* validate the stored file before start the mission
* add warning on StoredFileHelper.java
* simplify the communication between MissionAdapter and DownloadManagerService.java since shares the same looper
* simplify setVisible() "start/pause all downloads" buttons logic
Sometimes YouTube introduces recaptchas only on some pages. By loading the url inside the ReCaptchaException into ReCaptchaActivity's webview, the page that originally caused the problem is shown. The user can then solve the page-specific recaptcha.
* restore permission request popup previously removed in #2486
* use legacy file picker in cases where saf file picker is not available
* fix missing file check logic in prepareSelectedDownload method (DownloadDialog.java)
Now the playback state of a stream is loaded only when needed (i.e. when the stream is visible), just as it is done with thumbnails.
Removed `StateObjectsListAdapter.java`, which used to load the state of every stream at list instantiation, generating slowdowns and freezes.
* fix socket leak in "DownloadRunnable"
* in "DownloadInitializer" close the HTTP body after doing range-request checks
* in "DownloadRunnableFallback" fix typo in comment
* in "DownloadDialog" fix regression, using one thread for audios instead of subtitles
Common actions and labels are now in a unique enum: StreamDialogEntry
If an action is not common to every long-press menu (e.g. delete) a custom action has to be provided using e.g. delete.setAction(...)
* re-write download segmenting logic (issue #).
* clean-up download threads handling.
* fix race-condition if "pause" option in download context menu was selected, in the transition from "pending" to "finished" state.
closes#2393
this ammends my obviously incomplete fix in PR #2311.
This is just an UI issue. Subtitle track selection works, it just shows "No Captions" unfortunately.
* improve space reserving, allows write better 4K/8K video data
* do not use cache dirs in the muxers, Android can force close NewPipe if the device is running out of storage. Is a aggressive cache cleaning >:/
* (for devs) webm & mkv are the same thing
* calculate the final file size inside of the mission, instead getting from the UI
* simplify ps algorithms constructors
* [missing old commit message] simplify the loading of pending downloads
* use Java I/O (classic way) on older android versions
* use Storage Access Framework on newer android versions (Android Lollipop or later)
* both changes have the external SD Card write permission
* add option to ask the save path on each download
* warn the user if the save paths are not defined, this only happens on the first NewPipe run (Android Lollipop or later)
* implement socket timeout error
* use 128k buffer size for copy
* use NewPipe HTTP user agent in the downloads
* automatically recover downloads with network errors that are queued
* replace "In queue" to "Pending" in the downloads header to avoid confusions (all languages)
* use 29bits Clusters size to support huge video resolutions (fixes#2291) (WebmWriter.java)
* add missing changes to WebmMuxer.java (i forget select the audio track)
* full support for Directory API (Android Lollipop or later)
* best effort to handle any kind errors (missing file, revoked permissions, etc) and recover the download
* implemented directory choosing
* fix download database version upgrading
* misc. cleanup
* do not release permission on the old save path (if the user change the download directory) under SAF api
* re-work finished mission database
* re-work DownloadMission and bump it Serializable version
* keep the classic Java IO API
* SAF Tree API support on Android Lollipop or higher
* add wrapper for SAF stream opening
* implement Closeable in SharpStream to replace the dispose() method
* do required changes for this API:
** remove any file creation logic from DownloadInitializer
** make PostProcessing Serializable and reduce the number of iterations
** update all strings.xml files
** storage helpers: StoredDirectoryHelper & StoredFileHelper
** best effort to handle any kind of SAF errors/exceptions
Main changes:
* correctly check the available space (CircularFile.java)
* misc cleanup (CircularFile.java)
* use the "Error Reporter" for non-http errors
* rewrite network state checking and add better support for API 21 (Lollipop) or higher
* implement "metered networks"
* add buttons in "Downloads" activity to start/pause all pending downloads, ignoring the queue flag or if the network is "metered"
* add workaround for VPN connections and/or network switching. Example: switching WiFi to 3G
* rewrite DataReader ¡Webm muxer is now 57% more faster!
