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/ * \
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title : $ : / c o r e / m o d u l e s / w i d g e t s / w i d g e t . j s
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type : application / javascript
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module - type : widget
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Widget base class
\ * /
( function ( ) {
/*jslint node: true, browser: true */
/*global $tw: false */
"use strict" ;
/ *
Create a widget object for a parse tree node
parseTreeNode : reference to the parse tree node to be rendered
options : see below
Options include :
wiki : mandatory reference to wiki associated with this render tree
parentWidget : optional reference to a parent renderer node for the context chain
document : optional document object to use instead of global document
* /
var Widget = function ( parseTreeNode , options ) {
if ( arguments . length > 0 ) {
this . initialise ( parseTreeNode , options ) ;
}
} ;
/ *
Initialise widget properties . These steps are pulled out of the constructor so that we can reuse them in subclasses
* /
Widget . prototype . initialise = function ( parseTreeNode , options ) {
options = options || { } ;
// Save widget info
this . parseTreeNode = parseTreeNode ;
this . wiki = options . wiki ;
this . parentWidget = options . parentWidget ;
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this . variablesConstructor = function ( ) { } ;
this . variablesConstructor . prototype = this . parentWidget ? this . parentWidget . variables : { } ;
this . variables = new this . variablesConstructor ( ) ;
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this . document = options . document ;
this . attributes = { } ;
this . children = [ ] ;
this . domNodes = [ ] ;
this . eventListeners = { } ;
// Hashmap of the widget classes
if ( ! this . widgetClasses ) {
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Widget . prototype . widgetClasses = $tw . modules . applyMethods ( "widget" ) ;
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}
} ;
/ *
Render this widget into the DOM
* /
Widget . prototype . render = function ( parent , nextSibling ) {
this . parentDomNode = parent ;
this . execute ( ) ;
this . renderChildren ( parent , nextSibling ) ;
} ;
/ *
Compute the internal state of the widget
* /
Widget . prototype . execute = function ( ) {
this . makeChildWidgets ( ) ;
} ;
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/ *
Set the value of a context variable
name : name of the variable
value : value of the variable
params : array of { name : , default : } for each parameter
* /
Widget . prototype . setVariable = function ( name , value , params ) {
this . variables [ name ] = { value : value , params : params } ;
} ;
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/ *
Get the prevailing value of a context variable
name : name of variable
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options : see below
Options include
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params : array of { name : , value : } for each parameter
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defaultValue : default value if the variable is not defined
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* /
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Widget . prototype . getVariable = function ( name , options ) {
options = options || { } ;
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var actualParams = options . params || [ ] ,
parentWidget = this . parentWidget ;
// Check for the variable defined in the parent widget (or an ancestor in the prototype chain)
if ( parentWidget && name in parentWidget . variables ) {
var variable = parentWidget . variables [ name ] ,
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value = variable . value ;
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// Substitute any parameters specified in the definition
value = this . substituteVariableParameters ( value , variable . params , actualParams ) ;
value = this . substituteVariableReferences ( value ) ;
return value ;
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}
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// If the variable doesn't exist in the parent widget then look for a macro module
return this . evaluateMacroModule ( name , actualParams , options . defaultValue ) ;
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} ;
Widget . prototype . substituteVariableParameters = function ( text , formalParams , actualParams ) {
if ( formalParams ) {
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var nextAnonParameter = 0 , // Next candidate anonymous parameter in macro call
paramInfo , paramValue ;
// Step through each of the parameters in the macro definition
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for ( var p = 0 ; p < formalParams . length ; p ++ ) {
