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https://github.com/Jermolene/TiddlyWiki5
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Linked-List refactor (#6056)
* Added failing linked-list test for #7059 * Fixed linked-list remove bug #7059 * Added failing linked-list test for #7059 * Switched LinkedList to use Map * Removed this.last from LinkedList * Removed this.first from LinkedList * Switching to deleting old LinkedList entries * LinkedList rewritten to be better * Using null as LinkList ends to reduce hashing * Using adhoc map... cause it's better than ECMA6 Map * compliance with TiddlyWiki coding conventions * Made link-list tests confirm the prev links Co-authored-by: btheado <brian.theado@gmail.com>
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@ -15,10 +15,11 @@ function LinkedList() {
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LinkedList.prototype.clear = function() {
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// LinkedList performs the duty of both the head and tail node
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this.next = Object.create(null);
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this.prev = Object.create(null);
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this.first = undefined;
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this.last = undefined;
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this.next = new LLMap();
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this.prev = new LLMap();
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// Linked list head initially points to itself
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this.next.set(null, null);
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this.prev.set(null, null);
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this.length = 0;
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};
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@ -41,28 +42,29 @@ Push behaves like array.push and accepts multiple string arguments. But it also
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accepts a single array argument too, to be consistent with its other methods.
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*/
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LinkedList.prototype.push = function(/* values */) {
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var values = arguments;
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var i, values = arguments;
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if($tw.utils.isArray(values[0])) {
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values = values[0];
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}
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for(var i = 0; i < values.length; i++) {
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for(i = 0; i < values.length; i++) {
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_assertString(values[i]);
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}
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for(var i = 0; i < values.length; i++) {
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for(i = 0; i < values.length; i++) {
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_linkToEnd(this,values[i]);
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}
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return this.length;
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};
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LinkedList.prototype.pushTop = function(value) {
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var t;
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if($tw.utils.isArray(value)) {
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for (var t=0; t<value.length; t++) {
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for (t=0; t<value.length; t++) {
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_assertString(value[t]);
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}
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for(var t=0; t<value.length; t++) {
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for(t=0; t<value.length; t++) {
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_removeOne(this,value[t]);
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}
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for(var t=0; t<value.length; t++) {
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for(t=0; t<value.length; t++) {
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_linkToEnd(this,value[t]);
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}
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} else {
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@ -74,11 +76,11 @@ LinkedList.prototype.pushTop = function(value) {
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LinkedList.prototype.each = function(callback) {
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var visits = Object.create(null),
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value = this.first;
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while(value !== undefined) {
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value = this.next.get(null);
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while(value !== null) {
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callback(value);
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var next = this.next[value];
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if(typeof next === "object") {
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var next = this.next.get(value);
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if(Array.isArray(next)) {
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var i = visits[value] || 0;
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visits[value] = i+1;
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value = next[i];
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@ -105,87 +107,79 @@ LinkedList.prototype.makeTiddlerIterator = function(wiki) {
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};
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function _removeOne(list,value) {
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var prevEntry = list.prev[value],
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nextEntry = list.next[value],
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var nextEntry = list.next.get(value);
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if(nextEntry === undefined) {
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return;
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}
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var prevEntry = list.prev.get(value),
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prev = prevEntry,
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next = nextEntry;
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if(typeof nextEntry === "object") {
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next = nextEntry,
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ref;
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if(Array.isArray(nextEntry)) {
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next = nextEntry[0];
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prev = prevEntry[0];
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}
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// Relink preceding element.
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if(list.first === value) {
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list.first = next
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} else if(prev !== undefined) {
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if(typeof list.next[prev] === "object") {
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if(next === undefined) {
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// Must have been last, and 'i' would be last element.
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list.next[prev].pop();
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} else {
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var i = list.next[prev].indexOf(value);
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list.next[prev][i] = next;
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}
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} else {
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list.next[prev] = next;
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}
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ref = list.next.get(prev);
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if(Array.isArray(ref)) {
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var i = ref.indexOf(value);
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ref[i] = next;
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} else {
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return;
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list.next.set(prev,next);
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}
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// Now relink following element
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// Check "next !== undefined" rather than "list.last === value" because
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// we need to know if the FIRST value is the last in the list, not the last.
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if(next !== undefined) {
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if(typeof list.prev[next] === "object") {
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// Nothing special needed for first since list.prev[next][0] will be 'undefined'
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var i = list.prev[next].indexOf(value);
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list.prev[next][i] = prev;
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} else {
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list.prev[next] = prev;
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}
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ref = list.prev.get(next);
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if(Array.isArray(ref)) {
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var i = ref.indexOf(value);
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ref[i] = prev;
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} else {
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list.last = prev;
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list.prev.set(next,prev);
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}
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// Delink actual value. If it uses arrays, just remove first entries.
