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Okay, so this is the … only? branch in this if-chain that will conditionally fire if `playQueue` *is* `null`, sometimes. This is why the unconditional `initPlayback` in `else` is not passed a `null` in many cases … because `RESUME_PLAYBACK` is `true` and `playQueue` is `null`. It’s gonna be hard to figure out which parts of that are intentional, I say.