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https://github.com/SquidDev-CC/CC-Tweaked
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![SquidDev](/assets/img/avatar_default.png)
Look, I originally had this split into several commits, but lots of other cleanups got mixed in. I then backported some of the cleanups to 1.12, did other tidy ups there, and eventually the web of merges was unreadable. Yes, this is a horrible mess, but it's still nicer than it was. Anyway, changes: - Flatten everything. For instance, there are now three instances of BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no more BlockPeripheral (thank heavens) - there's separate block classes for each peripheral type. - Remove pretty much all legacy code. As we're breaking world compatibility anyway, we can remove all the code to load worlds from 1.4 days. - The command system is largely rewriten to take advantage of 1.13's new system. It's very fancy! - WidgetTerminal now uses Minecraft's "GUI listener" system. - BREAKING CHANGE: All the codes in keys.lua are different, due to the move to LWJGL 3. Hopefully this won't have too much of an impact. I don't want to map to the old key codes on the Java side, as there always ends up being small but slight inconsistencies. IMO it's better to make a clean break - people should be using keys rather than hard coding the constants anyway. - commands.list now allows fetching sub-commands. The ROM has already been updated to allow fancy usage such as commands.time.set("noon"). - Turtles, modems and cables can be waterlogged.
107 lines
3.3 KiB
Java
107 lines
3.3 KiB
Java
/*
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* This file is part of ComputerCraft - http://www.computercraft.info
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* Copyright Daniel Ratcliffe, 2011-2019. Do not distribute without permission.
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* Send enquiries to dratcliffe@gmail.com
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*/
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package dan200.computercraft.shared.util;
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import com.google.gson.Gson;
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import com.google.gson.GsonBuilder;
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import com.google.gson.reflect.TypeToken;
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import dan200.computercraft.ComputerCraft;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.world.dimension.DimensionType;
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import net.minecraftforge.fml.server.ServerLifecycleHooks;
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import java.io.File;
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import java.io.Reader;
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import java.io.Writer;
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import java.lang.ref.WeakReference;
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import java.lang.reflect.Type;
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import java.nio.charset.StandardCharsets;
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import java.nio.file.Files;
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import java.nio.file.Path;
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import java.util.HashMap;
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import java.util.Map;
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public final class IDAssigner
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{
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private static final Gson GSON = new GsonBuilder().setPrettyPrinting().create();
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private static final Type ID_TOKEN = new TypeToken<Map<String, Integer>>() {}.getType();
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private IDAssigner()
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{
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}
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private static Map<String, Integer> ids;
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private static WeakReference<MinecraftServer> server;
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private static Path idFile;
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public static File getDir()
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{
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MinecraftServer server = ServerLifecycleHooks.getCurrentServer();
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File worldDirectory = server.getWorld( DimensionType.OVERWORLD ).getSaveHandler().getWorldDirectory();
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return new File( worldDirectory, ComputerCraft.MOD_ID );
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}
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private static MinecraftServer getCachedServer()
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{
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if( server == null ) return null;
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MinecraftServer currentServer = server.get();
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if( currentServer == null ) return null;
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if( currentServer != ServerLifecycleHooks.getCurrentServer() ) return null;
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return currentServer;
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}
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public static synchronized int getNextId( String kind )
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{
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MinecraftServer currentServer = getCachedServer();
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if( currentServer == null )
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{
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// The server has changed, refetch our ID map
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server = new WeakReference<>( ServerLifecycleHooks.getCurrentServer() );
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File dir = getDir();
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dir.mkdirs();
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// Load our ID file from disk
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idFile = new File( dir, "ids.json" ).toPath();
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if( Files.isRegularFile( idFile ) )
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{
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try( Reader reader = Files.newBufferedReader( idFile, StandardCharsets.UTF_8 ) )
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{
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ids = GSON.fromJson( reader, ID_TOKEN );
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}
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catch( Exception e )
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{
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ComputerCraft.log.error( "Cannot load id file '" + idFile + "'", e );
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ids = new HashMap<>();
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}
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}
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else
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{
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ids = new HashMap<>();
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}
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}
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Integer existing = ids.get( kind );
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int next = existing == null ? 0 : existing + 1;
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ids.put( kind, next );
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// We've changed the ID file, so save it back again.
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try( Writer writer = Files.newBufferedWriter( idFile, StandardCharsets.UTF_8 ) )
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{
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GSON.toJson( ids, writer );
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}
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catch( Exception e )
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{
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ComputerCraft.log.error( "Cannot update ID file '" + idFile + "'", e );
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}
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return next;
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}
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}
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