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https://github.com/SquidDev-CC/CC-Tweaked
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161a5b4707
The tests may be a little agressive, but I wanted some sanity checks for the 1.15 API rewrite.
121 lines
4.4 KiB
Lua
121 lines
4.4 KiB
Lua
--[[- Interact with redstone attached to this computer.
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The @{redstone} library exposes three "types" of redstone control:
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- Binary input/output (@{setOutput}/@{getInput}): These simply check if a
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redstone wire has any input or output. A signal strength of 1 and 15 are
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treated the same.
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- Analogue input/output (@{setAnalogueOutput}/@{getAnalogueInput}): These
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work with the actual signal strength of the redstone wired, from 0 to 15.
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- Bundled cables (@{setBundledOutput}/@{getBundledInput}): These interact with
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"bundled" cables, such as those from Project:Red. These allow you to send
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16 separate on/off signals. Each channel corresponds to a colour, with the
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first being @{colors.white} and the last @{colors.black}.
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Whenever a redstone input changes, a `redstone` event will be fired. This may
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be used in or
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This module may also be referred to as `rs`. For example, one may call
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`rs.getSides()` instead of @{redstone.getSides}.
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@module redstone
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@usage Toggle the redstone signal above the computer every 0.5 seconds.
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while true do
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redstone.setOutput("top", not redstone.getOutput("top"))
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sleep(0.5)
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end
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@usage Mimic a redstone comparator in [subtraction mode][comparator].
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while true do
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local rear = rs.getAnalogueInput("back")
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local sides = math.max(rs.getAnalogueInput("left"), rs.getAnalogueInput("right"))
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rs.setAnalogueOutput("front", math.max(rear - sides, 0))
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os.pullEvent("redstone") -- Wait for a change to inputs.
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end
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[comparator]: https://minecraft.gamepedia.com/Redstone_Comparator#Subtract_signal_strength "Redstone Comparator on the Minecraft wiki."
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]]
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--- Returns a table containing the six sides of the computer. Namely, "top",
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-- "bottom", "left", "right", "front" and "back".
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--
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-- @treturn { string... } A table of valid sides.
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function getSides() end
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--- Turn the redstone signal of a specific side on or off.
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--
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-- @tparam string side The side to set.
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-- @tparam boolean on Whether the redstone signal should be on or off. When on,
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-- a signal strength of 15 is emitted.
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function setOutput(side, on) end
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--- Get the current redstone output of a specific side.
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--
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-- @tparam string side The side to get.
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-- @treturn boolean Whether the redstone output is on or off.
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-- @see setOutput
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function getOutput(side) end
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--- Get the current redstone input of a specific side.
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--
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-- @tparam string side The side to get.
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-- @treturn boolean Whether the redstone input is on or off.
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function getInput(side) end
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--- Set the redstone signal strength for a specific side.
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--
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-- @tparam string side The side to set.
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-- @tparam number value The signal strength, between 0 and 15.
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-- @throws If `value` is not between 0 and 15.
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function setAnalogOutput(side, value) end
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setAnalogueOutput = setAnalogOutput
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--- Get the redstone output signal strength for a specific side.
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--
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-- @tparam string side The side to get.
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-- @treturn number The output signal strength, between 0 and 15.
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-- @see setAnalogueOutput
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function getAnalogOutput(sid) end
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getAnalogueOutput = getAnalogOutput
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--- Get the redstone input signal strength for a specific side.
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--
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-- @tparam string side The side to get.
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-- @treturn number The input signal strength, between 0 and 15.
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function getAnalogInput(side) end
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getAnalogueInput = getAnalogInput
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--- Set the bundled cable output for a specific side.
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--
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-- @tparam string side The side to set.
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-- @tparam number The colour bitmask to set.
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-- @see colors.subtract For removing a colour from the bitmask.
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-- @see colors.combine For adding a colour to the bitmask.
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function setBundledOutput(side, output) end
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--- Get the bundled cable output for a specific side.
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--
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-- @tparam string side The side to get.
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-- @treturn number The bundled cable's output.
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function getBundledOutput(side) end
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--- Get the bundled cable input for a specific side.
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--
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-- @tparam string side The side to get.
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-- @treturn number The bundled cable's input.
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-- @see testBundledInput To determine if a specific colour is set.
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function getBundledInput(side) end
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--- Determine if a specific combination of colours are on for the given side.
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--
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-- @tparam string side The side to test.
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-- @tparam number mask The mask to test.
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-- @see getBundledInput
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-- @see colors.combine For adding a colour to the bitmask.
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-- @usage Check if @{colors.white} and @{colors.black} are on for above the
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-- computer.
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--
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-- print(redstone.testBundledInput("top", colors.combine(colors.white, colors.black)))
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function testBundledInput(side, mask) end
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