It never kicked in since we are never returning a retry() Result, but always either success() or failure() (see createWork() function). Also, there is already a default (exponential backoff starting from 30 seconds), so no need to override it.
Removed some non-translatable strings and just hardcoded them in the code, like it's being done for other string separators. This also deduplicates some code by using Localization.
Used some Kotlin feature to reduce code.
This happened in fullscreen player: while play-pause, brightness, volume, ... buttons were correctly centered in the app UI, the fast seek overlay was centered in the system UI, causing a mismatch between the two that looked ugly
The workaround set before was not applied when switching to main player with content thumbnail from popup or background player. This commit fixes this by applying the workaround when switching to main player with content thumbnail from popup or background player.
ExoPlayer's default behavior is to use a multiplication of target segment by a coefficient (3,5).
This coefficient (and this behavior) cannot be customized without using a custom HlsPlaylistTracker right now.
New behavior is to wait 15 seconds before throwing a PlaylistStuckException.
This should improve a lot HLS live streaming on (very) low-latency livestreams with buffering issues, especially on YouTube with their HLS manifests.
Instead of trying to reload the play queue manager and then throwing an error, BehindLiveWindowExceptions now make the app seek to the default playback position, like recommended by ExoPlayer.
The buffering state is shown in this case.
Error handling of other exceptions is not changed.
This checks if the uploaderUrl is in the database, if not it gets the
uploaderUrl and puts it in the database. This is similar to the fetching
of uploaderUrl when it doesn't exist done in #6919.
Also use createNotification when error occurs in getStreamInfo.
The issue was caused by an ExoPlayer change, which when setting a media source, resets the current playback position and the current window index by default.
Also set player recovery in more places to fix playback position not propely set in some cases after a player type switch.
* Consolidated main-setttings into a single file
* Debug settings are only enabled in the DEBUG build
* Moved LeakCanary (debug) specific stuff into a small class that's only shipped with the debug build
* Other minor fixes