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Refactored macro interface

Now 'this' points to the Renderer.MacroNode
This commit is contained in:
Jeremy Ruston
2012-02-21 21:57:30 +00:00
parent 1d007ce6d5
commit bf6f5e0254
11 changed files with 101 additions and 98 deletions

View File

@@ -30,7 +30,7 @@ Node.prototype.render =
Node.prototype.renderInDom =
Node.prototype.refresh =
Node.prototype.refreshInDom = function() {
// All these methods are noops by default
// All these methods are no-ops by default
};
/*
@@ -107,7 +107,7 @@ MacroNode.prototype.execute = function(parents,tiddler) {
// Save a reference to the array of parents
this.parents = parents || [];
// Render the macro to get its content
this.content = this.macro.execute(this,tiddler,this.store);
this.content = this.macro.execute.call(this);
};
MacroNode.prototype.render = function(type) {
@@ -132,7 +132,7 @@ MacroNode.prototype.renderInDom = function(domNode,insertBefore) {
// Add event handlers to the node
var self = this,
dispatchMacroEvent = function(event) {
self.macro.events[event.type](event,self);
self.macro.events[event.type].call(self,event);
};
for(var e in this.macro.events) {
macroContainer.addEventListener(e,dispatchMacroEvent,false);
@@ -167,7 +167,7 @@ MacroNode.prototype.refreshInDom = function(changes) {
// Ask the macro to rerender itself if it can
var tiddler = this.store.getTiddler(this.tiddlerTitle);
if(this.macro.refresh) {
this.macro.refresh(changes,this,tiddler,this.store);
this.macro.refresh.call(this,changes);
} else {
// Manually reexecute and rerender this macro
while(this.domNode.hasChildNodes()) {