mirror of
https://github.com/Jermolene/TiddlyWiki5
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3c20f2396e
This is quite a big change: a new way to invoke action widgets. The advantage is that it solves #2217 and #1564, a long running problem that prevented us from adding action widgets to widgets that modify the store. This commit adds the new technique for the button and keyboard widgets, but also extends the select widget to trigger action widgets for the first time
96 lines
2.5 KiB
JavaScript
96 lines
2.5 KiB
JavaScript
/*\
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title: $:/core/modules/widgets/keyboard.js
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type: application/javascript
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module-type: widget
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Keyboard shortcut widget
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\*/
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(function(){
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/*jslint node: true, browser: true */
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/*global $tw: false */
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"use strict";
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var Widget = require("$:/core/modules/widgets/widget.js").widget;
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var KeyboardWidget = function(parseTreeNode,options) {
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this.initialise(parseTreeNode,options);
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};
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/*
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Inherit from the base widget class
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*/
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KeyboardWidget.prototype = new Widget();
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/*
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Render this widget into the DOM
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*/
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KeyboardWidget.prototype.render = function(parent,nextSibling) {
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var self = this;
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// Remember parent
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this.parentDomNode = parent;
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// Compute attributes and execute state
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this.computeAttributes();
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this.execute();
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// Create element
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var domNode = this.document.createElement("div");
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// Assign classes
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var classes = (this["class"] || "").split(" ");
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classes.push("tc-keyboard");
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domNode.className = classes.join(" ");
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// Add a keyboard event handler
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domNode.addEventListener("keydown",function (event) {
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if($tw.keyboardManager.checkKeyDescriptors(event,self.keyInfoArray)) {
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self.invokeActions(self,event);
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if(self.actions) {
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self.invokeActionString(self.actions,self,event);
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}
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self.dispatchMessage(event);
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event.preventDefault();
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event.stopPropagation();
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return true;
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}
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return false;
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},false);
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// Insert element
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parent.insertBefore(domNode,nextSibling);
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this.renderChildren(domNode,null);
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this.domNodes.push(domNode);
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};
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KeyboardWidget.prototype.dispatchMessage = function(event) {
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this.dispatchEvent({type: this.message, param: this.param, tiddlerTitle: this.getVariable("currentTiddler")});
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};
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/*
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Compute the internal state of the widget
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*/
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KeyboardWidget.prototype.execute = function() {
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// Get attributes
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this.actions = this.getAttribute("actions");
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this.message = this.getAttribute("message");
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this.param = this.getAttribute("param");
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this.key = this.getAttribute("key");
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this.keyInfoArray = $tw.keyboardManager.parseKeyDescriptors(this.key);
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this["class"] = this.getAttribute("class");
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// Make child widgets
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this.makeChildWidgets();
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};
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/*
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Selectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering
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*/
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KeyboardWidget.prototype.refresh = function(changedTiddlers) {
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var changedAttributes = this.computeAttributes();
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if(changedAttributes.message || changedAttributes.param || changedAttributes.key || changedAttributes["class"]) {
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this.refreshSelf();
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return true;
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}
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return this.refreshChildren(changedTiddlers);
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};
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exports.keyboard = KeyboardWidget;
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})();
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