Updated Monitor renderers (markdown)

Jonathan Coates 2021-03-05 09:30:10 +00:00
parent aa53635c59
commit a5a090a5e5
1 changed files with 1 additions and 1 deletions

@ -2,7 +2,7 @@ One of the most FPS intensive parts of CC: Tweaked is its monitors. In order to
These can be changed through the `monitor_renderer` option in the `computercraft-client.toml` config file.
- **Texture buffer objects (TBO):** This uses texture buffer objects and a custom shader to render the monitor. This is extremely fast, but not work when using Optifine or on older graphics cards.
- **Texture buffer objects (TBO):** This uses texture buffer objects and a custom shader to render the monitor. This is extremely fast, but not may work when using Optifine or on older graphics cards.
- **Vertex buffer objects (VBO):** This is a more traditional renderer using vertex buffers. This is somewhat slower than TBOs for normal rendering, and significantly slower when monitors update. However, it is compatible with everything.
- **Best:** This is the default. It will use TBOs if the graphics card supports it, falling back to VBOs if needed.