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mirror of https://github.com/SquidDev-CC/CC-Tweaked synced 2024-06-24 06:03:28 +00:00
CC-Tweaked/src/main/resources/assets/computercraft/lua/rom/apis/paintutils.lua
SquidDev bafab1ac07
Expose expect as a module (#267)
This moves expect from the bios into a new craftos.expect module,
removing the internal _G["~expect"] definition. Apparently people were
using this irrespective of the "don't use this" comment, so we need to
find another solution.

While this does introduce some ugliness (having to load the module in
weird ways for programs, duplicating the expect function in memory), it
does allow people to use the function in a supported way, and removes
the global ugliness.
2019-07-09 08:04:49 +01:00

211 lines
5.0 KiB
Lua

local expect = dofile("rom/modules/main/craftos/expect.lua").expect
local function drawPixelInternal( xPos, yPos )
term.setCursorPos( xPos, yPos )
term.write(" ")
end
local tColourLookup = {}
for n=1,16 do
tColourLookup[ string.byte( "0123456789abcdef",n,n ) ] = 2^(n-1)
end
local function parseLine( tImageArg, sLine )
local tLine = {}
for x=1,sLine:len() do
tLine[x] = tColourLookup[ string.byte(sLine,x,x) ] or 0
end
table.insert( tImageArg, tLine )
end
function parseImage( sRawData )
expect(1, sRawData, "string")
local tImage = {}
for sLine in ( sRawData .. "\n" ):gmatch( "(.-)\n" ) do -- read each line like original file handling did
parseLine( tImage, sLine )
end
return tImage
end
function loadImage( sPath )
expect(1, sPath, "string")
if fs.exists( sPath ) then
local file = io.open( sPath, "r" )
local sContent = file:read("*a")
file:close()
return parseImage( sContent ) -- delegate image parse to parseImage
end
return nil
end
function drawPixel( xPos, yPos, nColour )
expect(1, xPos, "number")
expect(2, yPos, "number")
expect(3, nColour, "number", "nil")
if nColour then
term.setBackgroundColor( nColour )
end
return drawPixelInternal( xPos, yPos )
end
function drawLine( startX, startY, endX, endY, nColour )
expect(1, startX, "number")
expect(2, startY, "number")
expect(3, endX, "number")
expect(4, endY, "number")
expect(5, nColour, "number", "nil")
startX = math.floor(startX)
startY = math.floor(startY)
endX = math.floor(endX)
endY = math.floor(endY)
if nColour then
term.setBackgroundColor( nColour )
end
if startX == endX and startY == endY then
drawPixelInternal( startX, startY )
return
end
local minX = math.min( startX, endX )
local maxX, minY, maxY
if minX == startX then
minY = startY
maxX = endX
maxY = endY
else
minY = endY
maxX = startX
maxY = startY
end
-- TODO: clip to screen rectangle?
local xDiff = maxX - minX
local yDiff = maxY - minY
if xDiff > math.abs(yDiff) then
local y = minY
local dy = yDiff / xDiff
for x=minX,maxX do
drawPixelInternal( x, math.floor( y + 0.5 ) )
y = y + dy
end
else
local x = minX
local dx = xDiff / yDiff
if maxY >= minY then
for y=minY,maxY do
drawPixelInternal( math.floor( x + 0.5 ), y )
x = x + dx
end
else
for y=minY,maxY,-1 do
drawPixelInternal( math.floor( x + 0.5 ), y )
x = x - dx
end
end
end
end
function drawBox( startX, startY, endX, endY, nColour )
expect(1, startX, "number")
expect(2, startY, "number")
expect(3, endX, "number")
expect(4, endY, "number")
expect(5, nColour, "number", "nil")
startX = math.floor(startX)
startY = math.floor(startY)
endX = math.floor(endX)
endY = math.floor(endY)
if nColour then
term.setBackgroundColor( nColour )
end
if startX == endX and startY == endY then
drawPixelInternal( startX, startY )
return
end
local minX = math.min( startX, endX )
local maxX, minY, maxY
if minX == startX then
minY = startY
maxX = endX
maxY = endY
else
minY = endY
maxX = startX
maxY = startY
end
for x=minX,maxX do
drawPixelInternal( x, minY )
drawPixelInternal( x, maxY )
end
if (maxY - minY) >= 2 then
for y=(minY+1),(maxY-1) do
drawPixelInternal( minX, y )
drawPixelInternal( maxX, y )
end
end
end
function drawFilledBox( startX, startY, endX, endY, nColour )
expect(1, startX, "number")
expect(2, startY, "number")
expect(3, endX, "number")
expect(4, endY, "number")
expect(5, nColour, "number", "nil")
startX = math.floor(startX)
startY = math.floor(startY)
endX = math.floor(endX)
endY = math.floor(endY)
if nColour then
term.setBackgroundColor( nColour )
end
if startX == endX and startY == endY then
drawPixelInternal( startX, startY )
return
end
local minX = math.min( startX, endX )
local maxX, minY, maxY
if minX == startX then
minY = startY
maxX = endX
maxY = endY
else
minY = endY
maxX = startX
maxY = startY
end
for x=minX,maxX do
for y=minY,maxY do
drawPixelInternal( x, y )
end
end
end
function drawImage( tImage, xPos, yPos )
expect(1, tImage, "table")
expect(2, xPos, "number")
expect(3, yPos, "number")
for y=1,#tImage do
local tLine = tImage[y]
for x=1,#tLine do
if tLine[x] > 0 then
term.setBackgroundColor( tLine[x] )
drawPixelInternal( x + xPos - 1, y + yPos - 1 )
end
end
end
end