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// Check if we've got a macro call parameter with the same name
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paramInfo = formalParams [ p ] ;
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paramValue = undefined ;
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for ( var m = 0 ; m < actualParams . length ; m ++ ) {
if ( actualParams [ m ] . name === paramInfo . name ) {
paramValue = actualParams [ m ] . value ;
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}
}
// If not, use the next available anonymous macro call parameter
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while ( nextAnonParameter < actualParams . length && actualParams [ nextAnonParameter ] . name ) {
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nextAnonParameter ++ ;
}
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if ( paramValue === undefined && nextAnonParameter < actualParams . length ) {
paramValue = actualParams [ nextAnonParameter ++ ] . value ;
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}
// If we've still not got a value, use the default, if any
paramValue = paramValue || paramInfo [ "default" ] || "" ;
// Replace any instances of this parameter
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text = text . replace ( new RegExp ( "\\$" + $tw . utils . escapeRegExp ( paramInfo . name ) + "\\$" , "mg" ) , paramValue ) ;
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}
}
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return text ;
} ;
Widget . prototype . substituteVariableReferences = function ( text ) {
var self = this ;
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return ( text || "" ) . replace ( /\$\(([^\)\$]+)\)\$/g , function ( match , p1 , offset , string ) {
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return self . getVariable ( p1 , { defaultValue : "" } ) ;
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} ) ;
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} ;
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Widget . prototype . evaluateMacroModule = function ( name , actualParams , defaultValue ) {
if ( $tw . utils . hop ( $tw . macros , name ) ) {
var macro = $tw . macros [ name ] ,
args = [ ] ;
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if ( macro . params . length > 0 ) {
var nextAnonParameter = 0 , // Next candidate anonymous parameter in macro call
paramInfo , paramValue ;
// Step through each of the parameters in the macro definition
for ( var p = 0 ; p < macro . params . length ; p ++ ) {
// Check if we've got a macro call parameter with the same name
paramInfo = macro . params [ p ] ;
paramValue = undefined ;
for ( var m = 0 ; m < actualParams . length ; m ++ ) {
if ( actualParams [ m ] . name === paramInfo . name ) {
paramValue = actualParams [ m ] . value ;
}
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}
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// If not, use the next available anonymous macro call parameter
while ( nextAnonParameter < actualParams . length && actualParams [ nextAnonParameter ] . name ) {
nextAnonParameter ++ ;
}
if ( paramValue === undefined && nextAnonParameter < actualParams . length ) {
paramValue = actualParams [ nextAnonParameter ++ ] . value ;
}
// If we've still not got a value, use the default, if any
paramValue = paramValue || paramInfo [ "default" ] || "" ;
// Save the parameter
args . push ( paramValue ) ;
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}
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}
else for ( var i = 0 ; i < actualParams . length ; ++ i ) {
args . push ( actualParams [ i ] . value ) ;
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}
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return macro . run . apply ( this , args )
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} else {
return defaultValue ;
}
} ;
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/ *
Check whether a given context variable value exists in the parent chain
* /
Widget . prototype . hasVariable = function ( name , value ) {
var node = this ;
while ( node ) {
if ( $tw . utils . hop ( node . variables , name ) && node . variables [ name ] . value === value ) {
return true ;
}
node = node . parentWidget ;
}
return false ;
} ;
/ *
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Construct a qualifying string based on a hash of concatenating the values of a given variable in the parent chain
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* /
Widget . prototype . getStateQualifier = function ( name ) {
name = name || "transclusion" ;
var output = [ ] ,
node = this ;
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while ( node && node . parentWidget ) {
if ( $tw . utils . hop ( node . parentWidget . variables , name ) ) {
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output . push ( node . getVariable ( name ) ) ;
