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CC-Tweaked/luaj-2.0.3/src/core/org/luaj/vm2/lib/OneArgFunction.java
Daniel Ratcliffe e85cdacbc5 ComputerCraft 1.79 initial upload
Added the complete source code to ComputerCraft 1.79 for Minecraft
1.8.9, plus newly written README and LICENSE files for the open source
release.
2017-05-01 14:32:39 +01:00

80 lines
2.9 KiB
Java

/*******************************************************************************
* Copyright (c) 2009-2011 Luaj.org. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
package org.luaj.vm2.lib;
import org.luaj.vm2.LuaValue;
import org.luaj.vm2.Varargs;
/** Abstract base class for Java function implementations that take one argument and
* return one value.
* <p>
* Subclasses need only implement {@link LuaValue#call(LuaValue)} to complete this class,
* simplifying development.
* All other uses of {@link #call()}, {@link #invoke(Varargs)},etc,
* are routed through this method by this class,
* dropping or extending arguments with {@code nil} values as required.
* <p>
* If more than one argument are required, or no arguments are required,
* or variable argument or variable return values,
* then use one of the related function
* {@link ZeroArgFunction}, {@link TwoArgFunction}, {@link ThreeArgFunction}, or {@link VarArgFunction}.
* <p>
* See {@link LibFunction} for more information on implementation libraries and library functions.
* @see #call(LuaValue)
* @see LibFunction
* @see ZeroArgFunction
* @see TwoArgFunction
* @see ThreeArgFunction
* @see VarArgFunction
*/
abstract public class OneArgFunction extends LibFunction {
abstract public LuaValue call(LuaValue arg);
/** Default constructor */
public OneArgFunction() {
}
/** Constructor with specific environment
* @param env The environment to apply during constructon.
*/
public OneArgFunction( LuaValue env ) {
this.env = env;
}
public final LuaValue call() {
return call(NIL);
}
public final LuaValue call(LuaValue arg1, LuaValue arg2) {
return call(arg1);
}
public LuaValue call(LuaValue arg1, LuaValue arg2, LuaValue arg3) {
return call(arg1);
}
public Varargs invoke(Varargs varargs) {
return call(varargs.arg1());
}
}