, so we can update the actual bytestream. // read in the data for a local file, so we can update the actual bytestream.
allLocalFiles.push(oneLocalFile);
totalUncompressedBytesInArchive += oneLocalFile.size; totalUncompressedBytesInArchive += oneLocalFile.size;
// update progress // update progress
@ -145,7 +153,7 @@ var untar = function(arrayBuffer) {
postMessage(new bitjs.archive.UnarchiveExtractEvent(oneLocalFile)); postMessage(new bitjs.archive.UnarchiveExtractEvent(oneLocalFile));
postProgress(); postProgress();
} }
} });
totalFilesInArchive = allLocalFiles.length; totalFilesInArchive = allLocalFiles.length;
postProgress(); postProgress();

View File

@ -72,19 +72,6 @@ var ZipLocalFile = function(bstream) {
this.filename = bstream.readString(this.fileNameLength); this.filename = bstream.readString(this.fileNameLength);
} }
info("Zip Local File Header:");
info(" version=" + this.version);
info(" general purpose=" + this.generalPurpose);
info(" compression method=" + this.compressionMethod);
info(" last mod file time=" + this.lastModFileTime);
info(" last mod file date=" + this.lastModFileDate);
info(" crc32=" + this.crc32);
info(" compressed size=" + this.compressedSize);
info(" uncompressed size=" + this.uncompressedSize);
info(" file name length=" + this.fileNameLength);
info(" extra field length=" + this.extraFieldLength);
info(" filename = '" + this.filename + "'");
this.extraField = null; this.extraField = null;
if (this.extraFieldLength > 0) { if (this.extraFieldLength > 0) {
this.extraField = bstream.readString(this.extraFieldLength); this.extraField = bstream.readString(this.extraFieldLength);
@ -107,6 +94,21 @@ var ZipLocalFile = function(bstream) {
this.compressedSize = bstream.readNumber(4); this.compressedSize = bstream.readNumber(4);
this.uncompressedSize = bstream.readNumber(4); this.uncompressedSize = bstream.readNumber(4);
} }
// Now that we have all the bytes for this file, we can print out some information.
info("Zip Local File Header:");
info(" version=" + this.version);
info(" general purpose=" + this.generalPurpose);
info(" compression method=" + this.compressionMethod);
info(" last mod file time=" + this.lastModFileTime);
info(" last mod file date=" + this.lastModFileDate);
info(" crc32=" + this.crc32);
info(" compressed size=" + this.compressedSize);
info(" uncompressed size=" + this.uncompressedSize);
info(" file name length=" + this.fileNameLength);
info(" extra field length=" + this.extraFieldLength);
info(" filename = '" + this.filename + "'");
}; };
// determine what kind of compressed data we have and decompress // determine what kind of compressed data we have and decompress
@ -132,6 +134,7 @@ ZipLocalFile.prototype.unzip = function() {
// Takes an ArrayBuffer of a zip file in // Takes an ArrayBuffer of a zip file in
// returns null on error // returns null on error
// returns an array of DecompressedFile objects on success // returns an array of DecompressedFile objects on success
// ToDo This function differs
var unzip = function(arrayBuffer) { var unzip = function(arrayBuffer) {
postMessage(new bitjs.archive.UnarchiveStartEvent()); postMessage(new bitjs.archive.UnarchiveStartEvent());
@ -159,11 +162,12 @@ var unzip = function(arrayBuffer) {
totalFilesInArchive = localFiles.length; totalFilesInArchive = localFiles.length;
// got all local files, now sort them // got all local files, now sort them
localFiles.sort(function(a, b) { localFiles.sort(naturalCompare);
/*localFiles.sort(function(a, b) {
var aname = a.filename.toLowerCase(); var aname = a.filename.toLowerCase();
var bname = b.filename.toLowerCase(); var bname = b.filename.toLowerCase();
return aname > bname ? 1 : -1; return aname > bname ? 1 : -1;
}); });*/
// archive extra data record // archive extra data record
if (bstream.peekNumber(4) === zArchiveExtraDataSignature) { if (bstream.peekNumber(4) === zArchiveExtraDataSignature) {
@ -253,9 +257,9 @@ function getHuffmanCodes(bitLengths) {
} }
// Reference: http://tools.ietf.org/html/rfc1951#page-8 // Reference: http://tools.ietf.org/html/rfc1951#page-8
var numLengths = bitLengths.length, var numLengths = bitLengths.length;
blCount = [], var blCount = [];
MAX_BITS = 1; var MAX_BITS = 1;
// Step 1: count up how many codes of each length we have // Step 1: count up how many codes of each length we have
for (var i = 0; i < numLengths; ++i) { for (var i = 0; i < numLengths; ++i) {
@ -274,8 +278,8 @@ function getHuffmanCodes(bitLengths) {
} }
// Step 2: Find the numerical value of the smallest code for each code length // Step 2: Find the numerical value of the smallest code for each code length
var nextCode = [], var nextCode = [];
