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TiddlyWiki5/core/modules/widgets/navigator.js

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JavaScript
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/*\
title: $:/core/modules/widget/navigator.js
type: application/javascript
module-type: widget
Implements the navigator widget.
\*/
(function(){
/*jslint node: true, browser: true */
/*global $tw: false */
"use strict";
var NavigatorWidget = function(renderer) {
// Save state
this.renderer = renderer;
// Generate child nodes
this.generate();
};
NavigatorWidget.prototype.generate = function() {
// Get our parameters
this.storyTitle = this.renderer.getAttribute("story");
this.historyTitle = this.renderer.getAttribute("history");
// Set the element
this.tag = "div";
this.attributes = {
"class": "tw-navigator"
};
this.children = this.renderer.renderTree.createRenderers(this.renderer.renderContext,this.renderer.parseTreeNode.children);
this.events = [
{name: "tw-navigate", handlerObject: this, handlerMethod: "handleNavigateEvent"},
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{name: "tw-edit-tiddler", handlerObject: this, handlerMethod: "handleEditTiddlerEvent"},
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{name: "tw-delete-tiddler", handlerObject: this, handlerMethod: "handleDeleteTiddlerEvent"},
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{name: "tw-save-tiddler", handlerObject: this, handlerMethod: "handleSaveTiddlerEvent"},
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{name: "tw-cancel-tiddler", handlerObject: this, handlerMethod: "handleCancelTiddlerEvent"},
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{name: "tw-close-tiddler", handlerObject: this, handlerMethod: "handleCloseTiddlerEvent"},
{name: "tw-new-tiddler", handlerObject: this, handlerMethod: "handleNewTiddlerEvent"}
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];
};
NavigatorWidget.prototype.refreshInDom = function(changedAttributes,changedTiddlers) {
// We don't need to refresh ourselves, so just refresh any child nodes
$tw.utils.each(this.children,function(node) {
if(node.refreshInDom) {
node.refreshInDom(changedTiddlers);
}
});
};
NavigatorWidget.prototype.getStoryList = function() {
var text = this.renderer.renderTree.wiki.getTextReference(this.storyTitle,"");
if(text && text.length > 0) {
this.storyList = text.split("\n");
} else {
this.storyList = [];
}
};
NavigatorWidget.prototype.saveStoryList = function() {
var storyTiddler = this.renderer.renderTree.wiki.getTiddler(this.storyTitle);
this.renderer.renderTree.wiki.addTiddler(new $tw.Tiddler({
title: this.storyTitle
},storyTiddler,{text: this.storyList.join("\n")}));
};
NavigatorWidget.prototype.findTitleInStory = function(title,defaultIndex) {
for(var t=0; t<this.storyList.length; t++) {
if(this.storyList[t] === title) {
return t;
}
}
return defaultIndex;
};
// Navigate to a specified tiddler
NavigatorWidget.prototype.handleNavigateEvent = function(event) {
if(this.storyTitle) {
// Update the story tiddler if specified
this.getStoryList();
// See if the tiddler is already there
var slot = this.findTitleInStory(event.navigateTo,-1);
// If not we need to add it
if(slot === -1) {
// First we try to find the position of the story element we navigated from
slot = this.findTitleInStory(event.navigateFromTitle,-1) + 1;
// Add the tiddler
this.storyList.splice(slot,0,event.navigateTo);
// Save the story
this.saveStoryList();
}
}
// Add a new record to the top of the history stack
if(this.historyTitle) {
var historyList = this.renderer.renderTree.wiki.getTiddlerData(this.historyTitle,[]);
historyList.push({title: event.navigateTo, fromPageRect: event.navigateFromClientRect});
this.renderer.renderTree.wiki.setTiddlerData(this.historyTitle,historyList);
}
event.stopPropagation();
return false;
};
// Close a specified tiddler
NavigatorWidget.prototype.handleCloseTiddlerEvent = function(event) {
this.getStoryList();
// Look for tiddlers with this title to close
var slot = this.findTitleInStory(event.tiddlerTitle,-1);
if(slot !== -1) {
this.storyList.splice(slot,1);
this.saveStoryList();
}
event.stopPropagation();
return false;
};
// Place a tiddler in edit mode
NavigatorWidget.prototype.handleEditTiddlerEvent = function(event) {
this.getStoryList();
// Replace the specified tiddler with a draft in edit mode
for(var t=0; t<this.storyList.length; t++) {
if(this.storyList[t] === event.tiddlerTitle) {
// Compute the title for the draft
var draftTitle = this.generateDraftTitle(event.tiddlerTitle);
this.storyList[t] = draftTitle;
// Get the current value of the tiddler we're editing
var tiddler = this.renderer.renderTree.wiki.getTiddler(event.tiddlerTitle);
// Save the initial value of the draft tiddler
this.renderer.renderTree.wiki.addTiddler(new $tw.Tiddler(
{