}
node = node . parentWidget ;
}
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return "{" + $tw . utils . hashString ( output . join ( "" ) ) + "}" ;
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} ;
/ *
Compute the current values of the attributes of the widget . Returns a hashmap of the names of the attributes that have changed
* /
Widget . prototype . computeAttributes = function ( ) {
var changedAttributes = { } ,
self = this ,
value ;
$tw . utils . each ( this . parseTreeNode . attributes , function ( attribute , name ) {
if ( attribute . type === "indirect" ) {
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value = self . wiki . getTextReference ( attribute . textReference , "" , self . getVariable ( "currentTiddler" ) ) ;
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} else if ( attribute . type === "macro" ) {
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value = self . getVariable ( attribute . value . name , { params : attribute . value . params } ) ;
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} else { // String attribute
value = attribute . value ;
}
// Check whether the attribute has changed
if ( self . attributes [ name ] !== value ) {
self . attributes [ name ] = value ;
changedAttributes [ name ] = true ;
}
} ) ;
return changedAttributes ;
} ;
/ *
Check for the presence of an attribute
* /
Widget . prototype . hasAttribute = function ( name ) {
return $tw . utils . hop ( this . attributes , name ) ;
} ;
/ *
Get the value of an attribute
* /
Widget . prototype . getAttribute = function ( name , defaultText ) {
if ( $tw . utils . hop ( this . attributes , name ) ) {
return this . attributes [ name ] ;
} else {
return defaultText ;
}
} ;
/ *
Assign the computed attributes of the widget to a domNode
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options include :
excludeEventAttributes : ignores attributes whose name begins with "on"
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* /
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Widget . prototype . assignAttributes = function ( domNode , options ) {
options = options || { } ;
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var self = this ;
$tw . utils . each ( this . attributes , function ( v , a ) {
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// Check exclusions
if ( options . excludeEventAttributes && a . substr ( 0 , 2 ) === "on" ) {
v = undefined ;
}
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if ( v !== undefined ) {
// Setting certain attributes can cause a DOM error (eg xmlns on the svg element)
try {
domNode . setAttributeNS ( null , a , v ) ;
} catch ( e ) {
}
}
} ) ;
} ;
/ *
Make child widgets correspondng to specified parseTreeNodes
* /
Widget . prototype . makeChildWidgets = function ( parseTreeNodes ) {
this . children = [ ] ;
var self = this ;
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$tw . utils . each ( parseTreeNodes || ( this . parseTreeNode && this . parseTreeNode . children ) , function ( childNode ) {
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self . children . push ( self . makeChildWidget ( childNode ) ) ;
} ) ;
} ;
/ *
Construct the widget object for a parse tree node
* /
Widget . prototype . makeChildWidget = function ( parseTreeNode ) {
var WidgetClass = this . widgetClasses [ parseTreeNode . type ] ;
if ( ! WidgetClass ) {
WidgetClass = this . widgetClasses [ "text" ] ;
parseTreeNode = { type : "text" , text : "Undefined widget '" + parseTreeNode . type + "'" } ;
}
return new WidgetClass ( parseTreeNode , {
wiki : this . wiki ,
variables : { } ,
parentWidget : this ,
document : this . document
} ) ;
} ;
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/ *
Get the next sibling of this widget
* /
Widget . prototype . nextSibling = function ( ) {
if ( this . parentWidget ) {
var index = this . parentWidget . children . indexOf ( this ) ;
if ( index !== - 1 && index < this . parentWidget . children . length - 1 ) {
return this . parentWidget . children [ index + 1 ] ;
}
}
return null ;
} ;
/ *
Get the previous sibling of this widget
* /
Widget . prototype . previousSibling = function ( ) {
if ( this . parentWidget ) {
var index = this . parentWidget . children . indexOf ( this ) ;
if ( index !== - 1 && index > 0 ) {
return this . parentWidget . children [ index - 1 ] ;
}
}
return null ;
} ;
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/ *
Render the children of this widget into the DOM
* /
Widget . prototype . renderChildren = function ( parent , nextSibling ) {
$tw . utils . each ( this . children , function ( childWidget ) {
childWidget . render ( parent , nextSibling ) ;
} ) ;
} ;
/ *
Add a list of event listeners from an array [ { type : , handler : } , ... ]
* /
Widget . prototype . addEventListeners = function ( listeners ) {
var self = this ;
