28 lines
912 B
Kotlin
28 lines
912 B
Kotlin
package dan200.computercraft.ingame
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import dan200.computercraft.ingame.api.*
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import net.minecraft.block.LeverBlock
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import net.minecraft.block.RedstoneLampBlock
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import net.minecraft.util.math.BlockPos
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import org.junit.jupiter.api.Assertions.assertFalse
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class ComputerTest {
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/**
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* Ensures redstone signals do not travel through computers.
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*
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* @see [#548](https://github.com/SquidDev-CC/CC-Tweaked/issues/548)
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*/
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@GameTest
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suspend fun `No through signal`(context: TestContext) {
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val lamp = BlockPos(2, 0, 4)
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val lever = BlockPos(2, 0, 0)
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assertFalse(context.getBlock(lamp).getValue(RedstoneLampBlock.LIT), "Lamp should not be lit")
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context.modifyBlock(lever) { x -> x.setValue(LeverBlock.POWERED, true) }
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context.sleep(3)
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assertFalse(context.getBlock(lamp).getValue(RedstoneLampBlock.LIT), "Lamp should still not be lit")
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}
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}
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