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Merge pull request #4080 from avently/cpu-usage-improvement

Reduced CPU usage when playing a video by 7-10%
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wb9688 2020-08-17 09:46:07 +02:00 committed by GitHub
commit b7f50c3e12
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@ -202,6 +202,7 @@ public class VideoDetailFragment
private ImageView thumbnailImageView;
private ImageView thumbnailPlayButton;
private AnimatedProgressBar positionView;
private ViewGroup playerPlaceholder;
private View videoTitleRoot;
private TextView videoTitleTextView;
@ -705,6 +706,7 @@ public class VideoDetailFragment
thumbnailBackgroundButton = rootView.findViewById(R.id.detail_thumbnail_root_layout);
thumbnailImageView = rootView.findViewById(R.id.detail_thumbnail_image_view);
thumbnailPlayButton = rootView.findViewById(R.id.detail_thumbnail_play_button);
playerPlaceholder = rootView.findViewById(R.id.player_placeholder);
contentRootLayoutHiding = rootView.findViewById(R.id.detail_content_root_hiding);
@ -1265,17 +1267,15 @@ public class VideoDetailFragment
return;
}
final FrameLayout viewHolder = getView().findViewById(R.id.player_placeholder);
// Check if viewHolder already contains a child
if (player.getRootView().getParent() != viewHolder) {
if (player.getRootView().getParent() != playerPlaceholder) {
removeVideoPlayerView();
}
setHeightThumbnail();
// Prevent from re-adding a view multiple times
if (player.getRootView().getParent() == null) {
viewHolder.addView(player.getRootView());
playerPlaceholder.addView(player.getRootView());
}
}
@ -1290,9 +1290,8 @@ public class VideoDetailFragment
return;
}
final FrameLayout viewHolder = getView().findViewById(R.id.player_placeholder);
viewHolder.getLayoutParams().height = FrameLayout.LayoutParams.MATCH_PARENT;
viewHolder.requestLayout();
playerPlaceholder.getLayoutParams().height = FrameLayout.LayoutParams.MATCH_PARENT;
playerPlaceholder.requestLayout();
}
private void prepareDescription(final Description description) {
@ -1770,9 +1769,19 @@ public class VideoDetailFragment
private void showPlaybackProgress(final long progress, final long duration) {
final int progressSeconds = (int) TimeUnit.MILLISECONDS.toSeconds(progress);
final int durationSeconds = (int) TimeUnit.MILLISECONDS.toSeconds(duration);
// If the old and the new progress values have a big difference then use
// animation. Otherwise don't because it affects CPU
final boolean shouldAnimate = Math.abs(positionView.getProgress() - progressSeconds) > 2;
positionView.setMax(durationSeconds);
positionView.setProgressAnimated(progressSeconds);
detailPositionView.setText(Localization.getDurationString(progressSeconds));
if (shouldAnimate) {
positionView.setProgressAnimated(progressSeconds);
} else {
positionView.setProgress(progressSeconds);
}
final String position = Localization.getDurationString(progressSeconds);
if (position != detailPositionView.getText()) {
detailPositionView.setText(position);
}
if (positionView.getVisibility() != View.VISIBLE) {
animateView(positionView, true, 100);
animateView(detailPositionView, true, 100);
@ -1949,7 +1958,7 @@ public class VideoDetailFragment
(CoordinatorLayout.LayoutParams) appBarLayout.getLayoutParams();
final AppBarLayout.Behavior behavior = (AppBarLayout.Behavior) params.getBehavior();
final ValueAnimator valueAnimator = ValueAnimator
.ofInt(0, -getView().findViewById(R.id.player_placeholder).getHeight());
.ofInt(0, -playerPlaceholder.getHeight());
valueAnimator.setInterpolator(new DecelerateInterpolator());
valueAnimator.addUpdateListener(animation -> {
behavior.setTopAndBottomOffset((int) animation.getAnimatedValue());