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TiddlyWiki5/plugins/tiddlywiki/geospatial/files/open-location-code/openlocationcode.js

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Add Geospatial plugin (#7406) * Add XLSX import spec for demo real estate spreadsheets * Fix fieldname * Improve map pin * RealEstate demo: Set lat, long, price fields to be numeric * Clean up Flickr demo * Update geomap widget to refresh properly * Add Leaflet MasterCluster plugin * Setup the marker cluster plugin * Rearrange real estate demo * Reduce default cluster radius * Beginnings of real estate demo * Fix interpretation of HTTP status codes * Real estate demo: Make columns hideable * Real estate demo: sortability * Real estate demo: search and limit * Fix typo * Fix lat long transposition * Fix startup ordering * Add geolookup operator * Real Estate Demo: Add support for computed columns * Real estate demo: Increase result limit * Remove demo data * Track map pan and zoom state in a state tiddler * WIP * Use geojson extension for geojson file * Use geojson extensions for another geojson file * Split demo from the geospatial plugin into its own edition * Add build targets required by ./bin/site-build.sh... ... when building the geospatial edition as the main edition, making it easier to find on Vercel * CI Fixes * Fix default tab * Rearranging geospatial plugin vs. edition * More refactoring between demo and plugin * Start of plugin docs * Display GeoJSON properties on click * Fix layer lookup demo * Restore XLSX Utils plugin and dependencies * Cleanup docs * Remove 5.2.8 release note * Remove 5.2.8 release note * Docs update * Fix minor refreshing bug for geomap widget * Docs updates * Add jsonset operator * Add geonearestpoint operator * jsonset: support for other data types and documentation * Add logo * Add link to preview build * jsonset: add support for assigning JSON strings * Fix nonstandard initialisation code for fill/parameter/slot widgets * Introduce testcase widget so that we can reuse testcases as documentation examples There's still a bit to do: adding tabs to the source panel of the testcase display, and tweaking the CSS. * Update logo * Testcasewidget: Add tabs for switching between source tiddlers * Testcase appearance tweaks * Switch to fluid-fixed layout * Docs for the testcase-transclude and testcase-view widgets * Split docs into separate tabs * Extend testcase-view to be able to view other fields * Extend default testcase template to show all fields of payload tiddlers * Add some geomap examples * Fix testcase rounded corners * Add a geomap layer demo * Add favicon * Switch from building the geospatial plugin as the main build back to tw5.com To make it easier to get to the documentation for the new features * Remove obsolete comment * Remove geospatial plugin from tw5.com build * Fix build link * Add note about core enhancements included in this branch * Refactor data widget implementation To avoid code duplication * Integrate test cases with the docs * Remove erroneously pasted docs material * Remove erroneously copied olc-encode tests within old-decode test case * Refactor compound tiddler handling into data widget And add some tests for the data widget * Default test case template tweaks * Move Flickr macros into geospatial plugin from the demo edition * FlickrDemo: Simplify UI * FlickrMacros: Use a template to define photo tiddler fields * Remove geospatial plugin from prerelease default tiddlers * Extend Flickr helpers to support photoTiddlerTemplate parameter * Update modification times of doc tiddlers So that they are at the top of the recent tab * Update 5.3.0 release note * Remove custom CI step for this branch * Restore standard sitetitle * Flickr macro docs * Rename $:/tags/GeoLayer to $:/tags/GeoFeature And make sure that it works with all GeoJSON features, not just polygons * More test data (from leaflet.js) * Captions should be transcluded, not viewed raw * Make HTTP handler use wiki of widget that sent the message * Switch testcase widget to use an intrinsic template Makes things much simpler * Complete Flickr demos * Extend geonearestpoint operator to work with feature collections * Extend realestate demo to show data on nearest volcano * Flickr macros: fix pagination after first page Make sure that the widget we create to run the actions also has access to the event handlers attached to the rootwidget. * Real estate demo: Fix nearest volcano * Testcase docs update * Testcase template: put title at the top and remove header row * Docs correction * New geonearestpoint test case * Make test cases editable * Test case default template: Always put "Output" tab first * Initial Commit * HttpClient object shouldn't need to know about events * Add support for cancelling HTTP requests * Make the number of outstanding HTTP