From fa63ac5d1ee3306d2572c94e38f23f5bc59adfaf Mon Sep 17 00:00:00 2001 From: saqimtiaz Date: Sun, 22 Nov 2020 21:47:12 +0100 Subject: [PATCH] Add: Eventcatcher widget (#5086) * Jeremy's original version of the event widget * Renamed to eventcatcher, added modifier key support and mouse button support as variables * Allow updating classname without re-rendering entire widget * Handle tag attribute in refresh handler * Improve handling for mouse button variable * Fix typo in refresh handler * Added variables for position of selected node and position of event relative to selected node and catcher node --- core/modules/widgets/eventcatcher.js | 146 +++++++++++++++++++++++++++ 1 file changed, 146 insertions(+) create mode 100644 core/modules/widgets/eventcatcher.js diff --git a/core/modules/widgets/eventcatcher.js b/core/modules/widgets/eventcatcher.js new file mode 100644 index 000000000..c0d691f5e --- /dev/null +++ b/core/modules/widgets/eventcatcher.js @@ -0,0 +1,146 @@ +/*\ +title: $:/core/modules/widgets/eventcatcher.js +type: application/javascript +module-type: widget + +Event handler widget + +\*/ +(function(){ + +/*jslint node: true, browser: true */ +/*global $tw: false */ +"use strict"; + +var Widget = require("$:/core/modules/widgets/widget.js").widget; + +var EventWidget = function(parseTreeNode,options) { + this.initialise(parseTreeNode,options); +}; + +/* +Inherit from the base widget class +*/ +EventWidget.prototype = new Widget(); + +/* +Render this widget into the DOM +*/ +EventWidget.prototype.render = function(parent,nextSibling) { + var self = this; + // Remember parent + this.parentDomNode = parent; + // Compute attributes and execute state + this.computeAttributes(); + this.execute(); + // Create element + var tag = this.parseTreeNode.isBlock ? "div" : "span"; + if(this.elementTag && $tw.config.htmlUnsafeElements.indexOf(this.elementTag) === -1) { + tag = this.elementTag; + } + var domNode = this.document.createElement(tag); + this.domNode = domNode; + // Assign classes + this.assignDomNodeClasses(); + // Add our event handler + domNode.addEventListener(this.type,function(event) { + var selector = self.getAttribute("selector"), + actions = self.getAttribute("actions"), + selectedNode = event.target, + selectedNodeRect, + catcherNodeRect, + variables = {}; + if(selector) { + // Search ancestors for a node that matches the selector + while(!selectedNode.matches(selector) && selectedNode !== domNode) { + selectedNode = selectedNode.parentNode; + } + // If we found one, copy the attributes as variables, otherwise exit + if(selectedNode.matches(selector)) { + $tw.utils.each(selectedNode.attributes,function(attribute) { + variables["dom-" + attribute.name] = attribute.value; + }); + //Add a variable with a popup coordinate string for the selected node + variables["tv-popup-coords"] = "(" + selectedNode.offsetLeft + "," + selectedNode.offsetTop +"," + selectedNode.offsetWidth + "," + selectedNode.offsetHeight + ")"; + + //Add variables for offset of selected node + variables["tv-selectednode-posx"] = selectedNode.offsetLeft; + variables["tv-selectednode-posy"] = selectedNode.offsetTop; + variables["tv-selectednode-width"] = selectedNode.offsetWidth; + variables["tv-selectednode-height"] = selectedNode.offsetHeight; + + //Add variables for event X and Y position relative to selected node + selectedNodeRect = selectedNode.getBoundingClientRect(); + variables["event-fromselected-posx"] = event.clientX - selectedNodeRect.left; + variables["event-fromselected-posy"] = event.clientY - selectedNodeRect.top; + + //Add variables for event X and Y position relative to event catcher node + catcherNodeRect = self.domNode.getBoundingClientRect(); + variables["event-fromcatcher-posx"] = event.clientX - catcherNodeRect.left; + variables["event-fromcatcher-posy"] = event.clientY - catcherNodeRect.top; + } else { + return false; + } + } + // Execute our actions with the variables + if(actions) { + // Add a variable for the modifier key + variables.modifier = $tw.keyboardManager.getEventModifierKeyDescriptor(event); + // Add a variable for the mouse button + if("button" in event) { + if(event.button === 0) { + variables["event-mousebutton"] = "left"; + } else if(event.button === 1) { + variables["event-mousebutton"] = "middle"; + } else if(event.button === 2) { + variables["event-mousebutton"] = "right"; + } + } + self.invokeActionString(actions,self,event,variables); + event.preventDefault(); + event.stopPropagation(); + return true; + } + return false; + },false); + // Insert element + parent.insertBefore(domNode,nextSibling); + this.renderChildren(domNode,null); + this.domNodes.push(domNode); +}; + +/* +Compute the internal state of the widget +*/ +EventWidget.prototype.execute = function() { + var self = this; + // Get attributes that require a refresh on change + this.type = this.getAttribute("type"); + this.elementTag = this.getAttribute("tag"); + // Make child widgets + this.makeChildWidgets(); +}; + +EventWidget.prototype.assignDomNodeClasses = function() { + var classes = this.getAttribute("class","").split(" "); + classes.push("tc-eventcatcher"); + this.domNode.className = classes.join(" "); +}; + +/* +Selectively refreshes the widget if needed. Returns true if the widget or any of its children needed re-rendering +*/ +EventWidget.prototype.refresh = function(changedTiddlers) { + var changedAttributes = this.computeAttributes(); + if(changedAttributes.type || changedAttributes["tag"]) { + this.refreshSelf(); + return true; + } else if(changedAttributes["class"]) { + this.assignDomNodeClasses(); + } + return this.refreshChildren(changedTiddlers); +}; + +exports.eventcatcher = EventWidget; + +})(); \ No newline at end of file