code = 0; var code = 0;
for (var bits = 1; bits <= MAX_BITS; ++bits) { for (var bits = 1; bits <= MAX_BITS; ++bits) {
var length2 = bits - 1; var length2 = bits - 1;
// ensure undefined lengths are zero // ensure undefined lengths are zero
@ -285,8 +289,8 @@ function getHuffmanCodes(bitLengths) {
} }
// Step 3: Assign numerical values to all codes // Step 3: Assign numerical values to all codes
var table = {}, var table = {};
tableLength = 0; var tableLength = 0;
for (var n = 0; n < numLengths; ++n) { for (var n = 0; n < numLengths; ++n) {
var len = bitLengths[n]; var len = bitLengths[n];
if (len !== 0) { if (len !== 0) {
@ -353,7 +357,8 @@ function getFixedDistanceTable() {
// extract one bit at a time until we find a matching Huffman Code // extract one bit at a time until we find a matching Huffman Code
// then return that symbol // then return that symbol
function decodeSymbol(bstream, hcTable) { function decodeSymbol(bstream, hcTable) {
var code = 0, len = 0; var code = 0;
var len = 0;
// loop until we match // loop until we match
for (;;) { for (;;) {
@ -364,7 +369,6 @@ function decodeSymbol(bstream, hcTable) {
// check against Huffman Code table and break if found // check against Huffman Code table and break if found
if (hcTable.hasOwnProperty(code) && hcTable[code].length === len) { if (hcTable.hasOwnProperty(code) && hcTable[code].length === len) {
break; break;
} }
if (len > hcTable.maxLength) { if (len > hcTable.maxLength) {
@ -500,10 +504,10 @@ function inflateBlockData(bstream, hcLiteralTable, hcDistanceTable, buffer) {
if (symbol === 256) { if (symbol === 256) {
break; break;
} else { } else {
var lengthLookup = LengthLookupTable[symbol - 257], var lengthLookup = LengthLookupTable[symbol - 257];
length = lengthLookup[1] + bstream.readBits(lengthLookup[0]), var length = lengthLookup[1] + bstream.readBits(lengthLookup[0]);
distLookup = DistLookupTable[decodeSymbol(bstream, hcDistanceTable)], var distLookup = DistLookupTable[decodeSymbol(bstream, hcDistanceTable)];
distance = distLookup[1] + bstream.readBits(distLookup[0]); var distance = distLookup[1] + bstream.readBits(distLookup[0]);
// now apply length and distance appropriately and copy to output // now apply length and distance appropriately and copy to output
@ -634,8 +638,8 @@ function inflate(compressedData, numDecompressedBytes) {
var distanceCodeLengths = literalCodeLengths.splice(numLiteralLengthCodes, numDistanceCodes); var distanceCodeLengths = literalCodeLengths.splice(numLiteralLengthCodes, numDistanceCodes);
// now generate the true Huffman Code tables using these code lengths // now generate the true Huffman Code tables using these code lengths
var hcLiteralTable = getHuffmanCodes(literalCodeLengths), var hcLiteralTable = getHuffmanCodes(literalCodeLengths);
hcDistanceTable = getHuffmanCodes(distanceCodeLengths); var hcDistanceTable = getHuffmanCodes(distanceCodeLengths);
blockSize = inflateBlockData(bstream, hcLiteralTable, hcDistanceTable, buffer); blockSize = inflateBlockData(bstream, hcLiteralTable, hcDistanceTable, buffer);
} else { } else {
// error // error
@ -659,3 +663,51 @@ function inflate(compressedData, numDecompressedBytes) {
onmessage = function(event) { onmessage = function(event) {
unzip(event.data.file, true); unzip(event.data.file, true);
}; };
/*
function naturalCompare(a, b) {
var ax = [], bx = [];
a.filename.toLowerCase().replace(/(\d+)|(\D+)/g, function(_, $1, $2) { ax.push([$1 || Infinity, $2 || ""]) });
b.filename.toLowerCase().replace(/(\d+)|(\D+)/g, function(_, $1, $2) { bx.push([$1 || Infinity, $2 || ""]) });
while(ax.length && bx.length) {
var an = ax.shift();
var bn = bx.shift();
var nn = (an[0] - bn[0]) || an[1].localeCompare(bn[1]);
if(nn) return nn;
}
return ax.length - bx.length;
}*/
/*var re = /([a-z]+)(\d+)(.+)/i;
function naturalCompare(a, b) {
var ma = a.match(re),
mb = b.match(re),
a_str = ma[1],
b_str = mb[1],
a_num = parseInt(ma[2],10),
b_num = parseInt(mb[2],10),
a_rem = ma[3],
b_rem = mb[3];
return a_str > b_str ? 1 : a_str < b_str ? -1 : a_num > b_num ? 1 : a_num < b_num ? -1 : a_rem > b_rem;
}*/
/*function naturalCompare(a, b) {
var ax = [], bx = [];
a.replace(/(\d+)|(\D+)/g, function(_, $1, $2) { ax.push([$1 || Infinity, $2 || ""]) });
b.replace(/(\d+)|(\D+)/g, function(_, $1, $2) { bx.push([$1 || Infinity, $2 || ""]) });
while(ax.length && bx.length) {
var an = ax.shift();
var bn = bx.shift();
var nn = (an[0] - bn[0]) || an[1].localeCompare(bn[1]);
if(nn) return nn;
}
return ax.length - bx.length;
}*/

View File

@ -101,6 +101,35 @@ bitjs.io = bitjs.io || {};
}; };
/**
* ToDo: Returns the next n bytes as a signed number and advances the stream pointer.