requests available in a state tiddler * Add a network activity button Click it to cancel outstanding requests * WIP * Fix typo Thanks @btheado Co-authored-by: btheado <brian.theado@gmail.com> * Data widget: parse carriage returns in compound tiddlers * Fix crash when cancelling more than one HTTP request Thanks @saqimtiaz * Further fixes to cancelling outstanding HTTP requests * Don't have data widget rendering its own JSON Making the data widget render its raw JSON (introduced in 683ec3300490714da21ef0a1e1e50d348473d868) was a bad idea as it messes up the innerwiki use of the data widget. Instead we use the testcase widget with a special template to render the raw JSON of the payload of a testcase, thus giving us a way to test the data widget * Fix missed docs update * Introduce geolayer widget for specifying layers for geomap * Fix breaking tests * Remove docs references to obsolete widgets * Tests for geounion, geointersect and geodifference * Support for multiple base layers * Make the layers control visible which allows the base layer to be chosen, and individual overlay layers to be hidden * Add tiddlers tagged $:/tags/GeoBaseLayer to define some useful map base layers * Add geobaselayer widget to define base layers * Add a satellite base layer and another terrain base layer * Add a note where to get more base layers * Docs update * Geomap widget: fix default base layer rendering * Add startPosition and layersPanel attributes to geomap widget * Update geolayer widget docs with missing attributes * Add interactive demos for geounion, geodifference, geointersection * Open geofeature and geomarker maps on the bounds of their content * Move settings from demo into plugin Because now the Flickr macros are part of the plugin * Icon for geospatial plugin * Fix missing body * Flickr Demo typo * Docs update * Add support for draggable markers * Removed accidentally committed file * Remove unwanted log * Add support for tm-request-geolocation message * Fix typo * Fix bug when fitting to non-extistent bounds * Update main wiki greeting * Use "Flickr helpers" instead of "Flickr macros" * File renames for 05d32716037dd14b8a3741b28a82235defea4701 * Fix testcase widget example Thanks @btheado * Fix testcase widget refreshing * Fix failing tests from 03b6413c7a519429ea75353faf32c0a0baf2b88e * Docs: Clarify that template must be in the payload * Testcase widget: Exclude tab state tiddlers See https://github.com/Jermolene/TiddlyWiki5/pull/7406#discussion_r1327971965 Thanks @btheado * Remove obsolete setquerystring operator Instead we have the query- parameters to the http request message * Remove obsolete change to --setfield command * Fix tiddler name typo * Initial Commit * Add note to preview build * Fix whitespace and indenting Thanks @pmario * Fix crash with unset $tiddler attribute on <$data> widget Thanks @CodaCodr * Remove Stamen baselayers They have stopped making them available for free - see https://maps.stamen.com/stadia-partnership/ * Disable test that won't run in browser CI * Disable broken tests * Update olc-encode.tid (#7885) Correct spelling * Don't duplicate "description" field in test cases * Use different background colours for nested testcase widgets * Extend the testcase widget to run tests * Add testcases to control panel * Add a view template body template to render testcase tiddlers * Test edition should display testcases * Whitespace fixes * Make testcase tiddler tempalte link to itself * Styling tweaks * Docs improvements * Styling tweaks * Run the new tw5.com testcases in the test edition * Update data widget to display its content in JSON * Add testcase convenience procedure * Clearer testcases for data widget, and docs tweaks * Don't expect our intentionally failing test to pass * Extend testcase default template so that the display format can be chosen It is selected by setting the variable "displayFormat" * DataWidget docs typo * Mark Geospatial plugin as experimental * Update to Leaflet v1.9.4 * Remove unneeded template Left over from when the testcase widget was first implemented * Don't hide the volcanoes of the world data set * Update Flickr demo docs * Fix subtle typo that was preventing popups from working correctly * Go back to hiding the volcanoes of the world by default Too much data for a small device now that the markers are displayed correctly * Clarify docs for tm-request-location * Update modified testcase from master * Prepare for merging --------- Co-authored-by: btheado <brian.theado@gmail.com> Co-authored-by: Drevarr <drevarr@gmail.com>
2024-05-31 12:31:30 +00:00
// Copyright 2014 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the 'License');
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an 'AS IS' BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
/**
* Convert locations to and from short codes.
