mirror of
https://github.com/Jermolene/TiddlyWiki5
synced 2024-11-28 04:19:56 +00:00
319 lines
9.2 KiB
JavaScript
319 lines
9.2 KiB
JavaScript
/*\
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title: js/macros/edit.js
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\*/
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(function(){
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/*jslint node: true, browser: true */
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"use strict";
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var Tiddler = require("../Tiddler.js").Tiddler,
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Renderer = require("../Renderer.js").Renderer,
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Dependencies = require("../Dependencies.js").Dependencies,
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utils = require("../Utils.js");
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function BitmapEditor(macroNode) {
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this.macroNode = macroNode;
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}
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BitmapEditor.prototype.getContent = function() {
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return [Renderer.ElementNode("canvas",{
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"class": ["tw-edit-field"]
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},[])];
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};
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BitmapEditor.prototype.renderInDom = function() {
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var tiddler = this.macroNode.store.getTiddler(this.macroNode.tiddlerTitle),
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canvas = this.macroNode.content[0].domNode,
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currImage = new Image();
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// Set the macro node itself to be position: relative
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this.macroNode.domNode.style.position = "relative";
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// Get the current bitmap into an image object
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currImage.src = "data:" + tiddler.type + ";base64," + tiddler.text;
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// Copy it to the on-screen canvas
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canvas.width = currImage.width;
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canvas.height = currImage.height;
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var ctx = canvas.getContext("2d");
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ctx.drawImage(currImage,0,0);
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// And also copy the current bitmap to the off-screen canvas
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this.currCanvas = document.createElement("canvas");
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this.currCanvas.width = currImage.width;
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this.currCanvas.height = currImage.height;
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ctx = this.currCanvas.getContext("2d");
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ctx.drawImage(currImage,0,0);
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};
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BitmapEditor.prototype.addEventHandlers = function() {
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var self = this;
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this.macroNode.domNode.addEventListener("touchstart",function(event) {
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self.brushDown = true;
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self.strokeStart(event.touches[0].clientX,event.touches[0].clientY);
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event.preventDefault();
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event.stopPropagation();
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return false;
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},false);
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this.macroNode.domNode.addEventListener("touchmove",function(event) {
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if(self.brushDown) {
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self.strokeMove(event.touches[0].clientX,event.touches[0].clientY);
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}
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event.preventDefault();
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event.stopPropagation();
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return false;
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},false);
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this.macroNode.domNode.addEventListener("touchend",function(event) {
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if(self.brushDown) {
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self.brushDown = false;
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self.strokeEnd();
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}
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event.preventDefault();
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event.stopPropagation();
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return false;
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},false);
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this.macroNode.domNode.addEventListener("mousedown",function(event) {
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self.strokeStart(event.clientX,event.clientY);
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self.brushDown = true;
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event.preventDefault();
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event.stopPropagation();
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return false;
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},false);
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this.macroNode.domNode.addEventListener("mousemove",function(event) {
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if(self.brushDown) {
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self.strokeMove(event.clientX,event.clientY);
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event.preventDefault();
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event.stopPropagation();
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return false;
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}
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},false);
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this.macroNode.domNode.addEventListener("mouseup",function(event) {
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if(self.brushDown) {
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self.brushDown = false;
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self.strokeEnd();
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event.preventDefault();
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event.stopPropagation();
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return false;
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}
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return true;
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},false);
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};
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BitmapEditor.prototype.adjustCoordinates = function(x,y) {
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var canvas = this.macroNode.content[0].domNode,
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canvasRect = canvas.getBoundingClientRect(),
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scale = canvas.width/canvasRect.width;
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return {x: (x - canvasRect.left) * scale, y: (y - canvasRect.top) * scale};
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};
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BitmapEditor.prototype.strokeStart = function(x,y) {
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// Start off a new stroke
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this.stroke = [this.adjustCoordinates(x,y)];
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};
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BitmapEditor.prototype.strokeMove = function(x,y) {
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var canvas = this.macroNode.content[0].domNode,
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ctx = canvas.getContext("2d"),
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t;
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// Add the new position to the end of the stroke
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this.stroke.push(this.adjustCoordinates(x,y));
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// Redraw the previous image
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ctx.drawImage(this.currCanvas,0,0);
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// Render the stroke
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ctx.lineWidth = 3;
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ctx.lineCap = "round";
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ctx.lineJoin = "round";
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ctx.beginPath();
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ctx.moveTo(this.stroke[0].x,this.stroke[0].y);
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for(t=1; t<this.stroke.length-1; t++) {
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var s1 = this.stroke[t],
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s2 = this.stroke[t-1],
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tx = (s1.x + s2.x)/2,
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ty = (s1.y + s2.y)/2;
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ctx.quadraticCurveTo(s2.x,s2.y,tx,ty);
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}
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ctx.stroke();
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};
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BitmapEditor.prototype.strokeEnd = function() {
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// Copy the bitmap to the off-screen canvas
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var canvas = this.macroNode.content[0].domNode,
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ctx = this.currCanvas.getContext("2d");
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ctx.drawImage(canvas,0,0);
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// Save the image into the tiddler
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this.saveChanges();
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};
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BitmapEditor.prototype.saveChanges = function() {
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var tiddler = this.macroNode.store.getTiddler(this.macroNode.tiddlerTitle);
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if(tiddler) {
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// data URIs look like "data:<type>;base64,<text>"
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var dataURL = this.macroNode.content[0].domNode.toDataURL(tiddler.type,0.95),
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posColon = dataURL.indexOf(":"),
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posSemiColon = dataURL.indexOf(";"),
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posComma = dataURL.indexOf(","),
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type = dataURL.substring(posColon+1,posSemiColon),
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text = dataURL.substring(posComma+1);
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var update = {type: type, text: text};
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this.macroNode.store.addTiddler(new Tiddler(tiddler,update));
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}
