jndean
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60f450c57b
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Full perspective-correct texturing of visplanes (floors and ceilings)! Flat lighting for now.
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2023-11-28 23:27:49 +00:00 |
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jndean
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7a7179fcb9
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Begin texturing visplanes
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2023-11-25 20:08:45 +00:00 |
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jndean
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ffceed917d
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Implement shadows for walls
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2023-11-03 20:14:34 +00:00 |
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jndean
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97b19f570e
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Add render tile visualisations
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2023-10-27 10:18:10 +00:00 |
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jndean
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2bfd14aeae
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Add AM crosshair and IPU watermark
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2022-09-08 16:47:30 +00:00 |
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jndean
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f263f205a9
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IPU renders player arrow
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2022-09-05 21:53:45 +00:00 |
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jndean
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c97ea82d60
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FINALLY found the declared-but-not-init variable causing poplar segfaults. Start implementing p_setup to get level geometry on IPU, reorg slightily for clean divisions of CPU vs IPU code and original vs new code
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2022-08-12 20:45:52 +01:00 |
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