1
0
mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2025-07-06 20:12:52 +00:00
SquidDev f9e13ca67a Update CC: Tweaked to 1.13
Look, I originally had this split into several commits, but lots of
other cleanups got mixed in. I then backported some of the cleanups to
1.12, did other tidy ups there, and eventually the web of merges was
unreadable.

Yes, this is a horrible mess, but it's still nicer than it was. Anyway,
changes:

 - Flatten everything. For instance, there are now three instances of
   BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no
   more BlockPeripheral (thank heavens) - there's separate block classes
   for each peripheral type.

 - Remove pretty much all legacy code. As we're breaking world
   compatibility anyway, we can remove all the code to load worlds from
   1.4 days.
 - The command system is largely rewriten to take advantage of 1.13's
   new system. It's very fancy!

 - WidgetTerminal now uses Minecraft's "GUI listener" system.

 - BREAKING CHANGE: All the codes in keys.lua are different, due to the
   move to LWJGL 3. Hopefully this won't have too much of an impact.

   I don't want to map to the old key codes on the Java side, as there
   always ends up being small but slight inconsistencies. IMO it's
   better to make a clean break - people should be using keys rather
   than hard coding the constants anyway.

 - commands.list now allows fetching sub-commands. The ROM has already
   been updated to allow fancy usage such as commands.time.set("noon").

 - Turtles, modems and cables can be waterlogged.
2019-04-02 20:59:48 +01:00

71 lines
2.5 KiB
Java

/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.shared.command;
import com.mojang.brigadier.context.CommandContext;
import com.mojang.brigadier.suggestion.Suggestions;
import com.mojang.brigadier.suggestion.SuggestionsBuilder;
import net.minecraft.command.CommandSource;
import net.minecraft.command.ISuggestionProvider;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraftforge.common.util.FakePlayer;
import java.util.Arrays;
import java.util.Locale;
import java.util.concurrent.CompletableFuture;
import java.util.function.Function;
public final class CommandUtils
{
private CommandUtils() {}
public static boolean isPlayer( CommandSource output )
{
Entity sender = output.getEntity();
return sender instanceof EntityPlayerMP
&& !(sender instanceof FakePlayer)
&& ((EntityPlayerMP) sender).connection != null;
}
@SuppressWarnings( "unchecked" )
public static CompletableFuture<Suggestions> suggestOnServer( CommandContext<?> context, SuggestionsBuilder builder, Function<CommandContext<CommandSource>, CompletableFuture<Suggestions>> supplier )
{
Object source = context.getSource();
if( !(source instanceof ISuggestionProvider) )
{
return Suggestions.empty();
}
else if( source instanceof CommandSource )
{
return supplier.apply( (CommandContext<CommandSource>) context );
}
else
{
return ((ISuggestionProvider) source).getSuggestionsFromServer( (CommandContext<ISuggestionProvider>) context, builder );
}
}
public static <T> CompletableFuture<Suggestions> suggest( SuggestionsBuilder builder, Iterable<T> candidates, Function<T, String> toString )
{
String remaining = builder.getRemaining().toLowerCase( Locale.ROOT );
for( T choice : candidates )
{
String name = toString.apply( choice );
if( !name.toLowerCase( Locale.ROOT ).startsWith( remaining ) ) continue;
builder.suggest( name );
}
return builder.buildFuture();
}
public static <T> CompletableFuture<Suggestions> suggest( SuggestionsBuilder builder, T[] candidates, Function<T, String> toString )
{
return suggest( builder, Arrays.asList( candidates ), toString );
}
}