text: "Type the text for the tiddler '" + event.tiddlerTitle + "'"
},
tiddler,
{
title: draftTitle,
"draft.title": event.tiddlerTitle,
"draft.of": event.tiddlerTitle
}));
}
}
this.saveStoryList();
event.stopPropagation();
return false;
};
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// Delete a tiddler
NavigatorWidget.prototype.handleDeleteTiddlerEvent = function(event) {
// Get the tiddler title we're deleting
var tiddler = this.renderer.renderTree.wiki.getTiddler(event.tiddlerTitle);
// Check if the tiddler we're deleting is in draft mode
if(tiddler.hasField("draft.title")) {
// Delete the original tiddler
this.renderer.renderTree.wiki.deleteTiddler(tiddler.fields["draft.of"]);
}
// Delete this tiddler
this.renderer.renderTree.wiki.deleteTiddler(event.tiddlerTitle);
// Remove the closed tiddler from the story
this.getStoryList();
// Look for tiddler with this title to close
var slot = this.findTitleInStory(event.tiddlerTitle,-1);
if(slot !== -1) {
this.storyList.splice(slot,1);
this.saveStoryList();
}
event.stopPropagation();
return false;
};
/*
Generate a title for the draft of a given tiddler
*/
NavigatorWidget.prototype.generateDraftTitle = function(title) {
var c = 0;
do {
var draftTitle = "Draft " + (c ? (c + 1) + " " : "") + "of '" + title + "'";
c++;
} while(this.renderer.renderTree.wiki.tiddlerExists(draftTitle));
return draftTitle;
};
// Take a tiddler out of edit mode, saving the changes
NavigatorWidget.prototype.handleSaveTiddlerEvent = function(event) {
this.getStoryList();
var storyTiddlerModified = false;
for(var t=0; t<this.storyList.length; t++) {
if(this.storyList[t] === event.tiddlerTitle) {
var tiddler = this.renderer.renderTree.wiki.getTiddler(event.tiddlerTitle);
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if(tiddler.hasField("draft.title")) {
// Save the draft tiddler as the real tiddler
this.renderer.renderTree.wiki.addTiddler(new $tw.Tiddler(tiddler,{
title: tiddler.fields["draft.title"],
modified: new Date(),
"draft.title": undefined,
"draft.of": undefined
}));
// Remove the draft tiddler
this.renderer.renderTree.wiki.deleteTiddler(event.tiddlerTitle);
// Remove the original tiddler if we're renaming it
if(tiddler.fields["draft.of"] !== tiddler.fields["draft.title"]) {
this.renderer.renderTree.wiki.deleteTiddler(tiddler.fields["draft.of"]);
}
// Make the story record point to the newly saved tiddler
this.storyList[t] = tiddler.fields["draft.title"];
// Check if we're modifying the story tiddler itself
if(tiddler.fields["draft.title"] === this.storyTitle) {
storyTiddlerModified = true;
}
}
}
}
if(!storyTiddlerModified) {
this.saveStoryList();
}
event.stopPropagation();
return false;
};
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// Take a tiddler out of edit mode without saving the changes
NavigatorWidget.prototype.handleCancelTiddlerEvent = function(event) {
this.getStoryList();
var storyTiddlerModified = false;
for(var t=0; t<this.storyList.length; t++) {
if(this.storyList[t] === event.tiddlerTitle) {
var tiddler = this.renderer.renderTree.wiki.getTiddler(event.tiddlerTitle);
if(tiddler.hasField("draft.title")) {
// Remove the draft tiddler
this.renderer.renderTree.wiki.deleteTiddler(event.tiddlerTitle);
// Make the story record point to the original tiddler
this.storyList[t] = tiddler.fields["draft.title"];
// Check if we're modifying the story tiddler itself
if(tiddler.fields["draft.title"] === this.storyTitle) {
storyTiddlerModified = true;
}
}
}
}
if(!storyTiddlerModified) {
this.saveStoryList();
}
event.stopPropagation();
return false;
};
// Create a new draft tiddler
NavigatorWidget.prototype.handleNewTiddlerEvent = function(event) {
// Get the story details
this.getStoryList();
// Create the new tiddler
var title;
for(var t=0; true; t++) {
title = "New Tiddler" + (t ? " " + t : "");
if(!this.renderer.renderTree.wiki.tiddlerExists(title)) {
break;
}
}
var tiddler = new $tw.Tiddler({
title: title,
text: "Newly created tiddler"
});
this.renderer.renderTree.wiki.addTiddler(tiddler);
// Create the draft tiddler
var draftTitle = this.generateDraftTitle(title),
draftTiddler = new $tw.Tiddler({
text: "Type the text for the new tiddler",
title: draftTitle,
"draft.title": title,
"draft.of": title
});
this.renderer.renderTree.wiki.addTiddler(draftTiddler);
// Update the story to insert the new draft at the top
var slot = this.findTitleInStory(event.navigateFromTitle,-1) + 1;
this.storyList.splice(slot,0,draftTitle);
// Save the updated story
this.saveStoryList();
// Add a new record to the top of the history stack
var history = this.renderer.renderTree.wiki.getTiddlerData(this.historyTitle,[]);
history.push({title: draftTitle});
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this.renderer.renderTree.wiki.setTiddlerData(this.historyTitle,history);
event.stopPropagation();
return false;
};
exports.navigator = NavigatorWidget;
})();