$tw . utils . each ( listeners , function ( listenerInfo ) {
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self . addEventListener ( listenerInfo . type , listenerInfo . handler ) ;
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} ) ;
} ;
/ *
Add an event listener
* /
Widget . prototype . addEventListener = function ( type , handler ) {
var self = this ;
if ( typeof handler === "string" ) { // The handler is a method name on this widget
this . eventListeners [ type ] = function ( event ) {
return self [ handler ] . call ( self , event ) ;
} ;
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} else { // The handler is a function
this . eventListeners [ type ] = function ( event ) {
return handler . call ( self , event ) ;
}
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}
} ;
/ *
Dispatch an event to a widget . If the widget doesn ' t handle the event then it is also dispatched to the parent widget
* /
Widget . prototype . dispatchEvent = function ( event ) {
// Dispatch the event if this widget handles it
var listener = this . eventListeners [ event . type ] ;
if ( listener ) {
// Don't propagate the event if the listener returned false
if ( ! listener ( event ) ) {
return false ;
}
}
// Dispatch the event to the parent widget
if ( this . parentWidget ) {
return this . parentWidget . dispatchEvent ( event ) ;
}
return true ;
} ;
/ *
Selectively refreshes the widget if needed . Returns true if the widget or any of its children needed re - rendering
* /
Widget . prototype . refresh = function ( changedTiddlers ) {
return this . refreshChildren ( changedTiddlers ) ;
} ;
/ *
Rebuild a previously rendered widget
* /
Widget . prototype . refreshSelf = function ( ) {
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var nextSibling = this . findNextSiblingDomNode ( ) ;
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this . removeChildDomNodes ( ) ;
this . render ( this . parentDomNode , nextSibling ) ;
} ;
/ *
Refresh all the children of a widget
* /
Widget . prototype . refreshChildren = function ( changedTiddlers ) {
var self = this ,
refreshed = false ;
$tw . utils . each ( this . children , function ( childWidget ) {
refreshed = childWidget . refresh ( changedTiddlers ) || refreshed ;
} ) ;
return refreshed ;
} ;
/ *
Find the next sibling in the DOM to this widget . This is done by scanning the widget tree through all next siblings and their descendents that share the same parent DOM node
* /
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Widget . prototype . findNextSiblingDomNode = function ( startIndex ) {
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// Refer to this widget by its index within its parents children
var parent = this . parentWidget ,
index = startIndex !== undefined ? startIndex : parent . children . indexOf ( this ) ;
if ( index === - 1 ) {
throw "node not found in parents children" ;
}
// Look for a DOM node in the later siblings
while ( ++ index < parent . children . length ) {
var domNode = parent . children [ index ] . findFirstDomNode ( ) ;
if ( domNode ) {
return domNode ;
}
}
// Go back and look for later siblings of our parent if it has the same parent dom node
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var grandParent = parent . parentWidget ;
if ( grandParent && parent . parentDomNode === this . parentDomNode ) {
index = grandParent . children . indexOf ( parent ) ;
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return parent . findNextSiblingDomNode ( index ) ;
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}
return null ;
} ;
/ *
Find the first DOM node generated by a widget or its children
* /
Widget . prototype . findFirstDomNode = function ( ) {
// Return the first dom node of this widget, if we've got one
if ( this . domNodes . length > 0 ) {
return this . domNodes [ 0 ] ;
}
// Otherwise, recursively call our children
for ( var t = 0 ; t < this . children . length ; t ++ ) {
var domNode = this . children [ t ] . findFirstDomNode ( ) ;
if ( domNode ) {
return domNode ;
}
}
return null ;
} ;
/ *
Remove any DOM nodes created by this widget or its children
* /
Widget . prototype . removeChildDomNodes = function ( ) {
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// If this widget has directly created DOM nodes, delete them and exit. This assumes that any child widgets are contained within the created DOM nodes, which would normally be the case
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if ( this . domNodes . length > 0 ) {
$tw . utils . each ( this . domNodes , function ( domNode ) {
domNode . parentNode . removeChild ( domNode ) ;
} ) ;
this . domNodes = [ ] ;
} else {
// Otherwise, ask the child widgets to delete their DOM nodes
$tw . utils . each ( this . children , function ( childWidget ) {
childWidget . removeChildDomNodes ( ) ;
} ) ;
}
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} ;
exports . widget = Widget ;
} ) ( ) ;