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![]() We switched to Forge's loot modifier system in the 1.20 update, as LootTable.addPool had been removed. Turns out this was by accident, and so we switch back to the previous implementation, as it's much simpler and efficient. |
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common | ||
common-api | ||
core | ||
core-api | ||
fabric | ||
fabric-api | ||
forge | ||
forge-api | ||
lints | ||
web | ||
ARCHITECTURE.md |