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https://github.com/SquidDev-CC/CC-Tweaked
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f9e13ca67a
Look, I originally had this split into several commits, but lots of other cleanups got mixed in. I then backported some of the cleanups to 1.12, did other tidy ups there, and eventually the web of merges was unreadable. Yes, this is a horrible mess, but it's still nicer than it was. Anyway, changes: - Flatten everything. For instance, there are now three instances of BlockComputer, two BlockTurtle, ItemPocketComputer. There's also no more BlockPeripheral (thank heavens) - there's separate block classes for each peripheral type. - Remove pretty much all legacy code. As we're breaking world compatibility anyway, we can remove all the code to load worlds from 1.4 days. - The command system is largely rewriten to take advantage of 1.13's new system. It's very fancy! - WidgetTerminal now uses Minecraft's "GUI listener" system. - BREAKING CHANGE: All the codes in keys.lua are different, due to the move to LWJGL 3. Hopefully this won't have too much of an impact. I don't want to map to the old key codes on the Java side, as there always ends up being small but slight inconsistencies. IMO it's better to make a clean break - people should be using keys rather than hard coding the constants anyway. - commands.list now allows fetching sub-commands. The ROM has already been updated to allow fancy usage such as commands.time.set("noon"). - Turtles, modems and cables can be waterlogged.
53 lines
1.4 KiB
Java
53 lines
1.4 KiB
Java
/*
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* This file is part of ComputerCraft - http://www.computercraft.info
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* Copyright Daniel Ratcliffe, 2011-2019. Do not distribute without permission.
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* Send enquiries to dratcliffe@gmail.com
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*/
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package dan200.computercraft.shared.util;
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import net.minecraft.item.EnumDyeColor;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tags.Tag;
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import net.minecraftforge.common.Tags;
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import javax.annotation.Nullable;
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public final class ColourUtils
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{
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@SuppressWarnings( { "unchecked", "rawtypes" } )
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private static final Tag<Item>[] DYES = new Tag[] {
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Tags.Items.DYES_WHITE,
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Tags.Items.DYES_ORANGE,
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Tags.Items.DYES_MAGENTA,
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Tags.Items.DYES_LIGHT_BLUE,
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Tags.Items.DYES_YELLOW,
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Tags.Items.DYES_LIME,
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Tags.Items.DYES_PINK,
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Tags.Items.DYES_GRAY,
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Tags.Items.DYES_LIGHT_GRAY,
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Tags.Items.DYES_CYAN,
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Tags.Items.DYES_PURPLE,
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Tags.Items.DYES_BLUE,
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Tags.Items.DYES_BROWN,
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Tags.Items.DYES_GREEN,
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Tags.Items.DYES_RED,
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Tags.Items.DYES_BLACK,
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};
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@Nullable
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private ColourUtils() {}
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public static EnumDyeColor getStackColour( ItemStack stack )
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{
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for( int i = 0; i < DYES.length; i++ )
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{
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Tag<Item> dye = DYES[i];
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if( dye.contains( stack.getItem() ) ) return EnumDyeColor.byId( i );
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}
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return null;
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}
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}
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