*
* Open Location Codes are short, 10-11 character codes that can be used instead
* of street addresses. The codes can be generated and decoded offline, and use
* a reduced character set that minimises the chance of codes including words.
*
* Codes are able to be shortened relative to a nearby location. This means that
* in many cases, only four to seven characters of the code are needed.
* To recover the original code, the same location is not required, as long as
* a nearby location is provided.
*
* Codes represent rectangular areas rather than points, and the longer the
* code, the smaller the area. A 10 character code represents a 13.5x13.5
* meter area (at the equator. An 11 character code represents approximately
* a 2.8x3.5 meter area.
*
* Two encoding algorithms are used. The first 10 characters are pairs of
* characters, one for latitude and one for longitude, using base 20. Each pair
* reduces the area of the code by a factor of 400. Only even code lengths are
* sensible, since an odd-numbered length would have sides in a ratio of 20:1.
*
* At position 11, the algorithm changes so that each character selects one
* position from a 4x5 grid. This allows single-character refinements.
*
* Examples:
*
* Encode a location, default accuracy:
* var code = OpenLocationCode.encode(47.365590, 8.524997);
*
* Encode a location using one stage of additional refinement:
* var code = OpenLocationCode.encode(47.365590, 8.524997, 11);
*
* Decode a full code:
* var coord = OpenLocationCode.decode(code);
* var msg = 'Center is ' + coord.latitudeCenter + ',' + coord.longitudeCenter;
*
* Attempt to trim the first characters from a code:
* var shortCode = OpenLocationCode.shorten('8FVC9G8F+6X', 47.5, 8.5);
*
* Recover the full code from a short code:
* var code = OpenLocationCode.recoverNearest('9G8F+6X', 47.4, 8.6);
* var code = OpenLocationCode.recoverNearest('8F+6X', 47.4, 8.6);
*/
(function(root, factory) {
/* global define, module */
if (typeof define === 'function' && define.amd) {
// AMD. Register as an anonymous module.
define(['b'], function(b) {
return (root.returnExportsGlobal = factory(b));
});
} else if (typeof module === 'object' && module.exports) {
// Node. Does not work with strict CommonJS, but
// only CommonJS-like environments that support module.exports,
// like Node.
module.exports = factory(require('b'));
} else {
// Browser globals
root.OpenLocationCode = factory();
}
}(this, function() {
var OpenLocationCode = {};
/**
* Provides a normal precision code, approximately 14x14 meters.
* @const {number}
*/
OpenLocationCode.CODE_PRECISION_NORMAL = 10;
/**
* Provides an extra precision code, approximately 2x3 meters.
* @const {number}
*/
OpenLocationCode.CODE_PRECISION_EXTRA = 11;
// A separator used to break the code into two parts to aid memorability.
var SEPARATOR_ = '+';
// The number of characters to place before the separator.
var SEPARATOR_POSITION_ = 8;
// The character used to pad codes.
var PADDING_CHARACTER_ = '0';
// The character set used to encode the values.
var CODE_ALPHABET_ = '23456789CFGHJMPQRVWX';
// The base to use to convert numbers to/from.
var ENCODING_BASE_ = CODE_ALPHABET_.length;
// The maximum value for latitude in degrees.
var LATITUDE_MAX_ = 90;
// The maximum value for longitude in degrees.
var LONGITUDE_MAX_ = 180;
// The max number of digits to process in a plus code.
var MAX_DIGIT_COUNT_ = 15;
// Maximum code length using lat/lng pair encoding. The area of such a
// code is approximately 13x13 meters (at the equator), and should be suitable
// for identifying buildings. This excludes prefix and separator characters.
var PAIR_CODE_LENGTH_ = 10;
// First place value of the pairs (if the last pair value is 1).
var PAIR_FIRST_PLACE_VALUE_ = Math.pow(
ENCODING_BASE_, (PAIR_CODE_LENGTH_ / 2 - 1));
// Inverse of the precision of the pair section of the code.
var PAIR_PRECISION_ = Math.pow(ENCODING_BASE_, 3);
// The resolution values in degrees for each position in the lat/lng pair
// encoding. These give the place value of each position, and therefore the
// dimensions of the resulting area.
var PAIR_RESOLUTIONS_ = [20.0, 1.0, .05, .0025, .000125];
// Number of digits in the grid precision part of the code.