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};
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BitmapEditor.prototype.isRefreshable = function() {
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// Don't ever refresh the bitmap editor
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return false;
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};
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function TextEditor(macroNode) {
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this.macroNode = macroNode;
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}
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TextEditor.prototype.getContent = function() {
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var tiddler = this.macroNode.store.getTiddler(this.macroNode.tiddlerTitle),
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field = this.macroNode.hasParameter("field") ? this.macroNode.params.field : "title",
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value;
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if(tiddler) {
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value = tiddler.getFieldString(field);
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} else {
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switch(field) {
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case "text":
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value = "Type the text for the tiddler '" + this.macroNode.tiddlerTitle + "'";
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break;
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case "title":
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value = this.macroNode.tiddlerTitle;
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break;
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default:
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value = "";
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break;
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}
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}
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var attributes = {
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"class": ["tw-edit-field"]
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},
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tagName,
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content = [];
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if(field === "text") {
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tagName = "textarea";
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content.push(Renderer.TextNode(value));
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} else {
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tagName = "input";
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attributes.type = "text";
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attributes.value = value;
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}
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return [Renderer.ElementNode(tagName,attributes,content)];
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};
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TextEditor.prototype.addEventHandlers = function() {
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this.macroNode.domNode.addEventListener("focus",this,false);
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this.macroNode.domNode.addEventListener("keyup",this,false);
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};
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TextEditor.prototype.handleEvent = function(event) {
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// Get the value of the field if it might have changed
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if("keyup".split(" ").indexOf(event.type) !== -1) {
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this.saveChanges();
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}
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// Whatever the event, fix the height of the textarea if required
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var self = this;
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window.setTimeout(function() {
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self.fixHeight();
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},5);
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return true;
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};
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TextEditor.prototype.saveChanges = function() {
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var text = this.macroNode.content[0].domNode.value,
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tiddler = this.macroNode.store.getTiddler(this.macroNode.tiddlerTitle);
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if(tiddler && text !== tiddler[this.macroNode.params.field]) {
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var update = {};
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update[this.macroNode.params.field] = text;
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this.macroNode.store.addTiddler(new Tiddler(tiddler,update));
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}
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};
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TextEditor.prototype.fixHeight = function() {
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if(this.macroNode.content[0] && this.macroNode.content[0].domNode) {
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var wrapper = this.macroNode.domNode,
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textarea = this.macroNode.content[0].domNode;
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// Set the text area height to 1px temporarily, which allows us to read the true scrollHeight
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var prevWrapperHeight = wrapper.style.height;
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wrapper.style.height = textarea.style.height + "px";
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textarea.style.overflow = "hidden";
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textarea.style.height = "1px";
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textarea.style.height = textarea.scrollHeight + "px";
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wrapper.style.height = prevWrapperHeight;
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}
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};
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TextEditor.prototype.renderInDom = function() {
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this.fixHeight();
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};
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TextEditor.prototype.isRefreshable = function() {
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// Don't refresh the editor if it contains the caret or selection
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return !window.getSelection().containsNode(this.macroNode.domNode, true);
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};
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exports.macro = {
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name: "edit",
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dependentOnContextTiddler: true,
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params: {
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field: {byPos: 0, type: "text"}
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},
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execute: function() {
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// Get the tiddler being editted
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var tiddler = this.store.getTiddler(this.tiddlerTitle);
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// Figure out which editor to use
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var Editor = TextEditor;
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if(this.params.field === "text") {
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if(["image/jpg","image/jpeg","image/png","image/gif"].indexOf(tiddler.type) !== -1) {
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Editor = BitmapEditor;
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}
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}
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this.editor = new Editor(this);
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var content = this.editor.getContent();
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for(var t=0; t<content.length; t++) {
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content[t].execute(this.parents,this.tiddlerTitle);
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}
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return content;
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},
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addEventHandlers: function() {
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if(this.editor.addEventHandlers) {
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this.editor.addEventHandlers();
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}
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},
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renderInDom: function() {
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if(this.editor.renderInDom) {
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this.editor.renderInDom();
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}
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},
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refreshInDom: function(changes) {
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var t;
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// Only refresh if a dependency is triggered
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if(this.dependencies.hasChanged(changes,this.tiddlerTitle)) {
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// Only refresh if the editor lets us
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if(this.editor.isRefreshable()) {
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// Remove the event handlers so they don't get triggered by the following DOM manipulations
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for(var e in exports.macro.events) {
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this.domNode.removeEventListener(e,this,false);
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}
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// Remove the previous content
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while(this.domNode.hasChildNodes()) {
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this.domNode.removeChild(this.domNode.firstChild);
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}
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// Execute the new content
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this.execute(this.parents,this.tiddlerTitle);
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// Render to the DOM
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for(t=0; t<this.content.length; t++) {
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this.content[t].renderInDom(this.domNode);
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}
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}
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} else {
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// Refresh any children
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for(t=0; t<this.content.length; t++) {
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this.content[t].refreshInDom(changes);
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}
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}
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}
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};
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})();
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