CC-Tweaked/src/main/java/dan200/computercraft/api/ComputerCraftAPI.java

524 lines
19 KiB
Java

/*
* This file is part of the public ComputerCraft API - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2019. This API may be redistributed unmodified and in full only.
* For help using the API, and posting your mods, visit the forums at computercraft.info.
*/
package dan200.computercraft.api;
import dan200.computercraft.api.filesystem.IMount;
import dan200.computercraft.api.filesystem.IWritableMount;
import dan200.computercraft.api.lua.ILuaAPIFactory;
import dan200.computercraft.api.media.IMedia;
import dan200.computercraft.api.media.IMediaProvider;
import dan200.computercraft.api.network.IPacketNetwork;
import dan200.computercraft.api.network.wired.IWiredElement;
import dan200.computercraft.api.network.wired.IWiredNode;
import dan200.computercraft.api.peripheral.IComputerAccess;
import dan200.computercraft.api.peripheral.IPeripheral;
import dan200.computercraft.api.peripheral.IPeripheralProvider;
import dan200.computercraft.api.permissions.ITurtlePermissionProvider;
import dan200.computercraft.api.pocket.IPocketUpgrade;
import dan200.computercraft.api.redstone.IBundledRedstoneProvider;
import dan200.computercraft.api.turtle.ITurtleUpgrade;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.lang.reflect.Method;
/**
* The static entry point to the ComputerCraft API.
* Members in this class must be called after mod_ComputerCraft has been initialised,
* but may be called before it is fully loaded.
*/
public final class ComputerCraftAPI
{
public static boolean isInstalled()
{
findCC();
return computerCraft != null;
}
@Nonnull
public static String getInstalledVersion()
{
findCC();
if( computerCraft_getVersion != null )
{
try
{
return (String) computerCraft_getVersion.invoke( null );
}
catch( Exception e )
{
// It failed
}
}
return "";
}
@Nonnull
public static String getAPIVersion()
{
return "${version}";
}
/**
* Creates a numbered directory in a subfolder of the save directory for a given world, and returns that number.
*
* Use in conjunction with createSaveDirMount() to create a unique place for your peripherals or media items to store files.
*
* @param world The world for which the save dir should be created. This should be the server side world object.
* @param parentSubPath The folder path within the save directory where the new directory should be created. eg: "computercraft/disk"
* @return The numerical value of the name of the new folder, or -1 if the folder could not be created for some reason.
*
* eg: if createUniqueNumberedSaveDir( world, "computer/disk" ) was called returns 42, then "computer/disk/42" is now
* available for writing.
* @see #createSaveDirMount(World, String, long)
*/
public static int createUniqueNumberedSaveDir( @Nonnull World world, @Nonnull String parentSubPath )
{
findCC();
if( computerCraft_createUniqueNumberedSaveDir != null )
{
try
{
return (Integer) computerCraft_createUniqueNumberedSaveDir.invoke( null, world, parentSubPath );
}
catch( Exception e )
{
// It failed
}
}
return -1;
}
/**
* Creates a file system mount that maps to a subfolder of the save directory for a given world, and returns it.
*
* Use in conjunction with IComputerAccess.mount() or IComputerAccess.mountWritable() to mount a folder from the
* users save directory onto a computers file system.
*
* @param world The world for which the save dir can be found. This should be the server side world object.
* @param subPath The folder path within the save directory that the mount should map to. eg: "computer/disk/42".
* Use createUniqueNumberedSaveDir() to create a new numbered folder to use.
* @param capacity The amount of data that can be stored in the directory before it fills up, in bytes.
* @return The mount, or null if it could be created for some reason. Use IComputerAccess.mount() or IComputerAccess.mountWritable()
* to mount this on a Computers' file system.
