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https://github.com/Jermolene/TiddlyWiki5
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Fix animation behaviour of reveal widget
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73ca33d82d
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@ -89,6 +89,8 @@ RevealWidget.prototype.execute = function() {
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this["default"] = this.getAttribute("default","");
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this.qualifyTiddlerTitles = this.getAttribute("qualifyTiddlerTitles");
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this.animate = this.getAttribute("animate","no");
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this.openAnimation = this.animate === "no" ? undefined : "open";
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this.closeAnimation = this.animate === "no" ? undefined : "close";
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// Compute the title of the state tiddler and read it
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this.stateTitle = this.state;
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if(this.qualifyTiddlerTitles) {
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@ -184,9 +186,9 @@ RevealWidget.prototype.updateState = function() {
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}
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if(this.isOpen) {
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domNode.removeAttribute("hidden");
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$tw.anim.perform("open",domNode);
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$tw.anim.perform(this.openAnimation,domNode);
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} else {
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$tw.anim.perform("close",domNode,{callback: function() {
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$tw.anim.perform(this.closeAnimation,domNode,{callback: function() {
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domNode.setAttribute("hidden","true");
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}});
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}
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@ -27,10 +27,15 @@ Animator.prototype.perform = function(type,domNode,options) {
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chosenAnimation = animation[type];
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}
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});
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// Call the animation
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if(chosenAnimation) {
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chosenAnimation(domNode,options);
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if(!chosenAnimation) {
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chosenAnimation = function(domNode,options) {
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if(options.callback) {
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options.callback();
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}
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};
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}
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// Call the animation
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chosenAnimation(domNode,options);
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};
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exports.Animator = Animator;
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