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https://github.com/SquidDev-CC/CC-Tweaked
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209 lines
8.4 KiB
Java
209 lines
8.4 KiB
Java
/*
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* This file is part of ComputerCraft - http://www.computercraft.info
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* Copyright Daniel Ratcliffe, 2011-2021. Do not distribute without permission.
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* Send enquiries to dratcliffe@gmail.com
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*/
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package dan200.computercraft.shared.proxy;
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import dan200.computercraft.ComputerCraft;
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import dan200.computercraft.api.ComputerCraftAPI;
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import dan200.computercraft.api.media.IMedia;
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import dan200.computercraft.api.network.wired.IWiredElement;
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import dan200.computercraft.api.peripheral.IPeripheral;
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import dan200.computercraft.core.computer.MainThread;
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import dan200.computercraft.core.tracking.Tracking;
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import dan200.computercraft.shared.command.CommandComputerCraft;
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import dan200.computercraft.shared.command.arguments.ArgumentSerializers;
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import dan200.computercraft.shared.common.DefaultBundledRedstoneProvider;
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import dan200.computercraft.shared.computer.core.IComputer;
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import dan200.computercraft.shared.computer.core.IContainerComputer;
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import dan200.computercraft.shared.computer.core.ServerComputer;
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import dan200.computercraft.shared.data.BlockNamedEntityLootCondition;
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import dan200.computercraft.shared.data.HasComputerIdLootCondition;
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import dan200.computercraft.shared.data.PlayerCreativeLootCondition;
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import dan200.computercraft.shared.media.items.RecordMedia;
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import dan200.computercraft.shared.network.NetworkHandler;
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import dan200.computercraft.shared.peripheral.generic.methods.EnergyMethods;
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import dan200.computercraft.shared.peripheral.generic.methods.FluidMethods;
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import dan200.computercraft.shared.peripheral.generic.methods.InventoryMethods;
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import dan200.computercraft.shared.peripheral.modem.wireless.WirelessNetwork;
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import dan200.computercraft.shared.util.NullStorage;
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import net.minecraft.inventory.container.Container;
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import net.minecraft.item.Item;
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import net.minecraft.item.MusicDiscItem;
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import net.minecraft.loot.*;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.registry.Registry;
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import net.minecraftforge.common.capabilities.CapabilityManager;
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import net.minecraftforge.energy.CapabilityEnergy;
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import net.minecraftforge.event.LootTableLoadEvent;
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import net.minecraftforge.event.RegisterCommandsEvent;
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import net.minecraftforge.event.TickEvent;
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import net.minecraftforge.event.entity.player.PlayerContainerEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fluids.capability.CapabilityFluidHandler;
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import net.minecraftforge.fml.DeferredWorkQueue;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
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import net.minecraftforge.fml.event.server.FMLServerStartedEvent;
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import net.minecraftforge.fml.event.server.FMLServerStoppedEvent;
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import net.minecraftforge.items.CapabilityItemHandler;
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import java.util.Arrays;
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import java.util.HashSet;
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import java.util.Set;
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@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID, bus = Mod.EventBusSubscriber.Bus.MOD )
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public final class ComputerCraftProxyCommon
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{
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@SubscribeEvent
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@SuppressWarnings( "deprecation" )
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public static void init( FMLCommonSetupEvent event )
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{
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NetworkHandler.setup();
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DeferredWorkQueue.runLater( () -> {
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registerProviders();
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ArgumentSerializers.register();
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registerLoot();
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} );
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ComputerCraftAPI.registerGenericSource( new InventoryMethods() );
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ComputerCraftAPI.registerGenericSource( new FluidMethods() );
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ComputerCraftAPI.registerGenericSource( new EnergyMethods() );
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}
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public static void registerLoot()
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{
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registerCondition( "block_named", BlockNamedEntityLootCondition.TYPE );
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registerCondition( "player_creative", PlayerCreativeLootCondition.TYPE );
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registerCondition( "has_id", HasComputerIdLootCondition.TYPE );
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}
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private static void registerCondition( String name, LootConditionType serializer )
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{
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Registry.register( Registry.LOOT_CONDITION_TYPE, new ResourceLocation( ComputerCraft.MOD_ID, name ), serializer );
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}
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private static void registerProviders()
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{
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// Register bundled power providers
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ComputerCraftAPI.registerBundledRedstoneProvider( new DefaultBundledRedstoneProvider() );
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// Register media providers
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ComputerCraftAPI.registerMediaProvider( stack -> {
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Item item = stack.getItem();
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if( item instanceof IMedia ) return (IMedia) item;
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if( item instanceof MusicDiscItem ) return RecordMedia.INSTANCE;
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return null;
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} );
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// Register capabilities
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CapabilityManager.INSTANCE.register( IWiredElement.class, new NullStorage<>(), () -> null );
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CapabilityManager.INSTANCE.register( IPeripheral.class, new NullStorage<>(), () -> null );
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// Register generic capabilities. This can technically be done off-thread, but we need it to happen
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// after Forge's common setup, so this is easiest.
