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The Computer class currently has several resposiblities such as storing id/label, managing redstone/peirpherals, handling management of the computer (on/off/events) and updating the output. In order to simplify this a little bit, we move our IAPIEnvironment implementation into a separate file, and store all "world state" (redstone + peripherals) in there. While we still need to have some level of updating them within the main Computer instance, it's substantially simpler.