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https://github.com/SquidDev-CC/CC-Tweaked
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9bf586b018
- Fire all the appropriate Forge hooks - Crafting will now attempt to craft one item at a time in a loop, instead of multiplying the resulting stack by the number of crafts. This means we function as expected on recipes which consume durability instead. - Cache the recipe between crafting and getting the remainder (and each craft loop). This should reduce any performance hit we would otherwise get. |
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computercraft |