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SquidDev f9e13ca67a Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.

Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:

 - Flatten everything. For instance, there are now three instances of
   BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
   more BlockPeripheral (thank heavens) - there's separate block classes
   for each peripheral type.

 - Remove pretty much all legacy code. As we're breaking world
   compatibility anyway, we can remove all the code to load worlds from
   1.4 days.
 - The command system is largely rewriten to take advantage of 1.13's
   new system. It's very fancy!

 - WidgetTerminal now uses Minecraft's "GUI listener" system.

 - BREAKING CHANGE: All the codes in keys.lua are different, due to the
   move to LWJGL 3. Hopefully this won't have too much of an impact.

   I don't want to map to the old key codes on the Java side, as there
   always ends up being small but slight inconsistencies. IMO it's
   better to make a clean break - people should be using keys rather
   than hard coding the constants anyway.

 - commands.list now allows fetching sub-commands. The ROM has already
   been updated to allow fancy usage such as commands.time.set("noon").

 - Turtles, modems and cables can be waterlogged.
2019-04-02 20:59:48 +01:00

42 lines
1.8 KiB
Java

/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.shared.command.arguments;
import com.mojang.brigadier.arguments.ArgumentType;
import dan200.computercraft.ComputerCraft;
import net.minecraft.command.arguments.ArgumentSerializer;
import net.minecraft.command.arguments.ArgumentTypes;
import net.minecraft.command.arguments.IArgumentSerializer;
import net.minecraft.util.ResourceLocation;
public final class ArgumentSerializers
{
@SuppressWarnings( "unchecked" )
private static <T extends ArgumentType<?>> void registerUnsafe( ResourceLocation id, Class<T> type, IArgumentSerializer<?> serializer )
{
ArgumentTypes.register( id, type, (IArgumentSerializer<T>) serializer );
}
private static <T extends ArgumentType<?>> void register( ResourceLocation id, Class<T> type, IArgumentSerializer<T> serializer )
{
ArgumentTypes.register( id, type, serializer );
}
private static <T extends ArgumentType<?>> void register( ResourceLocation id, T instance )
{
registerUnsafe( id, instance.getClass(), new ArgumentSerializer<>( () -> instance ) );
}
public static void register()
{
register( new ResourceLocation( ComputerCraft.MOD_ID, "tracking_field" ), TrackingFieldArgumentType.trackingField() );
register( new ResourceLocation( ComputerCraft.MOD_ID, "computer" ), ComputerArgumentType.oneComputer() );
register( new ResourceLocation( ComputerCraft.MOD_ID, "computers" ), ComputersArgumentType.class, new ComputersArgumentType.Serializer() );
registerUnsafe( new ResourceLocation( ComputerCraft.MOD_ID, "repeat" ), RepeatArgumentType.class, new RepeatArgumentType.Serializer() );
}
}