var GRID_CODE_LENGTH_ = MAX_DIGIT_COUNT_ - PAIR_CODE_LENGTH_;
// Number of columns in the grid refinement method.
var GRID_COLUMNS_ = 4;
// Number of rows in the grid refinement method.
var GRID_ROWS_ = 5;
// First place value of the latitude grid (if the last place is 1).
var GRID_LAT_FIRST_PLACE_VALUE_ = Math.pow(
GRID_ROWS_, (GRID_CODE_LENGTH_ - 1));
// First place value of the longitude grid (if the last place is 1).
var GRID_LNG_FIRST_PLACE_VALUE_ = Math.pow(
GRID_COLUMNS_, (GRID_CODE_LENGTH_ - 1));
// Multiply latitude by this much to make it a multiple of the finest
// precision.
var FINAL_LAT_PRECISION_ = PAIR_PRECISION_ *
Math.pow(GRID_ROWS_, (MAX_DIGIT_COUNT_ - PAIR_CODE_LENGTH_));
// Multiply longitude by this much to make it a multiple of the finest
// precision.
var FINAL_LNG_PRECISION_ = PAIR_PRECISION_ *
Math.pow(GRID_COLUMNS_, (MAX_DIGIT_COUNT_ - PAIR_CODE_LENGTH_));
// Minimum length of a code that can be shortened.
var MIN_TRIMMABLE_CODE_LEN_ = 6;
/**
@return {string} Returns the OLC alphabet.
*/
OpenLocationCode.getAlphabet = function() {
return CODE_ALPHABET_;
};
/**
* Determines if a code is valid.
*
* To be valid, all characters must be from the Open Location Code character
* set with at most one separator. The separator can be in any even-numbered
* position up to the eighth digit.
*
* @param {string} code The string to check.
* @return {boolean} True if the string is a valid code.
*/
var isValid = OpenLocationCode.isValid = function(code) {
if (!code || typeof code !== 'string') {
return false;
}
// The separator is required.
if (code.indexOf(SEPARATOR_) == -1) {
return false;
}
if (code.indexOf(SEPARATOR_) != code.lastIndexOf(SEPARATOR_)) {
return false;
}
// Is it the only character?
if (code.length == 1) {
return false;
}
// Is it in an illegal position?
if (code.indexOf(SEPARATOR_) > SEPARATOR_POSITION_ ||
code.indexOf(SEPARATOR_) % 2 == 1) {
return false;
}
// We can have an even number of padding characters before the separator,
// but then it must be the final character.
if (code.indexOf(PADDING_CHARACTER_) > -1) {
// Short codes cannot have padding
if (code.indexOf(SEPARATOR_) < SEPARATOR_POSITION_) {
return false;
}
// Not allowed to start with them!
if (code.indexOf(PADDING_CHARACTER_) == 0) {
return false;
}
// There can only be one group and it must have even length.
var padMatch = code.match(new RegExp('(' + PADDING_CHARACTER_ + '+)', 'g'));
if (padMatch.length > 1 || padMatch[0].length % 2 == 1 ||
padMatch[0].length > SEPARATOR_POSITION_ - 2) {
return false;
}
// If the code is long enough to end with a separator, make sure it does.
if (code.charAt(code.length - 1) != SEPARATOR_) {
return false;
}
}
// If there are characters after the separator, make sure there isn't just
// one of them (not legal).
if (code.length - code.indexOf(SEPARATOR_) - 1 == 1) {
return false;
}
// Strip the separator and any padding characters.
code = code.replace(new RegExp('\\' + SEPARATOR_ + '+'), '')
.replace(new RegExp(PADDING_CHARACTER_ + '+'), '');
// Check the code contains only valid characters.
for (var i = 0, len = code.length; i < len; i++) {
var character = code.charAt(i).toUpperCase();
if (character != SEPARATOR_ && CODE_ALPHABET_.indexOf(character) == -1) {
return false;
}
}
return true;
};
/**
* Determines if a code is a valid short code.
*
* @param {string} code The string to check.
* @return {boolean} True if the string can be produced by removing four or
* more characters from the start of a valid code.
*/
var isShort = OpenLocationCode.isShort = function(code) {
// Check it's valid.
if (!isValid(code)) {
return false;
}
// If there are less characters than expected before the SEPARATOR.
if (code.indexOf(SEPARATOR_) >= 0 &&
code.indexOf(SEPARATOR_) < SEPARATOR_POSITION_) {
return true;
}
return false;
};
/**
* Determines if a code is a valid full Open Location Code.