* @see #createUniqueNumberedSaveDir(World, String)
* @see IComputerAccess#mount(String, IMount)
* @see IComputerAccess#mountWritable(String, IWritableMount)
* @see IMount
* @see IWritableMount
*/
@Nullable
public static IWritableMount createSaveDirMount( @Nonnull World world, @Nonnull String subPath, long capacity )
{
findCC();
if( computerCraft_createSaveDirMount != null )
{
try
{
return (IWritableMount) computerCraft_createSaveDirMount.invoke( null, world, subPath, capacity );
}
catch( Exception e )
{
// It failed
}
}
return null;
}
/**
* Creates a file system mount to a resource folder, and returns it.
*
* Use in conjunction with IComputerAccess.mount() or IComputerAccess.mountWritable() to mount a resource folder
* onto a computer's file system.
*
* The files in this mount will be a combination of files in the specified mod jar, and resource packs that contain
* resources with the same domain and path.
*
* @param modClass A class in whose jar to look first for the resources to mount. Using your main mod class is recommended. eg: MyMod.class
* @param domain The domain under which to look for resources. eg: "mymod".
* @param subPath The domain under which to look for resources. eg: "mymod/lua/myfiles".
* @return The mount, or {@code null} if it could be created for some reason. Use IComputerAccess.mount() or
* IComputerAccess.mountWritable() to mount this on a Computers' file system.
* @see IComputerAccess#mount(String, IMount)
* @see IComputerAccess#mountWritable(String, IWritableMount)
* @see IMount
*/
@Nullable
public static IMount createResourceMount( @Nonnull Class<?> modClass, @Nonnull String domain, @Nonnull String subPath )
{
findCC();
if( computerCraft_createResourceMount != null )
{
try
{
return (IMount) computerCraft_createResourceMount.invoke( null, modClass, domain, subPath );
}
catch( Exception e )
{
// It failed
}
}
return null;
}
/**
* Registers a peripheral provider to convert blocks into {@link IPeripheral} implementations.
*
* @param provider The peripheral provider to register.
* @see IPeripheral
* @see IPeripheralProvider
*/
public static void registerPeripheralProvider( @Nonnull IPeripheralProvider provider )
{
findCC();
if( computerCraft_registerPeripheralProvider != null )
{
try
{
computerCraft_registerPeripheralProvider.invoke( null, provider );
}
catch( Exception e )
{
// It failed
}
}
}
/**
* Registers a new turtle turtle for use in ComputerCraft. After calling this,
* users should be able to craft Turtles with your new turtle. It is recommended to call
* this during the load() method of your mod.
*
* @param upgrade The turtle upgrade to register.
* @see ITurtleUpgrade
*/
public static void registerTurtleUpgrade( @Nonnull ITurtleUpgrade upgrade )
{
if( upgrade != null )
{
findCC();
if( computerCraft_registerTurtleUpgrade != null )
{
try
{
computerCraft_registerTurtleUpgrade.invoke( null, upgrade );
}
catch( Exception e )
{
// It failed
}
}
}
}
/**
* Registers a bundled redstone provider to provide bundled redstone output for blocks.
*
* @param provider The bundled redstone provider to register.
* @see IBundledRedstoneProvider
*/
public static void registerBundledRedstoneProvider( @Nonnull IBundledRedstoneProvider provider )
{
findCC();
if( computerCraft_registerBundledRedstoneProvider != null )
{
try
{
computerCraft_registerBundledRedstoneProvider.invoke( null, provider );
}
catch( Exception e )
{
// It failed
}
}
}
/**
* If there is a Computer or Turtle at a certain position in the world, get it's bundled redstone output.
*
* @param world The world this block is in.
* @param pos The position this block is at.
* @param side The side to extract the bundled redstone output from.
* @return If there is a block capable of emitting bundled redstone at the location, it's signal (0-65535) will be returned.
* If there is no block capable of emitting bundled redstone at the location, -1 will be returned.
