diff --git a/Monitor-renderers.md b/Monitor-renderers.md index 269bb81..57af12f 100644 --- a/Monitor-renderers.md +++ b/Monitor-renderers.md @@ -17,4 +17,9 @@ When using shaders, monitors may appear incredibly pale or transparent: This is a problem with how shaders work with the TBO renderer. Switching to the VBO renderer should fix it. +### Monitors are just composed of arrows +![A incorrectly rendered monitor](https://cdn.discordapp.com/attachments/764229164982861847/767768480711704576/unknown.png) + +We're not entirely sure what causes this, but it can be resolved by switching to the VBO renderer. If you have this issue, please do report an issue with a screenshot of the debug/F3 screen, and detail any resource packs you use. + [blag]: https://squiddev.cc/2020/05/08/monitors.html "An optimised monitor renderer" \ No newline at end of file