* rewrite CircularFile, use file buffers instead of memory buffers. Less troubles in low-end devices
* fix missing offset for KaxCluster (WebMWriter.java), manifested as no thumbnails on file explorers
Download queue:
* remember queue status, unless the user pause the download (un-queue)
* semi-automatic downloads, between networks. Effective if the user create a new download or the downloads activity is starts
* allow enqueue failed downloads
* new option, queue limit, enabled by default. Used to allow one or multiple downloads at same time
Miscellaneous:
* fix crash while selecting details/error menu (mistake on MissionFragment.java)
* misc serialize changes (DownloadMission.java)
* minor UI tweaks
* allow overwrite paused downloads
* fix wrong icons for grid/list button in downloads
* add share option
* implement #2006
* correct misspelled word in strings.xml (es) (cmn)
* fix MissionAdapter crash during device shutdown
New Mp4Muxer + required changes:
* new mp4 muxer (from dash only) with this, muxing on Android 7 is possible now!!!
* re-work in SharpStream
* drop mp4 dash muxer
* misc changes: add warning in SecondaryStreamHelper.java,
* strip m4a DASH files to normal m4a format (youtube only)
Fix storage issues:
* warn to the user if is choosing a "read only" download directory (for external SD Cards), useless is rooted :)
* "write proof" allow post-processing resuming only if the device ran out of space
* implement "insufficient storage" error for downloads
This pull requests complements pull request #2178 by reducing general computational time for the method getTimeString.
On my local machine (Desktop PC with Java) my tests with a sample size of 10000 calls to the method with param 86400001 showed a performance improvement of about 50%.
See sample code below to reproduce:
private static final StringBuilder stringBuilder = new StringBuilder();
private static final Formatter stringFormatter = new Formatter(stringBuilder, Locale.getDefault());
public static String getTimeString(int milliSeconds) {
int seconds = (milliSeconds % 60000) / 1000;
int minutes = (milliSeconds % 3600000) / 60000;
int hours = (milliSeconds % 86400000) / 3600000;
int days = (milliSeconds % (86400000 * 7)) / 86400000;
stringBuilder.setLength(0);
return days > 0 ? stringFormatter.format("%d:%02d:%02d:%02d", days, hours, minutes, seconds).toString()
: hours > 0 ? stringFormatter.format("%d:%02d:%02d", hours, minutes, seconds).toString()
: stringFormatter.format("%02d:%02d", minutes, seconds).toString();
}
public static String getTimeStringL(int milliSeconds) {
long seconds = (milliSeconds % 60000L) / 1000L;
long minutes = (milliSeconds % 3600000L) / 60000L;
long hours = (milliSeconds % 86400000L) / 3600000L;
long days = (milliSeconds % (86400000L * 7L)) / 86400000L;
stringBuilder.setLength(0);
return days > 0 ? stringFormatter.format("%d:%02d:%02d:%02d", days, hours, minutes, seconds).toString()
: hours > 0 ? stringFormatter.format("%d:%02d:%02d", hours, minutes, seconds).toString()
: stringFormatter.format("%02d:%02d", minutes, seconds).toString();
}
public static void main(String[] args) throws Exception {
final int SAMPLE_SIZE = 25000;
long[] results = new long[SAMPLE_SIZE];
for(int i = 0; i < SAMPLE_SIZE; i++) {
long now = System.nanoTime();
getTimeString(86400001);
results[i] = System.nanoTime() - now;
}
long sum = 0;
for(int i = 0; i < SAMPLE_SIZE; i++) {
sum += results[i];
}
System.out.println("Average execution time: " + (sum/SAMPLE_SIZE));
results = new long[SAMPLE_SIZE];
for(int i = 0; i < SAMPLE_SIZE; i++) {
long now = System.nanoTime();
getTimeStringL(86400001);
results[i] = System.nanoTime() - now;
}
sum = 0;
for(int i = 0; i < SAMPLE_SIZE; i++) {
sum += results[i];
}
System.out.println("Average execution time: " + (sum/SAMPLE_SIZE));
In VideoPlayer the Duration String is cached effectively by setting it to the playbackSeekBar. As the playbackSeekBar doesn't exist in BackgroundPlayer, using two addition variables will reduce performance impact of notification updates by almost 50% and thus perform similar to VideoPlayer.
