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![Jeremy Ruston](/assets/img/avatar_default.png)
What we have at the moment isn't really the same as TiddlyWiki classic's shadow tiddlers, it's a much simpler system for excluding tiddlers. We'll use the term "shadow" instead to refer to the way that tiddlers in plugins behave, which is exactly like TiddlyWiki classic's shadow tiddlers.
41 lines
2.7 KiB
Plaintext
41 lines
2.7 KiB
Plaintext
title: BootMechanism
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tags: docs mechanism
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!Introduction
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TiddlyWiki5 is based on a 1,000 line boot kernel that runs on node.js or in the browser, with all other functionality added via dynamically loaded modules.
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The kernel boots just enough of the TiddlyWiki environment to allow it to load tiddlers and execute JavaScript modules. Plugin modules are written like `node.js` modules.
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There are many [[different types of module|ModuleType]]: parsers, deserializers, widgets etc. It goes much further than you might expect. For example, individual tiddler fields are modules, too: there's a module that knows how to handle the `tags` field, and another that knows how to handle the special behaviour of the `modified` and `created` fields.
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Some plugin modules have further sub-plugins: the wikitext parser, for instance, accepts rules as individual plugin modules.
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!Plugins and Modules
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In TiddlyWiki5, [[Plugins]] are bundles of tiddlers that are distributed and managed as one; [[Modules]] are JavaScript tiddlers with a module type identifying when and how they should be executed.
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The tiddler [[$:/core/boot.js]] is a barebones TiddlyWiki kernel that is just sufficient to load the core plugin modules and trigger a startup module to load up the rest of the application.
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The kernel includes:
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* Several short shared utility functions
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* A handful of methods implementing the plugin module mechanism
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* The `$tw.Tiddler` class (and field definition plugins)
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* The `$tw.Wiki` class (and tiddler deserialization methods)
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* Code for the browser to load tiddlers from the HTML DOM
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* Code for the server to load tiddlers from the file system
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Each module is an ordinary `node.js`-style module, using the `require()` function to access other modules and the `exports` global to return JavaScript values. The boot kernel smooths over the differences between `node.js` and the browser, allowing the same plugin modules to execute in both environments.
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In the browser, `core/boot.js` is packed into a template HTML file that contains the following elements in order:
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* Ordinary and system tiddlers, packed as HTML `<DIV>` elements
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* `core/bootprefix.js`, containing a few lines to set up the plugin environment
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* JavaScript modules, packed as HTML `<SCRIPT>` blocks
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* `core/boot.js`, containing the boot kernel
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On the server, `core/boot.js` is executed directly. It uses the `node.js` local file API to load plugins directly from the file system in the `core/modules` directory. The code loading is performed synchronously for brevity (and because the system is in any case inherently blocked until plugins are loaded).
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The boot kernel sets up the `$tw` global variable that is used to store all the state data of the system.
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