mirror of
https://github.com/SquidDev-CC/CC-Tweaked
synced 2024-11-05 17:46:21 +00:00
f04acdc199
After several weeks of carefully arranging ribbons, we pull the string and end up with, ... a bit of a messy bow. There were still some things I'd missed. - Split the mod into a common (vanilla-only) project and Forge-specific project. This gives us room to add Fabric support later on. - Split the project into main/client source sets. This is not currently statically checked: we'll do that soon. - Rename block/item/tile entities to use suffixes rather than prefixes.
39 lines
1.1 KiB
Plaintext
39 lines
1.1 KiB
Plaintext
import cc.tweaked.gradle.annotationProcessorEverywhere
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import cc.tweaked.gradle.clientClasses
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import cc.tweaked.gradle.commonClasses
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plugins {
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id("cc-tweaked.vanilla")
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id("cc-tweaked.gametest")
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}
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minecraft {
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accessWideners(
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"src/main/resources/computercraft.accesswidener",
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"src/main/resources/computercraft-common.accesswidener",
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)
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}
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dependencies {
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// Pull in our other projects. See comments in MinecraftConfigurations on this nastiness.
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implementation(project(":core"))
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implementation(commonClasses(project(":common-api")))
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clientImplementation(clientClasses(project(":common-api")))
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compileOnly(libs.bundles.externalMods.common)
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compileOnly(project(":forge-stubs"))
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compileOnly(libs.mixin)
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annotationProcessorEverywhere(libs.autoService)
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testImplementation(testFixtures(project(":core")))
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testImplementation(libs.bundles.test)
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testImplementation(project(":forge-stubs"))
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testRuntimeOnly(libs.bundles.testRuntime)
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errorprone(project(":lints"))
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testModImplementation(testFixtures(project(":core")))
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testModImplementation(libs.bundles.kotlin)
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}
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