* @see IBundledRedstoneProvider
*/
public static int getBundledRedstoneOutput( @Nonnull World world, @Nonnull BlockPos pos, @Nonnull EnumFacing side )
{
findCC();
if( computerCraft_getDefaultBundledRedstoneOutput != null )
{
try
{
return (Integer) computerCraft_getDefaultBundledRedstoneOutput.invoke( null, world, pos, side );
}
catch( Exception e )
{
// It failed
}
}
return -1;
}
/**
* Registers a media provider to provide {@link IMedia} implementations for Items
*
* @param provider The media provider to register.
* @see IMediaProvider
*/
public static void registerMediaProvider( @Nonnull IMediaProvider provider )
{
findCC();
if( computerCraft_registerMediaProvider != null )
{
try
{
computerCraft_registerMediaProvider.invoke( null, provider );
}
catch( Exception e )
{
// It failed
}
}
}
/**
* Registers a permission provider to restrict where turtles can move or build.
*
* @param provider The turtle permission provider to register.
* @see ITurtlePermissionProvider
* @deprecated Prefer using {@link dan200.computercraft.api.turtle.event.TurtleBlockEvent} or the standard Forge events.
*/
@Deprecated
public static void registerPermissionProvider( @Nonnull ITurtlePermissionProvider provider )
{
findCC();
if( computerCraft_registerPermissionProvider != null )
{
try
{
computerCraft_registerPermissionProvider.invoke( null, provider );
}
catch( Exception e )
{
// It failed
}
}
}
public static void registerPocketUpgrade( @Nonnull IPocketUpgrade upgrade )
{
findCC();
if( computerCraft_registerPocketUpgrade != null )
{
try
{
computerCraft_registerPocketUpgrade.invoke( null, upgrade );
}
catch( Exception e )
{
// It failed
}
}
}
/**
* Attempt to get the game-wide wireless network.
*
* @return The global wireless network, or {@code null} if it could not be fetched.
*/
public static IPacketNetwork getWirelessNetwork()
{
findCC();
if( computerCraft_getWirelessNetwork != null )
{
try
{
return (IPacketNetwork) computerCraft_getWirelessNetwork.invoke( null );
}
catch( Exception e )
{
// It failed;
}
}
return null;
}
public static void registerAPIFactory( @Nonnull ILuaAPIFactory upgrade )
{
findCC();
if( computerCraft_registerAPIFactory != null )
{
try
{
computerCraft_registerAPIFactory.invoke( null, upgrade );
}
catch( Exception e )
{
// It failed
}
}
}
/**
* Construct a new wired node for a given wired element
*
* @param element The element to construct it for
* @return The element's node
* @see IWiredElement#getNode()
*/
@Nonnull
public static IWiredNode createWiredNodeForElement( @Nonnull IWiredElement element )
{
findCC();
if( computerCraft_createWiredNodeForElement != null )
{
try
{
return (IWiredNode) computerCraft_createWiredNodeForElement.invoke( null, element );
}
catch( ReflectiveOperationException e )
{
throw new IllegalStateException( "Error creating wired node", e );
}
}
else
{
throw new IllegalStateException( "ComputerCraft cannot be found" );
}
}
/**
* Get the wired network element for a block in world
*
* @param world The world the block exists in
* @param pos The position the block exists in
* @param side The side to extract the network element from
* @return The element's node
* @see IWiredElement#getNode()
*/
@Nullable
public static IWiredElement getWiredElementAt( @Nonnull IBlockAccess world, @Nonnull BlockPos pos, @Nonnull EnumFacing side )
{
findCC();
if( computerCraft_getWiredElementAt != null )
{
try
{
return (IWiredElement) computerCraft_getWiredElementAt.invoke( null, world, pos, side );
}
catch( ReflectiveOperationException ignored )
{
}
}
return null;
}
// The functions below here are private, and are used to interface with the non-API ComputerCraft classes.
