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Small refactor in player class
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@ -593,8 +593,7 @@ public final class Player implements
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*/
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*/
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private void setupPlayerSeekOverlay() {
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private void setupPlayerSeekOverlay() {
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binding.fastSeekOverlay
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binding.fastSeekOverlay
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.seekSecondsSupplier(
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.seekSecondsSupplier(() -> retrieveSeekDurationFromPreferences(this) / 1000)
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() -> (int) (retrieveSeekDurationFromPreferences(this) / 1000.0f))
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.performListener(new PlayerFastSeekOverlay.PerformListener() {
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.performListener(new PlayerFastSeekOverlay.PerformListener() {
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@Override
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@Override
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@ -607,6 +606,7 @@ public final class Player implements
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animate(binding.fastSeekOverlay, false, SEEK_OVERLAY_DURATION);
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animate(binding.fastSeekOverlay, false, SEEK_OVERLAY_DURATION);
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}
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}
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@NonNull
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@Override
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@Override
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public FastSeekDirection getFastSeekDirection(
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public FastSeekDirection getFastSeekDirection(
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@NonNull final DisplayPortion portion
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@NonNull final DisplayPortion portion
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