This addresses issue #2170
Scenario: listening to a video on NewPipe over Bluetooth and a Notification Sound causes audio focus event AUDIOFOCUS_LOSS_TRANSIENT_CAN_DUCK.
Problem: With the current implementation animateAudio would cause the audio to reach the target volume AFTER the notification sound is played, which is irritating and annoying.
Solution: animateAudio should just be used on focusGain where it is sensible to increase audio gradually. On ducking event the reaction should be immediate.
This very simple fix does this. Please approve.
* allow retry downloads with "post-processing failed" error in the new muxer
* MPEG-4 muxer ¡¡ no DASH output!!
* keep the progress if download fails
* remove TODO in SecondaryStreamHelper.java
* misc clean-up
* delete TestAlgo.java
* delete ExtSDDownloadFailedActivity.java and remove it from AndroidManifest.xml
* use hardcored version for changing icon colors
* add null checks before resuming a download
* (MissionAdapter.java) reset percent after resuming a download. prevents the "Error" string get stuck, until the download start
* fast download pausing
* fix UI thread blocking when calling pause()
* check running threads before start the download
* fix null pointer exception in onDestroy in the download service, without calling onCreate method (android 8)
* misc code clean-up
* fix weird download speed, before switching the list view
* fix CircularFile.java getting stuck on post-processing huge files >2GiB
* keep crashed post-processing downloads visible to the user
* fix content length reading
* use float overflow. Expensive, double is used instead
* fix invalid cast after click the mission body
* use a list for maximum attemps (downloads)
* minor clean up (DownloadManager.java)
* dont pass SharedPreferences instace to DownloadManager
* use a switch instead of checkbox for cross_network_downloads
* notify media scanner after deleting a finished download
* use bold style in status (mission_item_linear.xml)
* fix download attemps not begin updated
* dont stop the queue if a download fails
* implement partial wake-lock & wifi-lock
* show notifications for failed downloads
* ¿proper bitmap dispose? (DownloadManagerService.java)
* improve buffer filling (CircularFile.java)
* [Mp4Dash] increment reserved space from 2MiB to 15MiB. This is expensive but useful for devices with low ram
* [WebM] use 2MiB of reserved space
* fix debug warning if one thread is used
* fix wrong download speed when the activity is suspended
* Fix "Queue" menu item that appears in post-processing errors
* fix mission length dont being updated (missing commit)
Also this include:
* Mp4 DASH reader/writter
* WebM reader/writter
* a subtitle converter for Timed Text Markup Language v1 and TranScript (v1, v2 and v3)
* SharpStream to wrap IntputStream and OutputStream in one interface
* custom implementation of DataInputStream
Post-processing infrastructure
* remove interfaces with one implementation
* fix download resources with unknow length
* marquee style for ProgressDrawable
* "view details" option in mission context menu
* notification for finished downloads
* postprocessing infrastructure: sub-missions, circular file, layers for layers of abstractions for Java IO streams
* Mp4 muxing (only DASH brand)
* WebM muxing
* Captions downloading
* alert dialog for overwrite existing downloads finished or not.
Misc changes
* delete SQLiteDownloadDataSource.java
* delete DownloadMissionSQLiteHelper.java
* implement Localization from #114
Misc fixes (this branch)
* restore old mission listeners variables. Prevents registered listeners get de-referenced on low-end devices
* DownloadManagerService.checkForRunningMission() now return false if the mission has a error.
* use Intent.FLAG_ACTIVITY_NEW_TASK when launching an activity from gigaget threads (apparently it is required in old versions of android)
More changes
* proper error handling "infrastructure"
* queue instead of multiple downloads
* move serialized pending downloads (.giga files) to app data
* stop downloads when swicthing to mobile network (never works, see 2nd point)
* save the thread count for next downloads
* a lot of incoherences fixed
* delete DownloadManagerTest.java (too many changes to keep this file updated)
-Previous version used emojis for brightness and volume icons, which may
be inconsistent across devices and do not fit well with other parts of UI
(Frankly, previous version was more informative than eye-candy)
-This commit replaces old version with circular progress bar that shows
current value (before conversion). Gesture mode (volume/brightness) is
indicated by icon that changes between (4/3) modes according to current
value
-Text information about current value was removed, because with progress
bar present it does not add any real value to UI.