* @param {number} n The number of bytes to read.
* @return {number} The bytes interpreted as a signed number.
*/
bitjs.io.ByteStream.prototype.movePointer = function(n) {
this.ptr += n;
// end of buffer reached
if ((this.bytes.byteLength - this.ptr) < 0 ) {
this.ptr = this.bytes.byteLength;
}
}
/**
* ToDo: Returns the next n bytes as a signed number and advances the stream pointer.
* @param {number} n The number of bytes to read.
* @return {number} The bytes interpreted as a signed number.
*/
bitjs.io.ByteStream.prototype.moveTo = function(n) {
if ( n < 0 ) {
n = 0;
}
this.ptr = n;
// end of buffer reached
if ((this.bytes.byteLength - this.ptr) < 0 ) {
this.ptr = this.bytes.byteLength;
}
}
/** /**
* This returns n bytes as a sub-array, advancing the pointer if movePointers * This returns n bytes as a sub-array, advancing the pointer if movePointers
* is true. * is true.

View File

@ -66,9 +66,8 @@
</ul> </ul>
</div> </div>
{% endif %} {% endif %}
{% if reader_list %} {% if audioentries|length > 0 %}
{% if audioentries|length %} <div class="btn-group" role="group">
<!--div class="btn-group" role="group">
<button id="listen-in-browser" type="button" class="btn btn-primary dropdown-toggle" data-toggle="dropdown" aria-haspopup="true" aria-expanded="false"> <button id="listen-in-browser" type="button" class="btn btn-primary dropdown-toggle" data-toggle="dropdown" aria-haspopup="true" aria-expanded="false">
<span class="glyphicon glyphicon-music"></span> {{_('Listen in browser')}} <span class="glyphicon glyphicon-music"></span> {{_('Listen in browser')}}
<span class="caret"></span> <span class="caret"></span>
@ -86,10 +85,8 @@
{% endif %} {% endif %}
{% endfor %} {% endfor %}
</ul> </ul>
</div--> </div>
{% endif %} {% endif %}
{% endif %}
</div> </div>
</div> </div>
<h2 id="title">{{entry.title|shortentitle(40)}}</h2> <h2 id="title">{{entry.title|shortentitle(40)}}</h2>

View File

@ -17,7 +17,7 @@
<link rel="shortcut icon" href="{{ url_for('static', filename='favicon.ico') }}"> <link rel="shortcut icon" href="{{ url_for('static', filename='favicon.ico') }}">
<link href="{{ url_for('static', filename='css/libs/bootstrap.min.css') }}" rel="stylesheet" media="screen"> <link href="{{ url_for('static', filename='css/libs/bootstrap.min.css') }}" rel="stylesheet" media="screen">
<link rel="stylesheet" href="{{ url_for('static', filename='css/libs/bar-ui.css') }}" /> <link rel="stylesheet" href="{{ url_for('static', filename='css/libs/bar-ui.css') }}" />
<link rel="stylesheet" href="{{ url_for('static', filename='css/listen.css') }}" /> <!--link rel="stylesheet" href="{{ url_for('static', filename='css/listen.css') }}" /-->
<!-- <link rel="stylesheet" href="{{ url_for('static', filename='css/libs/normalize.css') }}"> <!-- <link rel="stylesheet" href="{{ url_for('static', filename='css/libs/normalize.css') }}">
<link rel="stylesheet" href="{{ url_for('static', filename='css/main.css') }}"> <link rel="stylesheet" href="{{ url_for('static', filename='css/main.css') }}">
@ -30,12 +30,12 @@
</head> </head>
<body> <body>
<div id="main"> <!--div id="main">
<div class="content"> <div class="content">
<h2>{{ entry.title }}</h2> <h2>{{ entry.title }}</h2>
<div class="cover"> <div class="cover">
<img src="{{ url_for('web.get_cover', cover_path=entry.path.replace('\\','/')) }}" alt="{{ entry.title }}" /> <img src="{{ url_for('web.get_cover', book_id=entry.id) }}" alt="{{ entry.title }}" />
</div> </div>
