CC-Tweaked/src/main/java/dan200/computercraft/shared/command/UserLevel.java

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/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2022. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.shared.command;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.server.MinecraftServer;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import java.util.function.Predicate;
/**
* The level a user must be at in order to execute a command.
*/
public enum UserLevel implements Predicate<CommandSourceStack>
{
/**
* Only can be used by the owner of the server: namely the server console or the player in SSP.
*/
OWNER,
/**
* Can only be used by ops.
*/
OP,
/**
* Can be used by any op, or the player in SSP.
*/
OWNER_OP,
/**
* Can be used by anyone.
*/
ANYONE;
public int toLevel()
{
switch( this )
{
case OWNER:
return 4;
case OP:
case OWNER_OP:
return 2;
case ANYONE:
default:
return 0;
}
}
@Override
public boolean test( CommandSourceStack source )
{
if( this == ANYONE ) return true;
if( this == OWNER ) return isOwner( source );
if( this == OWNER_OP && isOwner( source ) ) return true;
return source.hasPermission( toLevel() );
}
/**
* Take the union of two {@link UserLevel}s.
* <p>
* This satisfies the property that for all sources {@code s}, {@code a.test(s) || b.test(s) == (a b).test(s)}.
*
* @param left The first user level to take the union of.
* @param right The second user level to take the union of.
* @return The union of two levels.
*/
public static UserLevel union( UserLevel left, UserLevel right )
{
if( left == right ) return left;
// x ANYONE = ANYONE
if( left == ANYONE || right == ANYONE ) return ANYONE;
// x OWNER = OWNER
if( left == OWNER ) return right;
if( right == OWNER ) return left;
// At this point, we have x != y and x, y ∈ { OP, OWNER_OP }.
return OWNER_OP;
}
private static boolean isOwner( CommandSourceStack source )
{
MinecraftServer server = source.getServer();
Entity sender = source.getEntity();
return server.isDedicatedServer()
? source.getEntity() == null && source.hasPermission( 4 ) && source.getTextName().equals( "Server" )
: sender instanceof Player player && server.isSingleplayerOwner( player.getGameProfile() );
}
}