*
* @param {string} code The string to check.
* @return {boolean} True if the code represents a valid latitude and
* longitude combination.
*/
var isFull = OpenLocationCode.isFull = function(code) {
if (!isValid(code)) {
return false;
}
// If it's short, it's not full.
if (isShort(code)) {
return false;
}
// Work out what the first latitude character indicates for latitude.
var firstLatValue = CODE_ALPHABET_.indexOf(
code.charAt(0).toUpperCase()) * ENCODING_BASE_;
if (firstLatValue >= LATITUDE_MAX_ * 2) {
// The code would decode to a latitude of >= 90 degrees.
return false;
}
if (code.length > 1) {
// Work out what the first longitude character indicates for longitude.
var firstLngValue = CODE_ALPHABET_.indexOf(
code.charAt(1).toUpperCase()) * ENCODING_BASE_;
if (firstLngValue >= LONGITUDE_MAX_ * 2) {
// The code would decode to a longitude of >= 180 degrees.
return false;
}
}
return true;
};
/**
* Encode a location into an Open Location Code.
*
* @param {number} latitude The latitude in signed decimal degrees. It will
* be clipped to the range -90 to 90.
* @param {number} longitude The longitude in signed decimal degrees. Will be
* normalised to the range -180 to 180.
* @param {?number} codeLength The length of the code to generate. If
* omitted, the value OpenLocationCode.CODE_PRECISION_NORMAL will be used.
* For a more precise result, OpenLocationCode.CODE_PRECISION_EXTRA is
* recommended.
* @return {string} The code.
* @throws {Exception} if any of the input values are not numbers.
*/
var encode = OpenLocationCode.encode = function(latitude,
longitude, codeLength) {
latitude = Number(latitude);
longitude = Number(longitude);
if (typeof codeLength == 'undefined') {
codeLength = OpenLocationCode.CODE_PRECISION_NORMAL;
} else {
codeLength = Math.min(MAX_DIGIT_COUNT_, Number(codeLength));
}
if (isNaN(latitude) || isNaN(longitude) || isNaN(codeLength)) {
throw new Error('ValueError: Parameters are not numbers');
}
if (codeLength < 2 ||
(codeLength < PAIR_CODE_LENGTH_ && codeLength % 2 == 1)) {
throw new Error('IllegalArgumentException: Invalid Open Location Code length');
}
// Ensure that latitude and longitude are valid.
latitude = clipLatitude(latitude);
longitude = normalizeLongitude(longitude);
// Latitude 90 needs to be adjusted to be just less, so the returned code
// can also be decoded.
if (latitude == 90) {
latitude = latitude - computeLatitudePrecision(codeLength);
}
var code = '';
// Compute the code.
// This approach converts each value to an integer after multiplying it by
// the final precision. This allows us to use only integer operations, so
// avoiding any accumulation of floating point representation errors.
// Multiply values by their precision and convert to positive.
// Force to integers so the division operations will have integer results.
// Note: JavaScript requires rounding before truncating to ensure precision!
var latVal =
Math.floor(Math.round((latitude + LATITUDE_MAX_) * FINAL_LAT_PRECISION_ * 1e6) / 1e6);
var lngVal =
Math.floor(Math.round((longitude + LONGITUDE_MAX_) * FINAL_LNG_PRECISION_ * 1e6) / 1e6);
// Compute the grid part of the code if necessary.
if (codeLength > PAIR_CODE_LENGTH_) {
for (var i = 0; i < MAX_DIGIT_COUNT_ - PAIR_CODE_LENGTH_; i++) {
var latDigit = latVal % GRID_ROWS_;
var lngDigit = lngVal % GRID_COLUMNS_;
var ndx = latDigit * GRID_COLUMNS_ + lngDigit;
code = CODE_ALPHABET_.charAt(ndx) + code;
// Note! Integer division.
latVal = Math.floor(latVal / GRID_ROWS_);
lngVal = Math.floor(lngVal / GRID_COLUMNS_);
}
} else {
latVal = Math.floor(latVal / Math.pow(GRID_ROWS_, GRID_CODE_LENGTH_));
lngVal = Math.floor(lngVal / Math.pow(GRID_COLUMNS_, GRID_CODE_LENGTH_));
}
// Compute the pair section of the code.