{% if entry.ratings.__len__() > 0 %} {% if entry.ratings.__len__() > 0 %}
@ -53,77 +53,178 @@
<h3>{{_('Description:')}}</h3> <h3>{{_('Description:')}}</h3>
{{entry.comments[0].text|safe}} {{entry.comments[0].text|safe}}
</div-->
<!--div class="sm2-bar-ui compact full-width">
<div class="bd sm2-main-controls">
<div class="sm2-inline-texture"></div>
<div class="sm2-inline-gradient"></div>
<div class="sm2-inline-element sm2-button-element">
<div class="sm2-button-bd">
<a href="#play" class="sm2-inline-button sm2-icon-play-pause">{{_('Play / pause')}}</a>
</div>
</div>
<div class="sm2-inline-element sm2-inline-status">
<div class="sm2-playlist">
<div class="sm2-playlist-target">
<!-- playlist <ul> + <li> markup will be injected here -->
<!-- if you want default / non-JS content, you can put that here. -->
<!--noscript><p>JavaScript is required.</p></noscript>
</div> </div>
</div>
<div class="sm2-bar-ui compact flat"> <div class="sm2-progress">
<div class="sm2-row">
<div class="bd sm2-main-controls"> <div class="sm2-inline-time">0:00</div>
<div class="sm2-progress-bd">
<div class="sm2-inline-texture"></div> <div class="sm2-progress-track">
<div class="sm2-inline-gradient"></div> <div class="sm2-progress-bar"></div>
<div class="sm2-progress-ball"><div class="icon-overlay"></div></div>
<div class="sm2-inline-element sm2-button-element">
<div class="sm2-button-bd">
<a href="#play" class="sm2-inline-button sm2-icon-play-pause">Play / pause</a>
</div>
</div>
<div class="sm2-inline-element sm2-inline-status">
<div class="sm2-playlist">
<div class="sm2-playlist-target">
<!-- playlist <ul> + <li> markup will be injected here -->
<!-- if you want default / non-JS content, you can put that here. -->
<noscript>
<p>JavaScript is required.</p>
</noscript>
</div>
</div>
<div class="sm2-progress">
<div class="sm2-row">
<div class="sm2-inline-time">0:00</div>
<div class="sm2-progress-bd">
<div class="sm2-progress-track">
<div class="sm2-progress-bar"></div>
<div class="sm2-progress-ball">
<div class="icon-overlay"></div>
</div>
</div>
</div>
<div class="sm2-inline-duration">0:00</div>
</div>
</div>
</div>
<div class="sm2-inline-element sm2-button-element sm2-volume">
<div class="sm2-button-bd">
<span class="sm2-inline-button sm2-volume-control volume-shade"></span>
<a href="#volume" class="sm2-inline-button sm2-volume-control">volume</a>
</div>
</div>
</div>
<div class="bd sm2-playlist-drawer sm2-element">
<div class="sm2-inline-texture">
<div class="sm2-box-shadow"></div>
</div>
<!-- playlist content is mirrored here -->
<div class="sm2-playlist-wrapper">
<ul class="sm2-playlist-bd">
<li>
<a href="{{ url_for('web.serve_book', book_id=mp3file,book_format=audioformat)}}"></a>
</li>
</ul>
</div>
</div> </div>
</div>
<div class="sm2-inline-duration">0:00</div>
</div> </div>
</div>
<script> </div>
window.calibre = {
<div class="sm2-inline-element sm2-button-element sm2-volume">
<div class="sm2-button-bd">
<span class="sm2-inline-button sm2-volume-control volume-shade"></span>
<a href="#volume" class="sm2-inline-button sm2-volume-control">{{_('volume')}}</a>
</div>
</div>
</div>
<div class="bd sm2-playlist-drawer sm2-element">
<div class="sm2-inline-texture">
<div class="sm2-box-shadow"></div>
</div>
<!-- playlist content is mirrored here -->
<!--div class="sm2-playlist-wrapper">
<ul class="sm2-playlist-bd">
<li><a href="{{ url_for('web.serve_book', book_id=mp3file,book_format=audioformat)}}"><b>{% for author in entry.authors %}{{author.name.replace('|',',')}}
