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More robust infinite recursion handling with custom exception (#7882)

* Introduced preliminary idea for infinite recurse exception

* Better handling of infinite recursion

But it could be better still...

* the TransclusionError is a proper error

Moved the magic number to be on the error's class. Not sure if that's
a great idea.

* Fixed minor minor issue that came up in conflict

The minor fix to the jasmine regexp that escaped a '+' somehow
broke some random test.
This commit is contained in:
Cameron Fischer
2024-05-25 05:56:19 -04:00
committed by GitHub
parent 074d35c388
commit e932b09016
5 changed files with 92 additions and 9 deletions

View File

@@ -30,7 +30,30 @@ TranscludeWidget.prototype.render = function(parent,nextSibling) {
this.parentDomNode = parent;
this.computeAttributes();
this.execute();
this.renderChildren(parent,nextSibling);
try {
this.renderChildren(parent,nextSibling);
} catch(error) {
if(error instanceof $tw.utils.TranscludeRecursionError) {
// We were infinite looping.
// We need to try and abort as much of the loop as we can, so we will keep "throwing" upward until we find a transclusion that has a different signature.
// Hopefully that will land us just outside where the loop began. That's where we want to issue an error.
// Rendering widgets beneath this point may result in a freezing browser if they explode exponentially.
var transcludeSignature = this.getVariable("transclusion");
if(this.getAncestorCount() > $tw.utils.TranscludeRecursionError.MAX_WIDGET_TREE_DEPTH - 50) {
// For the first fifty transcludes we climb up, we simply collect signatures.
// We're assuming that those first 50 will likely include all transcludes involved in the loop.
error.signatures[transcludeSignature] = true;
} else if(!error.signatures[transcludeSignature]) {
// Now that we're past the first 50, let's look for the first signature that wasn't in the loop. That'll be where we print the error and resume rendering.
this.children = [this.makeChildWidget({type: "error", attributes: {
"$message": {type: "string", value: $tw.language.getString("Error/RecursiveTransclusion")}
}})];
this.renderChildren(parent,nextSibling);
return;
}
}
throw error;
}
};
/*

View File

@@ -12,9 +12,6 @@ Widget base class
/*global $tw: false */
"use strict";
/* Maximum permitted depth of the widget tree for recursion detection */
var MAX_WIDGET_TREE_DEPTH = 1000;
/*
Create a widget object for a parse tree node
parseTreeNode: reference to the parse tree node to be rendered
@@ -494,10 +491,8 @@ Widget.prototype.makeChildWidgets = function(parseTreeNodes,options) {
this.children = [];
var self = this;
// Check for too much recursion
if(this.getAncestorCount() > MAX_WIDGET_TREE_DEPTH) {
this.children.push(this.makeChildWidget({type: "error", attributes: {
"$message": {type: "string", value: $tw.language.getString("Error/RecursiveTransclusion")}
}}));
if(this.getAncestorCount() > $tw.utils.TranscludeRecursionError.MAX_WIDGET_TREE_DEPTH) {
throw new $tw.utils.TranscludeRecursionError();
} else {
// Create set variable widgets for each variable
$tw.utils.each(options.variables,function(value,name) {