// Reflection is used here so you can develop your mod without decompiling ComputerCraft and including
// it in your solution, and so your mod won't crash if ComputerCraft is installed.
private static void findCC()
{
if( !ccSearched )
{
try
{
computerCraft = Class.forName( "dan200.computercraft.ComputerCraft" );
computerCraft_getVersion = findCCMethod( "getVersion", new Class<?>[] {
} );
computerCraft_createUniqueNumberedSaveDir = findCCMethod( "createUniqueNumberedSaveDir", new Class<?>[] {
World.class, String.class,
} );
computerCraft_createSaveDirMount = findCCMethod( "createSaveDirMount", new Class<?>[] {
World.class, String.class, Long.TYPE,
} );
computerCraft_createResourceMount = findCCMethod( "createResourceMount", new Class<?>[] {
Class.class, String.class, String.class,
} );
computerCraft_registerPeripheralProvider = findCCMethod( "registerPeripheralProvider", new Class<?>[] {
IPeripheralProvider.class,
} );
computerCraft_registerTurtleUpgrade = findCCMethod( "registerTurtleUpgrade", new Class<?>[] {
ITurtleUpgrade.class,
} );
computerCraft_registerBundledRedstoneProvider = findCCMethod( "registerBundledRedstoneProvider", new Class<?>[] {
IBundledRedstoneProvider.class,
} );
computerCraft_getDefaultBundledRedstoneOutput = findCCMethod( "getDefaultBundledRedstoneOutput", new Class<?>[] {
World.class, BlockPos.class, EnumFacing.class,
} );
computerCraft_registerMediaProvider = findCCMethod( "registerMediaProvider", new Class<?>[] {
IMediaProvider.class,
} );
computerCraft_registerPermissionProvider = findCCMethod( "registerPermissionProvider", new Class<?>[] {
ITurtlePermissionProvider.class,
} );
computerCraft_registerPocketUpgrade = findCCMethod( "registerPocketUpgrade", new Class<?>[] {
IPocketUpgrade.class,
} );
computerCraft_getWirelessNetwork = findCCMethod( "getWirelessNetwork", new Class<?>[] {
} );
computerCraft_registerAPIFactory = findCCMethod( "registerAPIFactory", new Class<?>[] {
ILuaAPIFactory.class,
} );
computerCraft_createWiredNodeForElement = findCCMethod( "createWiredNodeForElement", new Class<?>[] {
IWiredElement.class,
} );
computerCraft_getWiredElementAt = findCCMethod( "getWiredElementAt", new Class<?>[] {
IBlockAccess.class, BlockPos.class, EnumFacing.class,
} );
}
catch( Exception e )
{
System.err.println( "ComputerCraftAPI: ComputerCraft not found." );
}
finally
{
ccSearched = true;
}
}
}
private static Method findCCMethod( String name, Class<?>[] args )
{
try
{
return computerCraft != null ? computerCraft.getMethod( name, args ) : null;
}
catch( NoSuchMethodException e )
{
System.err.println( "ComputerCraftAPI: ComputerCraft method " + name + " not found." );
return null;
}
}
private static boolean ccSearched = false;
private static Class<?> computerCraft = null;
private static Method computerCraft_getVersion = null;
private static Method computerCraft_createUniqueNumberedSaveDir = null;
private static Method computerCraft_createSaveDirMount = null;
private static Method computerCraft_createResourceMount = null;
private static Method computerCraft_registerPeripheralProvider = null;
private static Method computerCraft_registerTurtleUpgrade = null;
private static Method computerCraft_registerBundledRedstoneProvider = null;
private static Method computerCraft_getDefaultBundledRedstoneOutput = null;
private static Method computerCraft_registerMediaProvider = null;
private static Method computerCraft_registerPermissionProvider = null;
private static Method computerCraft_registerPocketUpgrade = null;
private static Method computerCraft_getWirelessNetwork = null;
private static Method computerCraft_registerAPIFactory = null;
private static Method computerCraft_createWiredNodeForElement = null;
private static Method computerCraft_getWiredElementAt = null;
}