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ComputerCraftAPI.registerGenericCapability( CapabilityItemHandler.ITEM_HANDLER_CAPABILITY );
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ComputerCraftAPI.registerGenericCapability( CapabilityEnergy.ENERGY );
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ComputerCraftAPI.registerGenericCapability( CapabilityFluidHandler.FLUID_HANDLER_CAPABILITY );
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}
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@Mod.EventBusSubscriber( modid = ComputerCraft.MOD_ID )
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public static final class ForgeHandlers
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{
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private ForgeHandlers()
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{
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}
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/*
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@SubscribeEvent
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public static void onConnectionOpened( FMLNetworkEvent.ClientConnectedToServerEvent event )
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{
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ComputerCraft.clientComputerRegistry.reset();
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}
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@SubscribeEvent
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public static void onConnectionClosed( FMLNetworkEvent.ClientDisconnectionFromServerEvent event )
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{
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ComputerCraft.clientComputerRegistry.reset();
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}
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*/
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@SubscribeEvent
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public static void onServerTick( TickEvent.ServerTickEvent event )
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{
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if( event.phase == TickEvent.Phase.START )
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{
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MainThread.executePendingTasks();
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ComputerCraft.serverComputerRegistry.update();
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}
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}
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@SubscribeEvent
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public static void onContainerOpen( PlayerContainerEvent.Open event )
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{
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// If we're opening a computer container then broadcast the terminal state
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Container container = event.getContainer();
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if( container instanceof IContainerComputer )
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{
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IComputer computer = ((IContainerComputer) container).getComputer();
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if( computer instanceof ServerComputer )
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{
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((ServerComputer) computer).sendTerminalState( event.getPlayer() );
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}
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}
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}
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@SubscribeEvent
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public static void onRegisterCommand( RegisterCommandsEvent event )
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{
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CommandComputerCraft.register( event.getDispatcher() );
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}
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@SubscribeEvent
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public static void onServerStarted( FMLServerStartedEvent event )
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{
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ComputerCraft.serverComputerRegistry.reset();
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WirelessNetwork.resetNetworks();
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Tracking.reset();
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}
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@SubscribeEvent
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public static void onServerStopped( FMLServerStoppedEvent event )
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{
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ComputerCraft.serverComputerRegistry.reset();
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WirelessNetwork.resetNetworks();
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Tracking.reset();
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}
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public static final ResourceLocation LOOT_TREASURE_DISK = new ResourceLocation( ComputerCraft.MOD_ID, "treasure_disk" );
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private static final Set<ResourceLocation> TABLES = new HashSet<>( Arrays.asList(
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LootTables.SIMPLE_DUNGEON,
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LootTables.ABANDONED_MINESHAFT,
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LootTables.STRONGHOLD_CORRIDOR,
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LootTables.STRONGHOLD_CROSSING,
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LootTables.STRONGHOLD_LIBRARY,
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LootTables.DESERT_PYRAMID,
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LootTables.JUNGLE_TEMPLE,
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LootTables.IGLOO_CHEST,
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LootTables.WOODLAND_MANSION,
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LootTables.VILLAGE_CARTOGRAPHER
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) );
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@SubscribeEvent
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public static void lootLoad( LootTableLoadEvent event )
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{
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ResourceLocation name = event.getName();
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if( !name.getNamespace().equals( "minecraft" ) || !TABLES.contains( name ) ) return;
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event.getTable().addPool( LootPool.lootPool()
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.add( TableLootEntry.lootTableReference( LOOT_TREASURE_DISK ) )
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.setRolls( ConstantRange.exactly( 1 ) )
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.name( "computercraft_treasure" )
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.build() );
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}
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}
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}
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