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calibre-web/lib/werkzeug/debug/console.py

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# -*- coding: utf-8 -*-
"""
werkzeug.debug.console
~~~~~~~~~~~~~~~~~~~~~~
Interactive console support.
:copyright: (c) 2013 by the Werkzeug Team, see AUTHORS for more details.
:license: BSD.
"""
import sys
import code
from types import CodeType
from werkzeug.utils import escape
from werkzeug.local import Local
from werkzeug.debug.repr import debug_repr, dump, helper
_local = Local()
class HTMLStringO(object):
"""A StringO version that HTML escapes on write."""
def __init__(self):
self._buffer = []
def isatty(self):
return False
def close(self):
pass
def flush(self):
pass
def seek(self, n, mode=0):
pass
def readline(self):
if len(self._buffer) == 0:
return ''
ret = self._buffer[0]
del self._buffer[0]
return ret
def reset(self):
val = ''.join(self._buffer)
del self._buffer[:]
return val
def _write(self, x):
if isinstance(x, bytes):
x = x.decode('utf-8', 'replace')
self._buffer.append(x)
def write(self, x):
self._write(escape(x))
def writelines(self, x):
self._write(escape(''.join(x)))
class ThreadedStream(object):
"""Thread-local wrapper for sys.stdout for the interactive console."""
def push():
if not isinstance(sys.stdout, ThreadedStream):
sys.stdout = ThreadedStream()
_local.stream = HTMLStringO()
push = staticmethod(push)
def fetch():
try:
stream = _local.stream
except AttributeError:
return ''
return stream.reset()
fetch = staticmethod(fetch)
def displayhook(obj):
try:
stream = _local.stream
except AttributeError:
return _displayhook(obj)
# stream._write bypasses escaping as debug_repr is
# already generating HTML for us.
if obj is not None:
_local._current_ipy.locals['_'] = obj
stream._write(debug_repr(obj))
displayhook = staticmethod(displayhook)
def __setattr__(self, name, value):
raise AttributeError('read only attribute %s' % name)
def __dir__(self):
return dir(sys.__stdout__)
def __getattribute__(self, name):
if name == '__members__':
return dir(sys.__stdout__)
try:
stream = _local.stream
except AttributeError:
stream = sys.__stdout__
return getattr(stream, name)
def __repr__(self):
return repr(sys.__stdout__)
# add the threaded stream as display hook
_displayhook = sys.displayhook
sys.displayhook = ThreadedStream.displayhook
class _ConsoleLoader(object):
def __init__(self):
self._storage = {}
def register(self, code, source):
self._storage[id(code)] = source
# register code objects of wrapped functions too.
for var in code.co_consts:
if isinstance(var, CodeType):
self._storage[id(var)] = source
def get_source_by_code(self, code):
try:
return self._storage[id(code)]
except KeyError:
pass
def _wrap_compiler(console):
compile = console.compile
def func(source, filename, symbol):
code = compile(source, filename, symbol)
console.loader.register(code, source)
return code
console.compile = func
class _InteractiveConsole(code.InteractiveInterpreter):
def __init__(self, globals, locals):
code.InteractiveInterpreter.__init__(self, locals)
self.globals = dict(globals)
self.globals['dump'] = dump
self.globals['help'] = helper
self.globals['__loader__'] = self.loader = _ConsoleLoader()
self.more = False
self.buffer = []
_wrap_compiler(self)
def runsource(self, source):
source = source.rstrip() + '\n'
ThreadedStream.push()
prompt = self.more and '... ' or '>>> '
try:
source_to_eval = ''.join(self.buffer + [source])
if code.InteractiveInterpreter.runsource(self,
source_to_eval, '<debugger>', 'single'):
self.more = True
self.buffer.append(source)
else:
self.more = False
del self.buffer[:]
finally:
output = ThreadedStream.fetch()
return prompt + source + output
def runcode(self, code):
try:
eval(code, self.globals, self.locals)
except Exception:
self.showtraceback()
def showtraceback(self):
from werkzeug.debug.tbtools import get_current_traceback
tb = get_current_traceback(skip=1)
sys.stdout._write(tb.render_summary())
def showsyntaxerror(self, filename=None):
from werkzeug.debug.tbtools import get_current_traceback
tb = get_current_traceback(skip=4)
sys.stdout._write(tb.render_summary())
def write(self, data):
sys.stdout.write(data)
class Console(object):
"""An interactive console."""
def __init__(self, globals=None, locals=None):
if locals is None:
locals = {}
if globals is None:
globals = {}
self._ipy = _InteractiveConsole(globals, locals)
def eval(self, code):
_local._current_ipy = self._ipy
old_sys_stdout = sys.stdout
try:
return self._ipy.runsource(code)
finally:
sys.stdout = old_sys_stdout