for (var i = 0; i < PAIR_CODE_LENGTH_ / 2; i++) {
code = CODE_ALPHABET_.charAt(lngVal % ENCODING_BASE_) + code;
code = CODE_ALPHABET_.charAt(latVal % ENCODING_BASE_) + code;
latVal = Math.floor(latVal / ENCODING_BASE_);
lngVal = Math.floor(lngVal / ENCODING_BASE_);
}
// Add the separator character.
code = code.substring(0, SEPARATOR_POSITION_) +
SEPARATOR_ +
code.substring(SEPARATOR_POSITION_);
// If we don't need to pad the code, return the requested section.
if (codeLength >= SEPARATOR_POSITION_) {
return code.substring(0, codeLength + 1);
}
// Pad and return the code.
return code.substring(0, codeLength) +
Array(SEPARATOR_POSITION_ - codeLength + 1).join(PADDING_CHARACTER_) + SEPARATOR_;
};
/**
* Decodes an Open Location Code into its location coordinates.
*
* Returns a CodeArea object that includes the coordinates of the bounding
* box - the lower left, center and upper right.
*
* @param {string} code The code to decode.
* @return {OpenLocationCode.CodeArea} An object with the coordinates of the
* area of the code.
* @throws {Exception} If the code is not valid.
*/
var decode = OpenLocationCode.decode = function(code) {
// This calculates the values for the pair and grid section separately, using
// integer arithmetic. Only at the final step are they converted to floating
// point and combined.
if (!isFull(code)) {
throw new Error('IllegalArgumentException: ' +
'Passed Open Location Code is not a valid full code: ' + code);
}
// Strip the '+' and '0' characters from the code and convert to upper case.
code = code.replace('+', '').replace(/0/g, '').toLocaleUpperCase('en-US');
// Initialise the values for each section. We work them out as integers and
// convert them to floats at the end.
var normalLat = -LATITUDE_MAX_ * PAIR_PRECISION_;
var normalLng = -LONGITUDE_MAX_ * PAIR_PRECISION_;
var gridLat = 0;
var gridLng = 0;
// How many digits do we have to process?
var digits = Math.min(code.length, PAIR_CODE_LENGTH_);
// Define the place value for the most significant pair.
var pv = PAIR_FIRST_PLACE_VALUE_;
// Decode the paired digits.
for (var i = 0; i < digits; i += 2) {
normalLat += CODE_ALPHABET_.indexOf(code.charAt(i)) * pv;
normalLng += CODE_ALPHABET_.indexOf(code.charAt(i + 1)) * pv;
if (i < digits - 2) {
pv /= ENCODING_BASE_;
}
}
// Convert the place value to a float in degrees.
var latPrecision = pv / PAIR_PRECISION_;
var lngPrecision = pv / PAIR_PRECISION_;
// Process any extra precision digits.
if (code.length > PAIR_CODE_LENGTH_) {
// Initialise the place values for the grid.
var rowpv = GRID_LAT_FIRST_PLACE_VALUE_;
var colpv = GRID_LNG_FIRST_PLACE_VALUE_;
// How many digits do we have to process?
digits = Math.min(code.length, MAX_DIGIT_COUNT_);
for (var i = PAIR_CODE_LENGTH_; i < digits; i++) {
var digitVal = CODE_ALPHABET_.indexOf(code.charAt(i));
var row = Math.floor(digitVal / GRID_COLUMNS_);
var col = digitVal % GRID_COLUMNS_;
gridLat += row * rowpv;
gridLng += col * colpv;
if (i < digits - 1) {
rowpv /= GRID_ROWS_;
colpv /= GRID_COLUMNS_;
}
}
// Adjust the precisions from the integer values to degrees.
latPrecision = rowpv / FINAL_LAT_PRECISION_;
lngPrecision = colpv / FINAL_LNG_PRECISION_;
}
// Merge the values from the normal and extra precision parts of the code.
var lat = normalLat / PAIR_PRECISION_ + gridLat / FINAL_LAT_PRECISION_;
var lng = normalLng / PAIR_PRECISION_ + gridLng / FINAL_LNG_PRECISION_;
// Multiple values by 1e14, round and then divide. This reduces errors due
// to floating point precision.
return new CodeArea(
Math.round(lat * 1e14) / 1e14, Math.round(lng * 1e14) / 1e14,
Math.round((lat + latPrecision) * 1e14) / 1e14,
Math.round((lng + lngPrecision) * 1e14) / 1e14,
Math.min(code.length, MAX_DIGIT_COUNT_));
};
/**
* Recover the nearest matching code to a specified location.