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if(typeof nextEntry === "object") {
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if(Array.isArray(nextEntry) && nextEntry.length > 1) {
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nextEntry.shift();
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prevEntry.shift();
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} else {
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list.next[value] = undefined;
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list.prev[value] = undefined;
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list.next.set(value,undefined);
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list.prev.set(value,undefined);
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}
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list.length -= 1;
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};
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// Sticks the given node onto the end of the list.
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function _linkToEnd(list,value) {
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if(list.first === undefined) {
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list.first = value;
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var old = list.next.get(value);
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var last = list.prev.get(null);
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// Does it already exists?
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if(old !== undefined) {
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if(!Array.isArray(old)) {
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old = [old];
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list.next.set(value,old);
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list.prev.set(value,[list.prev.get(value)]);
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}
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old.push(null);
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list.prev.get(value).push(last);
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} else {
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// Does it already exists?
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if(list.first === value || list.prev[value] !== undefined) {
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if(typeof list.next[value] === "string") {
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list.next[value] = [list.next[value]];
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list.prev[value] = [list.prev[value]];
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} else if(typeof list.next[value] === "undefined") {
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// list.next[value] must be undefined.
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// Special case. List already has 1 value. It's at the end.
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list.next[value] = [];
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list.prev[value] = [list.prev[value]];
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}
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list.prev[value].push(list.last);
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// We do NOT append a new value onto "next" list. Iteration will
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// figure out it must point to End-of-List on its own.
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} else {
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list.prev[value] = list.last;
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}
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// Make the old last point to this new one.
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if(typeof list.next[list.last] === "object") {
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list.next[list.last].push(value);
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} else {
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list.next[list.last] = value;
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}
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list.next.set(value,null);
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list.prev.set(value,last);
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}
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// Make the old last point to this new one.
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if(value !== last) {
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var array = list.next.get(last);
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if(Array.isArray(array)) {
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array[array.length-1] = value;
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} else {
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list.next.set(last,value);
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}
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list.prev.set(null,value);
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} else {
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// Edge case, the pushed value was already the last value.
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// The second-to-last nextPtr for that value must point to itself now.
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var array = list.next.get(last);
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array[array.length-2] = value;
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}
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list.last = value;
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list.length += 1;
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};
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@ -195,6 +189,20 @@ function _assertString(value) {
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}
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};
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var LLMap = function() {
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this.map = Object.create(null);
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};
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// Just a wrapper so our object map can also accept null.
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LLMap.prototype = {
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set: function(key,val) {
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(key === null) ? (this.null = val) : (this.map[key] = val);
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},
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get: function(key) {
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return (key === null) ? this.null : this.map[key];
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}
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};
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exports.LinkedList = LinkedList;
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})();
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@ -59,10 +59,35 @@ describe("LinkedList class tests", function() {
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return pair;
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};
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// This returns an array in reverse using a LinkList's prev member. Thus
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// testing that prev is not corrupt. It doesn't exist in the LinkList module
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// itself to avoid full support for it. Maybe that will change later.
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function toReverseArray(list) {
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var visits = Object.create(null),
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value = list.prev.get(null),
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array = [];
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while(value !== null) {
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array.push(value);
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var prev = list.prev.get(value);
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if(Array.isArray(prev)) {
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var i = (visits[value] || prev.length) - 1;
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visits[value] = i;
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value = prev[i];
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} else {
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value = prev;
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}
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}
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return array;
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};
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// compares an array and a linked list to make sure they match up
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function compare(pair) {
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expect(pair.list.toArray()).toEqual(pair.array);
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var forward = pair.list.toArray();
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expect(forward).toEqual(pair.array);
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expect(pair.list.length).toBe(pair.array.length);
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// Now we reverse the linked list and test it back to front, thus
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// confirming that the list.prev isn't corrupt.
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expect(toReverseArray(pair.list)).toEqual(forward.reverse());
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return pair;
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};
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@ -115,7 +140,7 @@ describe("LinkedList class tests", function() {
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// for list.last to be anything other than a string, but I
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// can't figure out how to make that corruption manifest a problem.
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// So I dig into its private members. Bleh...
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expect(typeof pair.list.last).toBe("string");
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expect(typeof pair.list.prev.get(null)).toBe("string");
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});
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it("can pushTop value linked to by a repeat item", function() {
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