mirror of
https://github.com/SquidDev-CC/CC-Tweaked
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895bc7721a
This adds SPDX license headers to all source code files, following the REUSE[1] specification. This does not include any asset files (such as generated JSON files, or textures). While REUSE does support doing so with ".license" files, for now we define these licences using the .reuse/dep5 file. [1]: https://reuse.software/
35 lines
935 B
Markdown
35 lines
935 B
Markdown
---
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module: [kind=event] websocket_success
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see: http.websocketAsync To open a WebSocket asynchronously.
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---
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<!--
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SPDX-FileCopyrightText: 2021 The CC: Tweaked Developers
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SPDX-License-Identifier: LicenseRef-CCPL
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-->
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The @{websocket_success} event is fired when a WebSocket connection request returns successfully.
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This event is normally handled inside @{http.websocket}, but it can still be seen when using @{http.websocketAsync}.
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## Return Values
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1. @{string}: The event name.
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2. @{string}: The URL of the site.
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3. @{http.Websocket}: The handle for the WebSocket.
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## Example
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Prints the content of a website (this may fail if the request fails):
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```lua
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local myURL = "wss://example.tweaked.cc/echo"
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http.websocketAsync(myURL)
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local event, url, handle
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repeat
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event, url, handle = os.pullEvent("websocket_success")
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until url == myURL
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print("Connected to " .. url)
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handle.send("Hello!")
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print(handle.receive())
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handle.close()
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```
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