*
* Given a valid short Open Location Code this recovers the nearest matching
* full code to the specified location.
*
* @param {string} shortCode A valid short code.
* @param {number} referenceLatitude The latitude to use for the reference
* location.
* @param {number} referenceLongitude The longitude to use for the reference
* location.
* @return {string} The nearest matching full code to the reference location.
* @throws {Exception} if the short code is not valid, or the reference
* position values are not numbers.
*/
OpenLocationCode.recoverNearest = function(
shortCode, referenceLatitude, referenceLongitude) {
if (!isShort(shortCode)) {
if (isFull(shortCode)) {
return shortCode.toUpperCase();
} else {
throw new Error(
'ValueError: Passed short code is not valid: ' + shortCode);
}
}
referenceLatitude = Number(referenceLatitude);
referenceLongitude = Number(referenceLongitude);
if (isNaN(referenceLatitude) || isNaN(referenceLongitude)) {
throw new Error('ValueError: Reference position are not numbers');
}
// Ensure that latitude and longitude are valid.
referenceLatitude = clipLatitude(referenceLatitude);
referenceLongitude = normalizeLongitude(referenceLongitude);
// Clean up the passed code.
shortCode = shortCode.toUpperCase();
// Compute the number of digits we need to recover.
var paddingLength = SEPARATOR_POSITION_ - shortCode.indexOf(SEPARATOR_);
// The resolution (height and width) of the padded area in degrees.
var resolution = Math.pow(20, 2 - (paddingLength / 2));
// Distance from the center to an edge (in degrees).
var halfResolution = resolution / 2.0;
// Use the reference location to pad the supplied short code and decode it.
var codeArea = decode(
encode(referenceLatitude, referenceLongitude).substr(0, paddingLength)
+ shortCode);
// How many degrees latitude is the code from the reference? If it is more
// than half the resolution, we need to move it north or south but keep it
// within -90 to 90 degrees.
if (referenceLatitude + halfResolution < codeArea.latitudeCenter &&
codeArea.latitudeCenter - resolution >= -LATITUDE_MAX_) {
// If the proposed code is more than half a cell north of the reference location,
// it's too far, and the best match will be one cell south.
codeArea.latitudeCenter -= resolution;
} else if (referenceLatitude - halfResolution > codeArea.latitudeCenter &&
codeArea.latitudeCenter + resolution <= LATITUDE_MAX_) {
// If the proposed code is more than half a cell south of the reference location,
// it's too far, and the best match will be one cell north.
codeArea.latitudeCenter += resolution;
}
// How many degrees longitude is the code from the reference?
if (referenceLongitude + halfResolution < codeArea.longitudeCenter) {
codeArea.longitudeCenter -= resolution;
} else if (referenceLongitude - halfResolution > codeArea.longitudeCenter) {
codeArea.longitudeCenter += resolution;
}
return encode(
codeArea.latitudeCenter, codeArea.longitudeCenter, codeArea.codeLength);
};
/**
* Remove characters from the start of an OLC code.
*
* This uses a reference location to determine how many initial characters
* can be removed from the OLC code. The number of characters that can be
* removed depends on the distance between the code center and the reference
* location.
*
* @param {string} code The full code to shorten.
* @param {number} latitude The latitude to use for the reference location.
* @param {number} longitude The longitude to use for the reference location.
* @return {string} The code, shortened as much as possible that it is still
* the closest matching code to the reference location.
* @throws {Exception} if the passed code is not a valid full code or the
* reference location values are not numbers.