{% if not loop.last %} & {% endif %} {% endfor %}</b> - {{entry.title}}</a></li>
</ul>
</div>
</div>
</div-->
<div class="sm2-bar-ui full-width fixed">
<div class="bd sm2-main-controls">
<div class="sm2-inline-texture"></div>
<div class="sm2-inline-gradient"></div>
<div class="sm2-inline-element sm2-button-element">
<div class="sm2-button-bd">
<a href="#play" class="sm2-inline-button sm2-icon-play-pause">Play / pause</a>
</div>
</div>
<div class="sm2-inline-element sm2-inline-status">
<div class="sm2-playlist">
<div class="sm2-playlist-target">
<noscript><p>JavaScript is required.</p></noscript>
</div>
</div>
<div class="sm2-progress">
<div class="sm2-row">
<div class="sm2-inline-time">0:00</div>
<div class="sm2-progress-bd">
<div class="sm2-progress-track">
<div class="sm2-progress-bar"></div>
<div class="sm2-progress-ball"><div class="icon-overlay"></div></div>
</div>
</div>
<div class="sm2-inline-duration">0:00</div>
</div>
</div>
</div>
<div class="sm2-inline-element sm2-button-element sm2-volume">
<div class="sm2-button-bd">
<span class="sm2-inline-button sm2-volume-control volume-shade"></span>
<a href="#volume" class="sm2-inline-button sm2-volume-control">volume</a>
</div>
</div>
<div class="sm2-inline-element sm2-button-element">
<div class="sm2-button-bd">
<a href="#prev" title="Previous" class="sm2-inline-button sm2-icon-previous">&lt; previous</a>
</div>
</div>
<div class="sm2-inline-element sm2-button-element">
<div class="sm2-button-bd">
<a href="#next" title="Next" class="sm2-inline-button sm2-icon-next">&gt; next</a>
</div>
</div>
<div class="sm2-inline-element sm2-button-element">
<div class="sm2-button-bd">
<a href="#repeat" title="Repeat playlist" class="sm2-inline-button sm2-icon-repeat">&infin; repeat</a>
</div>
</div>
<div class="sm2-inline-element sm2-button-element sm2-menu">
<div class="sm2-button-bd">
<a href="#menu" class="sm2-inline-button sm2-icon-menu">menu</a>
</div>
</div>
</div>
<div class="bd sm2-playlist-drawer sm2-element">
<div class="sm2-inline-texture">
<div class="sm2-box-shadow"></div>
</div>
<!-- playlist content is mirrored here -->
<div class="sm2-playlist-wrapper">
<ul class="sm2-playlist-bd">
<li><a href="{{ url_for('web.serve_book', book_id=mp3file,book_format=audioformat)}}"><b>{% for author in entry.authors %}{{author.name.replace('|',',')}}
{% if not loop.last %} & {% endif %} {% endfor %}</b> - {{entry.title}}</a></li>
</ul>
</div>
</div>
</div>
<script>
soundManager.setup({
useHTML5Audio: true,
preferFlash: false,
url: '/path/to/swf-files/',
onready: function() {
var mySound = soundManager.createSound({
// id: 'aSound',
// url: "{{ url_for('web.serve_book', book_id=mp3file,book_format=audioformat)}}"
});
mySound.play();
},
ontimeout: function() {
// Hrmm, SM2 could not start. Missing SWF? Flash blocked? Show an error, etc.?
}
});
window.calibre = {
filePath: "{{ url_for('static', filename='js/libs/') }}", filePath: "{{ url_for('static', filename='js/libs/') }}",
cssPath: "{{ url_for('static', filename='css/') }}", cssPath: "{{ url_for('static', filename='css/') }}",
bookUrl: "{{ url_for('static', filename=mp3file) }}/", bookUrl: "{{ url_for('static', filename=mp3file) }}/",
@ -131,8 +232,7 @@
bookmark: "{{ bookmark.bookmark_key if bookmark != None }}", bookmark: "{{ bookmark.bookmark_key if bookmark != None }}",
useBookmarks: "{{ g.user.is_authenticated | tojson }}" useBookmarks: "{{ g.user.is_authenticated | tojson }}"
}; };
</script> </script>
</div>
</body> </body>
</html> </html>