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CC-Tweaked/remappedSrc/dan200/computercraft/shared/network/server/ComputerServerMessage.java
2021-07-11 01:33:21 +00:00

68 lines
1.8 KiB
Java

/*
* This file is part of ComputerCraft - http://www.computercraft.info
* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
* Send enquiries to dratcliffe@gmail.com
*/
package dan200.computercraft.shared.network.server;
import dan200.computercraft.ComputerCraft;
import dan200.computercraft.shared.computer.core.IContainerComputer;
import dan200.computercraft.shared.computer.core.ServerComputer;
import dan200.computercraft.shared.network.NetworkMessage;
import net.fabricmc.fabric.api.network.PacketContext;
import net.minecraft.network.PacketByteBuf;
import javax.annotation.Nonnull;
/**
* A packet, which performs an action on a {@link ServerComputer}.
*
* This requires that the sending player is interacting with that computer via a {@link IContainerComputer}.
*/
public abstract class ComputerServerMessage implements NetworkMessage
{
private int instanceId;
public ComputerServerMessage( int instanceId )
{
this.instanceId = instanceId;
}
public ComputerServerMessage()
{
}
@Override
public void toBytes( @Nonnull PacketByteBuf buf )
{
buf.writeVarInt( instanceId );
}
@Override
public void fromBytes( @Nonnull PacketByteBuf buf )
{
instanceId = buf.readVarInt();
}
@Override
public void handle( PacketContext context )
{
ServerComputer computer = ComputerCraft.serverComputerRegistry.get( instanceId );
if( computer == null )
{
return;
}
IContainerComputer container = computer.getContainer( context.getPlayer() );
if( container == null )
{
return;
}
handle( computer, container );
}
protected abstract void handle( @Nonnull ServerComputer computer, @Nonnull IContainerComputer container );
}