mirror of
https://github.com/SquidDev-CC/CC-Tweaked
synced 2024-11-05 01:26:20 +00:00
895bc7721a
This adds SPDX license headers to all source code files, following the REUSE[1] specification. This does not include any asset files (such as generated JSON files, or textures). While REUSE does support doing so with ".license" files, for now we define these licences using the .reuse/dep5 file. [1]: https://reuse.software/
41 lines
1.2 KiB
Plaintext
41 lines
1.2 KiB
Plaintext
// SPDX-FileCopyrightText: 2022 The CC: Tweaked Developers
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//
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// SPDX-License-Identifier: MPL-2.0
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import cc.tweaked.gradle.annotationProcessorEverywhere
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import cc.tweaked.gradle.clientClasses
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import cc.tweaked.gradle.commonClasses
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plugins {
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id("cc-tweaked.vanilla")
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id("cc-tweaked.gametest")
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}
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minecraft {
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accessWideners(
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"src/main/resources/computercraft.accesswidener",
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"src/main/resources/computercraft-common.accesswidener",
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)
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}
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dependencies {
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// Pull in our other projects. See comments in MinecraftConfigurations on this nastiness.
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implementation(project(":core"))
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implementation(commonClasses(project(":common-api")))
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clientImplementation(clientClasses(project(":common-api")))
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compileOnly(libs.bundles.externalMods.common)
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compileOnly(libs.mixin)
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annotationProcessorEverywhere(libs.autoService)
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testFixturesAnnotationProcessor(libs.autoService)
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testImplementation(testFixtures(project(":core")))
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testImplementation(libs.bundles.test)
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testRuntimeOnly(libs.bundles.testRuntime)
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testModImplementation(testFixtures(project(":core")))
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testModImplementation(testFixtures(project(":common")))
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testModImplementation(libs.bundles.kotlin)
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}
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