*/
OpenLocationCode.shorten = function(
code, latitude, longitude) {
if (!isFull(code)) {
throw new Error('ValueError: Passed code is not valid and full: ' + code);
}
if (code.indexOf(PADDING_CHARACTER_) != -1) {
throw new Error('ValueError: Cannot shorten padded codes: ' + code);
}
code = code.toUpperCase();
var codeArea = decode(code);
if (codeArea.codeLength < MIN_TRIMMABLE_CODE_LEN_) {
throw new Error(
'ValueError: Code length must be at least ' +
MIN_TRIMMABLE_CODE_LEN_);
}
// Ensure that latitude and longitude are valid.
latitude = Number(latitude);
longitude = Number(longitude);
if (isNaN(latitude) || isNaN(longitude)) {
throw new Error('ValueError: Reference position are not numbers');
}
latitude = clipLatitude(latitude);
longitude = normalizeLongitude(longitude);
// How close are the latitude and longitude to the code center.
var range = Math.max(
Math.abs(codeArea.latitudeCenter - latitude),
Math.abs(codeArea.longitudeCenter - longitude));
for (var i = PAIR_RESOLUTIONS_.length - 2; i >= 1; i--) {
// Check if we're close enough to shorten. The range must be less than 1/2
// the resolution to shorten at all, and we want to allow some safety, so
// use 0.3 instead of 0.5 as a multiplier.
if (range < (PAIR_RESOLUTIONS_[i] * 0.3)) {
// Trim it.
return code.substring((i + 1) * 2);
}
}
return code;
};
/**
* Clip a latitude into the range -90 to 90.
*
* @param {number} latitude
* @return {number} The latitude value clipped to be in the range.
*/
var clipLatitude = function(latitude) {
return Math.min(90, Math.max(-90, latitude));
};
/**
* Compute the latitude precision value for a given code length.
* Lengths <= 10 have the same precision for latitude and longitude, but
* lengths > 10 have different precisions due to the grid method having
* fewer columns than rows.
* @param {number} codeLength
* @return {number} The latitude precision in degrees.
*/
var computeLatitudePrecision = function(codeLength) {
if (codeLength <= 10) {
return Math.pow(ENCODING_BASE_, Math.floor(codeLength / -2 + 2));
}
return Math.pow(ENCODING_BASE_, -3) / Math.pow(GRID_ROWS_, codeLength - 10);
};
/**
* Normalize a longitude into the range -180 to 180, not including 180.
*
* @param {number} longitude
* @return {number} Normalized into the range -180 to 180.
*/
var normalizeLongitude = function(longitude) {
while (longitude < -180) {
longitude = longitude + 360;
}
while (longitude >= 180) {
longitude = longitude - 360;
}
return longitude;
};
/**
* Coordinates of a decoded Open Location Code.
*
* The coordinates include the latitude and longitude of the lower left and
* upper right corners and the center of the bounding box for the area the
* code represents.
* @param {number} latitudeLo
* @param {number} longitudeLo
* @param {number} latitudeHi
* @param {number} longitudeHi
* @param {number} codeLength
*
* @constructor
*/
var CodeArea = OpenLocationCode.CodeArea = function(
latitudeLo, longitudeLo, latitudeHi, longitudeHi, codeLength) {
return new OpenLocationCode.CodeArea.fn.Init(
latitudeLo, longitudeLo, latitudeHi, longitudeHi, codeLength);
};
CodeArea.fn = CodeArea.prototype = {
Init: function(
latitudeLo, longitudeLo, latitudeHi, longitudeHi, codeLength) {
/**
* The latitude of the SW corner.
* @type {number}
*/
this.latitudeLo = latitudeLo;
/**
* The longitude of the SW corner in degrees.
* @type {number}
*/
this.longitudeLo = longitudeLo;
/**
* The latitude of the NE corner in degrees.
* @type {number}
*/
this.latitudeHi = latitudeHi;
/**
* The longitude of the NE corner in degrees.
* @type {number}
*/
this.longitudeHi = longitudeHi;
/**
* The number of digits in the code.
* @type {number}
*/
this.codeLength = codeLength;
/**
* The latitude of the center in degrees.
* @type {number}
*/
this.latitudeCenter = Math.min(
latitudeLo + (latitudeHi - latitudeLo) / 2, LATITUDE_MAX_);
/**
* The longitude of the center in degrees.
* @type {number}
*/
this.longitudeCenter = Math.min(
longitudeLo + (longitudeHi - longitudeLo) / 2, LONGITUDE_MAX_);
},
};
CodeArea.fn.Init.prototype = CodeArea.fn;
return OpenLocationCode;
}));